From: Rudolf Polzer <divverent@xonotic.org>
Date: Wed, 30 Oct 2013 12:36:14 +0000 (+0100)
Subject: Manual riddance of remaining "if not".
X-Git-Tag: xonotic-v0.8.0~272
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=61ff03e493f0cdae7d4a7b4332481f1a3971c3c7;p=xonotic%2Fxonotic-data.pk3dir.git

Manual riddance of remaining "if not".
---

diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc
index 64807b402..24be944d2 100644
--- a/qcsrc/client/announcer.qc
+++ b/qcsrc/client/announcer.qc
@@ -106,7 +106,7 @@ void Announcer_Time()
 				|| (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft < 300 && warmup_timeleft > 299))
 			{
 				//if we're in warmup mode, check whether there's a warmup timelimit
-				if not(autocvar_g_warmup_limit == -1 && warmup_stage) 
+				if(!(autocvar_g_warmup_limit == -1 && warmup_stage))
 				{
 					announcer_5min = TRUE;
 					Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_5);
@@ -128,7 +128,7 @@ void Announcer_Time()
 			|| (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft < 60))
 		{
 			// if we're in warmup mode, check whether there's a warmup timelimit
-			if not(autocvar_g_warmup_limit == -1 && warmup_stage) 
+			if(!(autocvar_g_warmup_limit == -1 && warmup_stage))
 			{
 				announcer_1min = TRUE;
 				Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_1);
diff --git a/qcsrc/client/damage.qc b/qcsrc/client/damage.qc
index a6dff7271..9f5e32e95 100644
--- a/qcsrc/client/damage.qc
+++ b/qcsrc/client/damage.qc
@@ -336,7 +336,7 @@ void Ent_DamageInfo(float isNew)
 	
 	// TODO spawn particle effects and sounds based on w_deathtype
 	if(!DEATH_ISSPECIAL(w_deathtype))
-	if not(hitplayer && !rad) // don't show ground impacts for hitscan weapons if a player was hit
+	if(!hitplayer || rad) // don't show ground impacts for hitscan weapons if a player was hit
 	{
 		float hitwep;
 
diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc
index fba8b7b4f..293ad379e 100644
--- a/qcsrc/client/hud.qc
+++ b/qcsrc/client/hud.qc
@@ -242,7 +242,7 @@ float GetPlayerColorForce(float i)
 
 float GetPlayerColor(float i)
 {
-	if not(playerslots[i].gotscores) // unconnected
+	if(!playerslots[i].gotscores) // unconnected
 		return NUM_SPECTATOR;
 	else if(stof(getplayerkeyvalue(i, "frags")) == FRAGS_SPECTATOR)
 		return NUM_SPECTATOR;
@@ -1133,7 +1133,7 @@ void HUD_Powerups(void)
 	{
 		if(!autocvar_hud_panel_powerups) return;
 		if(spectatee_status == -1) return;
-		if not(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPON)) return;
+		if(!(getstati(STAT_ITEMS, 0, 24) & (IT_STRENGTH | IT_INVINCIBLE | IT_SUPERWEAPON))) return;
 		if (getstati(STAT_HEALTH) <= 0) return;
 
 		strength_time = bound(0, getstatf(STAT_STRENGTH_FINISHED) - time, 99);
@@ -3123,7 +3123,7 @@ void HUD_Mod_Race(vector pos, vector mySize)
 	float f; // yet another function has this
 	score = me.(scores[ps_primary]);
 
-	if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD
+	if(!(scores_flags[ps_primary] & SFL_TIME) || teamplay) // race/cts record display on HUD
 		return; // no records in the actual race
 
 	// clientside personal record
diff --git a/qcsrc/client/shownames.qc b/qcsrc/client/shownames.qc
index 2ca411a1b..a7824a9b7 100644
--- a/qcsrc/client/shownames.qc
+++ b/qcsrc/client/shownames.qc
@@ -19,7 +19,7 @@ void Draw_ShowNames(entity ent)
 #else
 	if(ent.sv_entnum == player_localentnum) // ent is me or person i'm spectating
 #endif
-		if not (autocvar_hud_shownames_self && autocvar_chase_active) 
+		if(!(autocvar_hud_shownames_self && autocvar_chase_active))
 			return;
 
