From: MirceaKitsune Date: Tue, 15 Nov 2011 15:04:55 +0000 (+0200) Subject: Tweak a blood counter for gibs, which should improve performance and slightly change... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=49d5f6377f804911e158fe0b8cd6a979301a04b3;p=voretournament%2Fvoretournament.git Tweak a blood counter for gibs, which should improve performance and slightly change looks --- diff --git a/data/qcsrc/client/gibs.qc b/data/qcsrc/client/gibs.qc index 3e228f64..671e78a3 100644 --- a/data/qcsrc/client/gibs.qc +++ b/data/qcsrc/client/gibs.qc @@ -51,8 +51,8 @@ void new_te_bloodshower (float ef, vector org, float explosionspeed, float howma { float i, pmod; pmod = cvar("cl_particles_quality"); - for (i = 0; i < 250 * pmod; ++i) - pointparticles(ef, org, randomvec() * explosionspeed, howmany / 250); + for (i = 0; i < 50 * pmod; ++i) + pointparticles(ef, org, randomvec() * explosionspeed, howmany / 50); } void SUB_RemoveOnNoImpact()