From: FruitieX Date: Sun, 25 Apr 2010 07:57:43 +0000 (+0300) Subject: The PanelHud. Now in Xonotic git. X-Git-Tag: xonotic-v0.1.0preview~541^2~225 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=3bd2dde0e4b6cc23f26567ad36f12e3f324dccb3;p=xonotic%2Fxonotic-data.pk3dir.git The PanelHud. Now in Xonotic git. --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 0c44f8ef8..a841a466a 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1314,13 +1314,85 @@ con_chatwidth 0.6 con_notifysize 10 con_notifyalign 0 +// hud variables +set _hud_configure 0 +seta hud_color "0 0.7 0.8" "color of the hud" +seta hud_accuracy_yellow 40 "percentage at which the accuracy color is yellow" +seta hud_alpha_bg 0.8 "alpha of the background" +seta hud_alpha_fg 1 "alpha of the foreground" + +seta hud_weaponicons 1 "enable/disable this panel" +seta hud_weaponicons_pos "210 -60" "position of this panel" +seta hud_weaponicons_height 15 "height of this panel" +seta hud_weaponicons_bg 1 "enable/disable the background of this panel" +seta hud_weaponicons_marigin 10 "size of marigin from the background edges"" +seta hud_weaponicons_number 1 "show number of weapon" +seta hud_weaponicons_accuracybar_height 3 "height of accuracy bar" +seta hud_weaponicons_color "" "optional R G B vector of the weaponicons background color, otherwise use hud default" + +seta hud_inventory 1 "enable/disable this panel" +seta hud_inventory_pos "0 -90" "position of this panel" +seta hud_inventory_size "240 90" "size of this panel" +seta hud_inventory_bg 1 "enable/disable the background of this panel" +seta hud_inventory_marigin 30 "size of marigin from the background edges" +seta hud_inventory_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_powerups 1 "enable/disable this panel" +seta hud_powerups_pos "0 -90" "position of this panel" +seta hud_powerups_size "240 90" "size of this panel" +seta hud_powerups_bg 1 "enable/disable the background of this panel" +seta hud_powerups_marigin 30 "size of marigin from the background edges" +seta hud_powerups_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_healtharmor 1 "enable/disable this panel" +seta hud_healtharmor_pos "210 -37.5" "position of this panel" +seta hud_healtharmor_size "200 37.5" "size of this panel" +seta hud_healtharmor_bg 1 "enable/disable the background of this panel" +seta hud_healtharmor_marigin 30 "size of marigin from the background edges" +seta hud_healtharmor_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_notify 1 "enable/disable this panel" +seta hud_notify_pos "-300 -37.5" "position of this base of the panel" +seta hud_notify_size "200 37.5" "size of this panel with all notifications on" +seta hud_notify_bg 1 "enable/disable the background of this panel" +seta hud_notify_marigin 30 "size of marigin from the background edges" +seta hud_notify_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_timer 1 "enable/disable this panel" +seta hud_timer_pos "-300 -37.5" "position of this base of the panel" +seta hud_timer_size "200 37.5" "size of this panel" +seta hud_timer_bg 1 "enable/disable the background of this panel" +seta hud_timer_marigin 30 "size of marigin from the background edges" +seta hud_timer_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_radar 1 "enable/disable this panel" +seta hud_radar_pos "-300 -37.5" "position of this base of the panel" +seta hud_radar_size "200 37.5" "size of this panel" +seta hud_radar_bg 1 "enable/disable the background of this panel" +seta hud_radar_marigin 30 "size of marigin from the background edges" +seta hud_radar_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_score 1 "enable/disable this panel" +seta hud_score_pos "-300 -37.5" "position of this base of the panel" +seta hud_score_size "200 37.5" "size of this panel" +seta hud_score_bg 1 "enable/disable the background of this panel" +seta hud_score_marigin 30 "size of marigin from the background edges" +seta hud_score_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +seta hud_racetimer 1 "enable/disable this panel" +seta hud_racetimer_pos "-300 -37.5" "position of this base of the panel" +seta hud_racetimer_size "200 37.5" "size of this panel" +seta hud_racetimer_bg 0 "enable/disable the background of this panel" +seta hud_racetimer_marigin 30 "size of marigin from the background edges" +seta hud_racetimer_color "" "optional R G B vector of the inventory background color, otherwise use hud default" + +// these should now be deprecated. sbar_info_pos 50 seta sbar_alpha_bg 0.8 "alpha value of the HUD background" seta sbar_alpha_fg 1 "alpha value of the HUD foreground items" seta sbar_border_thickness 1 "scoreboard border thickness" seta sbar_accuracy_border_thickness 1 "accuracy stats border thickness" seta sbar_accuracy_doublerows 0 "use two rows instead of one" -seta sbar_accuracy_yellow 40 "percentage at which the accuracy color is yellow" seta sbar_accuracy 1 "0 = no weapon accuracy stats panel on scoreboard" seta sbar_accuracy_hud 1 "0 = no weapon accuracy bar on the weapon icons" seta sbar_color_bg_r 0 "red color component of the HUD background" diff --git a/gfx/hud/border.tga b/gfx/hud/border.tga new file mode 100644 index 000000000..6535f36e8 Binary files /dev/null and b/gfx/hud/border.tga differ diff --git a/qcsrc/client/Main.qc b/qcsrc/client/Main.qc index 985bcc7ea..90563dec0 100644 --- a/qcsrc/client/Main.qc +++ b/qcsrc/client/Main.qc @@ -615,11 +615,16 @@ void GameCommand(string msg) // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input. // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0. // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta. +float hudconf_active; float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary) { local float bSkipKey; bSkipKey = false; + if(hudconf_active) + if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary)) + return true; + if (MapVote_InputEvent(bInputType, nPrimary, nSecondary)) return true; diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 9bb766143..e05fbcec9 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -378,6 +378,10 @@ void CSQC_UpdateView(float w, float h) view_set = 1; } + hudconf_active = cvar("_hud_configure"); + if(hudconf_active) + R_SetView(VF_ANGLES, self.angles); // TODO: this should freeze the view as it is, not change it to '0 0 0' or whatever it currently does... + vid_width = w; vid_height = h; @@ -443,10 +447,10 @@ void CSQC_UpdateView(float w, float h) } } - sbar_alpha_fg = cvar("sbar_alpha_fg" ) * (1 - cvar("_menu_alpha")); - sbar_currentammo = cvar("sbar_showcurrentammo"); - sbar_hudselector = cvar("sbar_hudselector"); - sbar_accuracy_hud = cvar_or("sbar_accuracy_hud", 1); + hud_alpha_fg = cvar_or("hud_alpha_fg", 1) * (1 - cvar("_menu_alpha")); + sbar_currentammo = cvar("hud_showcurrentammo"); + hud_hudselector = cvar("hud_hudselector"); + hud_accuracy_hud = cvar_or("hud_accuracy_hud", 1); ColorTranslateMode = cvar("cl_stripcolorcodes"); activeweapon = getstati(STAT_SWITCHWEAPON); f = cvar("teamplay"); @@ -579,15 +583,15 @@ void CSQC_UpdateView(float w, float h) if(cvar("r_letterbox") == 0) { if (cvar("cl_showpressedkeys")) { // draw pressed keys when spectating and playing if(spectatee_status > 0 || cvar("cl_showpressedkeys") >= 2) - Sbar_DrawPressedKeys(); + HUD_DrawPressedKeys(); } if (cvar("cl_showspeed")) - Sbar_ShowSpeed(); + HUD_ShowSpeed(); if (cvar("cl_showacceleration")) - Sbar_ShowAcceleration(); + HUD_ShowAcceleration(); - Sbar_DrawCenterPrint(); // draw centerprint messages even if viewsize >= 120 + HUD_DrawCenterPrint(); // draw centerprint messages even if viewsize >= 120 } float hud; @@ -607,7 +611,7 @@ void CSQC_UpdateView(float w, float h) CSQC_common_hud(); // crosshair goes VERY LAST - if(!scoreboard_active && !ons_showmap && !camera_active) { + if(!scoreboard_active && !ons_showmap && !camera_active && !hudconf_active) { // TrueAim check float shottype; float bullets, ring_scale; @@ -843,19 +847,19 @@ void CSQC_UpdateView(float w, float h) cvar_set("vid_conheight", h0); } + if(hudconf_active) + HUD_Panel_Mouse(); // be safe against triggerbots until everyone has the fixed engine // this call is meant to overwrite the trace globals by something // unsuspicious traceline('0 0 0', '0 0 0', MOVE_WORLDONLY, world); } -void Sbar_Draw(); #define spider_h "gfx/vehicles/hud_bg.tga" #define spider_b "gfx/vehicles/sbot.tga" #define spider_r "gfx/vehicles/sbot_rpods.tga" #define spider_g "gfx/vehicles/sbot_mguns.tga" #define spider_s "gfx/vehicles/shiled.tga" - #define spider_a1 "gfx/hud/sb_rocket.tga" #define spider_a2 "gfx/sb_bullets.tga" @@ -961,7 +965,7 @@ void CSQC_SPIDER_HUD() if (sb_showscores) { Sbar_DrawScoreboard(); - Sbar_DrawCenterPrint(); + HUD_DrawCenterPrint(); } } @@ -1031,7 +1035,7 @@ void CSQC_RAPTOR_HUD() if (sb_showscores) { Sbar_DrawScoreboard(); - Sbar_DrawCenterPrint(); + HUD_DrawCenterPrint(); } } @@ -1157,7 +1161,7 @@ void CSQC_common_hud(void) switch(hud) { case HUD_NORMAL: - Sbar_Draw(); + HUD_Main(); break; case HUD_SPIDERBOT: diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc new file mode 100644 index 000000000..bd1c83bd0 --- /dev/null +++ b/qcsrc/client/hud.qc @@ -0,0 +1,2611 @@ +/* +================== +Misc HUD functions +================== +*/ + +// a border picture is a texture containing nine parts: +// 1/4 width: left part +// 1/2 width: middle part (stretched) +// 1/4 width: right part +// divided into +// 1/4 height: top part +// 1/2 height: middle part (stretched) +// 1/4 height: bottom part +void draw_BorderPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha, vector theBorderSize) +{ + vector dX, dY; + vector width, height; + vector bW, bH; + //pic = draw_UseSkinFor(pic); + width = eX * theSize_x; + height = eY * theSize_y; + if(theSize_x <= theBorderSize_x * 2) + { + // not wide enough... draw just left and right then + bW = eX * (0.25 * theSize_x / (theBorderSize_x * 2)); + if(theSize_y <= theBorderSize_y * 2) + { + // not high enough... draw just corners + bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2)); + drawsubpic(theOrigin, width * 0.5 + height * 0.5, pic, '0 0 0', bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5, width * 0.5 + height * 0.5, pic, eX - bW, bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + height * 0.5, width * 0.5 + height * 0.5, pic, eY - bH, bW + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + theSize * 0.5, width * 0.5 + height * 0.5, pic, eX + eY - bW - bH, bW + bH, theColor, theAlpha, 0); + } + else + { + dY = theBorderSize_x * eY; + drawsubpic(theOrigin, width * 0.5 + dY, pic, '0 0 0', '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5, width * 0.5 + dY, pic, '0 0 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0', '0 0.5 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5 + dY, width * 0.5 + height - 2 * dY, pic, '0 0.25 0' + eX - bW, '0 0.5 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY, width * 0.5 + dY, pic, '0 0.75 0', '0 0.25 0' + bW, theColor, theAlpha, 0); + drawsubpic(theOrigin + width * 0.5 + height - dY, width * 0.5 + dY, pic, '0 0.75 0' + eX - bW, '0 0.25 0' + bW, theColor, theAlpha, 0); + } + } + else + { + if(theSize_y <= theBorderSize_y * 2) + { + // not high enough... draw just top and bottom then + bH = eY * (0.25 * theSize_y / (theBorderSize_y * 2)); + dX = theBorderSize_x * eX; + drawsubpic(theOrigin, dX + height * 0.5, pic, '0 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + dX, width - 2 * dX + height * 0.5, pic, '0.25 0 0', '0.5 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX, dX + height * 0.5, pic, '0.75 0 0', '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + height * 0.5, dX + height * 0.5, pic, '0 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + dX + height * 0.5, width - 2 * dX + height * 0.5, pic, '0.25 0 0' + eY - bH, '0.5 0 0' + bH, theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX + height * 0.5, dX + height * 0.5, pic, '0.75 0 0' + eY - bH, '0.25 0 0' + bH, theColor, theAlpha, 0); + } + else + { + dX = theBorderSize_x * eX; + dY = theBorderSize_x * eY; + drawsubpic(theOrigin, dX + dY, pic, '0 0 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dX, width - 2 * dX + dY, pic, '0.25 0 0', '0.5 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + width - dX, dX + dY, pic, '0.75 0 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY, dX + height - 2 * dY, pic, '0 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY + dX, width - 2 * dX + height - 2 * dY, pic, '0.25 0.25 0', '0.5 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + dY + width - dX, dX + height - 2 * dY, pic, '0.75 0.25 0', '0.25 0.5 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY, dX + dY, pic, '0 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY + dX, width - 2 * dX + dY, pic, '0.25 0.75 0', '0.5 0.25 0', theColor, theAlpha, 0); + drawsubpic(theOrigin + height - dY + width - dX, dX + dY, pic, '0.75 0.75 0', '0.25 0.25 0', theColor, theAlpha, 0); + } + } +} + +// return HUD background color +vector HUD_GetBgColor() +{ + vector color; + if (teamplay) + GetTeamRGB(myteam) * hud_color_bg_team; + else { + // allow custom HUD colors in non-teamgames + color_x = cvar("hud_color_bg_r"); + color_y = cvar("hud_color_bg_g"); + color_z = cvar("hud_color_bg_b"); + } + return color; +} + +// return accuracy text color +vector HUD_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("hud_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +// draw number in the XSCALE font +void HUD_DrawXNum (vector pos, float num, float digits, float showsign, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showsign 1: always prefix with minus sign (useful in race distribution display) + // showsign 2: always prefix with plus sign (useful in race distribution display) + // showsign 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showsign == 2 && num >= 0) || (num > 0 && showsign == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showsign == 3) || (showsign == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +// color the number differently based on how big it is (used in the health/armor panel) +void HUD_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) +{ + vector color; + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 20) { + color_x = 1; + color_y = (x-20)*90/27/100; // green value between 0 -> 1 + color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + HUD_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); +} + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight - 70) + havail = vid_conheight - 70; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void HUD_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0) +float race_CheckName(string net_name) { + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +/* +================== +HUD panels +================== +*/ + +string HUD_Panel_GetName(float id) +{ + switch(id) { + case 0: return "weaponicons"; break; + case 1: return "inventory"; break; + case 2: return "powerups"; break; + case 3: return "healtharmor"; break; + case 4: return "notify"; break; + case 5: return "timer"; break; + case 6: return "radar"; break; + case 7: return "score"; break; + case 8: return "racetimer"; break; + default: return ""; + } +} + +// return active status of panel +float HUD_Panel_CheckActive(float id) +{ + if (cvar_or(strcat("hud_", HUD_Panel_GetName(id)), 1)) + return 1; + return 0; +} + +// return size of given panel +vector HUD_Panel_GetSize(float id) +{ + return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); +} + +// return pos of given panel +vector HUD_Panel_GetPos(float id) +{ + vector pos; + pos = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_pos"))); + + if (pos_x < 0) + pos_x = vid_conwidth + pos_x; + if (pos_y < 0) + pos_y = vid_conheight + pos_y; + return pos; +} + +float HUD_Panel_GetMarigin(float id) +{ + return bound(1, MARIGIN_MULTIPLIER * cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_marigin"), 30), 200); +} + +vector HUD_Panel_GetColor(float id) +{ + if(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color")) != "") + return stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_color"))); + else + return stov(cvar_string("hud_color")); +} + +float HUD_Panel_GetBgActive(float id) +{ + if(cvar("_hud_configure")) + return 1; + + return cvar_or(strcat("hud_", HUD_Panel_GetName(id), "_bg"), 1); +} + +// check if resize will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector +vector HUD_Panel_CheckResize(float id, vector myPos, vector mySize) +{ + float i; + + vector myTarget; + myTarget = mySize; + + myPos = myPos - '1 1 0' * HUD_Panel_GetMarigin(id); + mySize = mySize + '1 1 0' * HUD_Panel_GetMarigin(id); + + vector targPos; + vector targSize; + vector myCenter; + vector targCenter; + + for (i = 0; i < panel_cnt; ++i) { + if(i == id || !HUD_Panel_CheckActive(i)) + continue; + + targPos = HUD_Panel_GetPos(i); + targSize = HUD_Panel_GetSize(i); + + if(myPos_y + mySize_y < targPos_y) + continue; + if(myPos_y > targPos_y + targSize_y) + continue; + + if(myPos_x + mySize_x < targPos_x) + continue; + if(myPos_x > targPos_x + targSize_x) + continue; + + myCenter_x = myPos_x + 0.5 * mySize_x; + myCenter_y = myPos_y + 0.5 * mySize_y; + + targCenter_x = targPos_x + 0.5 * targSize_x; + targCenter_y = targPos_y + 0.5 * targSize_y; + + float k, y; + k = (targCenter_y - targPos_y) / (targPos_x + targSize_x - targCenter_x); + y = k * (targCenter_x - myCenter_x) + targCenter_y; + if(y > myCenter_y) + { + y = k * (myCenter_x - targCenter_x) + targCenter_y; + if(y < myCenter_y) + { + myTarget_x = targPos_x - myPos_x; + } + else + { + myTarget_y = targPos_y - myPos_y; + } + } + else + { + y = k * (myCenter_x - targCenter_x) + targCenter_y; + if(y < myCenter_y) + { + myTarget_y = targPos_y + targSize_y; + } + else + { + myTarget_x = targPos_x + targSize_x; + } + } + } + + return myTarget; +} + +// TODO: checkResize +float HUD_Panel_SetSize(float id, vector mySize) +{ + float didntresize; + + vector oldSize; + oldSize = stov(cvar_string(strcat("hud_", HUD_Panel_GetName(id), "_size"))); + + mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth); + mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight); + + mySize = HUD_Panel_CheckResize(id, HUD_Panel_GetPos(id), mySize); + + mySize_x = bound(0.025 * vid_conwidth, mySize_x, vid_conwidth); + mySize_y = bound(0.025 * vid_conheight, mySize_y, vid_conheight); + + // this is to check if (and how) SetPos should be called + if(mySize_x == oldSize_x && mySize_y == oldSize_y) + didntresize = 3; // didnt resize either + else if(mySize_x == oldSize_x && mySize_y != oldSize_y) + didntresize = 2; // resized Y + else if(mySize_y == oldSize_y && mySize_x != oldSize_x) + didntresize = 1; // resized X + + string s; + s = strcat(ftos(mySize_x), " ", ftos(mySize_y)); + cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_size"), s); + return didntresize; +} + +// check if move will result in panel being moved into another panel. If so, return snapped vector, otherwise return the given vector +vector HUD_Panel_CheckMove(float id, vector myPos, vector mySize) +{ + float i; + + vector myTarget; + myTarget = myPos; + + myPos = myPos - '1 1 ' * HUD_Panel_GetMarigin(id); + mySize = mySize + '1 1 0' * HUD_Panel_GetMarigin(id); + + vector targPos; + vector targSize; + vector myCenter; + vector targCenter; + + for (i = 0; i < panel_cnt; ++i) { + if(i == id || !HUD_Panel_CheckActive(i)) + continue; + + targPos = HUD_Panel_GetPos(i); + targSize = HUD_Panel_GetSize(i); + + if(myPos_y + mySize_y < targPos_y) + continue; + if(myPos_y > targPos_y + targSize_y) + continue; + + if(myPos_x + mySize_x < targPos_x) + continue; + if(myPos_x > targPos_x + targSize_x) + continue; + + myCenter_x = myPos_x + 0.5 * mySize_x; + myCenter_y = myPos_y + 0.5 * mySize_y; + + targCenter_x = targPos_x + 0.5 * targSize_x; + targCenter_y = targPos_y + 0.5 * targSize_y; + + float k, y; + k = (targCenter_y - targPos_y) / (targPos_x + targSize_x - targCenter_x); + y = k * (targCenter_x - myCenter_x) + targCenter_y; + if(y > myCenter_y) + { + y = k * (myCenter_x - targCenter_x) + targCenter_y; + if(y < myCenter_y) + { + myTarget_x = targPos_x - mySize_x; + } + else + { + myTarget_y = targPos_y - mySize_y ; + } + } + else + { + y = k * (myCenter_x - targCenter_x) + targCenter_y; + if(y < myCenter_y) + { + myTarget_y = targPos_y + targSize_y + '1 0 0' * HUD_Panel_GetMarigin(id); + } + else + { + myTarget_x = targPos_x + targSize_x + '1 0 0' * HUD_Panel_GetMarigin(id); + } + } + } + + return myTarget; +} + +void HUD_Panel_SetPos(float id, vector pos, float didntresize) +{ + vector oldPos; + oldPos = HUD_Panel_GetPos(id); + if(didntresize == 2) + pos_x = oldPos_x; + else if(didntresize == 1) + pos_y = oldPos_y; + else if(didntresize == 3) + return; + + vector mySize; + mySize = HUD_Panel_GetSize(id); + + pos = HUD_Panel_CheckMove(id, pos, mySize); + + pos_x = bound(0, pos_x, vid_conwidth - mySize_x); + pos_y = bound(0, pos_y, vid_conheight - mySize_y); + + if (pos_x + 0.5 * mySize_x > 0.5 * vid_conwidth) + pos_x = pos_x - vid_conwidth; + if (pos_y + 0.5 * mySize_y > 0.5 * vid_conheight) + pos_y = pos_y - vid_conheight; + + string s; + s = strcat(ftos(pos_x), " ", ftos(pos_y)); + + cvar_set(strcat("hud_", HUD_Panel_GetName(id), "_pos"), s); +} + +float mouseClicked; +float prevMouseClicked; // previous state +float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) +{ + prevMouseClicked = mouseClicked; + if(nPrimary == K_MOUSE1) + { + if(bInputType == 0) { // key pressed + mouseClicked = 1; + return true; + } + if(bInputType == 1) {// key released + mouseClicked = 0; + return true; + } + } + return false; +} + +vector mousepos, mouseprevpos; +vector mouseToPanelDistance; +float highlightedPanel; +float highlightedAction; // 0 = nothing, 1 = move, 2 = resize +float resizeCorner; // 1 = topleft, 2 = topright, 3 = bottomleft, 4 = bottomright +void HUD_Panel_Mouse() +{ + if(mouseClicked == 0) { + highlightedPanel = -1; + highlightedAction = 0; + } + + mousepos = mousepos + getmousepos(); + + mousepos_x = bound(0, mousepos_x, vid_conwidth); + mousepos_y = bound(0, mousepos_y, vid_conheight); + + drawpic(mousepos, "gfx/menu/default/cursor.tga", '32 32 0', '1 1 1', 1, hud_alpha_fg); + + if(mouseClicked) + { + float i, marigin; + vector panelPos; + vector panelSize; + + for(i = 0; i <= panel_cnt; i++) + { + panelPos = HUD_Panel_GetPos(i); + panelSize = HUD_Panel_GetSize(i); + marigin = HUD_Panel_GetMarigin(i); + if(prevMouseClicked == 0) { + // move + if(mousepos_x >= panelPos_x && mousepos_y >= panelPos_y && mousepos_x <= panelPos_x + panelSize_x && mousepos_y <= panelPos_y + panelSize_y) + { + highlightedPanel = i; + highlightedAction = 1; + } + // resize from topleft border + else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 1; + } + // resize from topright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y - eX * marigin && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + 0.5 * panelSize_y) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 2; + } + // resize from bottomleft border + else if(mousepos_x >= panelPos_x - eX * marigin && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + 0.5 * panelSize_x && mousepos_y <= panelPos_y + panelSize_y + eY * marigin) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 3; + } + // resize from bottomright border + else if(mousepos_x >= panelPos_x + 0.5 * panelSize_x && mousepos_y >= panelPos_y + 0.5 * panelSize_y && mousepos_x <= panelPos_x + panelSize_x + eX * marigin && mousepos_y <= panelPos_y + panelSize_y + eY * marigin) + { + highlightedPanel = i; + highlightedAction = 2; + resizeCorner = 4; + } + } + + if(highlightedPanel == i) + { + if(prevMouseClicked == 0) + mouseToPanelDistance = mousepos - panelPos; + + if(highlightedAction == 1) + HUD_Panel_SetPos(i, mousepos - mouseToPanelDistance, 0); + else if(highlightedAction == 2) + { + float didntresize; // panel too big/too small, dont resize (also has to affect moving) + if(resizeCorner == 1) { + didntresize = HUD_Panel_SetSize(i, panelSize + mouseprevpos - mousepos); + HUD_Panel_SetPos(i, mousepos - mouseToPanelDistance, didntresize); + } + if(resizeCorner == 2) { + didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mousepos_x - mouseprevpos_x) + eY * (mouseprevpos_y - mousepos_y)); + HUD_Panel_SetPos(i, eX * panelPos_x + eY * (mousepos_y - mouseToPanelDistance_y), didntresize); + } + if(resizeCorner == 3) { + didntresize = HUD_Panel_SetSize(i, panelSize + eX * (mouseprevpos_x - mousepos_x) + eY * (mousepos_y - mouseprevpos_y)); + HUD_Panel_SetPos(i, eX * (mousepos_x - mouseToPanelDistance_x) + eY * panelPos_y, didntresize); + } + if(resizeCorner == 4) { + HUD_Panel_SetSize(i, panelSize + mousepos - mouseprevpos); + } + } + } + } + } + mouseprevpos = mousepos; + prevMouseClicked = mouseClicked; +} + +/*void HUD_DrawDockEdge(float id, vector p1, vector p2, float target) +{ + vector pos; + vector size; + + pos = +*/ // maybe one day, since this will be quite complicated + +// Weapon icons (#0) +// + +float weaponspace[10]; +void HUD_WeaponIcons_Clear() +{ + float idx; + for(idx = 0; idx < 10; ++idx) + weaponspace[idx] = 0; +} + +void HUD_WeaponIcons() +{ + float alpha, height, marigin, accuracybar_height, stat_weapons; // "constants" + vector pos, color, accuracy_color; + float i, id, fade, weapon_stats, weapon_hit, weapon_damage, weapon_cnt; // variables + + pos = HUD_Panel_GetPos(0); + height = cvar_or("hud_weaponicons_height", 12); + marigin = HUD_Panel_GetMarigin(0); + accuracybar_height = cvar_or("hud_weaponicons_accuracybar_height", 3); + color = HUD_Panel_GetColor(0); + + stat_weapons = getstati(STAT_WEAPONS); + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) + ++weapon_cnt; + } + + if(HUD_Panel_GetBgActive(0) && weapon_cnt) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", eX * (height * 2 * weapon_cnt + 2 * marigin) + eY * (height + 2 * marigin), color, hud_alpha_bg, '1 1 0' * (1/marigin)); + + // hits + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + // fired + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + if(cvar_or("hud_weaponicons_fade", 1)) + { + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + } + else + fade = 1; + + HUD_WeaponIcons_Clear(); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if(self.weapons && self.impulse >= 0 && stat_weapons & self.weapons) + { + id = self.impulse; + + alpha = (id == activeweapon) ? 1 : 0.6; + + weapon_hit = weapon_hits[self.weapon-WEP_FIRST]; + weapon_damage = weapon_fired[self.weapon-WEP_FIRST]; + if(id == 0) // porto and hook should be last + id = 9; + else + id = --id; + + if(id+1 == activeweapon) + drawpic(pos, "gfx/hud/sb_ammobg", eX * (2 * height) + eY * height, color, fade * hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), eX * 2 * height + eY * height, '1 1 1', fade * hud_alpha_fg, DRAWFLAG_NORMAL); + //pos_y += size * 1/6; TODO: support for vertical mode + if(cvar_or("hud_weaponicons_number", 1)) + drawstring(pos, ftos(id+1), '1 1 0' * 0.5 * height, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the weapon accuracy on the HUD + if(hud_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) + { + if(weapon_damage) + weapon_stats = floor(100 * weapon_hit / weapon_damage); + + accuracy_color = HUD_AccuracyColor(weapon_stats); + if(weapon_damage) + drawpic(pos - '2 0 0' + eY * (height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", eX * 2 * height + eY * accuracybar_height, accuracy_color, hud_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += height * 2; + } + + } + +} + +// Inventory (#1) +// + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_SHELLS; + case 1: return STAT_NAILS; + case 2: return STAT_ROCKETS; + case 3: return STAT_CELLS; + case 4: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_SHELLS; + case 1: return IT_NAILS; + case 2: return IT_ROCKETS; + case 3: return IT_CELLS; + case 4: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: return "gfx/hud/sb_shells"; + case 1: return "gfx/hud/sb_bullets"; + case 2: return "gfx/hud/sb_rocket"; + case 3: return "gfx/hud/sb_cells"; + case 4: return "gfx/hud/sb_fuel"; + default: return ""; + } +} + +void HUD_Inventory() +{ + float i; + float stat_items; + float marigin; + + vector pos, mySize, mysize, mypos, color; + marigin = HUD_Panel_GetMarigin(1); + pos = HUD_Panel_GetPos(1); + mySize = HUD_Panel_GetSize(1); + color = HUD_Panel_GetColor(1); + + if(HUD_Panel_GetBgActive(1)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + // ammo + stat_items = getstati(STAT_ITEMS); + for (i = 0; i < 4; ++i) { + float a; + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + + if(cvar("hud_ammo_onlycurrent")) { // force showing current ammo only with conwidths < 800 + if (stat_items & GetAmmoItemCode(i)) { + drawpic(pos - '1 1 0' * marigin, "gfx/hud/sb_ammobg", mysize + '1 1 0' * marigin, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * mysize_x * 1.7, GetAmmoPicture(i), '24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if(a < 10) + HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + } else { + if (a > 0) { + if(mySize_x/mySize_y >= 10) { // arrange horizontally + switch (i) { + case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells + case 1: mypos_x = pos_x + 0.25 * mySize_x; mypos_y = pos_y; break; // bullets + case 2: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // rockets + case 3: mypos_x = pos_x + 0.75 * mySize_x; mypos_y = pos_y; break; // cells + } + mysize_x = 0.25 * mySize_x; + mysize_y = mySize_y; + } else if(mySize_x/mySize_y >= 2.5) { // arrange in a 2x2 grid + switch (i) { + case 0: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y + 0.5 * mySize_y; break; // shells + case 1: mypos_x = pos_x + 0.5 * mySize_x; mypos_y = pos_y; break; // bullets + case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets + case 3: mypos_x = pos_x; mypos_y = pos_y; break; // cells + } + mysize_x = 0.5 * mySize_x; + mysize_y = 0.5 * mySize_y; + } else { // arrange vertically + switch (i) { + case 0: mypos_x = pos_x; mypos_y = pos_y; break; // shells + case 1: mypos_x = pos_x; mypos_y = pos_y + 0.25 * mySize_y; break; // bullets + case 2: mypos_x = pos_x; mypos_y = pos_y + 0.5 * mySize_y; break; // rockets + case 3: mypos_x = pos_x; mypos_y = pos_y + 0.75 * mySize_y; break; // cells + } + mysize_x = mySize_x; + mysize_y = 0.25 * mySize_y; + } + + if (stat_items & GetAmmoItemCode(i)) + drawpic(mypos, "gfx/hud/sb_ammobg", mysize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(mypos + eX * 0.66 * mysize_x + eY * 0.05 * mysize_y, GetAmmoPicture(i), '1 1 0' * 0.8 * mysize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if (a < 10) { + if(stat_items & GetAmmoItemCode(i)) + HUD_DrawXNum(mypos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(mypos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } else { + if(stat_items & GetAmmoItemCode(i)) + HUD_DrawXNum(mypos + '1 1 0' * 0.26 * mysize_y, a, 3, 0, 0.5 * mysize_y, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(mypos + '1 1 0' * 0.26 * mysize_y, a, 3, 0, 0.5 * mysize_y, '0.7 0.7 0.7', 0, 0, hud_alpha_fg * 0.7, DRAWFLAG_NORMAL); + } + } + } + } + + // fuel ammo + a = getstati(GetAmmoStat(4)); // how much fuel do we have? + + if (a > 0) { // if we have fuel, draw the amount + float invincibility_time, dt; + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + dt = invincibility_time - time; + if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere + pos_x += 140; + pos_y += -72; + } + else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway) + pos_x += 140; + pos_y += -20; + } + drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + if (a > 10) + HUD_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + else + HUD_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } +} + + +// Powerups (#2) +// TODO! +void HUD_Powerups() { + float stat_items, dt; + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(2); + pos = HUD_Panel_GetPos(2); + mySize = HUD_Panel_GetSize(2); + color = HUD_Panel_GetColor(2); + + if(HUD_Panel_GetBgActive(2)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + float strength_time, invincibility_time, countdown_fontsize; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + HUD_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + HUD_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +// Health/armor (#3) +// +void HUD_HealthArmor(void) +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(3); + pos = HUD_Panel_GetPos(3); + mySize = HUD_Panel_GetSize(3); + color = HUD_Panel_GetColor(3); + + if(HUD_Panel_GetBgActive(3)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float armor, health, x; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + + if(hud_hudselector == 2) // combined health and armor display + { + vector v; + v = healtharmor_maxdamage(health, armor, armorblockpercent); + + vector num_pos; + num_pos = - '96 28 0'; + + x = floor(v_x + 1); + + if(v_z) // fully armored + { + // here, armorideal > armor + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', hud_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); + } + else + { + drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', hud_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); + drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } + HUD_DrawXNum_Colored(num_pos, x, 24, hud_alpha_fg); // draw the combined health and armor + } + + else + { + vector health_pos, armor_pos; + + if (hud_hudselector == 0) { // old style layout with armor left of health + armor_pos = pos; + health_pos = pos + eX * 0.5 * mySize_x; + } + else { + health_pos = pos; + armor_pos = pos + eX * 0.5 * mySize_x; + } + + // armor + x = armor; + if (x > 0) + { + if (x > 45) + drawpic(armor_pos + eX * 0.35 * mySize_x, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + else + drawpic(armor_pos + eX * 0.35 * mySize_x, "gfx/hud/sb_armor", '1 1 0' * mySize_y, '1 1 1', (x+10)/55 * hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(armor_pos + eY * 0.25 * mySize_y, x, 0.5 * mySize_y, hud_alpha_fg); + } + + // health + x = health; + drawpic(health_pos + eX * 0.35 * mySize_x, "gfx/hud/sb_health", '1 1 0' * mySize_y, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum_Colored(health_pos + eY * 0.25 * mySize_y, x, 0.5 * mySize_y, hud_alpha_fg); + } +} + +// Score (#7) +// +void HUD_Score() +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(7); + pos = HUD_Panel_GetPos(7); + mySize = HUD_Panel_GetSize(7); + color = HUD_Panel_GetColor(7); + + if(HUD_Panel_GetBgActive(7)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float score, distribution, leader; + vector score_pos, secondary_score_pos, distribution_color; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + if (!teamplay) { // non-teamgames + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = eY; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = eX; + + HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.3 * mySize_y, distribution, 6, 3, 0.3 * mySize_y, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(pos + eX * mySize_x - eX * 6 * 0.75 * mySize_y + eY * 0.35 * mySize_y, score, 6, 0, 0.75 * mySize_y, distribution_color, leader, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + HUD_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + HUD_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, hud_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } +} + +// Race timer (#8) +// +void HUD_RaceTimer (void) { + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(8); + pos = HUD_Panel_GetPos(8); + mySize = HUD_Panel_GetSize(8); + color = HUD_Panel_GetColor(8); + + if(HUD_Panel_GetBgActive(8)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + drawfont = sbar_bigfont; + float a, t; + string s, forcetime; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos, s, '1 1 0' * mySize_y, hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', hud_alpha_fg, 0, a); + drawstring_expanding(pos - eX * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', hud_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = sbar_font; +} + + + + + + + +// Notification area (#4) +// OH MY GOOODDDDDD this thing is colossal :/ +// TODO +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +/* +{ + if(spectatee_status && !intermission) + { + drawfont = sbar_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = 0; + pos_y = - 50 - sbar_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, sbar_fontsize_spec, hud_alpha_fg, DRAWFLAG_NORMAL); + drawfont = sbar_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + } + + // move more important stuff more to the middle so its more visible + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + } + } + } + + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(vote_alpha) { + a = vote_alpha * bound(cvar_or("hud_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + vector voteorigin = bottomright - '290 135 0'; + vector votesize = '280 70 0'; + drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, HUD_GetBgColor(), a * hud_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - eX * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * hud_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - eX * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - eX * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, eY, a * hud_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, eX, a * hud_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } +} + +*/ +// Awards system +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void HUD_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - eX * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', hud_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - eX * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', hud_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +// CTF HUD modicon section +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector bottomleft, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = bottomleft - '-4 50 0'; + blueflag_pos = bottomleft - '-62 50 0'; + } else { + blueflag_pos = bottomleft - '-4 50 0'; + redflag_pos = bottomleft - '-62 50 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', hud_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', hud_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', hud_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +/*void HUD_Mod_Race (void) { + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec, minusplus; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution)/TIME_FACTOR); + distmsec = fabs(distribution) - distsec*TIME_FACTOR; + if (distribution < 0) + distsec = -distsec; + } + + if (distribution <= 0) { + distribution_color = eY; + minusplus = 1; // minusplus 1: always prefix with minus sign + } + else { + distribution_color = eX; + minusplus = 2; // minusplus 1: always prefix with plus sign + } + HUD_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, hud_alpha_fg, DRAWFLAG_ADDITIVE); + } + // race record display + if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead + drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + + HUD_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', hud_alpha_fg, DRAWFLAG_ADDITIVE); + } +}*/ + +// Keyhunt HUD modicon section +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + p_x = 6; + p_y = vid_conheight - 34 - 3; + p_z = 0; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * hud_alpha_fg; + aa = aa * hud_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +// Nexball HUD modicon section +#define NBPB_SIZE '96 38 0' +#define NBPB_BT 2 //thickness +#define NBPB_BRGB '1 1 1' +#define NBPB_BALPH 1 //alpha +#define NBPB_BFLAG DRAWFLAG_NORMAL +#define NBPB_IALPH 0.4 +#define NBPB_IFLAG DRAWFLAG_NORMAL +#define NBPB_IRGB '0.7 0.1 0' + +void CSQC_nb_hud(void) +{ + float stat_items, nb_pb_starttime, dt, p; + vector pos; + + stat_items = getstati(STAT_ITEMS); + nb_pb_starttime = getstatf(STAT_NB_METERSTART); + + pos_x = 4; + pos_y = vid_conheight - 42; + pos_z = 0; + + //Manage the progress bar if any + if (nb_pb_starttime > 0) + { + vector s; + dt = mod(time - nb_pb_starttime, nb_pb_period); + // one period of positive triangle + p = 2 * dt / nb_pb_period; + if (p > 1) + p = 2 - p; + + s = NBPB_SIZE; + //Draw the filling + drawfill(pos, p * s_x * eX + s_y * eY, NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); + + //Draw the box + s = NBPB_SIZE; + drawline(NBPB_BT, pos , pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos , pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + eX * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + drawline(NBPB_BT, pos + s, pos + eY * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); + } + + pos_x += 12; //horizontal margin to the picture + pos_y += 2; //vertical margin to the picture + + if (stat_items & IT_KEY1) + drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); +} + +// Race/CTS HUD modicon section +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = sbar_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 48; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && score < t || !t) + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = sbar_font; +} + +// Timer (#5) +// +void HUD_Timer() +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(5); + pos = HUD_Panel_GetPos(5); + mySize = HUD_Panel_GetSize(5); + color = HUD_Panel_GetColor(5); + + if(HUD_Panel_GetBgActive(5)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + + timelimit = getstatf(STAT_TIMELIMIT); + + HUD_DrawRaceStatus(pos + '0 30 0'); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + vector timer_color; + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("hud_increment_maptime") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + } else { + minutes = minutesLeft; + seconds = secondsLeft; + } + + if(minutesLeft >= 1 || cvar("hud_increment_maptime") || timelimit == 0 || warmup_stage) { + HUD_DrawXNum(pos, minutes, 3, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + eX * 0.5 * mySize_x, "gfx/hud/num_colon", eX * mySize_y + eY * mySize_y, timer_color, hud_alpha_fg, DRAWFLAG_NORMAL); + } + HUD_DrawXNum(pos + eX * 0.6 * mySize_x, seconds, -2, 0, mySize_y, timer_color, 0, 0, hud_alpha_fg, DRAWFLAG_NORMAL); +} + +// Radar (#6) +// + +void() teamradar_view = +{ + float marigin; + + vector pos, mySize, color; + marigin = HUD_Panel_GetMarigin(6); + pos = HUD_Panel_GetPos(6); + mySize = HUD_Panel_GetSize(6); + color = HUD_Panel_GetColor(6); + + if(HUD_Panel_GetBgActive(6)) + draw_BorderPicture(pos - '1 1 0' * marigin, "gfx/hud/border", mySize + '1 1 0' * 2 * marigin, color, hud_alpha_bg, '1 1 0' * (marigin/MARIGIN_MULTIPLIER)); + + local float color1, color2; // color already declared as a global in sbar.qc + local vector rgb; + local entity tm; + float scale2d, normalsize, bigsize; + float f; + + teamradar_origin2d = pos + 0.5 * mySize; // TODO: stupid compat, should be removed + teamradar_size2d = mySize; + + if(minimapname == "" && !ons_showmap) + return; + + teamradar_loadcvars(); + + switch(cl_teamradar_zoommode) + { + default: + case 0: + f = current_zoomfraction; + break; + case 1: + f = 1 - current_zoomfraction; + break; + case 2: + f = 0; + break; + case 3: + f = 1; + break; + } + + switch(cl_teamradar_rotation) + { + case 0: + teamradar_angle = view_angles_y - 90; + break; + default: + teamradar_angle = 90 * cl_teamradar_rotation; + break; + } + + scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin); + teamradar_size2d = mySize; + + teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; + if(pos == eX * vid_conwidth) + { + if(cl_teamradar_nohudhack < 2) + pos_y += 25; + if(cl_teamradar_nohudhack < 1) + teamradar_extraclip_mins_y -= 25; + } + else if(pos == eY * vid_conheight || pos == eX * vid_conwidth + eY * vid_conheight) + { + if(cl_teamradar_nohudhack < 2) + pos_y -= 50; + //if(cl_teamradar_nohudhack < 1) + //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice + } + + // pixels per world qu to match the teamradar_size2d_x range in the longest dimension + if(cl_teamradar_rotation == 0) + { + // max-min distance must fit the radar in any rotation + bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min)); + } + else + { + vector c0, c1, c2, c3, span; + c0 = rotate(mi_min, teamradar_angle * DEG2RAD); + c1 = rotate(mi_max, teamradar_angle * DEG2RAD); + c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD); + c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD); + span = '0 0 0'; + span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x); + span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y); + + // max-min distance must fit the radar in x=x, y=y + bigsize = min( + teamradar_size2d_x * scale2d / (1.05 * span_x), + teamradar_size2d_y * scale2d / (1.05 * span_y) + ); + } + + normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale; + if(bigsize > normalsize) + normalsize = bigsize; + + teamradar_size = + f * bigsize + + (1 - f) * normalsize; + teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord( + f * (mi_min + mi_max) * 0.5 + + (1 - f) * view_origin); + + color1 = GetPlayerColor(player_localentnum-1); + rgb = GetTeamRGB(color1); + + drawsetcliparea( + pos_x, + pos_y, + pos_x + mySize_x, + pos_y + mySize_y + ); + + draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha); + + if(ons_showmap) + { + drawresetcliparea(); + + vector frame_origin, frame_size; + frame_origin = frame_size = '0 0 0'; + + frame_origin_x = pos_x - teamradar_size2d_x * 0.55859375; // matches the picture + frame_origin_y = pos_y - teamradar_size2d_y * 0.55859375; // matches the picture + frame_size_x = pos_x * 1.1171875; // matches the picture + frame_size_y = pos_y * 1.1171875; // matches the picture + drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', hud_alpha_fg, 0); + drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, hud_alpha_fg, 0); + + drawsetcliparea( + pos_x - teamradar_size2d_x * 0.5, + pos_y - teamradar_size2d_y * 0.5, + teamradar_size2d_x, + teamradar_size2d_y + ); + } + + for(tm = world; (tm = find(tm, classname, "radarlink")); ) + draw_teamradar_link(tm.origin, tm.velocity, tm.team); + for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); ) + draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, hud_alpha_fg); + for(tm = world; (tm = find(tm, classname, "entcs_receiver")); ) + { + color2 = GetPlayerColor(tm.sv_entnum); + //if(color == COLOR_SPECTATOR || color == color2) + draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2)); + } + draw_teamradar_player(view_origin, view_angles, '1 1 1'); + + drawresetcliparea(); +}; + +/* +================== +Main HUD system +================== +*/ + +void HUD_DrawPressedKeys(void) +{ + vector pos, bgsize; + float pressedkeys; + + pos = stov(cvar_string("cl_showpressedkeys_position")); + + bgsize = '126 75 0'; + + pos = eX * (vid_conwidth - bgsize_x) * pos_x + + eY * (vid_conheight - bgsize_y) * pos_y; + pos -= '-15 -6 0'; // adjust to the origin of these numbers + + pressedkeys = getstatf(STAT_PRESSED_KEYS); + drawpic(pos + '-15 -6 0', "gfx/hud/keys/key_bg.tga", bgsize, '1 1 1', 0.1 * hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + ' 83.5 9 0', ((pressedkeys & KEY_CROUCH) ? "gfx/hud/keys/key_crouch_inv.tga" : "gfx/hud/keys/key_crouch.tga"), ' 24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + ' 32 -1.5 0', ((pressedkeys & KEY_FORWARD) ? "gfx/hud/keys/key_forward_inv.tga" : "gfx/hud/keys/key_forward.tga"), ' 32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + '-11.5 9 0', ((pressedkeys & KEY_JUMP) ? "gfx/hud/keys/key_jump_inv.tga" : "gfx/hud/keys/key_jump.tga"), ' 24 24 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + ' -1 32 0', ((pressedkeys & KEY_LEFT) ? "gfx/hud/keys/key_left_inv.tga" : "gfx/hud/keys/key_left.tga"), ' 32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + ' 32 32 0', ((pressedkeys & KEY_BACKWARD) ? "gfx/hud/keys/key_backward_inv.tga" : "gfx/hud/keys/key_backward.tga"), ' 32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos + ' 65 32 0', ((pressedkeys & KEY_RIGHT) ? "gfx/hud/keys/key_right_inv.tga" : "gfx/hud/keys/key_right.tga"), ' 32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void HUD_ShowSpeed(void) +{ + vector numsize; + float pos, conversion_factor; + string speed, zspeed, unit; + + switch(cvar("cl_showspeed_unit")) + { + default: + case 0: + unit = ""; + conversion_factor = 1.0; + break; + case 1: + unit = " qu/s"; + conversion_factor = 1.0; + break; + case 2: + unit = " m/s"; + conversion_factor = 0.0254; + break; + case 3: + unit = " km/h"; + conversion_factor = 0.0254 * 3.6; + break; + case 4: + unit = " mph"; + conversion_factor = 0.0254 * 3.6 * 0.6213711922; + break; + case 5: + unit = " knots"; + conversion_factor = 0.0254 * 1.943844492; // 1 m/s = 1.943844492 knots, because 1 knot = 1.852 km/h + break; + } + + speed = strcat(ftos(floor( vlen(pmove_vel - pmove_vel_z * '0 0 1') * conversion_factor + 0.5 )), unit); + + numsize_x = numsize_y = cvar("cl_showspeed_size"); + pos = (vid_conheight - numsize_y) * cvar("cl_showspeed_position"); + + drawfont = sbar_bigfont; + drawstringcenter(eX + pos * eY, speed, numsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + if (cvar("cl_showspeed_z") == 1) { + zspeed = strcat(ftos(fabs(floor( pmove_vel_z * conversion_factor + 0.5 ))), unit); + drawstringcenter(eX + pos * eY + numsize_y * eY, zspeed, numsize * 0.5, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + } + + drawfont = sbar_font; +} + +vector acc_prevspeed; +float acc_prevtime; +float acc_avg; + +void HUD_ShowAcceleration(void) +{ + float acceleration, sz, scale, alpha, f; + vector pos, top, rgb; + top_x = vid_conwidth/2; + top_y = 0; + + f = time - acc_prevtime; + if(cvar("cl_showacceleration_z")) + acceleration = (vlen(pmove_vel) - vlen(acc_prevspeed)) * (1 / f); + else + acceleration = (vlen(pmove_vel - '0 0 1' * pmove_vel_z) - vlen(acc_prevspeed - '0 0 1' * acc_prevspeed_z)) * (1 / f); + acc_prevspeed = pmove_vel; + acc_prevtime = time; + + f = bound(0, f * 10, 1); + acc_avg = acc_avg * (1 - f) + acceleration * f; + acceleration = acc_avg / getstatf(STAT_MOVEVARS_MAXSPEED); + + pos = top - sz/2 * eY + (cvar("cl_showacceleration_position") * vid_conheight) * eY; + + sz = cvar("cl_showacceleration_size"); + scale = cvar("cl_showacceleration_scale"); + alpha = cvar("cl_showacceleration_alpha"); + if (cvar("cl_showacceleration_color_custom")) + rgb = stov(cvar_string("cl_showacceleration_color")); + else { + rgb = '1 1 1'; + if (acceleration < 0) { + rgb = '1 .5 .5' - '0 .5 .5' * bound(0, -acceleration * 0.2, 1); + } else if (acceleration > 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * eY, rgb, alpha * hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void HUD_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +void HUD_Main (void) +{ + hud_alpha_bg = cvar_or("hud_alpha_bg", 0.8) * (1 - cvar("_menu_alpha")); + hud_border_thickness = bound(0, cvar("hud_border_thickness"), 5); + hud_accuracy_border_thickness = bound(0, cvar_or("hud_accuracy_border_thickness", 1), 5); + hud_color_bg_team = cvar("hud_color_bg_team"); + + sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); + sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); + + if(cvar_or("hud_inventory", 1)) + HUD_Inventory(); + if(cvar_or("hud_weaponicons", 1)) + HUD_WeaponIcons(); + if(cvar_or("hud_timer", 1)) + HUD_Timer(); + if(cvar_or("hud_powerups", 1)) + HUD_Powerups(); + if(cvar_or("hud_health", 1)) + HUD_HealthArmor(); + if(cvar_or("hud_notify", 1)) + HUD_Score(); + if((gametype == GAME_RACE || gametype == GAME_CTS) && cvar_or("hud_racetimer", 1)) + HUD_RaceTimer(); + if(cvar("hud_pressedkeys")) + HUD_DrawPressedKeys(); + if(cvar("hud_speed")) + HUD_ShowSpeed(); + if(cvar("hud_acceleration")) + HUD_ShowAcceleration(); + + //Sbar_UpdatePlayerTeams(); + // move this stuff to View.qc + if (intermission == 2) // map voting screen + { + if(sb_showaccuracy && spectatee_status != -1) { + //HUD_DrawAccuracyStats(); + //HUD_Score(); + //HUD_Timer(); + } + else if(sb_showscores) { + //HUD_DrawScoreboard(); + //HUD_Score(); + //HUD_Timer(); + } + else + //HUD_FinaleOverlay(); + + HUD_Reset(); + } + else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) + { + //if(sb_showaccuracy && spectatee_status != -1) + //HUD_DrawAccuracyStats(); + //else + //HUD_DrawScoreboard(); + //HUD_Score(); + //HUD_Timer(); + + //HUD_Reset(); + } + else + { + //if(sb_showaccuracy && spectatee_status != -1) + //HUD_DrawAccuracyStats(); + //else + // HUD_DrawScoreboard(); + + // draw scores and timer + //HUD_Score(); + //HUD_Timer(); + + // draw gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_NEXBALL) + CSQC_nb_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + } + return; +} diff --git a/qcsrc/client/hud.qh b/qcsrc/client/hud.qh new file mode 100644 index 000000000..91edd4a6a --- /dev/null +++ b/qcsrc/client/hud.qh @@ -0,0 +1,26 @@ +void CSQC_kh_hudreset(); +void CSQC_kh_hud(); +void CSQC_ctf_hudreset(); +void CSQC_ctf_hud(); +void CSQC_nb_hud(); +void CSQC_race_hud(); +const float MARIGIN_MULTIPLIER = 0.25; +float hud_color_bg_team; +float scoreboard_bottom; +float weapon_hits[WEP_MAXCOUNT]; +float weapon_fired[WEP_MAXCOUNT]; +float weapon_number; + +float ps_primary, ps_secondary; +float ts_primary, ts_secondary; + +float last_weapon; +float weapontime; + +float teamnagger; +float hud_alpha_fg; +float hud_alpha_bg; +float hud_hudselector; +float hud_accuracy_hud; +float hud_border_thickness; +float hud_accuracy_border_thickness; diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index b7a3d59b3..83da2d2c8 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -96,7 +96,6 @@ float teamscores_flags[MAX_SCORE]; vector sbar_fontsize; -vector sbar_oldfontsize; vector sbar_fontsize_spec; float RANKINGS_RECEIVED_CNT; diff --git a/qcsrc/client/mapvoting.qc b/qcsrc/client/mapvoting.qc index 17036a9eb..2dcd55200 100644 --- a/qcsrc/client/mapvoting.qc +++ b/qcsrc/client/mapvoting.qc @@ -71,8 +71,8 @@ void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, strin pos_x = pos_x + text_size*0.5 - img_size_x*0.5; pos_y = pos_y - img_size_y; - pos += sbar_border_thickness * '1 1 0'; - img_size -= (sbar_border_thickness * 2) * '1 1 0'; + pos += hud_border_thickness * '1 1 0'; + img_size -= (hud_border_thickness * 2) * '1 1 0'; if(pic == "") { drawfill(pos, img_size, '.5 .5 .5', .7, DRAWFLAG_NORMAL); @@ -86,12 +86,12 @@ void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, strin if(id == mv_ownvote || pic == "") { - drawborderlines(sbar_border_thickness, pos, img_size, rgb, 1, DRAWFLAG_NORMAL); + drawborderlines(hud_border_thickness, pos, img_size, rgb, 1, DRAWFLAG_NORMAL); drawpic(pos + '1 0 0', strcat("gfx/hud/num_", ftos(id+1)), (img_size_y / 5) * '1 1 0', rgb, 0.6, DRAWFLAG_NORMAL); } else { - drawborderlines(sbar_border_thickness, pos, img_size, '0 0 0', 1, DRAWFLAG_NORMAL); + drawborderlines(hud_border_thickness, pos, img_size, '0 0 0', 1, DRAWFLAG_NORMAL); drawpic(pos + '1 0 0', strcat("gfx/hud/num_", ftos(id+1)), (img_size_y / 5) * '1 1 0', '1 1 1', 0.6, DRAWFLAG_NORMAL); } } @@ -249,7 +249,7 @@ void MapVote_Draw() MapVote_DrawAbstain(pos, isize, xmax - xmin, tmp, i); } - drawpic(mv_mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(mv_mousepos, strcat("gfx/menu/", cvar_string("menu_skin"), "/cursor.tga"), '32 32 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); } void Cmd_MapVote_MapDownload(float argc) diff --git a/qcsrc/client/progs.src b/qcsrc/client/progs.src index 15f230d7f..9fc7ed3e8 100644 --- a/qcsrc/client/progs.src +++ b/qcsrc/client/progs.src @@ -21,6 +21,7 @@ autocvars.qh interpolate.qh teamradar.qh +hud.qh waypointsprites.qh movetypes.qh prandom.qh @@ -34,7 +35,9 @@ teamplay.qc ctf.qc -sbar.qc +teamradar.qc +hud.qc +scoreboard.qc mapvoting.qc rubble.qc @@ -54,7 +57,6 @@ tuba.qc Main.qc View.qc interpolate.qc -teamradar.qc waypointsprites.qc movetypes.qc prandom.qc diff --git a/qcsrc/client/sbar.qc b/qcsrc/client/sbar.qc deleted file mode 100644 index 2b0697941..000000000 --- a/qcsrc/client/sbar.qc +++ /dev/null @@ -1,3436 +0,0 @@ -void drawstringright(vector, string, vector, vector, float, float); -void drawstringcenter(vector, string, vector, vector, float, float); - -float teamnagger; - -float weapon_hits[WEP_MAXCOUNT]; -float weapon_fired[WEP_MAXCOUNT]; -float weapon_number; - -float last_weapon; -float weapontime; - -float sbar_alpha_fg; -float sbar_alpha_bg; -float sbar_color_bg_team; -float sbar_border_thickness; -float sbar_accuracy_border_thickness; -float sbar_scoreboard_alpha_bg; -float sbar_scoreboard_alpha_fg; -float sbar_scoreboard_highlight; -float sbar_scoreboard_highlight_alpha; -float sbar_scoreboard_highlight_alpha_self; -float sbar_hudselector; -float sbar_accuracy_hud; -float sbar_scoreboard_alpha_name; -float sbar_scoreboard_alpha_name_self; - -float ps_primary, ps_secondary; -float ts_primary, ts_secondary; - -vector color; -float SCOREBOARD_OFFSET = 50; - -void CSQC_kh_hudreset(); -void CSQC_kh_hud(); -void CSQC_ctf_hudreset(); -void CSQC_ctf_hud(); -void CSQC_nb_hud(); -void CSQC_race_hud(); -void MapVote_Draw(); -void Sbar_FinaleOverlay() -{ - /*vector pos; - pos_x = (vid_conwidth - 1)/2; - pos_y = 16; - pos_z = 0;*/ - - //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); - MapVote_Draw(); -} - -vector Sbar_AccuracyColor(float accuracy) -{ - vector rgb; - float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow - if(accuracy >= 100) { - rgb_x = 0; - rgb_y = 1; - } - else if(accuracy > yellow_accuracy) { - rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 - rgb_y = 1; - } - else { - rgb_x = 1; - rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 - } - rgb_z = 0; - return rgb; -} - -float weaponspace[10]; -void Sbar_DrawWeapon_Clear() -{ - float idx; - for(idx = 0; idx < 10; ++idx) - weaponspace[idx] = 0; -} -void Sbar_DrawWeapon(entity wi, float fade, float active) -{ - vector pos, vsize, fill_colour; - float value, idx, imp, sp, weapon_hit, weapon_damage, weapon_stats; - - imp = wi.impulse; - - weapon_hit = weapon_hits[wi.weapon-WEP_FIRST]; - weapon_damage = weapon_fired[wi.weapon-WEP_FIRST]; - if(imp == 0) - idx = 9; - else - idx = imp - 1; - - value = (active) ? 1 : 0.6; - color_x = color_y = color_z = value; - - // width = 300, height = 100 - const float w_width = 24, w_height = 12, w_space = 2, font_size = 8, accuracybar_height = 3; - - sp = weaponspace[idx] + 1; - weaponspace[idx] = sp; - - pos_x = (vid_conwidth + 6 - w_width * 9) * 0.5 + w_width * idx; - pos_y = (vid_conheight - w_height * sp) - 38; // move 38 pixels up - pos_z = 0; - vsize_x = w_width; - vsize_y = w_height; - vsize_z = 0; - if (active) - drawpic(pos, "gfx/hud/sb_ammobg", vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, strcat("gfx/hud/inv_weapon", wi.netname), vsize, color, value * fade * sbar_alpha_fg, DRAWFLAG_NORMAL); - pos_x += w_space; - pos_y += w_space; - vsize_x = font_size; - vsize_y = font_size; - vsize_z = 0; - drawstring(pos, ftos(imp), vsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the weapon accuracy on the HUD - if(sbar_accuracy_hud && !(gametype == GAME_RACE || gametype == GAME_CTS)) - { - if(weapon_damage) - weapon_stats = floor(100 * weapon_hit / weapon_damage); - - fill_colour = Sbar_AccuracyColor(weapon_stats); - if(weapon_damage) - drawpic(pos - '2 0 0' + '0 1 0' * (w_height - accuracybar_height), "gfx/hud/sb_accuracy_bar.tga", '1 0 0' * w_width + '0 1 0' * accuracybar_height, fill_colour, sbar_alpha_fg, DRAWFLAG_NORMAL); - } -} - -void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) -{ - float l, i; - string str, tmp, l_length; - float minus, plus; - vector vsize, num_color; - - vsize_x = vsize_y = lettersize; - vsize_z = 0; - - // showminusplus 1: always prefix with minus sign (useful in race distribution display) - // showminusplus 2: always prefix with plus sign (useful in race distribution display) - // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) - - if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) - { - plus = true; - pos_x -= lettersize; - } else - plus = false; - - if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) - { - minus = true; - num = -num; - pos_x -= lettersize; - } else - minus = false; - - if(digits < 0) - { - tmp = ftos(num); - digits = -digits; - str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); - } else - str = ftos(num); - - l = strlen(str); - l_length = ftos(l); - - if(l > digits) - { - str = substring(str, l-digits, 999); - l = strlen(str); - } else if(l < digits) - pos_x += (digits-l) * lettersize; - - if (highlighted == 1) { - vector hl_size; - hl_size_x = vsize_x * l + vsize_x * 0.2; - hl_size_y = vsize_y * 1.1; - hl_size_z = 0; - if(minus) - hl_size_x = hl_size_x + vsize_x; - - vector hl_pos; - hl_pos_x = pos_x - lettersize/10; - hl_pos_y = pos_y - lettersize/20; - hl_pos_z = 0; - - drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); - } - - if (stroke == 1) - num_color = '1 1 1'; - else - num_color = rgb; - - if(minus) - { - if (stroke == 1) - drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); - drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } else if(plus) - { - if (stroke == 1) - drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); - drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); - pos_x += lettersize; - } - - for(i = 0; i < l; ++i) - { - tmp = substring(str, i, 1); - if (stroke == 1) - drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); - drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); - pos_x += lettersize; - } -} - -void Sbar_DrawXNum_Colored (vector pos, float x, float lettersize, float alpha) -{ - if(x > 200) { - color_x = 0; - color_y = 1; - color_z = 0; - } - else if(x > 150) { - color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 - color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 - color_z = 0; - } - else if(x > 100) { - color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 - color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 - color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 - } - else if(x > 50) { - color_x = 1; - color_y = 1; - color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 - } - else if(x > 20) { - color_x = 1; - color_y = (x-20)*90/27/100; // green value between 0 -> 1 - color_z = (x-20)*90/27/100 * 0.2; // blue value between 0 -> 0.2 - } - else { - color_x = 1; - color_y = 0; - color_z = 0; - } - Sbar_DrawXNum(pos, x, 3, 0, lettersize, color, 0, 0, alpha, DRAWFLAG_NORMAL); -} - -void Cmd_Sbar_SetFields(float argc); -void Sbar_InitScores() -{ - float i, f; - - ps_primary = ps_secondary = ts_primary = ts_secondary = -1; - for(i = 0; i < MAX_SCORE; ++i) - { - f = (scores_flags[i] & SFL_SORT_PRIO_MASK); - if(f == SFL_SORT_PRIO_PRIMARY) - ps_primary = i; - if(f == SFL_SORT_PRIO_SECONDARY) - ps_secondary = i; - } - if(ps_secondary == -1) - ps_secondary = ps_primary; - - for(i = 0; i < MAX_TEAMSCORE; ++i) - { - f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); - if(f == SFL_SORT_PRIO_PRIMARY) - ts_primary = i; - if(f == SFL_SORT_PRIO_SECONDARY) - ts_secondary = i; - } - if(ts_secondary == -1) - ts_secondary = ts_primary; - - Cmd_Sbar_SetFields(0); -} - -void Sbar_UpdatePlayerPos(entity pl); -float SetTeam(entity pl, float Team); -//float lastpnum; -void Sbar_UpdatePlayerTeams() -{ - float Team; - entity pl, tmp; - float num; - - num = 0; - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - num += 1; - Team = GetPlayerColor(pl.sv_entnum); - if(SetTeam(pl, Team)) - { - tmp = pl.sort_prev; - Sbar_UpdatePlayerPos(pl); - if(tmp) - pl = tmp; - else - pl = players.sort_next; - } - } - /* - if(num != lastpnum) - print(strcat("PNUM: ", ftos(num), "\n")); - lastpnum = num; - */ -} - -float Sbar_ComparePlayerScores(entity left, entity right) -{ - float vl, vr; - vl = GetPlayerColor(left.sv_entnum); - vr = GetPlayerColor(right.sv_entnum); - - if(!left.gotscores) - vl = COLOR_SPECTATOR; - if(!right.gotscores) - vr = COLOR_SPECTATOR; - - if(vl > vr) - return true; - if(vl < vr) - return false; - - if(vl == COLOR_SPECTATOR) - { - // FIRST the one with scores (spectators), THEN the ones without (downloaders) - // no other sorting - if(!left.gotscores && right.gotscores) - return true; - return false; - } - - vl = left.scores[ps_primary]; - vr = right.scores[ps_primary]; - if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) - { - if(vl == 0 && vr != 0) - return 1; - if(vl != 0 && vr == 0) - return 0; - } - if(vl > vr) - return IS_INCREASING(scores_flags[ps_primary]); - if(vl < vr) - return IS_DECREASING(scores_flags[ps_primary]); - - vl = left.scores[ps_secondary]; - vr = right.scores[ps_secondary]; - if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) - { - if(vl == 0 && vr != 0) - return 1; - if(vl != 0 && vr == 0) - return 0; - } - if(vl > vr) - return IS_INCREASING(scores_flags[ps_secondary]); - if(vl < vr) - return IS_DECREASING(scores_flags[ps_secondary]); - - return false; -} - -void Sbar_UpdatePlayerPos(entity player) -{ - for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) - { - SORT_SWAP(player, other); - } - for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) - { - SORT_SWAP(other, player); - } -} - -float Sbar_CompareTeamScores(entity left, entity right) -{ - float vl, vr; - - if(left.team == COLOR_SPECTATOR) - return 1; - if(right.team == COLOR_SPECTATOR) - return 0; - - vl = left.teamscores[ts_primary]; - vr = right.teamscores[ts_primary]; - if(vl > vr) - return IS_INCREASING(teamscores_flags[ts_primary]); - if(vl < vr) - return IS_DECREASING(teamscores_flags[ts_primary]); - - vl = left.teamscores[ts_secondary]; - vr = right.teamscores[ts_secondary]; - if(vl > vr) - return IS_INCREASING(teamscores_flags[ts_secondary]); - if(vl < vr) - return IS_DECREASING(teamscores_flags[ts_secondary]); - - return false; -} - -void Sbar_UpdateTeamPos(entity Team) -{ - for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) - { - SORT_SWAP(Team, other); - } - for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) - { - SORT_SWAP(other, Team); - } -} - -void Cmd_Sbar_Help(float argc) -{ - print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); - print("^3|---------------------------------------------------------------|\n"); - print("Usage:\n"); - print("^2sbar_columns_set default\n"); - print("^2sbar_columns_set ^7filed1 field2 ...\n"); - print("The following field names are recognized (case insensitive):\n"); - print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); - - print("^3name^7 or ^3nick^7 Name of a player\n"); - print("^3ping^7 Ping time\n"); - print("^3pl^7 Packet loss\n"); - print("^3kills^7 Number of kills\n"); - print("^3deaths^7 Number of deaths\n"); - print("^3suicides^7 Number of suicides\n"); - print("^3frags^7 kills - suicides\n"); - print("^3kd^7 The kill-death ratio\n"); - print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); - print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); - print("^3fckills^7 Number of flag carrier kills\n"); - print("^3returns^7 Number of flag returns\n"); - print("^3drops^7 Number of flag drops\n"); - print("^3lives^7 Number of lives (LMS)\n"); - print("^3rank^7 Player rank\n"); - print("^3pushes^7 Number of players pushed into void\n"); - print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); - print("^3kckills^7 Number of keys carrier kills\n"); - print("^3losses^7 Number of times a key was lost\n"); - print("^3laps^7 Number of laps finished (race/cts)\n"); - print("^3time^7 Total time raced (race/cts)\n"); - print("^3fastest^7 Time of fastest lap (race/cts)\n"); - print("^3ticks^7 Number of ticks (DOM)\n"); - print("^3takes^7 Number of domination points taken (DOM)\n"); - print("^3score^7 Total score\n\n"); - - print("Before a field you can put a + or - sign, then a comma separated list\n"); - print("of game types, then a slash, to make the field show up only in these\n"); - print("or in all but these game types. You can also specify 'all' as a\n"); - print("field to show all fields available for the current game mode.\n\n"); - - print("The special game type names 'teams' and 'noteams' can be used to\n"); - print("include/exclude ALL teams/noteams game modes.\n\n"); - - print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); - print("will display name, ping and pl aligned to the left, and the fields\n"); - print("right of the vertical bar aligned to the right.\n"); - print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); - print("other gamemodes except DM.\n"); -} - -string Sbar_DefaultColumnLayout() -{ - return strcat( // fteqcc sucks - "ping pl name | ", - "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" - "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", - "+lms/lives +lms/rank ", - "+kh/caps +kh/pushes +kh/destroyed ", - "?+race/laps ?+race/time ?+race/fastest ", - "+as/objectives +nexball/faults +nexball/goals ", - "-lms,race,nexball/score"); -} - -void Cmd_Sbar_SetFields(float argc) -{ - float i, j, slash; - string str, pattern; - float have_name, have_primary, have_secondary, have_separator; - float missing; - - // TODO: re enable with gametype dependant cvars? - if(argc < 2) // no arguments provided - argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); - - if(argc < 2) - argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); - - if(argc == 2) - { - if(argv(1) == "default") - argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); - else if(argv(1) == "all") - { - string s; - s = "ping pl color name |"; - for(i = 0; i < MAX_SCORE; ++i) - { - if(i != ps_primary) - if(i != ps_secondary) - if(scores_label[i] != "") - s = strcat(s, " ", scores_label[i]); - } - if(ps_secondary != ps_primary) - s = strcat(s, " ", scores_label[ps_secondary]); - s = strcat(s, " ", scores_label[ps_primary]); - argc = tokenizebyseparator(strcat("x ", s), " "); - } - } - - - sbar_num_fields = 0; - - drawfont = sbar_font; - - for(i = 0; i < argc - 1; ++i) - { - float nocomplain; - str = argv(i+1); - - nocomplain = FALSE; - if(substring(str, 0, 1) == "?") - { - nocomplain = TRUE; - str = substring(str, 1, strlen(str) - 1); - } - - slash = strstrofs(str, "/", 0); - if(slash >= 0) - { - pattern = substring(str, 0, slash); - str = substring(str, slash + 1, strlen(str) - (slash + 1)); - - if not(isGametypeInFilter(gametype, teamplay, pattern)) - continue; - } - - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(str); - sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); - str = strtolower(str); - - if(str == "ping") { - sbar_field[sbar_num_fields] = SP_PING; - } else if(str == "pl") { - sbar_field[sbar_num_fields] = SP_PL; - } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { - sbar_field[sbar_num_fields] = SP_KDRATIO; - } else if(str == "name" || str == "nick") { - sbar_field[sbar_num_fields] = SP_NAME; - have_name = 1; - } else if(str == "|") { - sbar_field[sbar_num_fields] = SP_SEPARATOR; - have_separator = 1; - } else { - for(j = 0; j < MAX_SCORE; ++j) - if(str == strtolower(scores_label[j])) - goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" -:notfound - if(str == "frags") - { - j = SP_FRAGS; - } - else - { - if not(nocomplain) - print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); - continue; - } -:found - sbar_field[sbar_num_fields] = j; - if(j == ps_primary) - have_primary = 1; - if(j == ps_secondary) - have_secondary = 1; - } - ++sbar_num_fields; - if(sbar_num_fields >= MAX_SBAR_FIELDS) - break; - } - - if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) - have_primary = 1; - if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) - have_secondary = 1; - if(ps_primary == ps_secondary) - have_secondary = 1; - missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); - - if(sbar_num_fields+missing < MAX_SBAR_FIELDS) - { - if(!have_name) - { - strunzone(sbar_title[sbar_num_fields]); - for(i = sbar_num_fields; i > 0; --i) - { - sbar_title[i] = sbar_title[i-1]; - sbar_size[i] = sbar_size[i-1]; - sbar_field[i] = sbar_field[i-1]; - } - sbar_title[0] = strzone("name"); - sbar_field[0] = SP_NAME; - ++sbar_num_fields; - print("fixed missing field 'name'\n"); - - if(!have_separator) - { - strunzone(sbar_title[sbar_num_fields]); - for(i = sbar_num_fields; i > 1; --i) - { - sbar_title[i] = sbar_title[i-1]; - sbar_size[i] = sbar_size[i-1]; - sbar_field[i] = sbar_field[i-1]; - } - sbar_title[1] = strzone("|"); - sbar_field[1] = SP_SEPARATOR; - sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); - ++sbar_num_fields; - print("fixed missing field '|'\n"); - } - } - else if(!have_separator) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone("|"); - sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = SP_SEPARATOR; - ++sbar_num_fields; - print("fixed missing field '|'\n"); - } - if(!have_secondary) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); - sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = ps_secondary; - ++sbar_num_fields; - print("fixed missing field '", scores_label[ps_secondary], "'\n"); - } - if(!have_primary) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); - sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = ps_primary; - ++sbar_num_fields; - print("fixed missing field '", scores_label[ps_primary], "'\n"); - } - } - - sbar_field[sbar_num_fields] = SP_END; -} - -// MOVEUP:: -vector sbar_field_rgb; -string sbar_field_icon0; -string sbar_field_icon1; -string sbar_field_icon2; -vector sbar_field_icon0_rgb; -vector sbar_field_icon1_rgb; -vector sbar_field_icon2_rgb; -float sbar_field_icon0_alpha; -float sbar_field_icon1_alpha; -float sbar_field_icon2_alpha; -string Sbar_GetField(entity pl, float field) -{ - float tmp, num, denom, f; - string str; - sbar_field_rgb = '1 1 1'; - sbar_field_icon0 = ""; - sbar_field_icon1 = ""; - sbar_field_icon2 = ""; - sbar_field_icon0_rgb = '1 1 1'; - sbar_field_icon1_rgb = '1 1 1'; - sbar_field_icon2_rgb = '1 1 1'; - sbar_field_icon0_alpha = 1; - sbar_field_icon1_alpha = 1; - sbar_field_icon2_alpha = 1; - switch(field) - { - case SP_PING: - if not(pl.gotscores) - return "\x8D\x8D\x8D"; // >>> sign - //str = getplayerkey(pl.sv_entnum, "ping"); - f = pl.ping; - if(f == 0) - return "N/A"; - tmp = max(0, min(220, f-80)) / 220; - sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; - return ftos(f); - - case SP_PL: - if not(pl.gotscores) - return "N/A"; - f = pl.ping_packetloss; - tmp = pl.ping_movementloss; - if(f == 0 && tmp == 0) - return ""; - str = ftos(ceil(f * 100)); - if(tmp != 0) - str = strcat(str, "~", ftos(ceil(tmp * 100))); - tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl - sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; - return str; - - case SP_NAME: - if(ready_waiting && pl.ready) - { - sbar_field_icon0 = "gfx/sb_player_ready"; - } - else if(!teamplay) - { - f = stof(getplayerkey(pl.sv_entnum, "colors")); - { - sbar_field_icon0 = "gfx/sb_playercolor_base"; - sbar_field_icon1 = "gfx/sb_playercolor_shirt"; - sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); - sbar_field_icon2 = "gfx/sb_playercolor_pants"; - sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); - } - } - return GetPlayerName(pl.sv_entnum); - - case SP_FRAGS: - f = pl.(scores[SP_KILLS]); - f -= pl.(scores[SP_SUICIDES]); - return ftos(f); - - case SP_KDRATIO: - num = pl.(scores[SP_KILLS]); - denom = pl.(scores[SP_DEATHS]); - - if(denom == 0) { - sbar_field_rgb = '0 1 0'; - str = ftos(num); - } else if(num <= 0) { - sbar_field_rgb = '1 0 0'; - str = ftos(num/denom); - } else - str = ftos(num/denom); - - tmp = strstrofs(str, ".", 0); - if(tmp > 0) - str = substring(str, 0, tmp+2); - return str; - - default: - tmp = pl.(scores[field]); - f = scores_flags[field]; - if(field == ps_primary) - sbar_field_rgb = '1 1 0'; - else if(field == ps_secondary) - sbar_field_rgb = '0 1 1'; - else - sbar_field_rgb = '1 1 1'; - return ScoreString(f, tmp); - } - //return "error"; -} - -float xmin, xmax, ymin, ymax, sbwidth; -float sbar_fixscoreboardcolumnwidth_len; -float sbar_fixscoreboardcolumnwidth_iconlen; -float sbar_fixscoreboardcolumnwidth_marginlen; - -float stringwidth_colors(string s, vector theSize) -{ - return stringwidth(s, TRUE, theSize); -} - -float stringwidth_nocolors(string s, vector theSize) -{ - return stringwidth(s, FALSE, theSize); -} - -string Sbar_FixScoreboardColumnWidth(float i, string str) -{ - float field, f; - vector sz; - field = sbar_field[i]; - - sbar_fixscoreboardcolumnwidth_iconlen = 0; - - if(sbar_field_icon0 != "") - { - sz = drawgetimagesize(sbar_field_icon0); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - if(sbar_field_icon1 != "") - { - sz = drawgetimagesize(sbar_field_icon1); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - if(sbar_field_icon2 != "") - { - sz = drawgetimagesize(sbar_field_icon2); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect - - if(sbar_fixscoreboardcolumnwidth_iconlen != 0) - sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); - else - sbar_fixscoreboardcolumnwidth_marginlen = 0; - - if(field == SP_NAME) // name gets all remaining space - { - float namesize, j; - namesize = sbwidth;// / sbar_fontsize_x; - for(j = 0; j < sbar_num_fields; ++j) - if(j != i) - if (sbar_field[i] != SP_SEPARATOR) - namesize -= sbar_size[j] + 1; - namesize += 1; - sbar_size[i] = namesize; - - if (sbar_fixscoreboardcolumnwidth_iconlen != 0) - namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; - str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); - sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); - } - else - sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); - - f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; - if(sbar_size[i] < f) - sbar_size[i] = f; - - return str; -} - -void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) -{ - vector tmp, rgb; - rgb = GetTeamRGB(pl.team); - string str; - float i, field; - float is_spec; - is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); - - if((rgb == '1 1 1') && (!is_spec)) { - rgb_x = cvar("sbar_color_bg_r") + 0.5; - rgb_y = cvar("sbar_color_bg_g") + 0.5; - rgb_z = cvar("sbar_color_bg_b") + 0.5; } - - // Layout: - tmp_x = sbwidth; - tmp_y = sbar_fontsize_y * 1.25; - tmp_z = 0; - - // alternated rows highlighting - if(is_self) - drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); - else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) - drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); - - tmp_y = 0; - - for(i = 0; i < sbar_num_fields; ++i) - { - field = sbar_field[i]; - if(field == SP_SEPARATOR) - break; - - if(is_spec && field != SP_NAME && field != SP_PING) { - pos_x += sbar_size[i] + sbar_fontsize_x; - continue; - } - str = Sbar_GetField(pl, field); - str = Sbar_FixScoreboardColumnWidth(i, str); - - pos_x += sbar_size[i] + sbar_fontsize_x; - - if(field == SP_NAME) { - tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; - if (is_self) - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } else { - tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; - if (is_self) - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - tmp_x = sbar_size[i] + sbar_fontsize_x; - if(sbar_field_icon0 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon1 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon2 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - if(sbar_field[i] == SP_SEPARATOR) - { - pos_x = xmax; - for(i = sbar_num_fields-1; i > 0; --i) - { - field = sbar_field[i]; - if(field == SP_SEPARATOR) - break; - - if(is_spec && field != SP_NAME && field != SP_PING) { - pos_x -= sbar_size[i] + sbar_fontsize_x; - continue; - } - - str = Sbar_GetField(pl, field); - str = Sbar_FixScoreboardColumnWidth(i, str); - - if(field == SP_NAME) { - tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... - if(is_self) - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } else { - tmp_x = sbar_fixscoreboardcolumnwidth_len; - if(is_self) - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - tmp_x = sbar_size[i]; - if(sbar_field_icon0 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon1 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon2 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - pos_x -= sbar_size[i] + sbar_fontsize_x; - } - } -} - -/* - * Sbar_Scoreboard_MakeTable - * - * Makes a table for a team (for all playing players in DM) and fills it - */ - -vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) -{ - float body_table_height, i; - vector tmp, column_dim; - entity pl; - - body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line - - pos -= '1 1 0'; - - tmp_x = sbwidth + 2; - tmp_y = 1.25 * sbar_fontsize_y; - - // rounded header - drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - // table border - tmp_y += sbar_border_thickness; - tmp_y += body_table_height; - drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard - - // separator header/table - pos_y += 1.25 * sbar_fontsize_y; - tmp_y = sbar_border_thickness; - drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - pos_y += sbar_border_thickness; - - // table background - tmp_y = body_table_height; - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - // anyway, apply some color - //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); - - // go back to the top to make alternated columns highlighting and to print the strings - pos_y -= 1.25 * sbar_fontsize_y; - pos_y -= sbar_border_thickness; - - pos += '1 1 0'; - - if (sbar_scoreboard_highlight) - { - column_dim_y = 1.25 * sbar_fontsize_y; // header - column_dim_y += sbar_border_thickness; - column_dim_y += body_table_height; - } - - // print the strings of the columns headers and draw the columns - for(i = 0; i < sbar_num_fields; ++i) - { - if(sbar_field[i] == SP_SEPARATOR) - break; - column_dim_x = sbar_size[i] + sbar_fontsize_x; - if (sbar_scoreboard_highlight) - { - if (mod(i,2)) - drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_x += column_dim_x; - } - if(sbar_field[i] == SP_SEPARATOR) - { - pos_x = xmax; - tmp_y = 0; - for(i = sbar_num_fields-1; i > 0; --i) - { - if(sbar_field[i] == SP_SEPARATOR) - break; - - pos_x -= sbar_size[i]; - - if (sbar_scoreboard_highlight) - { - if (!mod(i,2)) - { - if (i == sbar_num_fields-1) - column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; - else - column_dim_x = sbar_size[i] + sbar_fontsize_x; - drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - } - - tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); - tmp_x = sbar_size[i] - tmp_x; - drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_x -= sbar_fontsize_x; - } - } - - pos_x = xmin; - pos_y += 1.25 * sbar_fontsize_y; // skip the header - pos_y += sbar_border_thickness; - - // fill the table and draw the rows - i = 0; - if (teamplay) - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team != tm.team) - continue; - Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); - pos_y += 1.25 * sbar_fontsize_y; - ++i; - } - else - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team == COLOR_SPECTATOR) - continue; - Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); - pos_y += 1.25 * sbar_fontsize_y; - ++i; - } - - if (i == 0) - pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table - pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) - - return pos; -} - -float Sbar_WouldDrawScoreboard() { - if (sb_showscores) - return 1; - else if (intermission == 1) - return 1; - else if (intermission == 2) - return 1; - else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) - return 1; - else if(sb_showscores_force) - return 1; - return 0; -} - -float g_minstagib; -float average_accuracy; -vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) -{ - float i; - float weapon_hit, weapon_damage, weapon_stats; - float fontsize = 40 * 1/3; - float xsave; - float weapon_cnt; - float rows; - if(cvar("sbar_accuracy_doublerows")) - rows = 2; - else - rows = 1; - float height = 40; - - if(warmup_stage) - { - return pos; - } - - xsave = pos_x; - drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_y += 18; - vector tmp; - tmp_x = sbwidth; - tmp_y = height * rows; - - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); - - // column highlighting - for(i = 0; i < weapon_cnt/rows; ++i) - { - if(!mod(i, 2)) - drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - - // row highlighting - for(i = 0; i < rows; ++i) - { - drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); - } - - if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) - g_minstagib = 1; // TODO: real detection for minstagib? - - // skip useless weapons - weapon_cnt = 0; - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball - continue; - ++weapon_cnt; - } - - drawfont = sbar_bigfont; - average_accuracy = 0; - float weapons_with_stats; - weapons_with_stats = 0; - if(rows == 2) - pos_x += sbwidth/weapon_cnt / 2; - - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball - continue; - weapon_hit = weapon_hits[i-WEP_FIRST]; - weapon_damage = weapon_fired[i-WEP_FIRST]; - if(weapon_damage) - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - float weapon_alpha; - - if(weapon_damage) - weapon_alpha = sbar_scoreboard_alpha_fg; - else - weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; - - // weapon icon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); - // the accuracy - if(weapon_damage) { - weapons_with_stats += 1; - average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy - - string s; - s = strcat(ftos(weapon_stats),"%"); - - float padding; - padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value - - rgb = Sbar_AccuracyColor(weapon_stats); - drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - } - pos_x += sbwidth/weapon_cnt * rows; - if(rows == 2 && i == 6) { - pos_x -= sbwidth; - pos_y += height; - } - } - drawfont = sbar_font; - - if(weapons_with_stats) - average_accuracy = floor(average_accuracy / weapons_with_stats); - - pos_x = xsave; - pos_y += height; - return pos; -} - -string race_PlaceName(float pos) { - if(pos == 1) - return "1st"; - else if(pos == 2) - return "2nd"; - else if(pos == 3) - return "3rd"; - else - return strcat(ftos(pos), "th"); -} - -vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) -{ - float i; - RANKINGS_RECEIVED_CNT = 0; - for (i=RANKINGS_CNT-1; i>=0; --i) - if (grecordtime[i]) - RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; - - if (RANKINGS_RECEIVED_CNT == 0) - return pos; - - float is_spec; - is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); - vector hl_rgb; - hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; - hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; - hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; - - pos_y += sbar_fontsize_y; - drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_y += sbar_fontsize_y; - vector tmp; - tmp_x = sbwidth; - tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; - - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); - - // row highlighting - for(i = 0; i 0) - str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); - } - else - { - if(tl > 0) - str = strcat(str, " for ^1", ftos(tl), " minutes^7"); - if(fl > 0) - { - if(tl > 0) - str = strcat(str, " or"); - if(teamplay) - { - str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); - if(teamscores_label[ts_primary] == "score") - str = strcat(str, " points^7"); - else if(teamscores_label[ts_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", teamscores_label[ts_primary]); - } - else - { - str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); - if(scores_label[ps_primary] == "score") - str = strcat(str, " points^7"); - else if(scores_label[ps_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", scores_label[ps_primary]); - } - } - if(ll > 0) - { - if(tl > 0 || fl > 0) - str = strcat(str, " or"); - if(teamplay) - { - str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); - if(teamscores_label[ts_primary] == "score") - str = strcat(str, " points^7"); - else if(teamscores_label[ts_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", teamscores_label[ts_primary]); - } - else - { - str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); - if(scores_label[ps_primary] == "score") - str = strcat(str, " points^7"); - else if(scores_label[ps_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", scores_label[ps_primary]); - } - } - } - - - pos_y += 1.2 * sbar_fontsize_y; - drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - - scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; -} - -string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) -{ - string col; - string timestr; - string cpname; - string lapstr; - lapstr = ""; - - if(histime == 0) // goal hit - { - if(mytime > 0) - { - timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); - col = "^1"; - } - else if(mytime == 0) - { - timestr = "+0.0"; - col = "^3"; - } - else - { - timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); - col = "^2"; - } - - if(lapdelta > 0) - { - lapstr = strcat(" (-", ftos(lapdelta), "L)"); - col = "^2"; - } - else if(lapdelta < 0) - { - lapstr = strcat(" (+", ftos(-lapdelta), "L)"); - col = "^1"; - } - } - else if(histime > 0) // anticipation - { - if(mytime >= histime) - timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); - else - timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); - col = "^3"; - } - else - col = "^7"; - - if(cp == 254) - cpname = "Start line"; - else if(cp == 255) - cpname = "Finish line"; - else if(cp) - cpname = strcat("Intermediate ", ftos(cp)); - else - cpname = "Finish line"; - - if(histime < 0) - return strcat(col, cpname); - else if(hisname == "") - return strcat(col, cpname, " (", timestr, ")"); - else - return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); -} - -float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) - float i; - for (i=RANKINGS_CNT-1;i>=0;--i) - if(grecordholder[i] == net_name) - return i+1; - return 0; -} - -float race_status_time; -float race_status_prev; -string race_status_name_prev; -void Sbar_DrawRaceStatus(vector pos) -{ - if (race_status != race_status_prev || race_status_name != race_status_name_prev) { - race_status_time = time + 5; - race_status_prev = race_status; - if (race_status_name_prev) - strunzone(race_status_name_prev); - race_status_name_prev = strzone(race_status_name); - } - - float a; - a = bound(0, race_status_time - time, 1); - - string s; - s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); - - float rank; - if(race_status > 0) - rank = race_CheckName(race_status_name); - string rankname; - rankname = race_PlaceName(rank); - - if(race_status == 0) - drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - else if(race_status == 1) { - drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } else if(race_status == 2) { - if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) - drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - else - drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } else if(race_status == 3) { - drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if (race_status_time - time <= 0) { - race_status_prev = -1; - race_status = -1; - if(race_status_name) - strunzone(race_status_name); - race_status_name = string_null; - if(race_status_name_prev) - strunzone(race_status_name_prev); - race_status_name_prev = string_null; - } -} - -void Sbar_Score() -{ - float score, distribution, leader; - vector score_pos, secondary_score_pos, distribution_color; - entity tm, pl, me; - me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; - - vector bottomright; - bottomright_x = vid_conwidth; - bottomright_y = vid_conheight; - bottomright_z = 0; - - score_pos = bottomright - '245 42 0'; // for same alignment as before: 294 - secondary_score_pos = score_pos + '149 -6 0'; - - if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD - pl = players.sort_next; - if(pl == me) - pl = pl.sort_next; - if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) - if(pl.scores[ps_primary] == 0) - pl = world; - - score = me.(scores[ps_primary]); - - float racemin, racesec, racemsec; - float distsec, distmsec, minusplus; - - racemin = floor(score/(60 * TIME_FACTOR)); - racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); - racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; - - if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { - // distribution display - distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); - - if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) - distmsec = fabs(distribution); - else { - distsec = floor(fabs(distribution)/TIME_FACTOR); - distmsec = fabs(distribution) - distsec*TIME_FACTOR; - if (distribution < 0) - distsec = -distsec; - } - - if (distribution <= 0) { - distribution_color = '0 1 0'; - minusplus = 1; // minusplus 1: always prefix with minus sign - } - else { - distribution_color = '1 0 0'; - minusplus = 2; // minusplus 1: always prefix with plus sign - } - Sbar_DrawXNum(bottomright - '0 48 0' - '16 0 0' * TIME_DECIMALS, distmsec, -TIME_DECIMALS, 0, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum(bottomright - '68 48 0' - '16 0 0' * TIME_DECIMALS, distsec, 4, minusplus, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(bottomright - '10 48 0' - '16 0 0' * TIME_DECIMALS, "gfx/hud/num_dot", '16 16 0', distribution_color, sbar_alpha_fg, DRAWFLAG_ADDITIVE); - } - // race record display - if (distribution <= 0 || distribution == score) // draw the highlight background behind the timer if we have the lead - drawpic(bottomright - '0 32 0' - '32 0 0' * (4 + TIME_DECIMALS), "gfx/hud/sb_highlight_4", '0 28 0' + '32 0 0' * (4 + TIME_DECIMALS), '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0', racemsec, -TIME_DECIMALS, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '66 0 0', racesec, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '18 0 0', "gfx/hud/num_dot", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - - Sbar_DrawXNum(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '132 0 0', racemin, -2, 0, 30, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(bottomright - '0 32 0' - TIME_DECIMALS * '30 0 0' - '84 0 0', "gfx/hud/num_colon", '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - - } else if (!teamplay) { // non-teamgames, except race/cts - // me vector := [team/connected frags id] - pl = players.sort_next; - if(pl == me) - pl = pl.sort_next; - - if(pl) - distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); - else - distribution = 0; - - score = me.(scores[ps_primary]); - - if(distribution >= 5) { - distribution_color = '0 1 0'; - leader = 1; - } else if(distribution >= 0) { - distribution_color = '1 1 1'; - leader = 1; - } else if(distribution >= -5) - distribution_color = '1 1 0'; - else - distribution_color = '1 0 0'; - - Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, leader, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { // teamgames - float max_fragcount; - max_fragcount = -999; - - for(tm = teams.sort_next; tm; tm = tm.sort_next) { - if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display - continue; - score = tm.(teamscores[ts_primary]); - leader = 0; - - if (score > max_fragcount) - max_fragcount = score; - - if(tm.team == myteam) { - if (max_fragcount == score) - leader = 1; - Sbar_DrawXNum(score_pos, score, 4, 0, 34, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - if (max_fragcount == score) - leader = 1; - Sbar_DrawXNum(secondary_score_pos, score, 6, 0, 16, GetTeamRGB(tm.team) * 0.8, leader, 1, sbar_alpha_fg, DRAWFLAG_NORMAL); - secondary_score_pos = secondary_score_pos + '0 16 0'; - } - } - } - - if(gametype == GAME_RACE || gametype == GAME_CTS) - { - drawfont = sbar_bigfont; - float a, t; - vector m; - string s, forcetime; - - m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; - - if(race_checkpointtime) - { - a = bound(0, 2 - (time - race_checkpointtime), 1); - s = ""; - forcetime = ""; - if(a > 0) // just hit a checkpoint? - { - if(race_checkpoint != 254) - { - if(race_time && race_previousbesttime) - s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); - else - s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); - if(race_time) - forcetime = TIME_ENCODED_TOSTRING(race_time); - } - } - else - { - if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) - { - a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); - if(a > 0) // next one? - { - s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); - } - } - } - - if(s != "" && a > 0) - { - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if(race_penaltytime) - { - a = bound(0, 2 - (time - race_penaltyeventtime), 1); - if(a > 0) - { - s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - - if(forcetime != "") - { - a = bound(0, (time - race_checkpointtime) / 0.5, 1); - //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); - drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); - } - else - a = 1; - - if(race_laptime && race_checkpoint != 255) - { - s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); - //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - else - { - if(race_mycheckpointtime) - { - a = bound(0, 2 - (time - race_mycheckpointtime), 1); - s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - if(race_othercheckpointtime && race_othercheckpointenemy != "") - { - a = bound(0, 2 - (time - race_othercheckpointtime), 1); - s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if(race_penaltytime && !race_penaltyaccumulator) - { - t = race_penaltytime * 0.1 + race_penaltyeventtime; - a = bound(0, (1 + t - time), 1); - if(a > 0) - { - if(time < t) - s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); - else - s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - } - - drawfont = sbar_font; - } -} - -void Sbar_Timer() -{ - float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; - vector bgpos, timer_color; - bgpos = '0 0 0'; - - vector topright; - topright = '0 0 0'; - topright_x = vid_conwidth; - - float scale; - scale = cvar_or("sbar_timer_scale", 1); - timelimit = getstatf(STAT_TIMELIMIT); - - Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); - - timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); - timeleft = ceil(timeleft); - minutesLeft = floor(timeleft / 60); - secondsLeft = timeleft - minutesLeft*60; - - if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit - timer_color = '1 1 1'; //white - else if(minutesLeft >= 1) - timer_color = '1 1 0'; //yellow - else - timer_color = '1 0 0'; //red - - if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { - if (time < getstatf(STAT_GAMESTARTTIME)) { - //while restart is still active, show 00:00 - minutes = seconds = 0; - } else { - elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 - minutes = floor(elapsedTime / 60); - seconds = elapsedTime - minutes*60; - } - if (minutes < 10) - bgpos_x = topright_x - (54 + 17 + 12) * scale; - else if (minutes < 100) // nudge the timer background left if more digits are drawn - bgpos_x = topright_x - (72 + 17 + 12) * scale; - else - bgpos_x = topright_x - (90 + 17 + 12) * scale; - bgpos_y = 0; - bgpos_z = 0; - } else { - minutes = minutesLeft; - seconds = secondsLeft; - if (minutes == 0) - bgpos_x = topright_x - (36 + 7 + 12) * scale; - else if (minutes < 10) // nudge the timer background left if more digits are drawn - bgpos_x = topright_x - (54 + 17 + 12) * scale; - else if (minutes < 100) - bgpos_x = topright_x - (72 + 17 + 12) * scale; - else - bgpos_x = topright_x - (90 + 17 + 12) * scale; - bgpos_y = 0; - bgpos_z = 0; - } - - if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 - if (teamplay) - drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color - else { - color_x = cvar("sbar_color_bg_r"); - color_y = cvar("sbar_color_bg_g"); - color_z = cvar("sbar_color_bg_b"); - - drawpic(bgpos, "gfx/hud/sb_timerbg", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } - - if(minutesLeft >= 1 || cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { - Sbar_DrawXNum(topright - ('103 0 0' - '0 2 0') * scale, minutes, 3, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(topright - ('53 0 0' - '0 1 0') * scale, "gfx/hud/num_colon", '18 18 0' * scale, timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - Sbar_DrawXNum(topright - ('36 0 0' + '3 0 0' - '0 2 0') * scale, seconds, -2, 0, 18 * scale, timer_color, 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void CSQC_Strength_Timer() { - vector pos; - vector bottom; - - bottom_x = vid_conwidth/2; - bottom_y = vid_conheight; - bottom_z = 0; - - float stat_items, dt; - stat_items = getstati(STAT_ITEMS); - /* - if not(stat_items & IT_STRENGTH) - if not(stat_items & IT_INVINCIBLE) - return; - */ - - if (getstati(STAT_HEALTH) <= 0) - return; - - vector picsize; - float strength_time, invincibility_time, countdown_fontsize; - - picsize = '22 22 0'; - countdown_fontsize = 18; - - if (vid_conwidth >= 800) - pos = bottom + '192 -46 0'; - else - pos = bottom + '192 -94 0'; - - //strength - strength_time = getstatf(STAT_STRENGTH_FINISHED); - invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); - - if (strength_time) { - dt = strength_time - time; - if(dt > 0) - { - if(dt < 5) - { - drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, (ceil(dt) - dt) / 0.5, 1)); - } - else - { - drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - } - Sbar_DrawXNum(pos - '40 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(dt > -1) - { - drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, -dt / 0.5, 1)); - } - } - - //invincibility - if (invincibility_time) { - dt = invincibility_time - time; - if(dt > 0) - { - if(dt < 5) - { - drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, (ceil(dt) - dt) / 0.5, 1)); - } - else - { - drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - } - Sbar_DrawXNum(pos - '40 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(dt > -1) - { - drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, -dt / 0.5, 1)); - } - } -} - -#define CENTERPRINT_MAX_LINES 30 -string centerprint_messages[CENTERPRINT_MAX_LINES]; -float centerprint_width[CENTERPRINT_MAX_LINES]; -vector centerprint_start; -float centerprint_expire; -float centerprint_num; -float centerprint_offset_hint; -vector centerprint_fontsize; - -void centerprint(string strMessage) -{ - float i, j, n, hcount; - string s; - - centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); - - centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out - - if(cvar("scr_centertime") <= 0) - return; - - if(strMessage == "") - return; - - // strip trailing newlines - j = strlen(strMessage) - 1; - while(substring(strMessage, j, 1) == "\n" && j >= 0) - j = j - 1; - strMessage = substring(strMessage, 0, j + 1); - - if(strMessage == "") - return; - - // strip leading newlines and remember them, they are a hint that the message should be lower on the screen - j = 0; - while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) - j = j + 1; - strMessage = substring(strMessage, j, strlen(strMessage) - j); - centerprint_offset_hint = j; - - if(strMessage == "") - return; - - // if we get here, we have a message. Initialize its height. - centerprint_num = 0; - - n = tokenizebyseparator(strMessage, "\n"); - i = hcount = 0; - for(j = 0; j < n; ++j) - { - getWrappedLine_remaining = argv(j); - while(getWrappedLine_remaining) - { - s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); - if(centerprint_messages[i]) - strunzone(centerprint_messages[i]); - centerprint_messages[i] = strzone(s); - centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); - ++i; - - // half height for empty lines looks better - if(s == "") - hcount += 0.5; - else - hcount += 1; - - if(i >= CENTERPRINT_MAX_LINES) - break; - } - } - - float h, havail; - h = centerprint_fontsize_y*hcount; - - havail = vid_conheight; - if(cvar("con_chatpos") < 0) - havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat - if(havail > vid_conheight - 70) - havail = vid_conheight - 70; // avoid overlapping HUD - - centerprint_start_x = 0; - -#if 0 - float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; - - // here, the centerprint would cover the crosshair. REALLY BAD. - forbiddenmin = vid_conheight * 0.5 - h - 16; - forbiddenmax = vid_conheight * 0.5 + 16; - - allowedmin = scoreboard_bottom; - allowedmax = havail - h; - preferred = (havail - h)/2; - - - // possible orderings (total: 4! / 4 = 6) - // allowedmin allowedmax forbiddenmin forbiddenmax - // forbiddenmin forbiddenmax allowedmin allowedmax - if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) - { - // forbidden