From: FruitieX Date: Wed, 24 Nov 2010 20:35:45 +0000 (+0200) Subject: remove electro beam if you get frozen X-Git-Tag: xonotic-v0.1.0preview~86^2~2^2~11 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=675731cad0d91115d0293a3aa726729c6503191b;p=xonotic%2Fxonotic-data.pk3dir.git remove electro beam if you get frozen --- diff --git a/qcsrc/server/w_electro.qc b/qcsrc/server/w_electro.qc index f64e4ca8d..59eb4382b 100644 --- a/qcsrc/server/w_electro.qc +++ b/qcsrc/server/w_electro.qc @@ -231,7 +231,7 @@ void lgbeam_think() remove(self); return; } - if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK) + if (self.owner.weaponentity.state != WS_INUSE || (self.owner.ammo_cells <= 0 && !(self.owner.items & IT_UNLIMITED_WEAPON_AMMO)) || self.owner.deadflag != DEAD_NO || !self.owner.BUTTON_ATCK || (g_freezetag && self.freezetag_frozen) { if(self == self.owner.lgbeam) self.owner.lgbeam = world;