From: Samual Lenks Date: Sat, 2 Mar 2013 19:21:21 +0000 (-0500) Subject: Rename notif_any to notif_all X-Git-Tag: xonotic-v0.7.0~62^2~23^2~42 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5f79dd91c2e1f17b1b1b93882696fd99fdefacc2;p=xonotic%2Fxonotic-data.pk3dir.git Rename notif_any to notif_all --- diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc index 9429ee50d..3291c48c3 100644 --- a/qcsrc/common/notifications.qc +++ b/qcsrc/common/notifications.qc @@ -63,14 +63,14 @@ string Notification_CheckArgs( break; } - case NOTIF_ANY_EXCEPT: + case NOTIF_ALL_EXCEPT: { if(IS_NOT_A_CLIENT(client)) { checkargs = sprintf("%sException can't be a non-client!", checkargs); } break; } - case NOTIF_ANY: + case NOTIF_ALL: { if(client) { checkargs = sprintf("%sEntity provided when world was required!", checkargs); } @@ -586,7 +586,7 @@ void Destroy_All_Notifications(void) // kill all networked notifications #ifdef SVQC - Kill_Notification(NOTIF_ANY, world, 0, 0); + Kill_Notification(NOTIF_ALL, world, 0, 0); #endif // kill all real notification entities @@ -1155,12 +1155,12 @@ float Net_Write_Notification(entity client, float sf) ) { send = TRUE; } break; } - case NOTIF_ANY: // send to everyone + case NOTIF_ALL: // send to everyone { send = TRUE; break; } - case NOTIF_ANY_EXCEPT: // send to everyone except X person and their spectators + case NOTIF_ALL_EXCEPT: // send to everyone except X person and their spectators { if( (client != self.nent_client) @@ -1322,7 +1322,7 @@ void Send_Notification( Net_LinkEntity(net_notif, FALSE, 0, Net_Write_Notification); - if(server_is_dedicated && (broadcast == NOTIF_ANY || broadcast == NOTIF_ANY_EXCEPT) && (net_type != MSG_CENTER)) + if(server_is_dedicated && (broadcast == NOTIF_ALL || broadcast == NOTIF_ALL_EXCEPT) && (net_type != MSG_CENTER)) { Local_Notification_WOVA( net_type, net_name, diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh index 203c30f3d..179bf9b91 100644 --- a/qcsrc/common/notifications.qh +++ b/qcsrc/common/notifications.qh @@ -76,8 +76,8 @@ void Read_Notification(float is_new); #define NOTIF_ONE_ONLY 2 #define NOTIF_TEAM 3 #define NOTIF_TEAM_EXCEPT 4 -#define NOTIF_ANY 5 -#define NOTIF_ANY_EXCEPT 6 +#define NOTIF_ALL 5 +#define NOTIF_ALL_EXCEPT 6 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "") #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0) diff --git a/qcsrc/server/arena.qc b/qcsrc/server/arena.qc index dab999823..bf0605665 100644 --- a/qcsrc/server/arena.qc +++ b/qcsrc/server/arena.qc @@ -199,7 +199,7 @@ void Arena_Warmup() { if(warmup && time < warmup) { - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN); + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN); warmup = 0; } if(champion && g_arena) @@ -233,7 +233,7 @@ void Arena_Warmup() if(f != roundStartTime_prev) { roundStartTime_prev = f; if(g_ca && !(red_players && blue_players)) { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_NEEDPLAYER); warmup = time + autocvar_g_ca_warmup; } else { if(f == 5) @@ -245,7 +245,7 @@ void Arena_Warmup() else if(f == 1) Announce("1"); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, f); } } @@ -267,7 +267,7 @@ void Arena_Warmup() reset_map(TRUE); } else { Announce("begin"); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_BEGIN); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_BEGIN); } if(g_arena) { diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 5445820ab..287a9e1e7 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -426,10 +426,10 @@ void PutObserverInServer (void) if(self.killcount != -666) { if(g_lms) { if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2) - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname); else - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname); - } else { Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); } + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname); + } else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); } if(self.just_joined == FALSE) { LogTeamchange(self.playerid, -1, 4); @@ -1476,9 +1476,9 @@ void ClientConnect (void) self.netname_previous = strzone(self.netname); if((self.classname == STR_PLAYER && teamplay)) - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname); else - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname); stuffcmd(self, strcat(clientstuff, "\n")); stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this? @@ -1635,7 +1635,7 @@ void ClientDisconnect (void) if(autocvar_sv_eventlog) GameLogEcho(strcat(":part:", ftos(self.playerid))); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname); DropAllRunes(self); MUTATOR_CALLHOOK(ClientDisconnect); @@ -1806,7 +1806,7 @@ void player_powerups (void) self.alpha = default_player_alpha; self.exteriorweaponentity.alpha = default_weapon_alpha; self.items &~= IT_STRENGTH; - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY); } } @@ -1817,7 +1817,7 @@ void player_powerups (void) self.alpha = g_minstagib_invis_alpha; self.exteriorweaponentity.alpha = g_minstagib_invis_alpha; self.items |= IT_STRENGTH; - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY); } } @@ -1828,7 +1828,7 @@ void player_powerups (void) if (time > self.invincible_finished) { self.items = self.items - (self.items & IT_INVINCIBLE); - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED); } } @@ -1837,7 +1837,7 @@ void player_powerups (void) if (time < self.invincible_finished) { self.items = self.items | IT_INVINCIBLE; - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED); } } @@ -1851,7 +1851,7 @@ void player_powerups (void) if (time > self.strength_finished) { self.items = self.items - (self.items & IT_STRENGTH); - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_STRENGTH); } } @@ -1860,7 +1860,7 @@ void player_powerups (void) if (time < self.strength_finished) { self.items = self.items | IT_STRENGTH; - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_STRENGTH); } } @@ -1871,7 +1871,7 @@ void player_powerups (void) if (time > self.invincible_finished) { self.items = self.items - (self.items & IT_INVINCIBLE); - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SHIELD); } } @@ -1880,7 +1880,7 @@ void player_powerups (void) if (time < self.invincible_finished) { self.items = self.items | IT_INVINCIBLE; - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SHIELD); } } @@ -1890,7 +1890,7 @@ void player_powerups (void) { self.superweapons_finished = 0; self.items = self.items - (self.items & IT_SUPERWEAPON); - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_LOST); } else if (self.items & IT_UNLIMITED_SUPERWEAPONS) @@ -1904,7 +1904,7 @@ void player_powerups (void) { self.items = self.items - (self.items & IT_SUPERWEAPON); WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS); - //Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_BROKEN); } } @@ -1914,7 +1914,7 @@ void player_powerups (void) if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS)) { self.items = self.items | IT_SUPERWEAPON; - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname); Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_PICKUP); } else @@ -2337,7 +2337,7 @@ void LeaveSpectatorMode() PutClientInServer(); if(self.classname == STR_PLAYER) - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); //if(!autocvar_g_campaign) //if (time < self.jointime + autocvar_welcome_message_time) @@ -2996,7 +2996,7 @@ void PlayerPostThink (void) } if(timeleft <= 0) { - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname); dropclient(self); return; } diff --git a/qcsrc/server/command/cmd.qc b/qcsrc/server/command/cmd.qc index 48886d9b9..9c4433ccb 100644 --- a/qcsrc/server/command/cmd.qc +++ b/qcsrc/server/command/cmd.qc @@ -159,7 +159,7 @@ void ClientCommand_join(float request) self.classname = "player"; PlayerScore_Clear(self); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); PutClientInServer(); } else diff --git a/qcsrc/server/command/common.qc b/qcsrc/server/command/common.qc index 6022b689a..69c8e2e16 100644 --- a/qcsrc/server/command/common.qc +++ b/qcsrc/server/command/common.qc @@ -179,7 +179,7 @@ void timeout_handler_think() { if(timeout_time > 0) // countdown is still going { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time); if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only seconds are left Announce("prepareforbattle"); @@ -208,7 +208,7 @@ void timeout_handler_think() { if(timeout_leadtime > 0) // countdown is still going { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime); self.nextthink = time + 1; // think again in one second timeout_leadtime -= 1; // decrease the time counter diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 3f768ffdc..e177ce46a 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -272,7 +272,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s if not(murder) \ { \ Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death, s1, s2, s3, "", f1, f2, f3, 0); \ - Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \ + Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death, s1, s2, s3, "", f1, f2, f3, 0); \ ++handled; \ } \ #endif \ @@ -280,7 +280,7 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s if(murder) \ { \ Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \ - Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \ + Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, INFO_##msg_death_by, s1, s2, s3, "", f1, f2, f3, 0); \ ++handled; \ } \ #endif \ @@ -319,7 +319,7 @@ float Obituary_WeaponDeath(entity notif_target, float murder, float deathtype, s if(death_message) { Send_Notification_WOVA(NOTIF_ONE, notif_target, MSG_MULTI, death_message, s1, s2, s3, "", f1, f2, 0, 0); - Send_Notification_WOVA(NOTIF_ANY_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0); + Send_Notification_WOVA(NOTIF_ALL_EXCEPT, notif_target, MSG_INFO, msg_multi_notifs[death_message - 1].nent_msginfo.nent_id, s1, s2, s3, "", f1, f2, 0, 0); } else { @@ -415,7 +415,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname); Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount); // In this case, the death message will ALWAYS be "foo was betrayed by bar" // No need for specific death/weapon messages... diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index