From: otta8634 Date: Sat, 8 Feb 2025 12:08:37 +0000 (+0800) Subject: Neaten Settings > Game > HUD dialog X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=3d30e34f28dda80e95814c5a0e3b1404455daf07;p=xonotic%2Fxonotic-data.pk3dir.git Neaten Settings > Game > HUD dialog Added a new header. Relocated one option. --- diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc index a70b0bebc..ed6718d5f 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc @@ -115,7 +115,7 @@ void XonoticGameHUDSettingsTab_fill(entity me) me.TR(me); #endif - me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); + me.gotoRC(me, 0, 3); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Player Names"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_shownames", _("Show names above players"))); @@ -160,6 +160,8 @@ void XonoticGameHUDSettingsTab_fill(entity me) setDependent(e, "hud_shownames", 1, 1); me.TR(me); + me.TR(me); + me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Other"))); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Speed unit:"))); me.TD(me, 1, 2, e = makeXonoticMixedSlider("hud_speed_unit")); @@ -173,10 +175,9 @@ void XonoticGameHUDSettingsTab_fill(entity me) me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Damage overlay:"))); me.TD(me, 1, 2, e = makeXonoticSlider(0, 1, 0.05, "hud_damage")); me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "hud_dynamic_follow", _("Dynamic HUD"), + me.TD(me, 1, 1.2, e = makeXonoticCheckBox_T(0, "hud_dynamic_follow", _("Dynamic HUD"), _("HUD moves around following player's movement"))); - me.TR(me); - me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_dynamic_shake", _("Shake the HUD when hurt"))); + me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "hud_dynamic_shake", _("Shake the HUD when hurt"))); me.TR(me); me.TR(me); me.TDempty(me, 0.5);