From: Samual Lenks <samual@xonotic.org>
Date: Sat, 2 Mar 2013 19:21:21 +0000 (-0500)
Subject: Rename notif_any to notif_all
X-Git-Tag: xonotic-v0.7.0~62^2~23^2~42
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5f79dd91c2e1f17b1b1b93882696fd99fdefacc2;p=xonotic%2Fxonotic-data.pk3dir.git

Rename notif_any to notif_all
---

diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc
index 9429ee50d..3291c48c3 100644
--- a/qcsrc/common/notifications.qc
+++ b/qcsrc/common/notifications.qc
@@ -63,14 +63,14 @@ string Notification_CheckArgs(
 			break;
 		}
 		
-		case NOTIF_ANY_EXCEPT:
+		case NOTIF_ALL_EXCEPT:
 		{
 			if(IS_NOT_A_CLIENT(client))
 				{ checkargs = sprintf("%sException can't be a non-client!", checkargs); }
 			break;
 		}
 		
-		case NOTIF_ANY:
+		case NOTIF_ALL:
 		{
 			if(client)
 				{ checkargs = sprintf("%sEntity provided when world was required!", checkargs); }
@@ -586,7 +586,7 @@ void Destroy_All_Notifications(void)
 
 	// kill all networked notifications
 	#ifdef SVQC
-	Kill_Notification(NOTIF_ANY, world, 0, 0);
+	Kill_Notification(NOTIF_ALL, world, 0, 0);
 	#endif
 
 	// kill all real notification entities
@@ -1155,12 +1155,12 @@ float Net_Write_Notification(entity client, float sf)
 			) { send = TRUE; }
 			break;
 		}
-		case NOTIF_ANY: // send to everyone
+		case NOTIF_ALL: // send to everyone
 		{
 			send = TRUE;
 			break;
 		}
-		case NOTIF_ANY_EXCEPT: // send to everyone except X person and their spectators
+		case NOTIF_ALL_EXCEPT: // send to everyone except X person and their spectators
 		{
 			if(
 				(client != self.nent_client)
@@ -1322,7 +1322,7 @@ void Send_Notification(
 
 	Net_LinkEntity(net_notif, FALSE, 0, Net_Write_Notification);
 
-	if(server_is_dedicated && (broadcast == NOTIF_ANY || broadcast == NOTIF_ANY_EXCEPT) && (net_type != MSG_CENTER))
+	if(server_is_dedicated && (broadcast == NOTIF_ALL || broadcast == NOTIF_ALL_EXCEPT) && (net_type != MSG_CENTER))
 	{
 		Local_Notification_WOVA(
 			net_type, net_name,
diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh
index 203c30f3d..179bf9b91 100644
--- a/qcsrc/common/notifications.qh
+++ b/qcsrc/common/notifications.qh
@@ -76,8 +76,8 @@ void Read_Notification(float is_new);
 #define NOTIF_ONE_ONLY 2
 #define NOTIF_TEAM 3
 #define NOTIF_TEAM_EXCEPT 4
-#define NOTIF_ANY 5
-#define NOTIF_ANY_EXCEPT 6
+#define NOTIF_ALL 5
+#define NOTIF_ALL_EXCEPT 6
 
 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
diff --git a/qcsrc/server/arena.qc b/qcsrc/server/arena.qc
index dab999823..bf0605665 100644
--- a/qcsrc/server/arena.qc
+++ b/qcsrc/server/arena.qc
@@ -199,7 +199,7 @@ void Arena_Warmup()
 	{
 		if(warmup && time < warmup)
 		{
-			Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN);
+			Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN);
 			warmup = 0;
 		}
 		if(champion && g_arena)
@@ -233,7 +233,7 @@ void Arena_Warmup()
 		if(f != roundStartTime_prev) {
 			roundStartTime_prev = f;
 			if(g_ca && !(red_players && blue_players)) {
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER);
 				warmup = time + autocvar_g_ca_warmup;
 			} else {
 				if(f == 5)
@@ -245,7 +245,7 @@ void Arena_Warmup()
 				else if(f == 1)
 					Announce("1");
 
