From: FruitieX Date: Sun, 26 Dec 2010 20:51:37 +0000 (+0200) Subject: how about this: rapid fire, lower damage weapons have an animtime of 0.2, higher... X-Git-Tag: xonotic-v0.5.0~330^2~14^2~6^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=5917289c43bd7f3ad19e4bb3927cd44ee51e523a;p=xonotic%2Fxonotic-data.pk3dir.git how about this: rapid fire, lower damage weapons have an animtime of 0.2, higher damage weapons with lower ROF have animtimes of 0.3 or higher --- diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 138273238..f0c46cbf3 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -248,7 +248,7 @@ set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 20 set g_balance_shotgun_primary_spread 0.18 set g_balance_shotgun_primary_refire 1 -set g_balance_shotgun_primary_animtime 0.2 +set g_balance_shotgun_primary_animtime 0.3 set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu @@ -305,7 +305,7 @@ set g_balance_grenadelauncher_primary_spread 0 set g_balance_grenadelauncher_primary_lifetime 5 set g_balance_grenadelauncher_primary_lifetime2 0.65 set g_balance_grenadelauncher_primary_refire 0.8 -set g_balance_grenadelauncher_primary_animtime 0.2 +set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 80 set g_balance_grenadelauncher_primary_damageforcescale 0 @@ -323,7 +323,7 @@ set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 3 set g_balance_grenadelauncher_secondary_lifetime2 0.65 set g_balance_grenadelauncher_secondary_refire 0.8 -set g_balance_grenadelauncher_secondary_animtime 0.2 +set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 @@ -341,7 +341,7 @@ set g_balance_minelayer_proximityradius 150 set g_balance_minelayer_speed 750 set g_balance_minelayer_lifetime 60 set g_balance_minelayer_refire 1.5 -set g_balance_minelayer_animtime 0.2 +set g_balance_minelayer_animtime 0.3 set g_balance_minelayer_ammo 5 set g_balance_minelayer_health 15 set g_balance_minelayer_limit 4 // 0 disables the limit @@ -407,7 +407,7 @@ set g_balance_crylink_primary_spread 0.05 set g_balance_crylink_primary_shots 7 set g_balance_crylink_primary_bounces 2 set g_balance_crylink_primary_refire 0.8 -set g_balance_crylink_primary_animtime 0.2 +set g_balance_crylink_primary_animtime 0.3 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 set g_balance_crylink_primary_joinspread 0.2 @@ -455,7 +455,7 @@ set g_balance_crylink_secondary_line_fadetime 2 set g_balance_nex_primary_damage 90 set g_balance_nex_primary_force 500 set g_balance_nex_primary_refire 1 -set g_balance_nex_primary_animtime 0.2 +set g_balance_nex_primary_animtime 0.3 set g_balance_nex_primary_ammo 5 set g_balance_nex_primary_damagefalloff_mindist 0 set g_balance_nex_primary_damagefalloff_maxdist 0 @@ -528,7 +528,7 @@ set g_balance_rocketlauncher_speedaccel 1400 set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 5 set g_balance_rocketlauncher_refire 1 -set g_balance_rocketlauncher_animtime 0.2 +set g_balance_rocketlauncher_animtime 0.3 set g_balance_rocketlauncher_ammo 3 set g_balance_rocketlauncher_health 0 set g_balance_rocketlauncher_damageforcescale 0