 	makevectors(view_angles);
diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c
index e53f99bc1..a027c0701 100644
--- a/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c
+++ b/qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c
@@ -15,7 +15,7 @@ void HUDSetup_Start(entity me, entity btn);
 #ifdef IMPLEMENTATION
 void HUDSetup_Check_Gamestatus(entity me, entity btn)
 {
-	if not(gamestatus & (GAME_CONNECTED | GAME_ISSERVER)) // we're not in a match, ask the player if they want to start one anyway
+	if(!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) // we're not in a match, ask the player if they want to start one anyway
 	{
 		DialogOpenButton_Click(me, main.hudconfirmDialog);
 	}
@@ -100,4 +100,4 @@ void XonoticHUDDialog_fill(entity me)
 			e.onClick = Dialog_Close;
 			e.onClickEntity = me;
 }
-#endif
\ No newline at end of file
+#endif
diff --git a/qcsrc/server/cl_impulse.qc b/qcsrc/server/cl_impulse.qc
index 040939021..dc8dabee6 100644
--- a/qcsrc/server/cl_impulse.qc
+++ b/qcsrc/server/cl_impulse.qc
@@ -299,7 +299,7 @@ void ImpulseCommands (void)
 						{
 							print("cannot reach me: ", etos(e), " ", vtos(e.origin), "\n");
 							e.colormod_x = 8;
-							if not(e.effects & EF_NODEPTHTEST) // not already reported before
+							if(!(e.effects & EF_NODEPTHTEST)) // not already reported before
 								++m;
 							e.effects |= EF_NODEPTHTEST | EF_RED;
 							++i;
diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc
index 924a38e7d..44cc46a02 100644
--- a/qcsrc/server/command/cmd.qc
+++ b/qcsrc/server/command/cmd.qc
@@ -279,7 +279,7 @@ void ClientCommand_selectteam(float request, float argc)
 				if(IS_CLIENT(self))
 				{
 					if(teamplay)
-						if not(self.team_forced > 0) 
+						if(self.team_forced <= 0)
 							if (!lockteams) 
 							{
 								float selection;
diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc
index 293676eb0..7dbafa7ab 100644
--- a/qcsrc/server/command/sv_cmd.qc
+++ b/qcsrc/server/command/sv_cmd.qc
@@ -93,7 +93,7 @@ void GameCommand_adminmsg(float request, float argc)
 					client = GetFilteredEntity(t);
 					accepted = VerifyClientEntity(client, TRUE, FALSE);
 					
-					if not(accepted > 0) 
+					if(accepted <= 0) 
 					{
 						print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); 
 						continue;
@@ -992,7 +992,7 @@ void GameCommand_moveplayer(float request, float argc)
 					client = GetFilteredEntity(t);
 					accepted = VerifyClientEntity(client, FALSE, FALSE);
 					
-					if not(accepted > 0) 
+					if(accepted <= 0) 
 					{
 						print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); 
 						continue;
@@ -1148,7 +1148,7 @@ void GameCommand_playerdemo(float request, float argc)
 						client = GetIndexedEntity(argc, 2);
 						accepted = VerifyClientEntity(client, FALSE, TRUE);
 						
-						if not(accepted > 0) 
+						if(accepted <= 0) 
 						{
 							print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n"); 
 							return;
@@ -1164,7 +1164,7 @@ void GameCommand_playerdemo(float request, float argc)
 						client = GetIndexedEntity(argc, 2);
 						accepted = VerifyClientEntity(client, FALSE, FALSE);
 						
-						if not(accepted > 0) 
+						if(accepted <= 0) 
 						{
 							print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n"); 
 							return;
diff --git a/qcsrc/server/command/vote.qc b/qcsrc/server/command/vote.qc
index 91081b098..c444a9615 100644
--- a/qcsrc/server/command/vote.qc
+++ b/qcsrc/server/command/vote.qc
@@ -748,7 +748,7 @@ void VoteCommand_abstain(float request, entity caller) // CLIENT ONLY
 		case CMD_REQUEST_COMMAND:
 		{
 			if (!vote_called) { print_to(caller, "^1No vote called."); }
-			else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
+			else if(caller.vote_selection != VOTE_SELECT_NULL && !autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
 			
 			else // everything went okay, continue changing vote
 			{
@@ -786,7 +786,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
 			
 			vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
 			
-			if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); }
+			if(!autocvar_sv_vote_call && caller) { print_to(caller, "^1Vote calling is not allowed."); }
 			else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); }
 			else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
 			else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); }
@@ -850,7 +850,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
 						