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f);
 			}
 		}
 
@@ -267,7 +267,7 @@ void Arena_Warmup()
 				reset_map(TRUE);
 		} else {
 			Announce("begin");
-			Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN); 
+			Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN); 
 		}
 
 		if(g_arena) {
diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc
index 5445820ab..287a9e1e7 100644
--- a/qcsrc/server/cl_client.qc
+++ b/qcsrc/server/cl_client.qc
@@ -426,10 +426,10 @@ void PutObserverInServer (void)
 	if(self.killcount != -666) {
 		if(g_lms) {
 			if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2)
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname);
 			else
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
-		} else { Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname);
+		} else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); }
 
 		if(self.just_joined == FALSE) {
 			LogTeamchange(self.playerid, -1, 4);
@@ -1476,9 +1476,9 @@ void ClientConnect (void)
 	self.netname_previous = strzone(self.netname);
 
 	if((self.classname == STR_PLAYER && teamplay))
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname);
 	else
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname);
 
 	stuffcmd(self, strcat(clientstuff, "\n"));
 	stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this?
@@ -1635,7 +1635,7 @@ void ClientDisconnect (void)
 	if(autocvar_sv_eventlog)
 		GameLogEcho(strcat(":part:", ftos(self.playerid)));
 		
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname);
 
 	DropAllRunes(self);
 	MUTATOR_CALLHOOK(ClientDisconnect);
@@ -1806,7 +1806,7 @@ void player_powerups (void)
 				self.alpha = default_player_alpha;
 				self.exteriorweaponentity.alpha = default_weapon_alpha;
 				self.items &~= IT_STRENGTH;
-				//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
+				//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY);
 			}
 		}
@@ -1817,7 +1817,7 @@ void player_powerups (void)
 				self.alpha = g_minstagib_invis_alpha;
 				self.exteriorweaponentity.alpha = g_minstagib_invis_alpha;
 				self.items |= IT_STRENGTH;
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY);
 			}
 		}
@@ -1828,7 +1828,7 @@ void player_powerups (void)
 			if (time > self.invincible_finished)
 			{
 				self.items = self.items - (self.items & IT_INVINCIBLE);
-				//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
+				//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED);
 			}
 		}
@@ -1837,7 +1837,7 @@ void player_powerups (void)
 			if (time < self.invincible_finished)
 			{
 				self.items = self.items | IT_INVINCIBLE;
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED);
 			}
 		}
@@ -1851,7 +1851,7 @@ void player_powerups (void)
 			if (time > self.strength_finished)
 			{
 				self.items = self.items - (self.items & IT_STRENGTH);
-				//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
+				//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_STRENGTH);
 			}
 		}
@@ -1860,7 +1860,7 @@ void player_powerups (void)
 			if (time < self.strength_finished)
 			{
 				self.items = self.items | IT_STRENGTH;
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_STRENGTH);
 			}
 		}
@@ -1871,7 +1871,7 @@ void player_powerups (void)
 			if (time > self.invincible_finished)
 			{
 				self.items = self.items - (self.items & IT_INVINCIBLE);
-				//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
+				//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SHIELD);
 			}
 		}
@@ -1880,7 +1880,7 @@ void player_powerups (void)
 			if (time < self.invincible_finished)
 			{
 				self.items = self.items | IT_INVINCIBLE;
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SHIELD);
 			}
 		}
@@ -1890,7 +1890,7 @@ void player_powerups (void)
 			{
 				self.superweapons_finished = 0;
 				self.items = self.items - (self.items & IT_SUPERWEAPON);
-				//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
+				//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_LOST);
 			}
 			else if (self.items & IT_UNLIMITED_SUPERWEAPONS)
@@ -1904,7 +1904,7 @@ void player_powerups (void)
 				{
 					self.items = self.items - (self.items & IT_SUPERWEAPON);
 					WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS);
-					//Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
+					//Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname);
 					Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_BROKEN);
 				}
 			}
@@ -1914,7 +1914,7 @@ void player_powerups (void)
 			if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS))
 			{
 				self.items = self.items | IT_SUPERWEAPON;
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname);
 				Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_PICKUP);
 			}
 			else
@@ -2337,7 +2337,7 @@ void LeaveSpectatorMode()
 			PutClientInServer();
 
 			if(self.classname == STR_PLAYER)
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
 
