From: Samual Lenks Date: Sat, 15 Jun 2013 08:02:19 +0000 (-0400) Subject: Partly fix compile (BUT WAIT, THERE'S MORE! :D) X-Git-Tag: xonotic-v0.8.0~152^2~382 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=49b8dd4287bb4908e55ffce6dd15139bc89f9609;p=xonotic%2Fxonotic-data.pk3dir.git Partly fix compile (BUT WAIT, THERE'S MORE! :D) --- diff --git a/qcsrc/common/weapons/w_electro.qc b/qcsrc/common/weapons/w_electro.qc index 2e19540d0..ca3f364ef 100644 --- a/qcsrc/common/weapons/w_electro.qc +++ b/qcsrc/common/weapons/w_electro.qc @@ -420,7 +420,7 @@ float w_electro(float req) } else { - if(bot_aim(autocvar_g_balance_electro_secondary_speed, autocvar_g_balance_grenadelauncher_secondary_speed_up, autocvar_g_balance_electro_secondary_lifetime, TRUE)) + if(bot_aim(autocvar_g_balance_electro_secondary_speed, autocvar_g_balance_mortar_secondary_speed_up, autocvar_g_balance_electro_secondary_lifetime, TRUE)) // WHAT THE ACTUAL FUUUUUUUUUCK?!?!? WEAPONTODO { self.BUTTON_ATCK2 = TRUE; if(random() < 0.03) self.bot_secondary_electromooth = 0; diff --git a/qcsrc/common/weapons/w_porto.qc b/qcsrc/common/weapons/w_porto.qc index ff26ff990..093757b23 100644 --- a/qcsrc/common/weapons/w_porto.qc +++ b/qcsrc/common/weapons/w_porto.qc @@ -293,7 +293,7 @@ float w_porto(float req) self.BUTTON_ATCK = FALSE; self.BUTTON_ATCK2 = FALSE; if(!autocvar_g_balance_porto_secondary) - if(bot_aim(autocvar_g_balance_porto_primary_speed, 0, autocvar_g_balance_grenadelauncher_primary_lifetime, FALSE)) + if(bot_aim(autocvar_g_balance_porto_primary_speed, 0, autocvar_g_balance_mortar_primary_lifetime, FALSE)) // WEAPONTODO self.BUTTON_ATCK = TRUE; return TRUE; diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index e406b519a..35dd90f9b 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -630,10 +630,10 @@ float ClientInit_SendEntity(entity to, float sf) else WriteString(MSG_ENTITY, ""); WriteByte(MSG_ENTITY, self.count * 255.0); // g_balance_armor_blockpercent - WriteCoord(MSG_ENTITY, self.bouncefactor); // g_balance_grenadelauncher_bouncefactor - WriteCoord(MSG_ENTITY, self.bouncestop); // g_balance_grenadelauncher_bouncestop - WriteCoord(MSG_ENTITY, self.ebouncefactor); // g_balance_grenadelauncher_bouncefactor - WriteCoord(MSG_ENTITY, self.ebouncestop); // g_balance_grenadelauncher_bouncestop + WriteCoord(MSG_ENTITY, self.bouncefactor); // g_balance_mortar_bouncefactor // WEAPONTODO + WriteCoord(MSG_ENTITY, self.bouncestop); // g_balance_mortar_bouncestop + WriteCoord(MSG_ENTITY, self.ebouncefactor); // g_balance_mortar_bouncefactor + WriteCoord(MSG_ENTITY, self.ebouncestop); // g_balance_mortar_bouncestop WriteByte(MSG_ENTITY, autocvar_g_balance_nex_secondary); // client has to know if it should zoom or not WriteByte(MSG_ENTITY, autocvar_g_balance_rifle_secondary); // client has to know if it should zoom or not WriteByte(MSG_ENTITY, serverflags); // client has to know if it should zoom or not @@ -652,14 +652,14 @@ void ClientInit_CheckUpdate() self.count = autocvar_g_balance_armor_blockpercent; self.SendFlags |= 1; } - if(self.bouncefactor != autocvar_g_balance_grenadelauncher_bouncefactor) + if(self.bouncefactor != autocvar_g_balance_mortar_bouncefactor) // WEAPONTODO { - self.bouncefactor = autocvar_g_balance_grenadelauncher_bouncefactor; + self.bouncefactor = autocvar_g_balance_mortar_bouncefactor; self.SendFlags |= 1; } - if(self.bouncestop != autocvar_g_balance_grenadelauncher_bouncestop) + if(self.bouncestop != autocvar_g_balance_mortar_bouncestop) { - self.bouncestop = autocvar_g_balance_grenadelauncher_bouncestop; + self.bouncestop = autocvar_g_balance_mortar_bouncestop; self.SendFlags |= 1; } if(self.ebouncefactor != autocvar_g_balance_electro_secondary_bouncefactor) diff --git a/qcsrc/server/t_quake3.qc b/qcsrc/server/t_quake3.qc index e31bcff07..181478acd 100644 --- a/qcsrc/server/t_quake3.qc +++ b/qcsrc/server/t_quake3.qc @@ -90,7 +90,7 @@ void target_give_init() self.netname = strcat(self.netname, " crylink"); } else if (targ.classname == "weapon_grenadelauncher") { - self.ammo_rockets += targ.count * autocvar_g_balance_grenadelauncher_primary_ammo; + self.ammo_rockets += targ.count * autocvar_g_balance_mortar_primary_ammo; // WEAPONTODO if(self.netname == "") self.netname = "grenadelauncher"; else