From: Mario Date: Sun, 14 Apr 2013 11:24:52 +0000 (+1000) Subject: Pause monsters until player joins in campaign mode X-Git-Tag: xonotic-v0.8.0~241^2^2~397 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=43636c89108b10a239bc31f42623083e35c744c2;p=xonotic%2Fxonotic-data.pk3dir.git Pause monsters until player joins in campaign mode --- diff --git a/qcsrc/server/monsters/lib/monsters.qc b/qcsrc/server/monsters/lib/monsters.qc index 9b8ad5198..c125157cc 100644 --- a/qcsrc/server/monsters/lib/monsters.qc +++ b/qcsrc/server/monsters/lib/monsters.qc @@ -535,7 +535,7 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ } } - if(gameover || time < game_starttime) + if(gameover || time < game_starttime || (autocvar_g_campaign && !campaign_bots_may_start)) { runspeed = walkspeed = 0; monsters_setframe(manim_idle);