 			//if(!autocvar_g_campaign)
 			//if (time < self.jointime + autocvar_welcome_message_time)
@@ -2996,7 +2996,7 @@ void PlayerPostThink (void)
 			}
 			if(timeleft <= 0)
 			{
-				Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
+				Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname);
 				dropclient(self);
 				return;
 			}
diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc
index 48886d9b9..9c4433ccb 100644
--- a/qcsrc/server/command/cmd.qc
+++ b/qcsrc/server/command/cmd.qc
@@ -159,7 +159,7 @@ void ClientCommand_join(float request)
 						
 						self.classname = "player";
 						PlayerScore_Clear(self);
-						Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
+						Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
 						PutClientInServer();
 					}
 					else 
diff --git a/qcsrc/server/command/common.qc b/qcsrc/server/command/common.qc
index 6022b689a..69c8e2e16 100644
--- a/qcsrc/server/command/common.qc
+++ b/qcsrc/server/command/common.qc
@@ -179,7 +179,7 @@ void timeout_handler_think()
 		{
 			if(timeout_time > 0) // countdown is still going
 			{
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
 
 				if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
 					Announce("prepareforbattle");
@@ -208,7 +208,7 @@ void timeout_handler_think()
 		{
 			if(timeout_leadtime > 0) // countdown is still going
 			{
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
 				
 				self.nextthink = time + 1; // think again in one second
 				timeout_leadtime -= 1; // decrease the time counter
diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc
index 3f768ffdc..e177ce46a 100644
--- a/qcsrc/server/g_damage.qc
+++ b/qcsrc/server/g_damage.qc
@@ -272,7 +272,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s
 					if not(murder) \
 					{ \
 						Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
-						Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
+						Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \
 						++handled; \
 					} \
 				#endif \
@@ -280,7 +280,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s
 					if(murder) \
 					{ \
 						Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
-						Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
+						Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \
 						++handled; \
 					} \
 				#endif \
@@ -319,7 +319,7 @@ float Obituary_WeaponDeath(entity notif_target, float murder, float deathtype, s
 		if(death_message)
 		{
 			Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, death_message, s1, s2, s3, "", f1, f2, 0, 0);
-			Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0);
+			Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0);
 		}
 		else
 		{
@@ -415,7 +415,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 			
 			Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname);
 			Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname);
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
 
 			// In this case, the death message will ALWAYS be "foo was betrayed by bar"
 			// No need for specific death/weapon messages...
diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc
index ef3722858..7f217bc0d 100644
--- a/qcsrc/server/g_world.qc
+++ b/qcsrc/server/g_world.qc
@@ -1596,7 +1596,7 @@ void NextLevel()
 	PlayerStats_Shutdown();
 	WeaponStats_Shutdown();
 
-	Kill_Notification(NOTIF_ANY, world, MSG_CENTER, 0); // kill all centerprints now
+	Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
 
 	if(autocvar_sv_eventlog)
 		GameLogEcho(":gameover");
@@ -1681,7 +1681,7 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true
 	tl += autocvar_timelimit_overtime;
 	cvar_set("timelimit", ftos(tl));
 
-	Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime);
+	Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime);
 }
 
 float GetWinningCode(float fraglimitreached, float equality)
@@ -2187,9 +2187,9 @@ void CheckRules_World()
 		{
 			checkrules_suddendeathwarning = TRUE;
 			if(g_race && !g_race_qualifying)
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_RACE_FINISHLAP);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_RACE_FINISHLAP);
 			else
-				Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_FRAG);
+				Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_FRAG);
 		}
 	}
 	else
diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc
index fae2284fa..e82627cec 100644
--- a/qcsrc/server/mutators/gamemode_ctf.qc
+++ b/qcsrc/server/mutators/gamemode_ctf.qc
@@ -239,7 +239,7 @@ void ctf_Handle_Drop(entity flag, entity player, float droptype)
 	flag.ctf_status = FLAG_DROPPED;
 	
 	// messages and sounds
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname);
 	sound(flag, CH_TRIGGER, flag.snd_flag_dropped, VOL_BASE, ATTN_NONE);
 	ctf_EventLog("dropped", player.team, player);
 