 						if (!caller.vote_master) { print_to(caller, "^1You do not have vote master privelages."); }
 						else if (!VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
-						else if not(VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
+						else if (!VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
 						
 						else // everything went okay, proceed with command
 						{
@@ -865,9 +865,9 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
 					
 					case "login":
 					{
-						if not(autocvar_sv_vote_master_password != "") { print_to(caller, "^1Login to vote master is not allowed."); }
+						if(autocvar_sv_vote_master_password == "") { print_to(caller, "^1Login to vote master is not allowed."); }
 						else if(caller.vote_master) { print_to(caller, "^1You are already logged in as vote master."); }
-						else if not(autocvar_sv_vote_master_password == argv(3)) { print_to(caller, strcat("Rejected vote master login from ", GetCallerName(caller))); }
+						else if(autocvar_sv_vote_master_password != argv(3)) { print_to(caller, strcat("Rejected vote master login from ", GetCallerName(caller))); }
 
 						else // everything went okay, proceed with giving this player master privilages
 						{
@@ -935,7 +935,7 @@ void VoteCommand_no(float request, entity caller) // CLIENT ONLY
 		case CMD_REQUEST_COMMAND:
 		{
 			if (!vote_called) { print_to(caller, "^1No vote called."); }
-			else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
+			else if(caller.vote_selection != VOTE_SELECT_NULL && !autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
 			else if(((caller == vote_caller) || caller.vote_master) && autocvar_sv_vote_no_stops_vote) { VoteStop(caller); }
 			
 			else // everything went okay, continue changing vote
@@ -1013,7 +1013,7 @@ void VoteCommand_yes(float request, entity caller) // CLIENT ONLY
 		case CMD_REQUEST_COMMAND:
 		{
 			if (!vote_called) { print_to(caller, "^1No vote called."); }
-			else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
+			else if(caller.vote_selection != VOTE_SELECT_NULL && autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
 			
 			else // everything went okay, continue changing vote
 			{
diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc
index 49aae079f..c1298d0e7 100644
--- a/qcsrc/server/miscfunctions.qc
+++ b/qcsrc/server/miscfunctions.qc
@@ -1645,7 +1645,7 @@ void adaptor_think2use()
 
 void adaptor_think2use_hittype_splash() // for timed projectile detonation
 {
-	if not(self.flags & FL_ONGROUND) // if onground, we ARE touching something, but HITTYPE_SPLASH is to be networked if the damage causing projectile is not touching ANYTHING
+	if(!(self.flags & FL_ONGROUND)) // if onground, we ARE touching something, but HITTYPE_SPLASH is to be networked if the damage causing projectile is not touching ANYTHING
 		self.projectiledeathtype |= HITTYPE_SPLASH;
 	adaptor_think2use();
 }
@@ -2336,7 +2336,7 @@ void shockwave_spawn(string m, vector org, float sz, float t1, float t2)
 
 float randombit(float bits)
 {
-	if not(bits & (bits-1)) // this ONLY holds for powers of two!
+	if(!(bits & (bits-1))) // this ONLY holds for powers of two!
 		return bits;
 
 	float n, f, b, r;
diff --git a/qcsrc/server/scores.qc b/qcsrc/server/scores.qc
index aee289335..0dc2b2f00 100644
--- a/qcsrc/server/scores.qc
+++ b/qcsrc/server/scores.qc
@@ -334,7 +334,7 @@ float PlayerScore_Add(entity player, float scorefield, float score)
 	entity s;
 
 	if(gameover)
-	if not(g_lms && scorefield == SP_LMS_RANK) // allow writing to this field in intermission as it is needed for newly joining players
+	if(!(g_lms && scorefield == SP_LMS_RANK)) // allow writing to this field in intermission as it is needed for newly joining players
 		score = 0;
 
 	if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
diff --git a/qcsrc/server/vehicles/bumblebee.qc b/qcsrc/server/vehicles/bumblebee.qc
index 4499f26ae..a0a7e5ffc 100644
--- a/qcsrc/server/vehicles/bumblebee.qc
+++ b/qcsrc/server/vehicles/bumblebee.qc
@@ -913,7 +913,7 @@ void spawnfunc_vehicle_bumblebee()
 	if(autocvar_g_vehicle_bumblebee_health_regen)
 		self.vehicle_flags |= VHF_HEALTHREGEN;
 
