From: FruitieX Date: Mon, 22 Nov 2010 16:15:23 +0000 (+0200) Subject: add a cl_cmd cl_vyes/vno command for checking whether a vote should go through the... X-Git-Tag: xonotic-v0.1.0preview~80^2~6 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=6fb2b44d058723970f9fa565ed1c905e44a19cf1;p=xonotic%2Fxonotic-data.pk3dir.git add a cl_cmd cl_vyes/vno command for checking whether a vote should go through the uid2name screen or as a normal vyes/vno --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 25e3209cd..90f4849d3 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1074,8 +1074,8 @@ alias vdoend "vdo endmatch" alias lsmaps "cmd lsmaps" // lists all maps on server (for vmap, suggestmap, vnextmap) alias lsnewmaps "cmd lsnewmaps" // lists all maps on server that do not yet have a record set (race/cts) -bind F1 vyes -bind F2 vno +bind F1 cl_vyes +bind F2 cl_vno //used for spectate/observer mode alias spec "cmd spectate" diff --git a/keybinds.txt b/keybinds.txt index 028547ac2..7738584dd 100644 --- a/keybinds.txt +++ b/keybinds.txt @@ -38,8 +38,8 @@ "messagemode" "public chat" "messagemode2" "team chat" "+con_chat_maximize" "show chat history" -"vyes" "vote YES" -"vno" "vote NO" +"cl_cmd cl_vyes" "vote YES" +"cl_cmd cl_vno" "vote NO" "ready" "ready" "" "" "" "Client" diff --git a/qcsrc/client/Main.qc b/qcsrc/client/Main.qc index ced8061ba..24ab85585 100644 --- a/qcsrc/client/Main.qc +++ b/qcsrc/client/Main.qc @@ -608,6 +608,35 @@ void GameCommand(string msg) e.draw = DrawDebugModel; e.classname = "debugmodel"; } + else if(cmd == "cl_vyes") + { + if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on + { + vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos) + vote_prev = 0; + cvar_set("cl_allow_uid2name", "1"); + vote_change = -9999; + } + else + { + localcmd("vyes\n"); + } + } + else if(cmd == "cl_vno") + { + if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on + { + vote_active = 0; + vote_prev = 0; + cvar_set("cl_allow_uid2name", "0"); + vote_change = -9999; + } + else + { + localcmd("vno\n"); + } + } + else { print("Invalid command. For a list of supported commands, try cl_cmd help.\n"); @@ -627,56 +656,6 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) local float bSkipKey; bSkipKey = false; - if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE) && panel_fg_alpha && !scoreboard_active) // don't lock keys before we actually see what's going on - { - /* - string vyes_keys; - float keys; - vyes_keys = findkeysforcommand("vyes"); - keys = tokenize(vyes_keys); - - float i; - for (i = 0; i < keys; ++i) - { - print(ftos(nPrimary), " ", argv(i), "\n"); - if(nPrimary == stof(argv(i))) - { - vote_active = 0; - cvar_set("cl_allow_uid2name", "1"); - return TRUE; - } - } - - string vno_keys; - vno_keys = findkeysforcommand("vno"); - keys = tokenize(vno_keys); - - float i; - for (i = 0; i < keys; ++i) - { - if(nPrimary == stof(argv(i))) - { - vote_active = 0; - cvar_set("cl_allow_uid2name", "0"); - return TRUE; - } - } - */ // If only I could grab F1-F12 in CSQC... but no - - if(nPrimary == 121) // ascii value for y - { - vote_active = 0; - cvar_set("cl_allow_uid2name", "1"); - return TRUE; - } - else if(nPrimary == 110) // ascii value for n - { - vote_active = 0; - cvar_set("cl_allow_uid2name", "0"); - return TRUE; - } - } - if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary)) return true; diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index f77f1c1c1..7419f52b8 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -3893,9 +3893,6 @@ void HUD_VoteWindow(void) active_panel = HUD_PANEL_VOTE; HUD_Panel_UpdateCvars(vote); - vector pos, mySize; - pos = panel_pos; - mySize = panel_size; if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE)) { @@ -3903,6 +3900,11 @@ void HUD_VoteWindow(void) panel_size = eX * 0.4 * vid_conwidth + eY * 0.3 * vid_conheight; } + // these must be below above block + vector pos, mySize; + pos = panel_pos; + mySize = panel_size; + a = vote_alpha * bound(cvar("hud_panel_vote_alreadyvoted_alpha"), 1 - vote_highlighted, 1); HUD_Panel_DrawBg(a); a = panel_fg_alpha * a; @@ -3941,13 +3943,9 @@ void HUD_VoteWindow(void) drawcolorcodedstring_aspect(pos + eY * (2/8) * mySize_y, s, eX * mySize_x + eY * (1.75/8) * mySize_y, a, DRAWFLAG_NORMAL); // print the yes/no counts - s = strcat("Yes (", getcommandkey("vyes", "vyes"), "): ", ftos(vote_yescount)); - if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE)) - s = strcat("Yes: (press y)"); + s = strcat("Yes (", getcommandkey("cl_cmd cl_vyes", "cl_cmd cl_vyes"), "): ", ftos(vote_yescount)); drawstring_aspect(pos + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '0 1 0', a, DRAWFLAG_NORMAL); - s = strcat("No (", getcommandkey("vno", "vno"), "): ", ftos(vote_nocount)); - if(autocvar_cl_allow_uid2name == -1 && (gametype == GAME_CTS || gametype == GAME_RACE)) - s = strcat("No: (press n)"); + s = strcat("No (", getcommandkey("cl_cmd cl_vno", "cl_cmd cl_vno"), "): ", ftos(vote_nocount)); drawstring_aspect(pos + eX * 0.5 * mySize_x + eY * (4/8) * mySize_y, s, eX * 0.5 * mySize_x + eY * (1.5/8) * mySize_y, '1 0 0', a, DRAWFLAG_NORMAL); // draw the progress bar backgrounds