From: Mattia Basaglia Date: Fri, 24 Mar 2017 10:38:58 +0000 (+0000) Subject: Add new turret spawnflags X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=6c7ad3eb0a48246a9ae13f10f15bd4f6a1127eb6;p=xonotic%2Fxonotic-maps.pk3dir.git Add new turret spawnflags --- diff --git a/scripts/entities.ent b/scripts/entities.ent index 15547ce8..a1db0703 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -2321,6 +2321,8 @@ Fast firing moderate damage bullet (hitscan) turret. Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2339,6 +2341,8 @@ Fast firing moderate damage bullet (hitscan) turret. Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. ---------NOTES---------- Basic energy cannon @@ -2360,6 +2364,8 @@ basic energy cannon * 2 Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2379,6 +2385,8 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2398,6 +2406,8 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2418,6 +2428,8 @@ Only kills missiles, rockets, grenadelauncher & electro secondaries to be pr Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2438,6 +2450,8 @@ Single powerful rocket with the ability to evade obstacles to find its target. V Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2457,6 +2471,8 @@ Fires a lightning bolt that will jump to up to 10 targets if they are close enou Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2476,6 +2492,8 @@ Constant beam weapon that will considerably slow its target down while dealing l Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. @@ -2519,6 +2537,8 @@ Used to feed turrets capable of it with remote target info. currently only turre Don't break path to chase enemies, will still fire at them if possible. Don't re-spawn. Roam while idle. +Start deactivated. +When used, don't switch teams. ---------NOTES---------- A nasty mechanical critter that will engage longrange target with missiles, midrange with its minigun and melee things up close and personal. @@ -2540,6 +2560,8 @@ A nasty mechanical critter that will engage longrange target with missiles, midr Prevents the turret from being dropped to the floor. Disable builtin ammo regeneration. Don't re-spawn. +Start deactivated. +When used, don't switch teams. ---------NOTES---------- Small, agile and moveing turret.