From: MirceaKitsune Date: Thu, 17 Nov 2011 16:52:25 +0000 (+0200) Subject: Properly add numbers to the shader file X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=4b17ce80ae34746c5e97f1ab2b2ce65232c31d63;p=voretournament%2Fvoretournament.git Properly add numbers to the shader file --- diff --git a/data/scripts/items.shader b/data/scripts/items.shader index 4220605f..7a9ccbcd 100644 --- a/data/scripts/items.shader +++ b/data/scripts/items.shader @@ -15,48 +15,91 @@ textures/grabber_dt } } -textures/grabber_d1 +textures/numbers/num_0 { surfaceparm nolightmap { map textures/numbers/num_0 - animmap 10 textures/numbers/num_0 textures/numbers/num_1 textures/numbers/num_2 textures/numbers/num_3 textures/numbers/num_4 textures/numbers/num_5 textures/numbers/num_6 textures/numbers/num_7 textures/numbers/num_8 textures/numbers/num_9 } } -textures/grabber_d2 +textures/numbers/num_1 { surfaceparm nolightmap { - map textures/numbers/num_0 - animmap 15 textures/numbers/num_0 textures/numbers/num_1 textures/numbers/num_2 textures/numbers/num_3 textures/numbers/num_4 textures/numbers/num_5 textures/numbers/num_6 textures/numbers/num_7 textures/numbers/num_8 textures/numbers/num_9 + map textures/numbers/num_1 } } -textures/grabber_d3 +textures/numbers/num_2 { surfaceparm nolightmap { - map textures/numbers/num_0 - animmap 20 textures/numbers/num_0 textures/numbers/num_1 textures/numbers/num_2 textures/numbers/num_3 textures/numbers/num_4 textures/numbers/num_5 textures/numbers/num_6 textures/numbers/num_7 textures/numbers/num_8 textures/numbers/num_9 + map textures/numbers/num_2 } } -textures/grabber_d4 +textures/numbers/num_3 { surfaceparm nolightmap { - map textures/numbers/num_0 - animmap 25 textures/numbers/num_0 textures/numbers/num_1 textures/numbers/num_2 textures/numbers/num_3 textures/numbers/num_4 textures/numbers/num_5 textures/numbers/num_6 textures/numbers/num_7 textures/numbers/num_8 textures/numbers/num_9 + map textures/numbers/num_3 } } -textures/grabber_d5 +textures/numbers/num_4 { surfaceparm nolightmap { - map textures/numbers/num_0 - animmap 30 textures/numbers/num_0 textures/numbers/num_1 textures/numbers/num_2 textures/numbers/num_3 textures/numbers/num_4 textures/numbers/num_5 textures/numbers/num_6 textures/numbers/num_7 textures/numbers/num_8 textures/numbers/num_9 + map textures/numbers/num_4 + } +} + +textures/numbers/num_5 +{ + surfaceparm nolightmap + { + map textures/numbers/num_5 + } +} + +textures/numbers/num_6 +{ + surfaceparm nolightmap + { + map textures/numbers/num_6 + } +} + +textures/numbers/num_7 +{ + surfaceparm nolightmap + { + map textures/numbers/num_7 + } +} + +textures/numbers/num_8 +{ + surfaceparm nolightmap + { + map textures/numbers/num_8 + } +} + +textures/numbers/num_9 +{ + surfaceparm nolightmap + { + map textures/numbers/num_9 + } +} + +textures/numbers/num_- +{ + surfaceparm nolightmap + { + map textures/numbers/num_- } }