From: Rudolf Polzer Date: Tue, 13 Jun 2023 15:58:44 +0000 (-0400) Subject: Nerf it more (now the respawn time range is smaller). X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=472eea294bb267c4bb1a44e666cacfe46df2772e;p=xonotic%2Fxonotic-data.pk3dir.git Nerf it more (now the respawn time range is smaller). Otherwise, CTF quickly can get unfair. --- diff --git a/mutators.cfg b/mutators.cfg index 01ecd87ce..35d358383 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -532,5 +532,5 @@ set g_balance_cloaked_alpha 0.25 "opacity of cloaked players" set g_killers_spawn_faster 0 "Killers spawn faster: a mutator that penalizes dying, and rewards killing, by adjusting time to respawn" set g_killers_spawn_faster_frag_modifier -0.25 "Killers spawn faster: respawntime factor change when fragging someone" set g_killers_spawn_faster_death_modifier 0.5 "Killers spawn faster: respawntime factor change when dying" -set g_killers_spawn_faster_min 0.2 "Killers spawn faster: minimum factor the respawn time can be multiplied with" -set g_killers_spawn_faster_max 5.0 "Killers spawn faster: maximum factor the respawn time can be multiplied with" +set g_killers_spawn_faster_min 0.25 "Killers spawn faster: minimum factor the respawn time can be multiplied with" +set g_killers_spawn_faster_max 4.0 "Killers spawn faster: maximum factor the respawn time can be multiplied with" diff --git a/qcsrc/common/mutators/mutator/killers_spawn_faster/sv_respawntime.qc b/qcsrc/common/mutators/mutator/killers_spawn_faster/sv_respawntime.qc index 03f252ffc..a617377d2 100644 --- a/qcsrc/common/mutators/mutator/killers_spawn_faster/sv_respawntime.qc +++ b/qcsrc/common/mutators/mutator/killers_spawn_faster/sv_respawntime.qc @@ -3,8 +3,8 @@ AUTOCVAR(g_killers_spawn_faster, bool, false, "Killers spawn faster: a mutator that penalizes dying, and rewards killing, by adjusting time to respawn"); AUTOCVAR(g_killers_spawn_faster_frag_modifier, float, -0.25, "Killers spawn faster: respawntime factor change when fragging someone"); AUTOCVAR(g_killers_spawn_faster_death_modifier, float, 0.5, "Killers spawn faster: respawntime factor change when dying"); -AUTOCVAR(g_killers_spawn_faster_min, float, 0.2, "Killers spawn faster: minimum factor the respawn time can be multiplied with"); -AUTOCVAR(g_killers_spawn_faster_max, float, 5.0, "Killers spawn faster: maximum factor the respawn time can be multiplied with"); +AUTOCVAR(g_killers_spawn_faster_min, float, 0.25, "Killers spawn faster: minimum factor the respawn time can be multiplied with"); +AUTOCVAR(g_killers_spawn_faster_max, float, 4.0, "Killers spawn faster: maximum factor the respawn time can be multiplied with"); REGISTER_MUTATOR(mutator_killers_spawn_faster, autocvar_g_killers_spawn_faster); float killers_spawn_faster_adjust(float base, float adj) {