From: Lyberta Date: Sun, 10 Jun 2018 07:47:41 +0000 (+0300) Subject: Added Overkill weapons mutator. X-Git-Tag: xonotic-v0.8.5~2085^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5c00ccbadde38865c3577e0359f62ca7b53cf7bc;p=xonotic%2Fxonotic-data.pk3dir.git Added Overkill weapons mutator. --- diff --git a/mutators.cfg b/mutators.cfg index c997a807f..a4c8144fc 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -55,6 +55,7 @@ set g_instagib_friendlypush 1 "allow pushing teammates with the vaporizer primar // overkill // ========== set g_overkill 0 "internal cvar, to enable overkill, use `exec ruleset-overkill.cfg`" +set g_overkill_weapons 0 "Whether to enable overkill weapons outside of overkill ruleset." set g_overkill_powerups_replace 1 set g_overkill_itemwaypoints 1 diff --git a/qcsrc/common/mutators/mutator/overkill/_mod.inc b/qcsrc/common/mutators/mutator/overkill/_mod.inc index 57fb6c246..017cc2082 100644 --- a/qcsrc/common/mutators/mutator/overkill/_mod.inc +++ b/qcsrc/common/mutators/mutator/overkill/_mod.inc @@ -10,3 +10,6 @@ #include #include #include +#ifdef SVQC + #include +#endif diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc index b6ff5e14d..9fa66e8b2 100644 --- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc +++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc @@ -1,5 +1,9 @@ #include "sv_overkill.qh" +#include "okshotgun.qh" +#include "okhmg.qh" +#include "okrpc.qh" + bool autocvar_g_overkill_powerups_replace; bool autocvar_g_overkill_itemwaypoints = true; diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qh b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qh index 4949edb1e..79e5dd3c5 100644 --- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qh +++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qh @@ -1,10 +1,5 @@ #pragma once -#include "okshotgun.qh" -#include "okmachinegun.qh" -#include "okhmg.qh" -#include "okrpc.qh" - string autocvar_g_overkill; bool autocvar_g_overkill_filter_healthmega; bool autocvar_g_overkill_filter_armormedium; @@ -35,13 +30,6 @@ REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !MUTATOR_IS_ENABLED(m { ITEM_ArmorMega.spawnflags |= ITEM_FLAG_MUTATORBLOCKED; } - - WEP_OVERKILL_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_HMG.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - - WEP_OVERKILL_SHOTGUN.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_MACHINEGUN.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_NEX.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; } MUTATOR_ONREMOVE @@ -50,12 +38,5 @@ REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !MUTATOR_IS_ENABLED(m ITEM_ArmorMedium.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; ITEM_ArmorBig.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; ITEM_ArmorMega.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED; - - WEP_OVERKILL_RPC.spawnflags |= WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_HMG.spawnflags |= WEP_FLAG_MUTATORBLOCKED; - - WEP_OVERKILL_SHOTGUN.spawnflags |= WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_MACHINEGUN.spawnflags |= WEP_FLAG_MUTATORBLOCKED; - WEP_OVERKILL_NEX.spawnflags |= WEP_FLAG_MUTATORBLOCKED; } } diff --git a/qcsrc/common/mutators/mutator/overkill/sv_weapons.qc b/qcsrc/common/mutators/mutator/overkill/sv_weapons.qc new file mode 100644 index 000000000..4a131e3f0 --- /dev/null +++ b/qcsrc/common/mutators/mutator/overkill/sv_weapons.qc @@ -0,0 +1,22 @@ +string autocvar_g_overkill_weapons; + +REGISTER_MUTATOR(ok_weapons, expr_evaluate(autocvar_g_overkill_weapons) || MUTATOR_IS_ENABLED(ok)) +{ + MUTATOR_ONADD + { + WEP_OVERKILL_SHOTGUN.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_MACHINEGUN.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_NEX.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_HMG.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED; + } + + MUTATOR_ONREMOVE + { + WEP_OVERKILL_SHOTGUN.spawnflags |= WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_MACHINEGUN.spawnflags |= WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_NEX.spawnflags |= WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_HMG.spawnflags |= WEP_FLAG_MUTATORBLOCKED; + WEP_OVERKILL_RPC.spawnflags |= WEP_FLAG_MUTATORBLOCKED; + } +} diff --git a/randomitems-xonotic.cfg b/randomitems-xonotic.cfg index bffa2b1ac..47611a9e2 100644 --- a/randomitems-xonotic.cfg +++ b/randomitems-xonotic.cfg @@ -91,6 +91,11 @@ set g_random_items_weapon_hlac_probability 0 "Probability of random HLAC spawnin set g_random_items_weapon_rifle_probability 0 "Probability of random rifle spawning in the map." set g_random_items_weapon_seeker_probability 0 "Probability of random TAG seeker spawning in the map." set g_random_items_weapon_vaporizer_probability 0 "Probability of random vaporizer spawning in the map." +set g_random_items_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning in the map." +set g_random_items_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning in the map." +set g_random_items_weapon_oknex_probability 0 "Probability of random overkill nex spawning in the map." +set g_random_items_weapon_okhmg_probability 0 "Probability of random overkill HMG spawning in the map." +set g_random_items_weapon_okrpc_probability 0 "Probability of random overkill RPC spawning in the map." set g_random_items_item_strength_probability 1 "Probability of random strength spawning in the map." set g_random_items_item_shield_probability 1 "Probability of random shield spawning in the map." set g_random_items_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning in the map." @@ -148,6 +153,11 @@ set g_random_loot_weapon_hlac_probability 0 "Probability of random HLAC spawning set g_random_loot_weapon_rifle_probability 0 "Probability of random rifle spawning as loot." set g_random_loot_weapon_seeker_probability 0 "Probability of random TAG seeker spawning as loot." set g_random_loot_weapon_vaporizer_probability 0 "Probability of random vaporizer spawning as loot." +set g_random_loot_weapon_okshotgun_probability 0 "Probability of random overkill shotgun spawning as loot." +set g_random_loot_weapon_okmachinegun_probability 0 "Probability of random overkill machinegun spawning as loot." +set g_random_loot_weapon_oknex_probability 0 "Probability of random overkill nex spawning as loot." +set g_random_loot_weapon_okhmg_probability 0 "Probability of random overkill HMG spawning as loot." +set g_random_loot_weapon_okrpc_probability 0 "Probability of random overkill RPC spawning as loot." set g_random_loot_item_strength_probability 1 "Probability of random strength spawning as loot." set g_random_loot_item_shield_probability 1 "Probability of random shield spawning as loot." set g_random_loot_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning as loot."