From: terencehill Date: Sat, 1 Dec 2012 13:00:48 +0000 (+0100) Subject: Freezetag: don't regenerate armor respawning a player after death by DEATH_HURTTRIGGER X-Git-Tag: xonotic-v0.7.0~61^2~102 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=688a7aedf698953f4bfb26695dac8153a20b8e99;p=xonotic%2Fxonotic-data.pk3dir.git Freezetag: don't regenerate armor respawning a player after death by DEATH_HURTTRIGGER --- diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index d35e8ec34..1603f2e9b 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -295,6 +295,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) } PutClientInServer(); // respawn the player self.health = 1; + self.armorvalue = 0; return 0; }