doesn't matter in this case - centerprint_start_y = bound(allowedmin, preferred, allowedmax); - } - // allowedmin forbiddenmin allowedmax forbiddenmax - else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) - { - centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); - } - // allowedmin forbiddenmin forbiddenmax allowedmax - else if(allowedmin < forbiddenmin) - { - // make sure the forbidden zone is not covered - if(preferred > (forbiddenmin + forbiddenmax) * 0.5) - centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); - else - centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); - } - // forbiddenmin allowedmin allowedmax forbiddenmax - else if(allowedmax < forbiddenmax) - { - // it's better to leave the allowed zone (overlap with scoreboard) than - // to cover the forbidden zone (crosshair) - if(preferred > (forbiddenmin + forbiddenmax) * 0.5) - centerprint_start_y = forbiddenmax; - else - centerprint_start_y = forbiddenmin; - } - // forbiddenmin allowedmin forbiddenmax allowedmax - else - { - centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); - } -#else - centerprint_start_y = - min( - max( - max(scoreboard_bottom, vid_conheight * 0.5 + 16), - (havail - h)/2 - ), - havail - h - ); -#endif - - centerprint_num = i; - centerprint_expire = time + cvar("scr_centertime"); -} - -void Sbar_DrawCenterPrint (void) -{ - float i; - vector pos; - string ts; - float a; - - //if(time > centerprint_expire) - // return; - - //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); - a = bound(0, 1 - 4 * (time - centerprint_expire), 1); - //sz = 1.2 / (a + 0.2); - - if(a <= 0) - return; - - pos = centerprint_start; - for (i=0; i 0) { - rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); - } - } - - if (acceleration > 0) - drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); - else if (acceleration < 0) - drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) -{ - drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_DrawAccuracyStats_Description_Splash(vector position) -{ - drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_DrawAccuracyStats() -{ - float i, count_hitscan, count_splash, row_hitscan, row_splash; // count is the number of 'colums' - float weapon_hit, weapon_damage, weapon_stats; - float left_border; // position where the weapons start, the description is in the border - vector fill_colour, fill_size; - vector pos; - vector border_colour; - - float col_margin = 20; // pixels between the columns - float row_margin = 20; // pixels between the rows - - fill_size_x = 5 * sbar_fontsize_x; // width of the background - fill_size_y = 10 * sbar_fontsize_y; // height of the background - - drawfont = sbar_bigfont; - pos_x = 0; - pos_y = SCOREBOARD_OFFSET; - pos_z = 0; - drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - left_border = col_margin + 11 * sbar_fontsize_x; - - drawfont = sbar_font; - - if(warmup_stage) - { - pos_y += 40; - if(mod(time, 1) >= 0.4) - drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - - return; - } - - if(gametype == GAME_RACE || gametype == GAME_CTS) - { - pos_y += 40; - if(mod(time, 1) >= 0.4) - drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - - return; - } - - float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen - Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); - - float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen - Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); - - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - weapon_hit = weapon_hits[i-WEP_FIRST]; - weapon_damage = weapon_fired[i-WEP_FIRST]; - border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border - - if (weapon_damage) { - if (self.spawnflags & WEP_TYPE_SPLASH) { - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - - fill_colour_x = 1 - 0.015 * weapon_stats; - fill_colour_y = 1 - 0.015 * (100 - weapon_stats); - - // how the background colour is calculated - // % red green red_2 green_2 - // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 - // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 - // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 - // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 - // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 - // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 - // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 - - if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) - { - count_splash = 0; - ++row_splash; - Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); - } - - pos_x = left_border + count_splash * (fill_size_x + col_margin); - pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); - - // background - drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - - // the weapon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots fired or max damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of hits or actual damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the accuracy - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots missed or damage wasted - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - ++count_splash; - } else if (self.spawnflags & WEP_TYPE_HITSCAN) { - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - - fill_colour_x = 1 - 0.015 * weapon_stats; - fill_colour_y = 1 - 0.015 * (100 - weapon_stats); - - // how the background colour is calculated - // % red green red_2 green_2 - // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 - // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 - // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 - // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 - // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 - // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 - // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 - - if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) - { - count_hitscan = 0; - ++row_hitscan; - Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); - } - - pos_x = left_border + count_hitscan * (fill_size_x + col_margin); - pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); - - // background - drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - - // the weapon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots fired or max damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of hits or actual damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the accuracy - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots missed or damage wasted - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - ++count_hitscan; - } - } - } -} - -void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) -{ - position_x -= 2 / 3 * strlen(text) * scale_x; - drawstring(position, text, scale, rgb, alpha, flag); -} - -void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) -{ - position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); - drawstring(position, text, scale, rgb, alpha, flag); -} - -float GetAmmoStat(float i) -{ - switch(i) - { - case 0: return STAT_SHELLS; - case 1: return STAT_NAILS; - case 2: return STAT_ROCKETS; - case 3: return STAT_CELLS; - case 4: return STAT_FUEL; - default: return -1; - } -} - -float GetAmmoItemCode(float i) -{ - switch(i) - { - case 0: return IT_SHELLS; - case 1: return IT_NAILS; - case 2: return IT_ROCKETS; - case 3: return IT_CELLS; - case 4: return IT_FUEL; - default: return -1; - } -} - -string GetAmmoPicture(float i) -{ - switch(i) - { - case 0: return "gfx/hud/sb_shells"; - case 1: return "gfx/hud/sb_bullets"; - case 2: return "gfx/hud/sb_rocket"; - case 3: return "gfx/hud/sb_cells"; - case 4: return "gfx/hud/sb_fuel"; - default: return ""; - } -} - -void Sbar_Reset (void) -{ - // reset gametype specific icons - if(gametype == GAME_KEYHUNT) - CSQC_kh_hudreset(); - else if(gametype == GAME_CTF) - CSQC_ctf_hudreset(); -} - -float vote_yescount; -float vote_nocount; -float vote_needed; -float vote_highlighted; // currently selected vote - -float vote_active; // is there an active vote? -float vote_prev; // previous state of vote_active to check for a change -float vote_alpha; -float vote_change; // "time" when vote_active changed - -void Sbar_Draw (void) -{ - // vectors for top right, bottom right, bottom and bottom left corners - vector topright; - vector bottom; - vector bottomright; - vector bottomleft; - - topright_x = vid_conwidth; - topright_y = 0; - topright_z = 0; - - bottom_x = vid_conwidth/2; - bottom_y = vid_conheight; - bottom_z = 0; - - bottomright_x = vid_conwidth; - bottomright_y = vid_conheight; - bottomright_z = 0; - - bottomleft_x = 0; - bottomleft_y = vid_conheight; - bottomleft_z = 0; - - sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); - sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); - sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); - sbar_color_bg_team = cvar("sbar_color_bg_team"); - - float i; - float weapon_stats; - float x, fade; - float stat_items, stat_weapons; - - weapon_stats = getstati(STAT_DAMAGE_HITS); - weapon_number = weapon_stats & 63; - weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); - - weapon_stats = getstati(STAT_DAMAGE_FIRED); - weapon_number = weapon_stats & 63; - weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); - - vector o; o = '1 0 0' * vid_conwidth; - o_y = 28; // move spectator text slightly down to prevent overlapping the timer - - string s; - vector pos; - pos = '0 0 0'; - - sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); - sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); - if(sbar_fontsize != sbar_oldfontsize) - { - Cmd_Sbar_SetFields(0); - sbar_oldfontsize = sbar_fontsize; - } - - if(spectatee_status && !intermission) - { - drawfont = sbar_bigfont; - if(spectatee_status == -1) - s = "^1Observing"; - else - s = GetPlayerName(spectatee_status - 1); - // spectated player name between HUD and chat area, aligned to the left - pos_x = bottomleft_x; - pos_y = bottom_y - 50 - sbar_fontsize_spec_y; - s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); - drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawfont = sbar_font; - - // spectator text in the upper right corner - if(spectatee_status == -1) - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); - else - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); - o = Sbar_DrawNoteLine(o, s); - - if(spectatee_status == -1) - s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); - else - s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); - o = Sbar_DrawNoteLine(o, s); - - s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); - o = Sbar_DrawNoteLine(o, s); - - if(gametype == GAME_ARENA) - s = "^1Wait for your turn to join"; - else if(gametype == GAME_LMS) - { - entity sk; - sk = playerslots[player_localentnum - 1]; - if(sk.(scores[ps_primary]) >= 666) - s = "^1Match has already begun"; - else if(sk.(scores[ps_primary]) > 0) - s = "^1You have no more lives left"; - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - } - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - o = Sbar_DrawNoteLine(o, s); - - //show restart countdown: - if (time < getstatf(STAT_GAMESTARTTIME)) { - float countdown; - //we need to ceil, otherwise the countdown would be off by .5 when using round() - countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); - s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); - o = Sbar_DrawNoteLine(o, s); - } - } - if(warmup_stage && !intermission) - { - s = "^2Currently in ^1warmup^2 stage!"; - o = Sbar_DrawNoteLine(o, s); - } - - // move more important stuff more to the middle so its more visible - o_y = vid_conheight * 0.66; - - string blinkcolor; - if(mod(time, 1) >= 0.5) - blinkcolor = "^1"; - else - blinkcolor = "^3"; - - if(ready_waiting && !intermission && !spectatee_status) - { - if(ready_waiting_for_me) - { - if(warmup_stage) - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); - else - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); - } - else - { - if(warmup_stage) - s = strcat("^2Waiting for others to ready up to end warmup..."); - else - s = strcat("^2Waiting for others to ready up..."); - } - o = Sbar_DrawNoteLine(o, s); - } - else if(warmup_stage && !intermission && !spectatee_status) - { - s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); - o = Sbar_DrawNoteLine(o, s); - } - - if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) - { - entity tm; - float ts_min, ts_max; - tm = teams.sort_next; - if (tm) - { - for(; tm.sort_next; tm = tm.sort_next) - { - if(!tm.team_size || tm.team == COLOR_SPECTATOR) - continue; - if(!ts_min) ts_min = tm.team_size; - else ts_min = min(ts_min, tm.team_size); - if(!ts_max) ts_max = tm.team_size; - else ts_max = max(ts_max, tm.team_size); - } - if ((ts_max - ts_min) > 1) - { - s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); - tm = GetTeam(myteam, false); - if (tm) - if (tm.team != COLOR_SPECTATOR) - if (tm.team_size == ts_max) - s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); - - o = Sbar_DrawNoteLine(o, s); - } - } - } - - if(vote_active != vote_prev) { - vote_change = time; - vote_prev = bound(0, vote_active, 1); - } - - if(vote_active) - vote_alpha = bound(0, (time - vote_change) * 2, 1); - else - vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); - - if(vote_alpha) { - float a; - a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); - - if (teamplay) - color = GetTeamRGB(myteam) * sbar_color_bg_team; - else { - color_x = cvar("sbar_color_bg_r"); - color_y = cvar("sbar_color_bg_g"); - color_z = cvar("sbar_color_bg_b"); - } - - vector voteorigin = bottomright - '290 135 0'; - vector votesize = '280 70 0'; - drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); - - s = "A vote has been called for: "; - drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); - drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // print the yes/no counts - s = strcat("Yes: ", ftos(vote_yescount)); - drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - s = strcat("No: ", ftos(vote_nocount)); - drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the progress bars - drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the highlights - if(vote_highlighted == 1) { - drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(vote_highlighted == 2) { - drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - drawresetcliparea(); - } - else if(!vote_active) { - vote_highlighted = 0; - } - - Sbar_UpdatePlayerTeams(); - if (intermission == 2) // map voting screen - { - if(sb_showaccuracy && spectatee_status != -1) { - Sbar_DrawAccuracyStats(); - Sbar_Score(); - Sbar_Timer(); - } - else if(sb_showscores) { - Sbar_DrawScoreboard(); - Sbar_Score(); - Sbar_Timer(); - } - else - Sbar_FinaleOverlay(); - - Sbar_Reset(); - } - else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) - { - if(sb_showaccuracy && spectatee_status != -1) - Sbar_DrawAccuracyStats(); - else - Sbar_DrawScoreboard(); - Sbar_Score(); - Sbar_Timer(); - - Sbar_Reset(); - } - else - { - if(sb_showaccuracy && spectatee_status != -1) - Sbar_DrawAccuracyStats(); - else - Sbar_DrawScoreboard(); - float armor, health; - armor = getstati(STAT_ARMOR); - health = getstati(STAT_HEALTH); - - stat_items = getstati(STAT_ITEMS); - stat_weapons = getstati(STAT_WEAPONS); - - fade = 3.2 - 2 * (time - weapontime); - fade = bound(0.7, fade, 1); - - vector bg_size; // hud background size - bg_size = '1600 58 0'; - - if (cvar("viewsize") <= 100 && vid_conwidth <= 1600) { - if (teamplay) - drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color - else { - // allow for custom HUD colors in non-teamgames - color_x = cvar("sbar_color_bg_r"); - color_y = cvar("sbar_color_bg_g"); - color_z = cvar("sbar_color_bg_b"); - - drawpic(bottom - '800 58 0', "gfx/hud/sbar", bg_size, color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } - - if(sbar_hudselector == 2) // combined health and armor display - { - vector v; - v = healtharmor_maxdamage(health, armor, armorblockpercent); - - vector num_pos; - num_pos = bottom - '96 28 0'; - - x = floor(v_x + 1); - - if(v_z) // fully armored - { - // here, armorideal > armor - drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_armor", '20 20 0', '1 1 1', sbar_alpha_fg * armor / v_y, DRAWFLAG_NORMAL); - } - else - { - drawpic(num_pos + '108 -4.5 0', "gfx/hud/sb_health", '20 20 0', '1 1 1', sbar_alpha_fg * v_y / armor, DRAWFLAG_NORMAL); - drawpic(num_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - Sbar_DrawXNum_Colored(num_pos, x, 24, sbar_alpha_fg); // draw the combined health and armor - } - - else - { - vector health_pos, armor_pos; - - if (sbar_hudselector == 0) { // old style layout with armor left of health - armor_pos = bottom - '96 28 0'; - health_pos = bottom - '-14 28 0'; - } - else { - health_pos = bottom - '96 28 0'; - armor_pos = bottom - '-14 28 0'; - } - - // armor - x = armor; - if (x > 0) - { - if (x > 45) { - drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); - } - else { - drawpic(armor_pos + '78 -4.5 0', "gfx/hud/sb_armor", '32 32 0', '1 1 1', (x+10)/55 * sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum_Colored(armor_pos, x, 24, sbar_alpha_fg); - } - } - - // health - x = health; - drawpic(health_pos + '78 -4.5 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum_Colored(health_pos, x, 24, sbar_alpha_fg); - } - - // ammo - - for (i = 0; i < 4; ++i) { - a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? - - if(sbar_currentammo || vid_conwidth < 800) { // force showing current ammo only with conwidths < 800 - if (stat_items & GetAmmoItemCode(i)) { - if (vid_conwidth >= 800) { - pos_x = 230; - pos_y = 40; - } else { - pos_x = 206; - pos_y = 33; - } - - pos = bottom - pos; - if(vid_conwidth >= 800) - drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '107 29 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos + '76 3 0', GetAmmoPicture(i), '24 24 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - if(a < 10) - Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - else - Sbar_DrawXNum(pos + '5 5 0', a, 3, 0, 24, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - } else { - if (a > 0) { - switch (i) { - case 0: pos_x = 286; pos_y = 48; break; // shells - case 1: pos_x = 286; pos_y = 26; break; // bullets - case 2: pos_x = 200; pos_y = 48; break; // rockets - case 3: pos_x = 200; pos_y = 26; break; // cells - } - - pos = bottom - pos; - if (stat_items & GetAmmoItemCode(i)) - drawpic(pos + '0 1.5 0', "gfx/hud/sb_ammobg", '80 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos + '56 3 0', GetAmmoPicture(i), '18 18 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - if (a < 10) { - if(stat_items & GetAmmoItemCode(i)) - Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - else - Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); - } else { - if(stat_items & GetAmmoItemCode(i)) - Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - else - Sbar_DrawXNum(pos + '6 4.5 0', a, 3, 0, 16, '0.7 0.7 0.7', 0, 0, sbar_alpha_fg * 0.7, DRAWFLAG_NORMAL); - } - } - } - } - - // fuel ammo - a = getstati(GetAmmoStat(4)); // how much fuel do we have? - - if (a > 0) { // if we have fuel, draw the amount - float invincibility_time, dt; - invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); - dt = invincibility_time - time; - if (vid_conwidth >= 800) { - if (dt > 0) { // if the invincibility timer is active, draw fuel ammo elsewhere - pos_x = bottom_x + 140; - pos_y = bottom_y - 72; - } - else { // if the invincibility timer is inactive, draw the fuel ammo there (it's rare to have invincibility + fuel anyway) - pos_x = bottom_x + 140; - pos_y = bottom_y - 20; - } - } - else { // draw fuel on top of ammo if vid_conwidth < 800 - pos_x = bottom_x - 200; - pos_y = bottom_y - 45; - } - drawpic(pos - '0 2 0' + '52 0 0', GetAmmoPicture(4), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - if (a > 10) - Sbar_DrawXNum(pos, a, 3, 0, 16, '1 1 1', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - else - Sbar_DrawXNum(pos, a, 3, 0, 16, '0.7 0 0', 0, 0, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - // draw scores and timer - Sbar_Score(); - Sbar_Timer(); - - // draw strength/invincibility icon and timer - CSQC_Strength_Timer(); - - // weapon icons - if(cvar_or("sbar_showweaponicons", 1)) { - Sbar_DrawWeapon_Clear(); - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if(self.weapons) - if(self.impulse >= 0) - if(stat_weapons & self.weapons) - Sbar_DrawWeapon(self, fade, (i == activeweapon)); - } - } - - // draw gametype specific icons - if(gametype == GAME_KEYHUNT) - CSQC_kh_hud(); - else if(gametype == GAME_CTF) - CSQC_ctf_hud(); - else if(gametype == GAME_NEXBALL) - CSQC_nb_hud(); - else if(gametype == GAME_CTS || gametype == GAME_RACE) - CSQC_race_hud(); - } - return; -} - -// CTF HUD -float redflag_prevframe, blueflag_prevframe; // status during previous frame -float redflag_prevstatus, blueflag_prevstatus; // last remembered status -float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed - -void CSQC_ctf_hudreset(void) -{ - redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; -} - -void CSQC_ctf_hud(void) -{ - vector bottomleft, redflag_pos, blueflag_pos, sz; - float f; // every function should have that - bottomleft_x = 0; - bottomleft_y = vid_conheight; - bottomleft_z = 0; - - float redflag, blueflag; // current status - float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed - float stat_items; - - stat_items = getstati(STAT_ITEMS); - redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; - blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; - - // when status CHANGES, set old status into prevstatus and current status into status - if (redflag != redflag_prevframe) - { - redflag_statuschange_time = time; - redflag_prevstatus = redflag_prevframe; - redflag_prevframe = redflag; - } - - if (blueflag != blueflag_prevframe) - { - blueflag_statuschange_time = time; - blueflag_prevstatus = blueflag_prevframe; - blueflag_prevframe = blueflag; - } - - redflag_statuschange_elapsedtime = time - redflag_statuschange_time; - blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; - - float BLINK_FACTOR = 0.15; - float BLINK_BASE = 0.85; - // note: - // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) - // thus - // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) - // ensure RMS == 1 - float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz - - string red_icon, red_icon_prevstatus; - float red_alpha, red_alpha_prevstatus; - red_alpha = red_alpha_prevstatus = 1; - switch(redflag) { - case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; - case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; - case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) - red_icon = "gfx/hud/sb_flag_red_shielded"; - else - red_icon = string_null; - break; - } - switch(redflag_prevstatus) { - case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; - case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; - case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if(redflag == 3) - red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible - else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) - red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; - else - red_icon_prevstatus = string_null; - break; - } - - string blue_icon, blue_icon_prevstatus; - float blue_alpha, blue_alpha_prevstatus; - blue_alpha = blue_alpha_prevstatus = 1; - switch(blueflag) { - case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; - case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; - case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) - blue_icon = "gfx/hud/sb_flag_blue_shielded"; - else - blue_icon = string_null; - break; - } - switch(blueflag_prevstatus) { - case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; - case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; - case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if(blueflag == 3) - blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible - else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) - blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; - else - blue_icon_prevstatus = string_null; - break; - } - - if (myteam == COLOR_TEAM1) { // always draw own flag on left - redflag_pos = bottomleft - '-4 50 0'; - blueflag_pos = bottomleft - '-62 50 0'; - } else { - blueflag_pos = bottomleft - '-4 50 0'; - redflag_pos = bottomleft - '-62 50 0'; - } - - sz = '52 52 0'; - - f = bound(0, redflag_statuschange_elapsedtime*2, 1); - if(red_icon_prevstatus && f < 1) - drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); - if(red_icon) - drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); - - f = bound(0, blueflag_statuschange_elapsedtime*2, 1); - if(blue_icon_prevstatus && f < 1) - drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); - if(blue_icon) - drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); -} - -// Keyhunt HUD -float kh_runheretime; - -void CSQC_kh_hudreset(void) -{ - kh_runheretime = 0; -} - -void CSQC_kh_hud(void) -{ - float kh_keys; - float keyteam; - float a, aa; - vector p, pa, kh_size, kh_asize; - - vector bottomleft; - bottomleft_x = 0; - bottomleft_y = vid_conheight; - bottomleft_z = 0; - - p_x = 6; - p_y = vid_conheight - 34 - 3; - p_z = 0; - - kh_keys = getstati(STAT_KH_KEYS); - - kh_size = '19 34 0'; - kh_asize = '19 10 0'; - pa = p + '0 -10 0'; - - float i, key; - - float keycount; - keycount = 0; - for(i = 0; i < 4; ++i) - { - key = floor(kh_keys / pow(32, i)) & 31; - keyteam = key - 1; - if(keyteam == 30 && keycount <= 4) - keycount += 4; - if(keyteam == myteam || keyteam == -1 || keyteam == 30) - keycount += 1; - } - // this yields 8 exactly if "RUN HERE" shows - - if(keycount == 8) - { - if(!kh_runheretime) - kh_runheretime = time; - pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE - } - else - kh_runheretime = 0; - - for(i = 0; i < 4; ++i) - { - key = floor(kh_keys / pow(32, i)) & 31; - keyteam = key - 1; - switch(keyteam) - { - case 30: // my key - keyteam = myteam; - a = 1; - aa = 1; - break; - case -1: // no key - a = 0; - aa = 0; - break; - default: // owned or dropped - a = 0.2; - aa = 0.5; - break; - } - a = a * sbar_alpha_fg; - aa = aa * sbar_alpha_fg; - if(a > 0) - { - switch(keyteam) - { - case COLOR_TEAM1: - drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM2: - drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM3: - drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM4: - drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - default: - break; - } - switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! - { - case 0: - drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 1: - drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 2: - drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 3: - drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - } - } - p_x += 24; - pa_x += 24; - } -} - -//Nexball HUD -#define NBPB_SIZE '96 38 0' -#define NBPB_BT 2 //thickness -#define NBPB_BRGB '1 1 1' -#define NBPB_BALPH 1 //alpha -#define NBPB_BFLAG DRAWFLAG_NORMAL -#define NBPB_IALPH 0.4 -#define NBPB_IFLAG DRAWFLAG_NORMAL -#define NBPB_IRGB '0.7 0.1 0' - -void CSQC_nb_hud(void) -{ - float stat_items, nb_pb_starttime, dt, p; - vector pos; - - stat_items = getstati(STAT_ITEMS); - nb_pb_starttime = getstatf(STAT_NB_METERSTART); - - pos_x = 4; - pos_y = vid_conheight - 42; - pos_z = 0; - - //Manage the progress bar if any - if (nb_pb_starttime > 0) - { - vector s; - dt = mod(time - nb_pb_starttime, nb_pb_period); - // one period of positive triangle - p = 2 * dt / nb_pb_period; - if (p > 1) - p = 2 - p; - - s = NBPB_SIZE; - //Draw the filling - drawfill(pos, p * s_x * '1 0 0' + s_y * '0 1 0', NBPB_IRGB, NBPB_IALPH, NBPB_IFLAG); - - //Draw the box - s = NBPB_SIZE; - drawline(NBPB_BT, pos , pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); - drawline(NBPB_BT, pos , pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); - drawline(NBPB_BT, pos + s, pos + '1 0 0' * s_x, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); - drawline(NBPB_BT, pos + s, pos + '0 1 0' * s_y, NBPB_BRGB, NBPB_BALPH, NBPB_BFLAG); - } - - pos_x += 12; //horizontal margin to the picture - pos_y += 2; //vertical margin to the picture - - if (stat_items & IT_KEY1) - drawpic(pos, "gfx/hud/sb_nexball_carrying", '80 34 0', '1 1 1', 1, DRAWFLAG_NORMAL); -} - -float crecordtime_prev; // last remembered crecordtime -float crecordtime_change_time; // time when crecordtime last changed -float srecordtime_prev; // last remembered srecordtime -float srecordtime_change_time; // time when srecordtime last changed -void CSQC_race_hud(void) -{ - entity me; - me = playerslots[player_localentnum - 1]; - float t, score; - float f; // yet another function has this - score = me.(scores[ps_primary]); - - if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD - return; // no records in the actual race - - drawfont = sbar_bigfont; - vector pos; - pos_x = 2; - pos_y = vid_conheight - 48; - - // clientside personal record - string rr; - if(gametype == GAME_CTS) - rr = CTS_RECORD; - else - rr = RACE_RECORD; - t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); - - if(score && score < t || !t) - db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); - - if(t != crecordtime_prev) { - crecordtime_prev = t; - crecordtime_change_time = time; - } - f = time - crecordtime_change_time; - - if (f > 1) { - drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - } - - // server record - pos_y += 26; - t = race_server_record; - if(t != srecordtime_prev) { - srecordtime_prev = t; - srecordtime_change_time = time; - } - f = time - srecordtime_change_time; - - if (f > 1) { - drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - } - drawfont = sbar_font; -} diff --git a/qcsrc/client/scoreboard.qc b/qcsrc/client/scoreboard.qc new file mode 100644 index 000000000..9be58e806 --- /dev/null +++ b/qcsrc/client/scoreboard.qc @@ -0,0 +1,1519 @@ +float sb_alpha_bg; +float sb_alpha_fg; +float sb_highlight; +float sb_highlight_alpha; +float sb_highlight_alpha_self; +float sb_alpha_name; +float sb_alpha_name_self; + +void drawstringright(vector, string, vector, vector, float, float); +void drawstringcenter(vector, string, vector, vector, float, float); + +float SCOREBOARD_OFFSET = 50; + +void MapVote_Draw(); +void Sbar_FinaleOverlay() +{ + /*vector pos; + pos_x = (vid_conwidth - 1)/2; + pos_y = 16; + pos_z = 0;*/ + + //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); + MapVote_Draw(); +} + +void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float highlighted, float stroke, float alpha, float dflags) +{ + float l, i; + string str, tmp, l_length; + float minus, plus; + vector vsize, num_color; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showminusplus 1: always prefix with minus sign (useful in race distribution display) + // showminusplus 2: always prefix with plus sign (useful in race distribution display) + // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) + { + plus = true; + pos_x -= lettersize; + } else + plus = false; + + if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) + { + minus = true; + num = -num; + pos_x -= lettersize; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l-digits, 999); + l = strlen(str); + } else if(l < digits) + pos_x += (digits-l) * lettersize; + + if (highlighted == 1) { + vector hl_size; + hl_size_x = vsize_x * l + vsize_x * 0.2; + hl_size_y = vsize_y * 1.1; + hl_size_z = 0; + if(minus) + hl_size_x = hl_size_x + vsize_x; + + vector hl_pos; + hl_pos_x = pos_x - lettersize/10; + hl_pos_y = pos_y - lettersize/20; + hl_pos_z = 0; + + drawpic(hl_pos, strcat("gfx/hud/sb_highlight_", l_length), hl_size, '1 1 1', alpha, dflags); + } + + if (stroke == 1) + num_color = '1 1 1'; + else + num_color = rgb; + + if(minus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_minus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_minus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } else if(plus) + { + if (stroke == 1) + drawpic(pos, "gfx/hud/num_plus_stroke", vsize, rgb, alpha, dflags); + drawpic(pos, "gfx/hud/num_plus", vsize, num_color, alpha, dflags); + pos_x += lettersize; + } + + for(i = 0; i < l; ++i) + { + tmp = substring(str, i, 1); + if (stroke == 1) + drawpic(pos, strcat("gfx/hud/num_", tmp, "_stroke"), vsize, rgb, alpha, dflags); + drawpic(pos, strcat("gfx/hud/num_", tmp), vsize, num_color, alpha, dflags); + pos_x += lettersize; + } +} + +void Cmd_Sbar_SetFields(float argc); +void Sbar_InitScores() +{ + float i, f; + + ps_primary = ps_secondary = ts_primary = ts_secondary = -1; + for(i = 0; i < MAX_SCORE; ++i) + { + f = (scores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ps_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ps_secondary = i; + } + if(ps_secondary == -1) + ps_secondary = ps_primary; + + for(i = 0; i < MAX_TEAMSCORE; ++i) + { + f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ts_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ts_secondary = i; + } + if(ts_secondary == -1) + ts_secondary = ts_primary; + + Cmd_Sbar_SetFields(0); +} + +void Sbar_UpdatePlayerPos(entity pl); +float SetTeam(entity pl, float Team); +//float lastpnum; +void Sbar_UpdatePlayerTeams() +{ + float Team; + entity pl, tmp; + float num; + + num = 0; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + num += 1; + Team = GetPlayerColor(pl.sv_entnum); + if(SetTeam(pl, Team)) + { + tmp = pl.sort_prev; + Sbar_UpdatePlayerPos(pl); + if(tmp) + pl = tmp; + else + pl = players.sort_next; + } + } + /* + if(num != lastpnum) + print(strcat("PNUM: ", ftos(num), "\n")); + lastpnum = num; + */ +} + +float Sbar_ComparePlayerScores(entity left, entity right) +{ + float vl, vr; + vl = GetPlayerColor(left.sv_entnum); + vr = GetPlayerColor(right.sv_entnum); + + if(!left.gotscores) + vl = COLOR_SPECTATOR; + if(!right.gotscores) + vr = COLOR_SPECTATOR; + + if(vl > vr) + return true; + if(vl < vr) + return false; + + if(vl == COLOR_SPECTATOR) + { + // FIRST the one with scores (spectators), THEN the ones without (downloaders) + // no other sorting + if(!left.gotscores && right.gotscores) + return true; + return false; + } + + vl = left.scores[ps_primary]; + vr = right.scores[ps_primary]; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_primary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_primary]); + + vl = left.scores[ps_secondary]; + vr = right.scores[ps_secondary]; + if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_secondary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_secondary]); + + return false; +} + +void Sbar_UpdatePlayerPos(entity player) +{ + for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) + { + SORT_SWAP(player, other); + } + for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) + { + SORT_SWAP(other, player); + } +} + +float Sbar_CompareTeamScores(entity left, entity right) +{ + float vl, vr; + + if(left.team == COLOR_SPECTATOR) + return 1; + if(right.team == COLOR_SPECTATOR) + return 0; + + vl = left.teamscores[ts_primary]; + vr = right.teamscores[ts_primary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_primary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_primary]); + + vl = left.teamscores[ts_secondary]; + vr = right.teamscores[ts_secondary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_secondary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_secondary]); + + return false; +} + +void Sbar_UpdateTeamPos(entity Team) +{ + for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) + { + SORT_SWAP(Team, other); + } + for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) + { + SORT_SWAP(other, Team); + } +} + +void Cmd_Sbar_Help(float argc) +{ + print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); + print("^3|---------------------------------------------------------------|\n"); + print("Usage:\n"); + print("^2sbar_columns_set default\n"); + print("^2sbar_columns_set ^7filed1 field2 ...\n"); + print("The following field names are recognized (case insensitive):\n"); + print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); + + print("^3name^7 or ^3nick^7 Name of a player\n"); + print("^3ping^7 Ping time\n"); + print("^3pl^7 Packet loss\n"); + print("^3kills^7 Number of kills\n"); + print("^3deaths^7 Number of deaths\n"); + print("^3suicides^7 Number of suicides\n"); + print("^3frags^7 kills - suicides\n"); + print("^3kd^7 The kill-death ratio\n"); + print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); + print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); + print("^3fckills^7 Number of flag carrier kills\n"); + print("^3returns^7 Number of flag returns\n"); + print("^3drops^7 Number of flag drops\n"); + print("^3lives^7 Number of lives (LMS)\n"); + print("^3rank^7 Player rank\n"); + print("^3pushes^7 Number of players pushed into void\n"); + print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); + print("^3kckills^7 Number of keys carrier kills\n"); + print("^3losses^7 Number of times a key was lost\n"); + print("^3laps^7 Number of laps finished (race/cts)\n"); + print("^3time^7 Total time raced (race/cts)\n"); + print("^3fastest^7 Time of fastest lap (race/cts)\n"); + print("^3ticks^7 Number of ticks (DOM)\n"); + print("^3takes^7 Number of domination points taken (DOM)\n"); + print("^3score^7 Total score\n\n"); + + print("Before a field you can put a + or - sign, then a comma separated list\n"); + print("of game types, then a slash, to make the field show up only in these\n"); + print("or in all but these game types. You can also specify 'all' as a\n"); + print("field to show all fields available for the current game mode.\n\n"); + + print("The special game type names 'teams' and 'noteams' can be used to\n"); + print("include/exclude ALL teams/noteams game modes.\n\n"); + + print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); + print("will display name, ping and pl aligned to the left, and the fields\n"); + print("right of the vertical bar aligned to the right.\n"); + print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); + print("other gamemodes except DM.\n"); +} + +string Sbar_DefaultColumnLayout() +{ + return strcat( // fteqcc sucks + "ping pl name | ", + "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" + "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", + "+lms/lives +lms/rank ", + "+kh/caps +kh/pushes +kh/destroyed ", + "?+race/laps ?+race/time ?+race/fastest ", + "+as/objectives +nexball/faults +nexball/goals ", + "-lms,race,nexball/score"); +} + +void Cmd_Sbar_SetFields(float argc) +{ + float i, j, slash; + string str, pattern; + float have_name, have_primary, have_secondary, have_separator; + float missing; + + // TODO: re enable with gametype dependant cvars? + if(argc < 2) // no arguments provided + argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); + + if(argc < 2) + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + + if(argc == 2) + { + if(argv(1) == "default") + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + else if(argv(1) == "all") + { + string s; + s = "ping pl color name |"; + for(i = 0; i < MAX_SCORE; ++i) + { + if(i != ps_primary) + if(i != ps_secondary) + if(scores_label[i] != "") + s = strcat(s, " ", scores_label[i]); + } + if(ps_secondary != ps_primary) + s = strcat(s, " ", scores_label[ps_secondary]); + s = strcat(s, " ", scores_label[ps_primary]); + argc = tokenizebyseparator(strcat("x ", s), " "); + } + } + + + sbar_num_fields = 0; + + drawfont = sbar_font; + + for(i = 0; i < argc - 1; ++i) + { + float nocomplain; + str = argv(i+1); + + nocomplain = FALSE; + if(substring(str, 0, 1) == "?") + { + nocomplain = TRUE; + str = substring(str, 1, strlen(str) - 1); + } + + slash = strstrofs(str, "/", 0); + if(slash >= 0) + { + pattern = substring(str, 0, slash); + str = substring(str, slash + 1, strlen(str) - (slash + 1)); + + if not(isGametypeInFilter(gametype, teamplay, pattern)) + continue; + } + + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(str); + sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); + str = strtolower(str); + + if(str == "ping") { + sbar_field[sbar_num_fields] = SP_PING; + } else if(str == "pl") { + sbar_field[sbar_num_fields] = SP_PL; + } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { + sbar_field[sbar_num_fields] = SP_KDRATIO; + } else if(str == "name" || str == "nick") { + sbar_field[sbar_num_fields] = SP_NAME; + have_name = 1; + } else if(str == "|") { + sbar_field[sbar_num_fields] = SP_SEPARATOR; + have_separator = 1; + } else { + for(j = 0; j < MAX_SCORE; ++j) + if(str == strtolower(scores_label[j])) + goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" +:notfound + if(str == "frags") + { + j = SP_FRAGS; + } + else + { + if not(nocomplain) + print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); + continue; + } +:found + sbar_field[sbar_num_fields] = j; + if(j == ps_primary) + have_primary = 1; + if(j == ps_secondary) + have_secondary = 1; + } + ++sbar_num_fields; + if(sbar_num_fields >= MAX_SBAR_FIELDS) + break; + } + + if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) + have_primary = 1; + if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) + have_secondary = 1; + if(ps_primary == ps_secondary) + have_secondary = 1; + missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); + + if(sbar_num_fields+missing < MAX_SBAR_FIELDS) + { + if(!have_name) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 0; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[0] = strzone("name"); + sbar_field[0] = SP_NAME; + ++sbar_num_fields; + print("fixed missing field 'name'\n"); + + if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 1; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[1] = strzone("|"); + sbar_field[1] = SP_SEPARATOR; + sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + } + else if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone("|"); + sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = SP_SEPARATOR; + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + if(!have_secondary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_secondary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_secondary], "'\n"); + } + if(!have_primary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_primary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_primary], "'\n"); + } + } + + sbar_field[sbar_num_fields] = SP_END; +} + +// MOVEUP:: +vector sbar_field_rgb; +string sbar_field_icon0; +string sbar_field_icon1; +string sbar_field_icon2; +vector sbar_field_icon0_rgb; +vector sbar_field_icon1_rgb; +vector sbar_field_icon2_rgb; +float sbar_field_icon0_alpha; +float sbar_field_icon1_alpha; +float sbar_field_icon2_alpha; +string Sbar_GetField(entity pl, float field) +{ + float tmp, num, denom, f; + string str; + sbar_field_rgb = '1 1 1'; + sbar_field_icon0 = ""; + sbar_field_icon1 = ""; + sbar_field_icon2 = ""; + sbar_field_icon0_rgb = '1 1 1'; + sbar_field_icon1_rgb = '1 1 1'; + sbar_field_icon2_rgb = '1 1 1'; + sbar_field_icon0_alpha = 1; + sbar_field_icon1_alpha = 1; + sbar_field_icon2_alpha = 1; + switch(field) + { + case SP_PING: + if not(pl.gotscores) + return "\x8D\x8D\x8D"; // >>> sign + //str = getplayerkey(pl.sv_entnum, "ping"); + f = pl.ping; + if(f == 0) + return "N/A"; + tmp = max(0, min(220, f-80)) / 220; + sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; + return ftos(f); + + case SP_PL: + if not(pl.gotscores) + return "N/A"; + f = pl.ping_packetloss; + tmp = pl.ping_movementloss; + if(f == 0 && tmp == 0) + return ""; + str = ftos(ceil(f * 100)); + if(tmp != 0) + str = strcat(str, "~", ftos(ceil(tmp * 100))); + tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl + sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; + return str; + + case SP_NAME: + if(ready_waiting && pl.ready) + { + sbar_field_icon0 = "gfx/sb_player_ready"; + } + else if(!teamplay) + { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + { + sbar_field_icon0 = "gfx/sb_playercolor_base"; + sbar_field_icon1 = "gfx/sb_playercolor_shirt"; + sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); + sbar_field_icon2 = "gfx/sb_playercolor_pants"; + sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); + } + } + return GetPlayerName(pl.sv_entnum); + + case SP_FRAGS: + f = pl.