From: FruitieX Date: Sun, 26 Dec 2010 20:49:23 +0000 (+0200) Subject: make the weaponswitchdelay 0.15 instead. Shotgun secondary animtime HAS to be 1.0 X-Git-Tag: xonotic-v0.5.0~330^2~14^2~6^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=633d5b64cfb6f1e18267d30e5ee7392d01f593fe;p=xonotic%2Fxonotic-data.pk3dir.git make the weaponswitchdelay 0.15 instead. Shotgun secondary animtime HAS to be 1.0 --- diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 6cde18ccf..138273238 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -145,7 +145,7 @@ set g_balance_fuel_limit 999 // {{{ misc set g_balance_selfdamagepercent 0.65 -set g_balance_weaponswitchdelay 0.2 +set g_balance_weaponswitchdelay 0.15 set g_weaponspeedfactor 1 "weapon projectile speed multiplier" set g_weaponratefactor 1 "weapon fire rate multiplier" set g_weapondamagefactor 1 "weapon damage multiplier" @@ -260,7 +260,7 @@ set g_balance_shotgun_secondary_melee_time 0.1 set g_balance_shotgun_secondary_damage 110 set g_balance_shotgun_secondary_force 150 set g_balance_shotgun_secondary_refire 1.1 -set g_balance_shotgun_secondary_animtime 0.8 +set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary