From: Mario Date: Thu, 10 Nov 2016 15:48:56 +0000 (+0000) Subject: Merge branch 'martin-t/msnt' into 'master' X-Git-Tag: xonotic-v0.8.2~456 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=6339d96deaae4960cea32c7eff9ecf85c2eb0752;p=xonotic%2Fxonotic-data.pk3dir.git Merge branch 'martin-t/msnt' into 'master' Spawning near teammates Fixes #1799 and makes the spawn spot selection much more reliable. The change in defaults is what me and @RomanSixty agreed on as a reasonable value. The 0 was most likely an oversight anyway which caused players to spawn in a chain reaction e.g. https://www.youtube.com/watch?v=c2gbe-MzdAU&feature=youtu.be&t=1m5s . The FOREACH_CLIENT_RANDOM macro unfortunately can't be nested due to QC arrays being global. See merge request !383 --- 6339d96deaae4960cea32c7eff9ecf85c2eb0752