From: Rudolf Polzer Date: Tue, 30 Nov 2010 14:17:46 +0000 (+0100) Subject: mine layer: fix shader path :( X-Git-Tag: xonotic-v0.1.0preview~86^2~4 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=69e5a6d148f7f8a16d1de15aa288e4a3447419ec;p=xonotic%2Fxonotic-data.pk3dir.git mine layer: fix shader path :( --- diff --git a/models/weapons/g_minelayer.md3 b/models/weapons/g_minelayer.md3 index 898c13233..60caa4125 100644 Binary files a/models/weapons/g_minelayer.md3 and b/models/weapons/g_minelayer.md3 differ diff --git a/models/weapons/v_minelayer.md3 b/models/weapons/v_minelayer.md3 index 529f02fcf..648b0f1a7 100644 Binary files a/models/weapons/v_minelayer.md3 and b/models/weapons/v_minelayer.md3 differ diff --git a/scripts/weapons.shader b/scripts/weapons.shader index 2ed0c9ad6..c093eb333 100644 --- a/scripts/weapons.shader +++ b/scripts/weapons.shader @@ -102,3 +102,11 @@ seeker rgbgen lightingDiffuse } } +minelayer +{ + dpreflectcube cubemaps/default/sky + { + map textures/minelayer.tga + rgbgen lightingDiffuse + } +}