From: MirceaKitsune Date: Mon, 19 Mar 2012 10:22:45 +0000 (+0200) Subject: All 0.7 TODO's which didn't get done are now 0.8 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5e2ef16bcb3d478c35f20e38e964476657e75091;p=voretournament%2Fvoretournament.git All 0.7 TODO's which didn't get done are now 0.8 --- diff --git a/docs/Release notes.txt b/docs/Release notes.txt index 1e9978b0..26cdc9c6 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -278,7 +278,7 @@ Bug fixes: - Fix floating player names showing for prey, which was both wrong and caused overlapping. -- Fix prey showing on the radar +- Fix prey showing on the radar. Features: @@ -337,3 +337,11 @@ Known bugs: - There is still an issue with the weapon model attempting to attach to the stomach model, which is configured per-player. This doesn't cause any visible problems but still shouldn't happen. - Several divisions by zero still exist in the code (visible with developer 1). They doesn't cause visible issues but should still not happen. + +* 0.8.0: + +Bug fixes: + +Features: + +Known bugs: diff --git a/docs/TODO.txt b/docs/TODO.txt index 77bdba47..bb800c0c 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -60,7 +60,7 @@ - 0.8: Port that "into the vixen" map in some form -- 0.7 | 0.8: Add some saliva to the regurgitate particle effects (both constant and one-time effects) +- 0.8: Add some saliva to the regurgitate particle effects (both constant and one-time effects) - 0.8: Remake helper voices @@ -68,25 +68,25 @@ - +0.8: Refraction effect for damage when you have armor (using a model) -- 0.7 | 0.8: Lower glow color on weapon when shooting and reloading? +- 0.8: Lower glow color on weapon when shooting and reloading? - 0.8 | 0.9 BUG: Fix remaining divisions by zero, look for backtrace in the console - 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring (might work with my vore roles idea) -- 0.7 | 0.8: bot_nomove cvar, and add it in Xonotic too +- 0.8: bot_nomove cvar, and add it in Xonotic too - +0.8: Add info about consumable items to tutorial map - +0.8: Add icons to indicate live prey + dead prey + items -- 0.7 | 0.8: Make sure the new blood leaves stains +- 0.8: Make sure the new blood leaves stains -- 0.7 | 0.8: Add cubemap reflections for eX and trak5 +- 0.8: Add cubemap reflections for eX and trak5 -- 0.7 | 0.8: Maybe find better footstep sounds? +- 0.8: Maybe find better footstep sounds? -- 0.7 | 0.8 BUG: Gibbed dead bodies seem to keep throwing gibs infinitely sometimes. +- 0.8 BUG: Gibbed dead bodies seem to keep throwing gibs infinitely sometimes. - 0.8: Allow player colors in chat portraits. @@ -94,9 +94,9 @@ - +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers -- 0.7 | 0.8: HUD icon when stunned. +- 0.8: HUD icon when stunned. -- 0.7 | 0.8: Better portrait images. +- 0.8: Better portrait images. - 0.8 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel. @@ -108,7 +108,7 @@ - 0.8: Make player fatness depend on frags, using a trick I heard about with shaders -- 0.7 | 0.8: The stomach gurgle sound duration does not match the pitch properly +- 0.8: The stomach gurgle sound duration does not match the pitch properly - 0.8: Make menu song depend on the menu skin? @@ -116,11 +116,11 @@ - 0.8 BUG: When you get stomach kicked, weapon reloading resets. Is this a bug, or does it actually work better? -- 0.7 | 0.8: Move source branch to mediasource like Xonotic +- 0.8: Move source branch to mediasource like Xonotic -- 0.7 | 0.8 BUG: Bots can still select no weapon when they have the grabber +- 0.8 BUG: Bots can still select no weapon when they have the grabber -- 0.7 | 0.8: Maybe allow damage gained from digestion to go up to 250, as well as team healing +- 0.8: Maybe allow damage gained from digestion to go up to 250, as well as team healing - +0.8: Maybe turn health items into creatures that run around? @@ -128,11 +128,11 @@ - 0.8: Swallow animation when eating items (goes together with the above feature) -- 0.7 | 0.8: Add an ambient idlescale for the view? If so, base it on damage amount too +- 0.8: Add an ambient idlescale for the view? If so, base it on damage amount too -- 0.7 | 0.8: Make normal slime and lava like the slime on gasolinepowered (reflection + refraction)? +- 0.8: Make normal slime and lava like the slime on gasolinepowered (reflection + refraction)? -- 0.7 | 0.8: Water on Arahia is too bright +- 0.8: Water on Arahia is too bright - +0.8: Create a recommended bot number for maps in mapinfo