From: MirceaKitsune Date: Sun, 27 Feb 2011 00:21:49 +0000 (+0200) Subject: Do a rebalancing, now that armor is in play. Generally, everything does more damage... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5d22c74b270b02537ccff37e4854dd69a106fb8c;p=voretournament%2Fvoretournament.git Do a rebalancing, now that armor is in play. Generally, everything does more damage now, to cover the armor's protection. Armor recharges fast, but after a certain amount of time from your last damage. --- diff --git a/data/balance.cfg b/data/balance.cfg index bbbcbbbf..47665a22 100644 --- a/data/balance.cfg +++ b/data/balance.cfg @@ -62,13 +62,13 @@ set g_pickup_respawntimejitter_ammo 0 // {{{ regen/rot set g_balance_health_regen 0 -set g_balance_health_regenlinear 5 +set g_balance_health_regenlinear 3 set g_balance_armor_regen 0 -set g_balance_armor_regenlinear 25 +set g_balance_armor_regenlinear 20 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_pause_armor_regen 6 -set g_balance_pause_armor_regen_spawn 6 +set g_balance_pause_armor_regen 8 +set g_balance_pause_armor_regen_spawn 4 set g_balance_health_rot 0 set g_balance_health_rotlinear 5 set g_balance_armor_rot 0 @@ -83,7 +83,7 @@ set g_balance_health_limit 200 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 set g_balance_armor_limit 100 -set g_balance_armor_blockpercent 0.6 +set g_balance_armor_blockpercent 0.4 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter @@ -175,7 +175,7 @@ set g_balance_grabber_primary_grabbered_fuel 4 // fuel per second grabbered set g_balance_grabber_secondary_ammo 10 set g_balance_grabber_secondary_refire 0.5 set g_balance_grabber_secondary_animtime 0.3 // good shoot anim -set g_balance_grabber_secondary_damage 35 +set g_balance_grabber_secondary_damage 45 set g_balance_grabber_secondary_force 175 set g_balance_grabber_secondary_radius 75 // }}} @@ -183,22 +183,22 @@ set g_balance_grabber_secondary_radius 75 set g_balance_vore_swallow_range 50 "distance below which you can swallow another player when facing them" set g_balance_vore_swallow_limit 3 "how many players can fit inside a stomach (should not be greater than 3 due to the number of stomach state models for players)" set g_balance_vore_swallow_delay 0.8 "how many seconds must pass before you can swallow again, after swallowing or regurgitating another player" -set g_balance_vore_swallow_stealprey 0.5 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always" -set g_balance_vore_swallow_dropweapon 0.75 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates" +set g_balance_vore_swallow_stealprey 0.6 "probability of stealing someone's prey when eating them (when true their prey joins your stomach rather than popping out). 0 = never, 1 = always" +set g_balance_vore_swallow_dropweapon 0.8 "probability of dropping your weapon when swallowed. 0 = never and 1 = always, does not apply to team mates" set g_balance_vore_regurgitate_speedcap 1200 "when a predator is going faster than this, their prey is squeezed out of them" -set g_balance_vore_regurgitate_force 500 "regurgitated players rocket out at this speed, in the direction the predator is facing" -set g_balance_vore_regurgitate_predatorforce 250 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing" +set g_balance_vore_regurgitate_force 600 "regurgitated players rocket out at this speed, in the direction the predator is facing" +set g_balance_vore_regurgitate_predatorforce 450 "players are pushed back by this amount when regurgitating someone, opposite of the direction they are facing" set g_balance_vore_regurgitate_delay 0.135 "regurgitation delay" -set g_balance_vore_digestion_damage 4 "amount of damage applied to victims during digestion" +set g_balance_vore_digestion_damage 5 "amount of damage applied to victims during digestion" set g_balance_vore_digestion_vampire 1 "amount of health you gain from digestion" set g_balance_vore_digestion_vampire_stable 150 "maximum amount of health you can gain from digestion (best kept equal or less than g_balance_health_rotstable)" set g_balance_vore_teamheal 1 "when enabled, having a team mate in your stomach will keep healing them by this amount" set g_balance_vore_teamheal_stable 150 "maximum amount of health you can gain from a teamheal (best kept equal or less than g_balance_health_rotstable)" set g_balance_vore_weight_gravity 1 "you get this heavier the more you eat, at 1 each meal makes you two times heavier" set g_balance_vore_weight_speed 0.15 "you get this slower the more you eat, at 0.5 each meal makes you two times slower" -set g_balance_vore_kick_damage_min 10 "minimum amount of damage you can do with a stomach kick" -set g_balance_vore_kick_damage_max 20 "maximum amount of damage you can do with a stomach kick" +set g_balance_vore_kick_damage_min 15 "minimum amount of damage you can do with a stomach kick" +set g_balance_vore_kick_damage_max 30 "maximum amount of damage you can do with a stomach kick" set g_balance_vore_kick_delay 0.6 "how many seconds must pass before you can perform another stomach kick" -set g_balance_vore_kick_force 75 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" +set g_balance_vore_kick_force 140 "predators are pushed by this amount when stomach kicked, in the direction their prey is facing" set g_balance_vore_kick_escapeprobability 0.125 "probability of getting regurgitated while performing stomach kicks (0 = never, 1 = always)" // }}}