ef3722858..7f217bc0d 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -1596,7 +1596,7 @@ void NextLevel() PlayerStats_Shutdown(); WeaponStats_Shutdown(); - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, 0); // kill all centerprints now + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now if(autocvar_sv_eventlog) GameLogEcho(":gameover"); @@ -1681,7 +1681,7 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true tl += autocvar_timelimit_overtime; cvar_set("timelimit", ftos(tl)); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime); } float GetWinningCode(float fraglimitreached, float equality) @@ -2187,9 +2187,9 @@ void CheckRules_World() { checkrules_suddendeathwarning = TRUE; if(g_race && !g_race_qualifying) - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_RACE_FINISHLAP); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_RACE_FINISHLAP); else - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_OVERTIME_FRAG); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_FRAG); } } else diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index fae2284fa..e82627cec 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -239,7 +239,7 @@ void ctf_Handle_Drop(entity flag, entity player, float droptype) flag.ctf_status = FLAG_DROPPED; // messages and sounds - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname); sound(flag, CH_TRIGGER, flag.snd_flag_dropped, VOL_BASE, ATTN_NONE); ctf_EventLog("dropped", player.team, player); @@ -452,7 +452,7 @@ void ctf_Handle_Return(entity flag, entity player) { // messages and sounds Send_Notification(NOTIF_ONE, player, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_)); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname); sound(player, CH_TRIGGER, flag.snd_flag_returned, VOL_BASE, ATTN_NONE); ctf_EventLog("return", flag.team, player); @@ -500,7 +500,7 @@ void ctf_Handle_Pickup(entity flag, entity player, float pickuptype) } // messages and sounds - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname); sound(player, CH_TRIGGER, flag.snd_flag_taken, VOL_BASE, ATTN_NONE); FOR_EACH_REALPLAYER(tmp_player) @@ -582,14 +582,14 @@ void ctf_CheckFlagReturn(entity flag, float returntype) { switch(returntype) { - case RETURN_DROPPED: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break; - case RETURN_DAMAGE: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break; - case RETURN_SPEEDRUN: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break; - case RETURN_NEEDKILL: Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break; + case RETURN_DROPPED: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_)); break; + case RETURN_DAMAGE: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_)); break; + case RETURN_SPEEDRUN: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), ctf_captimerecord); break; + case RETURN_NEEDKILL: Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_)); break; default: case RETURN_TIMEOUT: - { Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; } + { Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_)); break; } } sound(flag, CH_TRIGGER, flag.snd_flag_respawn, VOL_BASE, ATTN_NONE); ctf_EventLog("returned", flag.team, world); @@ -1972,7 +1972,7 @@ MUTATOR_HOOKFUNCTION(ctf_AbortSpeedrun) { if(self.flagcarried) { - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_)); ctf_RespawnFlag(self.flagcarried); return TRUE; } diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index 77bb81ef3..ad749f12c 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -35,8 +35,8 @@ void freezetag_CheckWinner() if(winner != world) // just in case a winner wasn't found { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_)); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_)); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_)); TeamScore_AddToTeam(winner.team, ST_SCORE, +1); } @@ -271,7 +271,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) { if(frag_target.classname == STR_PLAYER) Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_SELF); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname); } else { @@ -279,7 +279,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) Send_Notification(NOTIF_ONE, frag_target, MSG_CENTER, CENTER_FREEZETAG_FROZEN, frag_attacker.netname); if(frag_attacker.classname == STR_PLAYER) Send_Notification(NOTIF_ONE, frag_attacker, MSG_CENTER, CENTER_FREEZETAG_FREEZE, frag_target.netname); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname); } frag_target.health = 1; // "respawn" the player :P @@ -367,7 +367,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink) Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_FREEZETAG_REVIVED, o.netname); Send_Notification(NOTIF_ONE, o, MSG_CENTER, CENTER_FREEZETAG_REVIVE, self.netname); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname); } // now find EVERY teammate within reviving radius, set their revive_progress values correct diff --git a/qcsrc/server/mutators/gamemode_keepaway.qc b/qcsrc/server/mutators/gamemode_keepaway.qc index 05aa45deb..7a16cd62b 100644 --- a/qcsrc/server/mutators/gamemode_keepaway.qc +++ b/qcsrc/server/mutators/gamemode_keepaway.qc @@ -101,8 +101,8 @@ void ka_TouchEvent() // runs any time that the ball comes in contact with someth // messages and sounds ka_EventLog("pickup", other); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname); sound(self.owner, CH_TRIGGER, "keepaway/pickedup.