@@ -452,7 +452,7 @@ void ctf_Handle_Return(entity flag, entity player)
 {
 	// messages and sounds
 	Send_Notification(NOTIF_ONE, player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_));
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname);
 	sound(player, CH_TRIGGER, flag.snd_flag_returned, VOL_BASE, ATTN_NONE);
 	ctf_EventLog("return", flag.team, player);
 
@@ -500,7 +500,7 @@ void ctf_Handle_Pickup(entity flag, entity player, float pickuptype)
 	}
 
 	// messages and sounds
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname);
 	sound(player, CH_TRIGGER, flag.snd_flag_taken, VOL_BASE, ATTN_NONE);
 
 	FOR_EACH_REALPLAYER(tmp_player)
@@ -582,14 +582,14 @@ void ctf_CheckFlagReturn(entity flag, float returntype)
 		{
 			switch(returntype)
 			{
-				case RETURN_DROPPED: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break;
-				case RETURN_DAMAGE: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break;
-				case RETURN_SPEEDRUN: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break;
-				case RETURN_NEEDKILL: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break;
+				case RETURN_DROPPED: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break;
+				case RETURN_DAMAGE: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break;
+				case RETURN_SPEEDRUN: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break;
+				case RETURN_NEEDKILL: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break;
 				
 				default:
 				case RETURN_TIMEOUT:
-					{ Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; }
+					{ Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; }
 			}
 			sound(flag, CH_TRIGGER, flag.snd_flag_respawn, VOL_BASE, ATTN_NONE);
 			ctf_EventLog("returned", flag.team, world);
@@ -1972,7 +1972,7 @@ MUTATOR_HOOKFUNCTION(ctf_AbortSpeedrun)
 {
 	if(self.flagcarried)
 	{
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_));
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_));
 		ctf_RespawnFlag(self.flagcarried);
 		return TRUE;
 	}
diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc
index 77bb81ef3..ad749f12c 100644
--- a/qcsrc/server/mutators/gamemode_freezetag.qc
+++ b/qcsrc/server/mutators/gamemode_freezetag.qc
@@ -35,8 +35,8 @@ void freezetag_CheckWinner()
 
 	if(winner != world) // just in case a winner wasn't found
 	{
-		Send_Notification(NOTIF_ANY, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_));
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_));
+		Send_Notification(NOTIF_ALL, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_));
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_));
 		TeamScore_AddToTeam(winner.team, ST_SCORE, +1);
 	}
 
@@ -271,7 +271,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
 	{
 		if(frag_target.classname == STR_PLAYER)
 			Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_SELF);
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname);
 	}
 	else
 	{
@@ -279,7 +279,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies)
 			Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_FROZEN, frag_attacker.netname);
 		if(frag_attacker.classname == STR_PLAYER)
 			Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_FREEZETAG_FREEZE, frag_target.netname);
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname);
 	}
 
 	frag_target.health = 1; // "respawn" the player :P
@@ -367,7 +367,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink)
 
 			Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_FREEZETAG_REVIVED, o.netname);
 			Send_Notification(NOTIF_ONE, o, MSG_CENTER, CENTER_FREEZETAG_REVIVE, self.netname);
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname);
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname);
 		}
 
 		// now find EVERY teammate within reviving radius, set their revive_progress values correct
diff --git a/qcsrc/server/mutators/gamemode_keepaway.qc b/qcsrc/server/mutators/gamemode_keepaway.qc
index 05aa45deb..7a16cd62b 100644
--- a/qcsrc/server/mutators/gamemode_keepaway.qc
+++ b/qcsrc/server/mutators/gamemode_keepaway.qc
@@ -101,8 +101,8 @@ void ka_TouchEvent() // runs any time that the ball comes in contact with someth
 	
 	// messages and sounds
 	ka_EventLog("pickup", other);
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname);
-	Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname);
 	sound(self.owner, CH_TRIGGER, "keepaway/pickedup.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) 
 	
 	// scoring
@@ -143,8 +143,8 @@ void ka_DropEvent(entity plyr) // runs any time that a player is supposed to los
 
 	// messages and sounds
 	ka_EventLog("dropped", plyr);
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname);
-	Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname);
 	sound(other, CH_TRIGGER, "keepaway/dropped.wav", VOL_BASE, ATTN_NONE);	// ATTN_NONE (it's a sound intended to be heard anywhere) 
 	
