From: Spike29 Date: Wed, 21 Feb 2024 14:31:15 +0000 (+0100) Subject: Change trigger_counter type to point X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=630b9658733a756edbbf279a5aab1b1f59fc739e;p=xonotic%2Fxonotic-maps.pk3dir.git Change trigger_counter type to point --- diff --git a/scripts/entities.ent b/scripts/entities.ent index 2a10f459..29eba3a7 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1208,7 +1208,7 @@ Monster spawnpoint for Invasion team that the monster will join if teamplay (5 = red, 14 = blue, etc) - + Acts as an intermediary for an action that takes multiple inputs. After the counter has been triggered "count" times, it will fire all of its targets. -------- KEYS -------- @@ -1221,7 +1221,7 @@ After the counter has been triggered "count" times, it will fire all o -------- SPAWNFLAGS -------- don't print a "2 more to go..."-like message when triggered fire at every count (behaves like trigger_multiple with limited shots) - + Trigger that delays triggering by a given amount of time. Only one action can be waited for; if triggered again before the "wait" time expires, the timer will restart (as opposed to trigger_relay).