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) // scoring @@ -143,8 +143,8 @@ void ka_DropEvent(entity plyr) // runs any time that a player is supposed to los // messages and sounds ka_EventLog("dropped", plyr); - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname); sound(other, CH_TRIGGER, "keepaway/dropped.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) // scoring diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc index 5c357a205..5533d27ba 100644 --- a/qcsrc/server/mutators/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/gamemode_keyhunt.qc @@ -405,7 +405,7 @@ void kh_Key_Collect(entity key, entity player) //a player picks up a dropped ke PlayerScore_Add(player, SP_KH_PICKUPS, 1); } key.kh_dropperteam = 0; - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname); kh_Key_AssignTo(key, player); // this also updates .kh_state } @@ -479,7 +479,7 @@ void kh_FinishRound() // runs when a team captures the keys kh_Key_Remove(key); kh_no_radar_circles = FALSE; - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } @@ -513,7 +513,7 @@ void kh_WinnerTeam(float teem) // runs when a team wins // Samual: Teem?.... TE first = FALSE; } - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner); first = TRUE; midpoint = '0 0 0'; @@ -628,7 +628,7 @@ void kh_LoserTeam(float teem, entity lostkey) // runs when a player pushes a fl } } - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname); play2all(kh_sound_destroy); te_tarexplosion(lostkey.origin); @@ -789,7 +789,7 @@ void kh_Key_DropOne(entity key) kh_Scores_Event(player, key, "dropkey", 0, 0); PlayerScore_Add(player, SP_KH_LOSSES, 1); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname); kh_Key_AssignTo(key, world); makevectors(player.v_angle); @@ -815,7 +815,7 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies { kh_Scores_Event(player, key, "losekey", 0, 0); PlayerScore_Add(player, SP_KH_LOSSES, 1); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname); kh_Key_AssignTo(key, world); makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random()); key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE); @@ -857,19 +857,19 @@ void kh_WaitForPlayers() // delay start of the round until enough players are p float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); if not(p1 || p2 || p3 || p4) { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } else { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); kh_Controller_SetThink(1, kh_WaitForPlayers); } } void kh_EnableTrackingDevice() // runs after each round { - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP); + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP); kh_tracking_enabled = TRUE; } @@ -889,11 +889,11 @@ void kh_StartRound() // runs at the start of each round if(p1 || p2 || p3 || p4) { kh_Controller_SetThink(1, kh_WaitForPlayers); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); return; } - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP); + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP); for(i = 0; i < kh_teams; ++i) { @@ -913,7 +913,7 @@ void kh_StartRound() // runs at the start of each round } kh_tracking_enabled = FALSE; - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice); } diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc index 2b61afd7e..193d821e2 100644 --- a/qcsrc/server/race.qc +++ b/qcsrc/server/race.qc @@ -154,12 +154,12 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e) { oldrec = race_readTime(GetMapname(), player_prevpos); race_SendStatus(0, e); // "fail" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec); return; } else if (!newpos) { // no ranking, time worse than the worst ranked oldrec = race_readTime(GetMapname(), RANKINGS_CNT); race_SendStatus(0, e); // "fail" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec); return; } @@ -198,22 +198,22 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e) bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n")); } race_SendStatus(3, e); // "new server record" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t)); } else { if(newpos == player_prevpos) { recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]"); bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n"); race_SendStatus(1, e); // "new time" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t)); } else if (oldrec == 0) { bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n"); race_SendStatus(2, e); // "new rank" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t)); } else { recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]"); bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n")); race_SendStatus(2, e); // "new rank" - Send_Notification(NOTIF_ANY, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t)); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t)); } } }