From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Mon, 2 May 2011 19:45:27 +0000 (+0300)
Subject: Make weapon even larger / smaller when changing size
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=57cb96695355545be7d0b46f1827cd5436349c60;p=voretournament%2Fvoretournament.git

Make weapon even larger / smaller when changing size
---

diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg
index 5c722d00..800a4c3c 100644
--- a/data/defaultVT.cfg
+++ b/data/defaultVT.cfg
@@ -1550,8 +1550,8 @@ set g_vore_keepdeadprey 1 "If enabled, prey remains in the stomach after dying,
 set g_healthsize 100 "Players who are low on health shrink and become smaller, value specifies health at which the player has default size"
 set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping and running"
 set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"
-set g_healthsize_weapon_scalefactor 0.75 "Amount by which player size resizes the view weapon model"
-set g_healthsize_weapon_scalefactor_pos 8 "Amount by which the view model is moved vertically based on player size"
+set g_healthsize_weapon_scalefactor 1 "Amount by which player size resizes the view weapon model"
+set g_healthsize_weapon_scalefactor_pos 10 "Amount by which the view model is moved vertically based on player size"
 set g_healthsize_min 50 "Player size may not drop below this amount of health"
 set g_healthsize_max 150 "Player size may not grow past this amount of health"