From: Ant Zucaro Date: Sat, 30 Sep 2017 14:07:04 +0000 (-0400) Subject: A rough outline of constructing the frag matrix for a single player. X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=43fea814d8b5b80bd3616c3290ae8a107bd4e55f;p=xonotic%2Fxonstat.git A rough outline of constructing the frag matrix for a single player. --- diff --git a/xonstat/views/submission.py b/xonstat/views/submission.py index b4059e5..89efdb1 100644 --- a/xonstat/views/submission.py +++ b/xonstat/views/submission.py @@ -1044,6 +1044,25 @@ def get_or_create_players(session, events_by_hashkey): return players_by_hashkey +def create_frag_matrix(pgstat, events): + """ + Construct a PlayerFragMatrix object from the events of a given player. + + :param pgstat: The PlayerGameStat object of the player whose frag matrix we want to create. + :param events: The raw player events of the above player. + :return: PlayerFragMatrix + """ + player_index = events.get("i", None) + + # "kills-4" -> 4 + victim_index = lambda x: int(x.split("-")[1]) + + # TODO: prune these events to only those corresponding to players who played in the game + matrix = {victim_index(k): int(v) for (k, v) in events if k.startswith("kills-")} + + return None + + def submit_stats(request): """ Entry handler for POST stats submissions.