From: Mario Date: Sat, 9 Jun 2018 16:52:12 +0000 (+1000) Subject: Remove playerdemo feature (it is incomplete, unmaintained and unstable) X-Git-Tag: xonotic-v0.8.5~2011^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=646680718fdc0ae95a9d102dcb250554cebd5104;p=xonotic%2Fxonotic-data.pk3dir.git Remove playerdemo feature (it is incomplete, unmaintained and unstable) --- diff --git a/commands.cfg b/commands.cfg index 79366e4b7..e36e41e22 100644 --- a/commands.cfg +++ b/commands.cfg @@ -212,7 +212,6 @@ alias lockteams "qc_cmd_sv lockteams ${* ?}" // Disabl alias make_mapinfo "qc_cmd_sv make_mapinfo ${* ?}" // Automatically rebuild mapinfo files alias moveplayer "qc_cmd_sv moveplayer ${* ?}" // Change the team/status of a player alias nospectators "qc_cmd_sv nospectators ${* ?}" // Automatically remove spectators from a match -alias playerdemo "qc_cmd_sv playerdemo ${* ?}" // Control the ability to save demos of players alias printstats "qc_cmd_sv printstats ${* ?}" // Dump eventlog player stats and other score information alias radarmap "qc_cmd_sv radarmap ${* ?}" // Generate a radar image of the map alias reducematchtime "qc_cmd_sv reducematchtime ${* ?}" // Decrease the timelimit value incrementally diff --git a/qcsrc/common/state.qc b/qcsrc/common/state.qc index ea936185b..37813ef71 100644 --- a/qcsrc/common/state.qc +++ b/qcsrc/common/state.qc @@ -31,7 +31,6 @@ void PlayerScore_Attach(entity this); void ClientData_Attach(entity this); void accuracy_init(entity this); void entcs_attach(entity this); -void playerdemo_init(entity this); void anticheat_init(entity this); void W_HitPlotOpen(entity this); void bot_clientconnect(entity this); @@ -51,7 +50,6 @@ void ClientState_attach(entity this) ClientData_Attach(this); accuracy_init(this); entcs_attach(this); - playerdemo_init(this); anticheat_init(this); W_HitPlotOpen(this); @@ -61,7 +59,6 @@ void ClientState_attach(entity this) void bot_clientdisconnect(entity this); void W_HitPlotClose(entity this); void anticheat_report_to_eventlog(entity this); -void playerdemo_shutdown(entity this); void entcs_detach(entity this); void accuracy_free(entity this); void ClientData_Detach(entity this); @@ -81,6 +78,5 @@ void ClientState_detach(entity this) bot_clientdisconnect(this); anticheat_report_to_eventlog(this); - playerdemo_shutdown(this); entcs_detach(this); } diff --git a/qcsrc/ecs/systems/sv_physics.qc b/qcsrc/ecs/systems/sv_physics.qc index c3594c013..45128393b 100644 --- a/qcsrc/ecs/systems/sv_physics.qc +++ b/qcsrc/ecs/systems/sv_physics.qc @@ -34,7 +34,6 @@ void sys_phys_monitor(entity this, float dt) void sys_phys_ai(entity this) { if (!IS_BOT_CLIENT(this)) { return; } - if (playerdemo_read(this)) { return; } bot_think(this); } diff --git a/qcsrc/server/_mod.inc b/qcsrc/server/_mod.inc index ca0dec4bb..9f6a2a76b 100644 --- a/qcsrc/server/_mod.inc +++ b/qcsrc/server/_mod.inc @@ -17,7 +17,6 @@ #include #include #include -#include #include #include #include diff --git a/qcsrc/server/_mod.qh b/qcsrc/server/_mod.qh index c87bb2a03..527ec0dfb 100644 --- a/qcsrc/server/_mod.qh +++ b/qcsrc/server/_mod.qh @@ -17,7 +17,6 @@ #include #include #include -#include #include #include #include diff --git a/qcsrc/server/client.qc b/qcsrc/server/client.qc index b8cd3cdab..8443efb90 100644 --- a/qcsrc/server/client.qc +++ b/qcsrc/server/client.qc @@ -10,7 +10,6 @@ #include "miscfunctions.qh" #include "portals.qh" #include "teamplay.qh" -#include "playerdemo.qh" #include "spawnpoints.qh" #include "resources.qh" #include "g_damage.qh" @@ -2771,8 +2770,6 @@ void PlayerPostThink (entity this) WaypointSprite_UpdateHealth(this.waypointsprite_attachedforcarrier, '1 0 0' * v); } - playerdemo_write(this); - CSQCMODEL_AUTOUPDATE(this); } diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 6de4507b1..97af2d494 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -15,7 +15,6 @@ #include "../player.qh" #include "../g_world.qh" #include "../ipban.qh" -#include "../playerdemo.qh" #include "../teamplay.qh" #include "../bot/api.qh" @@ -1172,86 +1171,6 @@ void GameCommand_nospectators(float request) } } -void GameCommand_playerdemo(float request, float argc) -{ - switch (request) - { - case CMD_REQUEST_COMMAND: - { - if (argv(2) && argv(3)) - { - entity client; - float i, n, accepted; - - switch (argv(1)) - { - case "read": - { - client = GetIndexedEntity(argc, 2); - accepted = VerifyClientEntity(client, false, true); - - if (accepted <= 0) - { - LOG_INFO("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), "."); - return; - } - - playerdemo_open_read(client, argv(next_token)); - return; - } - - case "write": - { - client = GetIndexedEntity(argc, 2); - accepted = VerifyClientEntity(client, false, false); - - if (accepted <= 0) - { - LOG_INFO("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), "."); - return; - } - - playerdemo_open_write(client, argv(next_token)); - return; - } - - case "auto_read_and_write": - { - n = GetFilteredNumber(argv(3)); - cvar_set("bot_number", ftos(n)); - - localcmd("wait; wait; wait\n"); - for (i = 0; i < n; ++i) - localcmd("sv_cmd playerdemo read ", ftos(i + 2), " ", argv(2), ftos(i + 1), "\n"); - localcmd("sv_cmd playerdemo write 1 ", ftos(n + 1), "\n"); - return; - } - - case "auto_read": - { - n = GetFilteredNumber(argv(3)); - cvar_set("bot_number", ftos(n)); - - localcmd("wait; wait; wait\n"); - for (i = 0; i < n; ++i) - localcmd("sv_cmd playerdemo read ", ftos(i + 2), " ", argv(2), ftos(i + 1), "\n"); - return; - } - } - } - } - - default: - LOG_INFO("Incorrect parameters for ^2playerdemo^7"); - case CMD_REQUEST_USAGE: - { - LOG_INFO("Usage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)"); - LOG_INFO(" Full list of commands here: \"read, write, auto_read_and_write, auto_read.\""); - return; - } - } -} - void GameCommand_printstats(float request) { switch (request) @@ -1732,7 +1651,6 @@ SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter te SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); } SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); } SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); } -SERVER_COMMAND(playerdemo, "Control the ability to save demos of players") { GameCommand_playerdemo(request, arguments); } SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); } SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); } SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); } diff --git a/qcsrc/server/mutators/gamemode.qh b/qcsrc/server/mutators/gamemode.qh index 270667a5d..b2c595f94 100644 --- a/qcsrc/server/mutators/gamemode.qh +++ b/qcsrc/server/mutators/gamemode.qh @@ -69,7 +69,6 @@ #include #include #include -#include #include #include #include diff --git a/qcsrc/server/playerdemo.qc b/qcsrc/server/playerdemo.qc deleted file mode 100644 index 411d826a8..000000000 --- a/qcsrc/server/playerdemo.qc +++ /dev/null @@ -1,170 +0,0 @@ -#include "playerdemo.qh" -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "defs.qh" - #include "playerdemo.qh" - #include -#endif - -.float playerdemo_fh; -.float playerdemo_mode; -.float playerdemo_starttime; -.float playerdemo_time; -const float PLAYERDEMO_MODE_OFF = 0; -const float PLAYERDEMO_MODE_READING = 1; -const float PLAYERDEMO_MODE_WRITING = 2; -void playerdemo_init(entity this) -{ - this.playerdemo_mode = PLAYERDEMO_MODE_OFF; -} -void playerdemo_shutdown(entity this) -{ - if(this.playerdemo_mode != PLAYERDEMO_MODE_OFF) - { - LOG_INFO("playerdemo: ", this.netname, " closed"); - fclose(this.playerdemo_fh); - } - this.playerdemo_mode = 0; -} -void playerdemo_open_read(entity this, string f) -{ - playerdemo_shutdown(this); - this.playerdemo_mode = PLAYERDEMO_MODE_READING; - this.playerdemo_fh = fopen(f, FILE_READ); - this.playerdemo_starttime = time - 1; - this.playerdemo_time = stof(fgets(this.playerdemo_fh)); - this.playerdemo_time += this.playerdemo_starttime; - set_movetype(this, MOVETYPE_NONE); - LOG_INFO("playerdemo: ", this.netname, " reading from ", f); -} -void playerdemo_open_write(entity this, string f) -{ - playerdemo_shutdown(this); - this.playerdemo_mode = PLAYERDEMO_MODE_WRITING; - this.playerdemo_fh = fopen(f, FILE_WRITE); - this.playerdemo_starttime = time - 1; - LOG_INFO("playerdemo: ", this.netname, " writing to ", f); - LOG_INFO("WARNING: playerdemo file format is incomplete and not stable yet. DO NOT RELY ON IT!"); -} -#define PLAYERDEMO_FIELD(ent,func,t,f) func##t(ent,f,#f); -#define PLAYERDEMO_FIELDS(ent,func) \ - PLAYERDEMO_FIELD(ent,func,originvector,origin) \ - PLAYERDEMO_FIELD(ent,func,vector,angles) \ - PLAYERDEMO_FIELD(ent,func,sizevector,mins) \ - PLAYERDEMO_FIELD(ent,func,sizevector,maxs) \ - PLAYERDEMO_FIELD(ent,func,vector,v_angle) \ - PLAYERDEMO_FIELD(ent,func,modelstring,model) \ - PLAYERDEMO_FIELD(ent,func,string,playermodel) \ - PLAYERDEMO_FIELD(ent,func,float,skin) \ - PLAYERDEMO_FIELD(ent,func,string,playerskin) \ - PLAYERDEMO_FIELD(ent,func,float,frame) \ - PLAYERDEMO_FIELD(ent,func,float,effects) \ - /* PLAYERDEMO_FIELD(ent,func,float,switchweapon) */ \ - PLAYERDEMO_FIELD(CS(ent),func,float,button0) /* TODO: PHYS_INPUT_BUTTON_ATCK */ \ - PLAYERDEMO_FIELD(CS(ent),func,float,button3) /* TODO: PHYS_INPUT_BUTTON_ATCK2 */ \ - PLAYERDEMO_FIELD(CS(ent),func,float,button5) /* TODO: PHYS_INPUT_BUTTON_CROUCH */ \ - PLAYERDEMO_FIELD(CS(ent),func,float,button6) /* TODO: PHYS_INPUT_BUTTON_HOOK */ \ - PLAYERDEMO_FIELD(CS(ent),func,float,buttonuse) /* TODO: PHYS_INPUT_BUTTON_USE */ \ - PLAYERDEMO_FIELD(ent,func,float,flags) \ - // end of list - -void playerdemo_write_originvector(entity this, .vector f, string name) -{ - fputs(this.playerdemo_fh, strcat(vtos(this.(f)), "\n")); -} -void playerdemo_write_sizevector(entity this, .vector f, string name) -{ - fputs(this.playerdemo_fh, strcat(vtos(this.(f)), "\n")); -} -void playerdemo_write_vector(entity this, .vector f, string name) -{ - fputs(this.playerdemo_fh, strcat(vtos(this.(f)), "\n")); -} -void playerdemo_write_string(entity this, .string f, string name) -{ - fputs(this.playerdemo_fh, strcat(this.(f), "\n")); -} -void playerdemo_write_modelstring(entity this, .string f, string name) -{ - fputs(this.playerdemo_fh, strcat(this.(f), "\n")); -} -void playerdemo_write_float(entity this, .float f, string name) -{ - fputs(this.playerdemo_fh, strcat(ftos(this.(f)), "\n")); -} -void playerdemo_write(entity this) -{ - if(this.playerdemo_mode != PLAYERDEMO_MODE_WRITING) - return; - fputs(this.playerdemo_fh, strcat(ftos(time - this.playerdemo_starttime), "\n")); - PLAYERDEMO_FIELDS(this, playerdemo_write_) -} -void playerdemo_read_originvector(entity this, .vector f, string name) -{ - setorigin(this, stov(fgets(this.playerdemo_fh))); -} -void playerdemo_read_sizevector(entity this, .vector f, string name) -{ - this.(f) = stov(fgets(this.playerdemo_fh)); - setsize(this, this.mins, this.maxs); -} -void playerdemo_read_vector(entity this, .vector f, string name) -{ - this.(f) = stov(fgets(this.playerdemo_fh)); -} -void playerdemo_read_string(entity this, .string f, string name) -{ - string s = fgets(this.playerdemo_fh); - if (s != this.(f)) - { - /* - if(this.f) - strunzone(this.f); - */ - this.(f) = strzone(s); - } -} -void playerdemo_read_modelstring(entity this, .string f, string name) -{ - string s = fgets(this.playerdemo_fh); - if (s != this.(f)) - _setmodel(this, s); -} -void playerdemo_read_float(entity this, .float f, string name) -{ - this.(f) = stof(fgets(this.playerdemo_fh)); -} -float playerdemo_read(entity this) -{ - if(this.playerdemo_mode != PLAYERDEMO_MODE_READING) - return 0; - if(this.playerdemo_time < 0) - return 1; - float t; - t = time; - while(time >= this.playerdemo_time) - { - PLAYERDEMO_FIELDS(this, playerdemo_read_) - { - time = this.playerdemo_time; - PlayerPreThink(this); - // not running physics though... this is just so we can run weapon stuff - PlayerPostThink(this); - } - this.playerdemo_time = stof(fgets(this.playerdemo_fh)); - if(this.playerdemo_time == 0) - { - this.playerdemo_time = -1; - return 1; - } - this.playerdemo_time += this.playerdemo_starttime; - } - this.velocity = '0 0 0'; - CS(this).movement = '0 0 0'; - this.dmg_take = 0; // so screen doesn't stay blurry - this.dmg_save = 0; - this.dmg_inflictor = NULL; - time = t; - return 1; -} diff --git a/qcsrc/server/playerdemo.qh b/qcsrc/server/playerdemo.qh deleted file mode 100644 index c2da2bc6f..000000000 --- a/qcsrc/server/playerdemo.qh +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -void playerdemo_init(entity this); -void playerdemo_shutdown(entity this); -void playerdemo_write(entity this); -float playerdemo_read(entity this); - -void playerdemo_open_read(entity this, string f); -void playerdemo_open_write(entity this, string f);