From: cloudwalk Date: Tue, 20 Oct 2020 10:58:31 +0000 (+0000) Subject: gl_textures: Set gl_nopartialtextureupdates to 1 by default. Massive performance... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=45477c0c1d89f8ae926421f1de645967c02e3807;p=xonotic%2Fdarkplaces.git gl_textures: Set gl_nopartialtextureupdates to 1 by default. Massive performance improvement with dynamic lightmaps but may be slow for some drivers. Testing needed. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13030 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_textures.c b/gl_textures.c index 890714cd..d73efe36 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -27,7 +27,7 @@ cvar_t gl_texturecompression_sky = {CF_CLIENT | CF_ARCHIVE, "gl_texturecompressi cvar_t gl_texturecompression_lightcubemaps = {CF_CLIENT | CF_ARCHIVE, "gl_texturecompression_lightcubemaps", "1", "whether to compress light cubemaps (spotlights and other light projection images)"}; cvar_t gl_texturecompression_reflectmask = {CF_CLIENT | CF_ARCHIVE, "gl_texturecompression_reflectmask", "1", "whether to compress reflection cubemap masks (mask of which areas of the texture should reflect the generic shiny cubemap)"}; cvar_t gl_texturecompression_sprites = {CF_CLIENT | CF_ARCHIVE, "gl_texturecompression_sprites", "1", "whether to compress sprites"}; -cvar_t gl_nopartialtextureupdates = {CF_CLIENT | CF_ARCHIVE, "gl_nopartialtextureupdates", "0", "use alternate path for dynamic lightmap updates that avoids a possibly slow code path in the driver"}; +cvar_t gl_nopartialtextureupdates = {CF_CLIENT | CF_ARCHIVE, "gl_nopartialtextureupdates", "1", "use alternate path for dynamic lightmap updates that avoids a possibly slow code path in the driver"}; cvar_t r_texture_dds_load_alphamode = {CF_CLIENT, "r_texture_dds_load_alphamode", "1", "0: trust DDPF_ALPHAPIXELS flag, 1: texture format and brute force search if ambiguous, 2: texture format only"}; cvar_t r_texture_dds_load_logfailure = {CF_CLIENT, "r_texture_dds_load_logfailure", "0", "log missing DDS textures to ddstexturefailures.log, 0: done log, 1: log with no optional textures (_norm, glow etc.). 2: log all"}; cvar_t r_texture_dds_swdecode = {CF_CLIENT, "r_texture_dds_swdecode", "0", "0: don't software decode DDS, 1: software decode DDS if unsupported, 2: always software decode DDS"};