From: Mircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Wed, 4 Jan 2012 21:29:46 +0000 (+0200)
Subject: Fix a bug causing damage effects to not show for alt-fire hits
X-Git-Tag: xonotic-v0.6.0~110^2^2~61
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=426ebfae15f715398aff635c411656aa6d608310;p=xonotic%2Fxonotic-data.pk3dir.git

Fix a bug causing damage effects to not show for alt-fire hits
---

diff --git a/qcsrc/client/damage.qc b/qcsrc/client/damage.qc
index c858f7eaa..4b7e4658c 100644
--- a/qcsrc/client/damage.qc
+++ b/qcsrc/client/damage.qc
@@ -289,6 +289,7 @@ void DamageEffect(vector hitorg, float dmg, float type, float specnum, float ent
 	specstr = species_prefix(specnum);
 	life = bound(autocvar_cl_damageeffect_lifetime_min, dmg * autocvar_cl_damageeffect_lifetime, autocvar_cl_damageeffect_lifetime_max);
 
+	type = DEATH_WEAPONOF(type);
 	e = get_weaponinfo(type);
 	effectnum = strcat("weapondamage_", e.netname);
 	// If the weapon is a bullet weapon, its damage effect is blood.