From: MirceaKitsune Date: Sat, 17 Mar 2012 10:06:09 +0000 (+0200) Subject: Smaller default zoom for the radar X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=69c923659823884d9b503b06109875ffb2cb4b88;p=voretournament%2Fvoretournament.git Smaller default zoom for the radar --- diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index c7793319..e557149c 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -1399,7 +1399,7 @@ seta cl_radar 2 "show radar. 1 in team maches, 2 always" seta cl_radar_content_alpha 0.9 "alpha of the minimap" seta cl_radar_background_alpha 0.5 "set to -1 to disable" seta cl_radar_foreground_alpha 0.9 "set to -1 to disable" -seta cl_radar_scale 4096 "distance you can see on the radar" +seta cl_radar_scale 2048 "distance you can see on the radar" seta cl_radar_rotation 0 "rotation mode: you set what points up. 0 = player, 1 = west, 2 = south, 3 = east, 4 = north" seta cl_radar_size "160 128" "size of the radar in pixels" seta cl_radar_position "1 0" "1 0 would be upper right corner, 0.5 0.5 the center, append a 2 at the end to disable the corner hack, and a 1 to disable half the hack" diff --git a/docs/TODO.txt b/docs/TODO.txt index bfcf7ead..1226ea8e 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -144,8 +144,6 @@ - 0.8: Weapons menu: Center setting for the gun? -- 0.7: Smaller default zoom for minimap - - 0.7: Bots should digest items even at 0 skill - 0.7 BUG: The minimap foreground appears stretched on Desertfactory