From: nifrek Date: Wed, 15 Jun 2011 08:54:01 +0000 (-0400) Subject: Add jump anim to Seraphina, which unfortunatly doesnt look as good as on other models X-Git-Tag: xonotic-v0.5.0~199^2~23 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5c579ccdf7dc1f6c996e76951385233cb616ef9a;p=xonotic%2Fxonotic-data.pk3dir.git Add jump anim to Seraphina, which unfortunatly doesnt look as good as on other models --- diff --git a/models/player/seraphina.iqm b/models/player/seraphina.iqm index 3d43a8c24..95c46a3a5 100644 Binary files a/models/player/seraphina.iqm and b/models/player/seraphina.iqm differ diff --git a/models/player/seraphina.iqm.framegroups b/models/player/seraphina.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/seraphina.iqm.framegroups +++ b/models/player/seraphina.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/seraphina_lod1.iqm b/models/player/seraphina_lod1.iqm index cb10ac873..cd8ff8030 100644 Binary files a/models/player/seraphina_lod1.iqm and b/models/player/seraphina_lod1.iqm differ diff --git a/models/player/seraphina_lod1.iqm.framegroups b/models/player/seraphina_lod1.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/seraphina_lod1.iqm.framegroups +++ b/models/player/seraphina_lod1.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/seraphina_lod2.iqm b/models/player/seraphina_lod2.iqm index ad2aca8cd..118efe6fd 100644 Binary files a/models/player/seraphina_lod2.iqm and b/models/player/seraphina_lod2.iqm differ diff --git a/models/player/seraphina_lod2.iqm.framegroups b/models/player/seraphina_lod2.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/seraphina_lod2.iqm.framegroups +++ b/models/player/seraphina_lod2.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file