From: Rudolf Polzer Date: Fri, 27 Aug 2010 18:10:29 +0000 (+0200) Subject: document g_telefrags, g_telefrags_avoid; default g_telefrags_avoid to 1 X-Git-Tag: xonotic-v0.1.0preview~327 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5961528c79cf94f1340b5c5c39496c7bd2e2d39f;p=xonotic%2Fxonotic-data.pk3dir.git document g_telefrags, g_telefrags_avoid; default g_telefrags_avoid to 1 --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index c9b5cd7df..d30974fe6 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -322,8 +322,8 @@ set g_allow_oldnexbeam 0 "If enabled, clients are allowed to use old v2.3 Nexgun seta cl_particles_oldnexbeam 0 "Uses the old v2.3 Nexgun beam instead of the new beam, only works if server allows it (g_allow_oldnexbeam 1)" set sv_qcweaponanimation 0 -set g_telefrags 1 -set g_telefrags_avoid 0 +set g_telefrags 1 "telefragging, i.e. killing someone who stands in the way of someone who is teleporting" +set g_telefrags_avoid 1 "when teleporters have a random destination, avoid teleporting to locations where a telefrag would happen" set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" set g_respawn_ghosts 0 "if 1 dead bodies become ghosts and float away when the player respawns"