From: Mario Date: Wed, 5 Jun 2013 18:38:09 +0000 (+1000) Subject: Don't align monster with ground X-Git-Tag: xonotic-v0.8.0~241^2^2~197 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=59ad656abcb6906c5e6ebb4fa67ca1aa5a7555cb;p=xonotic%2Fxonotic-data.pk3dir.git Don't align monster with ground --- diff --git a/qcsrc/client/monsters.qc b/qcsrc/client/monsters.qc index 194214404..c3eef3c16 100644 --- a/qcsrc/client/monsters.qc +++ b/qcsrc/client/monsters.qc @@ -232,7 +232,7 @@ void monster_draw() return; fixedmakevectors(self.angles); - movelib_groundalign4point(50, 25, 0.25, 45); + //movelib_groundalign4point(50, 25, 0.25, 45); setorigin(self, self.origin + self.velocity * dt); self.angles_y = self.move_angles_y; }