From: Martin Taibr Date: Mon, 17 Jul 2017 21:03:39 +0000 (+0200) Subject: tested X-Git-Tag: xonotic-v0.8.5~2430^2~57 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=6a07942b11218fecb2f74541312f5274b047a14c;p=xonotic%2Fxonotic-data.pk3dir.git tested --- diff --git a/defaultClient.cfg b/defaultClient.cfg index b31464e8f..8785b44ee 100644 --- a/defaultClient.cfg +++ b/defaultClient.cfg @@ -460,6 +460,7 @@ con_textsize 10 seta sbar_info_pos 0 "Y-axis distance from lower right corner for engine info prints" +// FIXME did i break scoreboard_columns_set? // scoreboard seta scoreboard_columns default diff --git a/defaultServer.cfg b/defaultServer.cfg index ded86c732..7fc31019f 100644 --- a/defaultServer.cfg +++ b/defaultServer.cfg @@ -156,7 +156,6 @@ set bot_ai_aimskill_order_filter_5th 0.5 "Movement prediction filter. Used rarel set bot_ai_timeitems 1 "allow skilled bots to run to important items a little time before respawning" set bot_ai_timeitems_minrespawndelay 25 "bots run to items with this minimum respawn delay before respawning" -// FIXME test this // waypoint editor enable set g_waypointeditor 0 set g_waypointeditor_auto 0 "Automatically create waypoints for bots while playing; BEWARE, this currently creates too many of them" @@ -302,7 +301,7 @@ set sv_eventlog_files_nameprefix xonotic set sv_eventlog_files_namesuffix .log set nextmap "" "override the maplist when switching to the next map" -set lastlevel "" // FIXME check campaign works +set lastlevel "" set quit_when_empty 0 "set to 1, then the server exits when the next level would start but is empty" set quit_and_redirect "" "set to an IP to redirect all players at the end of the match to another server. Set to \"self\" to let all players reconnect at the end of the match (use it to make seamless engine updates)" set quit_and_redirect_timer 1.5 "set to number of seconds after quit before performing the connect operation of quit_and_redirect"