 	// scoring
diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc
index 5c357a205..5533d27ba 100644
--- a/qcsrc/server/mutators/gamemode_keyhunt.qc
+++ b/qcsrc/server/mutators/gamemode_keyhunt.qc
@@ -405,7 +405,7 @@ void kh_Key_Collect(entity key, entity player)  //a player picks up a dropped ke
 		PlayerScore_Add(player, SP_KH_PICKUPS, 1);
 	}
 	key.kh_dropperteam = 0;
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname);
 
 	kh_Key_AssignTo(key, player); // this also updates .kh_state
 }
@@ -479,7 +479,7 @@ void kh_FinishRound()  // runs when a team captures the keys
 		kh_Key_Remove(key);
 	kh_no_radar_circles = FALSE;
 
-	Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
+	Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
 	kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
 }
 
@@ -513,7 +513,7 @@ void kh_WinnerTeam(float teem)  // runs when a team wins // Samual: Teem?.... TE
 			first = FALSE;
 		}
 
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner);
 
 	first = TRUE;
 	midpoint = '0 0 0';
@@ -628,7 +628,7 @@ void kh_LoserTeam(float teem, entity lostkey)  // runs when a player pushes a fl
 		}
 	}
 	
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname);
 	
 	play2all(kh_sound_destroy);
 	te_tarexplosion(lostkey.origin);
@@ -789,7 +789,7 @@ void kh_Key_DropOne(entity key)
 
 	kh_Scores_Event(player, key, "dropkey", 0, 0);
 	PlayerScore_Add(player, SP_KH_LOSSES, 1);
-	Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname);
+	Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname);
 	
 	kh_Key_AssignTo(key, world);
 	makevectors(player.v_angle);
@@ -815,7 +815,7 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies
 		{
 			kh_Scores_Event(player, key, "losekey", 0, 0);
 			PlayerScore_Add(player, SP_KH_LOSSES, 1);
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname);
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname);
 			kh_Key_AssignTo(key, world);
 			makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random());
 			key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE);
@@ -857,19 +857,19 @@ void kh_WaitForPlayers()  // delay start of the round until enough players are p
 	float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3);
 	if not(p1 || p2 || p3 || p4)
 	{
-		Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
+		Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round);
 		kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound);
 	}
 	else
 	{
-		Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+		Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
 		kh_Controller_SetThink(1, kh_WaitForPlayers);
 	}
 }
 
 void kh_EnableTrackingDevice()  // runs after each round
 {
-	Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
+	Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
 
 	kh_tracking_enabled = TRUE;
 }
@@ -889,11 +889,11 @@ void kh_StartRound()  // runs at the start of each round
 	if(p1 || p2 || p3 || p4)
 	{
 		kh_Controller_SetThink(1, kh_WaitForPlayers);
-		Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
+		Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4);
 		return;
 	}
 	
-	Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
+	Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP);
 
 	for(i = 0; i < kh_teams; ++i)
 	{
@@ -913,7 +913,7 @@ void kh_StartRound()  // runs at the start of each round
 	}
 
 	kh_tracking_enabled = FALSE;
-	Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking);
+	Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking);
 	kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice);
 }
 
diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc
index 2b61afd7e..193d821e2 100644
--- a/qcsrc/server/race.qc
+++ b/qcsrc/server/race.qc
@@ -154,12 +154,12 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
 	{
 		oldrec = race_readTime(GetMapname(), player_prevpos);
 		race_SendStatus(0, e); // "fail"
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
 		return;
 	} else if (!newpos) { // no ranking, time worse than the worst ranked
 		oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
 		race_SendStatus(0, e); // "fail"
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
 		return;
 	}
 
@@ -198,22 +198,22 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e)
 			bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
 		}
 		race_SendStatus(3, e); // "new server record"
-		Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t));
+		Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t));
 	} else {
 		if(newpos == player_prevpos) {
 			recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
 			bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
 			race_SendStatus(1, e); // "new time"
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t));
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t));
 		} else if (oldrec == 0) {
 			bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
 			race_SendStatus(2, e); // "new rank"
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
 		} else {
 			recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
 			bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
 			race_SendStatus(2, e); // "new rank"
-			Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
+			Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t));
 		}
 	}
 }