From: Rudolf Polzer <divverent@xonotic.org>
Date: Sun, 8 Sep 2013 16:47:02 +0000 (+0200)
Subject: sys_ticrate is now impure, so remove it
X-Git-Tag: xonotic-v0.8.0~82
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=6bbdb3eafedf8286c8375482ef253c0b8c79842b;p=xonotic%2Fxonotic.git

sys_ticrate is now impure, so remove it
---

diff --git a/server/server.cfg b/server/server.cfg
index 94ce4fbc..a179ad92 100644
--- a/server/server.cfg
+++ b/server/server.cfg
@@ -139,8 +139,6 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/
 /////////////////////////////////////////////////////////////////////
 // Some more advanced settings.  You probably are not interested in changing them at all.
 
-//sys_ticrate 0.0333333	// change to 0.0166667 if your server can take the abuse, can make the game a bit more fluent
-
 //sv_ready_restart 0	// 1 to allow players to restart the map when all of them press the ready button
 //sv_ready_restart_after_countdown 0	// if set to 1 the players and map items are reset after the countdown ended, otherwise they're reset already at the beginning of the countdown
 //sv_ready_restart_repeatable 0	"allows the players to restart the game as often as needed