From: havoc Date: Sat, 26 Jul 2003 00:18:35 +0000 (+0000) Subject: *** empty log message *** X-Git-Tag: xonotic-v0.1.0preview~6479 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=42a36bc2f195eb60fdddfc80022d02e1e7f80c4d;p=xonotic%2Fdarkplaces.git *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3331 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/todo b/todo index dcf47bdb..2faf3d25 100644 --- a/todo +++ b/todo @@ -1,5 +1,5 @@ - todo: difficulty ratings are: 0 = trivial, 1 = easy, 2 = easy-moderate, 3 = moderate, 4 = moderate-hard, 5 = hard, 6 = hard++, 7 = nightmare, d = done, n = done but have not notified the people who asked for it, f = failed -0 darkplaces: figure out why monsters keep making fall pain sound after they've landed (Cruaich) +0 darkplaces: figure out why monsters keep making fall pain sound after they've landed in dpmod (Cruaich) 0 darkplaces: add DP_SV_ROTATINGBMODEL extension to explain that MOVETYPE_PUSH/SOLID_BSP support rotation in darkplaces and a demonstration of how to use it without qc modifications (Uffe, Supajoe) 0 darkplaces: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com) 0 darkplaces: add lightning beam settings to menu (romi) @@ -204,7 +204,7 @@ 6 darkplaces: figure out an LOD scheme for really large outdoor environments (Uffe, SeienAbunae) 7 darkplaces: Quake3 bsp support (Vermeulen, Mitchell, SeienAbunae) 7 darkplaces: add DP_ENT_DISTORTIONFIELD which visually pulls things inward/outward around an entity (Supajoe, SeienAbunae) -7 darkplaces: add clientside quakec (KrimZon, FrikaC) +7 darkplaces: add clientside quakec (KrimZon, FrikaC, SeienAbunae) 7 darkplaces: make it work on Savage4 again (Ender) 7 darkplaces: mirrors (SeienAbunae) 7 darkplaces: should add quake3 shader support