-	if not(vehicle_initialize(
+	if(!vehicle_initialize(
 			   "Bumblebee", "models/vehicles/bumblebee_body.dpm",
 			   "", "models/vehicles/spiderbot_cockpit.dpm", "", "", "tag_viewport",
 			   HUD_BUMBLEBEE, BUMB_MIN, BUMB_MAX, FALSE,
diff --git a/qcsrc/server/vehicles/racer.qc b/qcsrc/server/vehicles/racer.qc
index bbcf11c07..c4f7b436c 100644
--- a/qcsrc/server/vehicles/racer.qc
+++ b/qcsrc/server/vehicles/racer.qc
@@ -666,7 +666,7 @@ void spawnfunc_vehicle_racer()
     if(autocvar_g_vehicle_racer_health_regen)
         self.vehicle_flags |= VHF_HEALTHREGEN;
 
-    if not (vehicle_initialize(
+    if(!vehicle_initialize(
              "Wakizashi",
              "models/vehicles/wakizashi.dpm",
              "null", // we need this so tur_head is networked and usable for sounds
diff --git a/qcsrc/server/vehicles/raptor.qc b/qcsrc/server/vehicles/raptor.qc
index 2472f3a0d..229bbfeda 100644
--- a/qcsrc/server/vehicles/raptor.qc
+++ b/qcsrc/server/vehicles/raptor.qc
@@ -914,7 +914,7 @@ void spawnfunc_vehicle_raptor()
     precache_sound ("vehicles/raptor_speed.wav");
     precache_sound ("vehicles/missile_alarm.wav");
     
-    if not (vehicle_initialize(
+    if(!vehicle_initialize(
              "Raptor",
              "models/vehicles/raptor.dpm",
              "",
diff --git a/qcsrc/server/vehicles/spiderbot.qc b/qcsrc/server/vehicles/spiderbot.qc
index 478067c8e..9b37d3e6f 100644
--- a/qcsrc/server/vehicles/spiderbot.qc
+++ b/qcsrc/server/vehicles/spiderbot.qc
@@ -855,7 +855,7 @@ void spawnfunc_vehicle_spiderbot()
     if(autocvar_g_vehicle_spiderbot_health_regen)
         self.vehicle_flags |= VHF_HEALTHREGEN;
         
-    if not (vehicle_initialize(
+    if(!vehicle_initialize(
              "Spiderbot",
              "models/vehicles/spiderbot.dpm",
              "models/vehicles/spiderbot_top.dpm",
diff --git a/qcsrc/server/vehicles/vehicles.qc b/qcsrc/server/vehicles/vehicles.qc
index f9aa1a04c..f1fca41eb 100644
--- a/qcsrc/server/vehicles/vehicles.qc
+++ b/qcsrc/server/vehicles/vehicles.qc
@@ -275,7 +275,7 @@ void vehicles_locktarget(float incr, float decr, float _lock_time)
         if(trace_ent.deadflag != DEAD_NO)
             trace_ent = world;
 
-        if not (trace_ent.vehicle_flags & VHF_ISVEHICLE ||
+        if(!trace_ent.vehicle_flags & VHF_ISVEHICLE ||
 				trace_ent.turrcaps_flags & TFL_TURRCAPS_ISTURRET ||
 				trace_ent.takedamage == DAMAGE_TARGETDRONE)
             trace_ent = world;
diff --git a/qcsrc/server/w_common.qc b/qcsrc/server/w_common.qc
index b9c37cc4d..dd89ec2f8 100644
--- a/qcsrc/server/w_common.qc
+++ b/qcsrc/server/w_common.qc
@@ -104,7 +104,10 @@ void FireRailgunBullet (vector start, vector end, float bdamage, float bforce, f
 	// Find all non-hit players the beam passed close by
 	if(deathtype == WEP_MINSTANEX || deathtype == WEP_NEX)
 	{
-		FOR_EACH_REALCLIENT(msg_entity) if(msg_entity != self) if(!msg_entity.railgunhit) if not(IS_SPEC(msg_entity) && msg_entity.enemy == self) // we use realclient, so spectators can hear the whoosh too
+		FOR_EACH_REALCLIENT(msg_entity)
+		if(msg_entity != self)
+		if(!msg_entity.railgunhit)
+		if(!(IS_SPEC(msg_entity) && msg_entity.enemy == self)) // we use realclient, so spectators can hear the whoosh too
 		{
 			// nearest point on the beam
 			beampos = start + dir * bound(0, (msg_entity.origin - start) * dir, length);