(scores[SP_KILLS]); + f -= pl.(scores[SP_SUICIDES]); + return ftos(f); + + case SP_KDRATIO: + num = pl.(scores[SP_KILLS]); + denom = pl.(scores[SP_DEATHS]); + + if(denom == 0) { + sbar_field_rgb = '0 1 0'; + str = ftos(num); + } else if(num <= 0) { + sbar_field_rgb = '1 0 0'; + str = ftos(num/denom); + } else + str = ftos(num/denom); + + tmp = strstrofs(str, ".", 0); + if(tmp > 0) + str = substring(str, 0, tmp+2); + return str; + + default: + tmp = pl.(scores[field]); + f = scores_flags[field]; + if(field == ps_primary) + sbar_field_rgb = '1 1 0'; + else if(field == ps_secondary) + sbar_field_rgb = '0 1 1'; + else + sbar_field_rgb = '1 1 1'; + return ScoreString(f, tmp); + } + //return "error"; +} + +float xmin, xmax, ymin, ymax, sbwidth; +float sbar_fixscoreboardcolumnwidth_len; +float sbar_fixscoreboardcolumnwidth_iconlen; +float sbar_fixscoreboardcolumnwidth_marginlen; + +string Sbar_FixScoreboardColumnWidth(float i, string str) +{ + float field, f; + vector sz; + field = sbar_field[i]; + + sbar_fixscoreboardcolumnwidth_iconlen = 0; + + if(sbar_field_icon0 != "") + { + sz = drawgetimagesize(sbar_field_icon0); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon1 != "") + { + sz = drawgetimagesize(sbar_field_icon1); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon2 != "") + { + sz = drawgetimagesize(sbar_field_icon2); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect + + if(sbar_fixscoreboardcolumnwidth_iconlen != 0) + sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); + else + sbar_fixscoreboardcolumnwidth_marginlen = 0; + + if(field == SP_NAME) // name gets all remaining space + { + float namesize, j; + namesize = sbwidth;// / sbar_fontsize_x; + for(j = 0; j < sbar_num_fields; ++j) + if(j != i) + if (sbar_field[i] != SP_SEPARATOR) + namesize -= sbar_size[j] + 1; + namesize += 1; + sbar_size[i] = namesize; + + if (sbar_fixscoreboardcolumnwidth_iconlen != 0) + namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); + } + else + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); + + f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + if(sbar_size[i] < f) + sbar_size[i] = f; + + return str; +} + +void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) +{ + vector tmp, rgb; + rgb = GetTeamRGB(pl.team); + string str; + float i, field; + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + + if((rgb == '1 1 1') && (!is_spec)) { + rgb_x = cvar("sbar_color_bg_r") + 0.5; + rgb_y = cvar("sbar_color_bg_g") + 0.5; + rgb_z = cvar("sbar_color_bg_b") + 0.5; } + + // Layout: + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * 1.25; + tmp_z = 0; + + // alternated rows highlighting + if(is_self) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha_self, DRAWFLAG_NORMAL); + else if((sb_highlight) && (!mod(pl_number,2))) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sb_highlight_alpha, DRAWFLAG_NORMAL); + + tmp_y = 0; + + for(i = 0; i < sbar_num_fields; ++i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x += sbar_size[i] + sbar_fontsize_x; + continue; + } + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + pos_x += sbar_size[i] + sbar_fontsize_x; + + if(field == SP_NAME) { + tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; + if (is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; + if (is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i] + sbar_fontsize_x; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + } + + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + for(i = sbar_num_fields-1; i > 0; --i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x -= sbar_size[i] + sbar_fontsize_x; + continue; + } + + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + if(field == SP_NAME) { + tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... + if(is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sb_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len; + if(is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sb_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i]; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sb_alpha_name, DRAWFLAG_NORMAL); + pos_x -= sbar_size[i] + sbar_fontsize_x; + } + } +} + +/* + * Sbar_Scoreboard_MakeTable + * + * Makes a table for a team (for all playing players in DM) and fills it + */ + +vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +{ + float body_table_height, i; + vector tmp, column_dim; + entity pl; + + body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line + + pos -= '1 1 0'; + + tmp_x = sbwidth + 2; + tmp_y = 1.25 * sbar_fontsize_y; + + // rounded header + drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * hud_color_bg_team) + '0.5 0.5 0.5', sb_alpha_bg, DRAWFLAG_NORMAL); + + // table border + tmp_y += hud_border_thickness; + tmp_y += body_table_height; + drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard + + // separator header/table + pos_y += 1.25 * sbar_fontsize_y; + tmp_y = hud_border_thickness; + drawfill(pos, tmp, '0 0 0', sb_alpha_bg, DRAWFLAG_NORMAL); + + pos_y += hud_border_thickness; + + // table background + tmp_y = body_table_height; + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); + + // anyway, apply some color + //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); + + // go back to the top to make alternated columns highlighting and to print the strings + pos_y -= 1.25 * sbar_fontsize_y; + pos_y -= hud_border_thickness; + + pos += '1 1 0'; + + if (sb_highlight) + { + column_dim_y = 1.25 * sbar_fontsize_y; // header + column_dim_y += hud_border_thickness; + column_dim_y += body_table_height; + } + + // print the strings of the columns headers and draw the columns + for(i = 0; i < sbar_num_fields; ++i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + column_dim_x = sbar_size[i] + sbar_fontsize_x; + if (sb_highlight) + { + if (mod(i,2)) + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL); + pos_x += column_dim_x; + } + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + tmp_y = 0; + for(i = sbar_num_fields-1; i > 0; --i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + + pos_x -= sbar_size[i]; + + if (sb_highlight) + { + if (!mod(i,2)) + { + if (i == sbar_num_fields-1) + column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; + else + column_dim_x = sbar_size[i] + sbar_fontsize_x; + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + } + + tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); + tmp_x = (sbar_size[i] - tmp_x) * sbar_fontsize_x; + drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sb_alpha_fg, DRAWFLAG_NORMAL); + pos_x -= sbar_fontsize_x; + } + } + + pos_x = xmin; + pos_y += 1.25 * sbar_fontsize_y; // skip the header + pos_y += hud_border_thickness; + + // fill the table and draw the rows + i = 0; + if (teamplay) + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team != tm.team) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + else + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + + if (i == 0) + pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table + pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) + + return pos; +} + +float Sbar_WouldDrawScoreboard() { + if (sb_showscores) + return 1; + else if (intermission == 1) + return 1; + else if (intermission == 2) + return 1; + else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) + return 1; + else if(sb_showscores_force) + return 1; + return 0; +} + +float g_minstagib; +float average_accuracy; +vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +{ + float i; + float weapon_hit, weapon_damage, weapon_stats; + float fontsize = 40 * 1/3; + float weapon_cnt = 12; + float rows; + if(cvar("sbar_accuracy_doublerows")) + rows = 2; + else + rows = 1; + float height = 40; + + if(warmup_stage) + { + return pos; + } + + drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL); + pos_y += 18; + vector tmp; + tmp_x = sbwidth; + tmp_y = height * rows; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(hud_accuracy_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // column highlighting + for(i = 0; i < weapon_cnt/rows; ++i) + { + if(!mod(i, 2)) + drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sb_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + + // row highlighting + for(i = 0; i < rows; ++i) + { + drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sb_highlight_alpha, DRAWFLAG_NORMAL); + } + + drawfont = sbar_bigfont; + average_accuracy = 0; + float weapons_with_stats; + weapons_with_stats = 0; + if(rows == 2) + pos_x += sbwidth/weapon_cnt / 2; + + if(getstati(STAT_SWITCHWEAPON) == WEP_MINSTANEX) + g_minstagib = 1; // TODO: real detection for minstagib? + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA || i == WEP_FIREBALL) // skip port-o-launch, nex || minstanex, tuba and fireball + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + if(weapon_damage) + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + float weapon_alpha; + + if(weapon_damage) + weapon_alpha = sb_alpha_fg; + else + weapon_alpha = 0.2 * sb_alpha_fg; + + // weapon icon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + // the accuracy + if(weapon_damage) { + weapons_with_stats += 1; + average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy + + string s; + s = strcat(ftos(weapon_stats),"%"); + + float padding; + padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value + + rgb = HUD_AccuracyColor(weapon_stats); + drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sb_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += sbwidth/weapon_cnt * rows; + if(rows == 2 && i == 6) { + pos_x -= sbwidth; + pos_y += height; + } + } + drawfont = sbar_font; + + if(weapons_with_stats) + average_accuracy = floor(average_accuracy / weapons_with_stats); + + if(rows == 2) + pos_x -= sbwidth/weapon_cnt / 2; + pos_x -= sbwidth; + pos_y += height; + return pos; +} + +vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +{ + float i; + RANKINGS_RECEIVED_CNT = 0; + for (i=RANKINGS_CNT-1; i>=0; --i) + if (grecordtime[i]) + RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; + + if (RANKINGS_RECEIVED_CNT == 0) + return pos; + + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + vector hl_rgb; + hl_rgb_x = cvar("sbar_color_bg_r") + 0.5; + hl_rgb_y = cvar("sbar_color_bg_g") + 0.5; + hl_rgb_z = cvar("sbar_color_bg_b") + 0.5; + + pos_y += sbar_fontsize_y; + drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sb_alpha_fg, DRAWFLAG_NORMAL); + pos_y += sbar_fontsize_y; + vector tmp; + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * hud_color_bg_team, sb_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(hud_border_thickness, pos, tmp, '0 0 0', sb_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // row highlighting + for(i = 0; i 0) + str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); + } + else + { + if(tl > 0) + str = strcat(str, " for ^1", ftos(tl), " minutes^7"); + if(fl > 0) + { + if(tl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + if(ll > 0) + { + if(tl > 0 || fl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + } + + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sb_alpha_fg, DRAWFLAG_NORMAL); + + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; +} + +void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Splash(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats() +{ + float i, count_hitscan, count_splash, row; // count is the number of 'colums' + float weapon_hit, weapon_damage, weapon_stats; + float left_border; // position where the weapons start, the description is in the border + vector fill_colour, fill_size; + vector pos; + vector border_colour; + + float col_margin = 20; // pixels between the columns + float row_margin = 20; // pixels between the rows + + fill_size_x = 5 * sbar_fontsize_x; // width of the background + fill_size_y = 10 * sbar_fontsize_y; // height of the background + + drawfont = sbar_bigfont; + pos_x = 0; + pos_y = SCOREBOARD_OFFSET; + pos_z = 0; + drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + left_border = col_margin + 11 * sbar_fontsize_x; + + drawfont = sbar_font; + + if(warmup_stage) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', hud_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', hud_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + float top_border_hitscan = SCOREBOARD_OFFSET + 55; // position where the hitscan row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); + + float top_border_splash = SCOREBOARD_OFFSET + 175; // position where the splash row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border + + if (weapon_damage) { + if (self.spawnflags & WEP_TYPE_SPLASH) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) + { + count_splash = 0; + ++row; + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_splash * (fill_size_x + col_margin); + pos_y = top_border_splash + row * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, hud_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(hud_border_thickness, pos, fill_size, border_colour, hud_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + ++count_splash; + } else if (self.spawnflags & WEP_TYPE_HITSCAN) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) + { + count_hitscan = 0; + ++row; + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_hitscan * (fill_size_x + col_margin); + pos_y = top_border_hitscan + row * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, hud_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(hud_border_thickness, pos, fill_size, border_colour, hud_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', hud_alpha_fg, DRAWFLAG_NORMAL); + + ++count_hitscan; + } + } + } +} diff --git a/qcsrc/client/teamradar.qc b/qcsrc/client/teamradar.qc index 1ac07ce4c..2ba3f84da 100644 --- a/qcsrc/client/teamradar.qc +++ b/qcsrc/client/teamradar.qc @@ -115,17 +115,17 @@ void(vector coord3d, vector pangles, vector rgb) draw_teamradar_player = rgb2 = '1 1 1'; R_BeginPolygon("", 0); - R_PolygonVertex(coord+v_forward*3, '0 0 0', rgb2, sbar_alpha_fg); - R_PolygonVertex(coord+v_right*4-v_forward*2.5, '0 1 0', rgb2, sbar_alpha_fg); - R_PolygonVertex(coord-v_forward*2, '1 0 0', rgb2, sbar_alpha_fg); - R_PolygonVertex(coord-v_right*4-v_forward*2.5, '1 1 0', rgb2, sbar_alpha_fg); + R_PolygonVertex(coord+v_forward*3, '0 0 0', rgb2, hud_alpha_fg); + R_PolygonVertex(coord+v_right*4-v_forward*2.5, '0 1 0', rgb2, hud_alpha_fg); + R_PolygonVertex(coord-v_forward*2, '1 0 0', rgb2, hud_alpha_fg); + R_PolygonVertex(coord-v_right*4-v_forward*2.5, '1 1 0', rgb2, hud_alpha_fg); R_EndPolygon(); R_BeginPolygon("", 0); - R_PolygonVertex(coord+v_forward*2, '0 0 0', rgb, sbar_alpha_fg); - R_PolygonVertex(coord+v_right*3-v_forward*2, '0 1 0', rgb, sbar_alpha_fg); - R_PolygonVertex(coord-v_forward, '1 0 0', rgb, sbar_alpha_fg); - R_PolygonVertex(coord-v_right*3-v_forward*2, '1 1 0', rgb, sbar_alpha_fg); + R_PolygonVertex(coord+v_forward*2, '0 0 0', rgb, hud_alpha_fg); + R_PolygonVertex(coord+v_right*3-v_forward*2, '0 1 0', rgb, hud_alpha_fg); + R_PolygonVertex(coord-v_forward, '1 0 0', rgb, hud_alpha_fg); + R_PolygonVertex(coord-v_right*3-v_forward*2, '1 1 0', rgb, hud_alpha_fg); R_EndPolygon(); }; @@ -170,10 +170,10 @@ void draw_teamradar_link(vector start, vector end, float colors) c1 = colormapPaletteColor((colors & 0xF0) / 0x10, FALSE); R_BeginPolygon("", 0); - R_PolygonVertex(start - norm, '0 0 0', c0, sbar_alpha_fg); - R_PolygonVertex(start + norm, '0 1 0', c0, sbar_alpha_fg); - R_PolygonVertex(end + norm, '1 1 0', c1, sbar_alpha_fg); - R_PolygonVertex(end - norm, '1 0 0', c1, sbar_alpha_fg); + R_PolygonVertex(start - norm, '0 0 0', c0, hud_alpha_fg); + R_PolygonVertex(start + norm, '0 1 0', c0, hud_alpha_fg); + R_PolygonVertex(end + norm, '1 1 0', c1, hud_alpha_fg); + R_PolygonVertex(end - norm, '1 0 0', c1, hud_alpha_fg); R_EndPolygon(); } @@ -196,26 +196,22 @@ void teamradar_loadcvars() cl_teamradar_rotation = cvar("cl_teamradar_rotation"); if(!cl_teamradar_rotation) cl_teamradar_rotation = 4; - cl_teamradar_size = '256 256 0'; // TODO make somewhat variable? - cl_teamradar_position = '0.5 0.5 0'; cl_teamradar_zoommode = 3; cl_teamradar_nohudhack = 0; } else { cl_teamradar_scale = cvar("cl_teamradar_scale"); - cl_teamradar_background_alpha = cvar("cl_teamradar_background_alpha") * sbar_alpha_fg; - cl_teamradar_foreground_alpha = cvar("cl_teamradar_foreground_alpha") * sbar_alpha_fg; + cl_teamradar_background_alpha = cvar("cl_teamradar_background_alpha") * hud_alpha_fg; + cl_teamradar_foreground_alpha = cvar("cl_teamradar_foreground_alpha") * hud_alpha_fg; cl_teamradar_rotation = cvar("cl_teamradar_rotation"); - cl_teamradar_size = stov(cvar_string("cl_teamradar_size")); - cl_teamradar_position = stov(cvar_string("cl_teamradar_position")); cl_teamradar_zoommode = cvar("cl_teamradar_zoommode"); // others default to 0 // match this to defaultXonotic.cfg! if(!cl_teamradar_scale) cl_teamradar_scale = 4096; - if(!cl_teamradar_background_alpha) cl_teamradar_background_alpha = 0.4 * sbar_alpha_fg; - if(!cl_teamradar_foreground_alpha) cl_teamradar_foreground_alpha = 0.8 * sbar_alpha_fg; + if(!cl_teamradar_background_alpha) cl_teamradar_background_alpha = 0.4 * hud_alpha_fg; + if(!cl_teamradar_foreground_alpha) cl_teamradar_foreground_alpha = 0.8 * hud_alpha_fg; if(!cl_teamradar_size_x) cl_teamradar_size_x = 128; if(!cl_teamradar_size_y) cl_teamradar_size_y = cl_teamradar_size_x; @@ -225,155 +221,6 @@ void teamradar_loadcvars() } } -void() teamradar_view = -{ - local float color1, color2; // color already declared as a global in sbar.qc - local vector rgb; - local entity tm; - float scale2d, normalsize, bigsize; - float f; - - if(minimapname == "" && !ons_showmap) - return; - - teamradar_loadcvars(); - - switch(cl_teamradar_zoommode) - { - default: - case 0: - f = current_zoomfraction; - break; - case 1: - f = 1 - current_zoomfraction; - break; - case 2: - f = 0; - break; - case 3: - f = 1; - break; - } - - switch(cl_teamradar_rotation) - { - case 0: - teamradar_angle = view_angles_y - 90; - break; - default: - teamradar_angle = 90 * cl_teamradar_rotation; - break; - } - - scale2d = vlen_maxnorm2d(mi_picmax - mi_picmin); - teamradar_size2d = cl_teamradar_size; - - teamradar_origin2d = - '1 0 0' * (0.5 * teamradar_size2d_x + cl_teamradar_position_x * (vid_conwidth - teamradar_size2d_x)) - + '0 1 0' * (0.5 * teamradar_size2d_y + cl_teamradar_position_y * (vid_conheight - teamradar_size2d_y)); - - teamradar_extraclip_mins = teamradar_extraclip_maxs = '0 0 0'; - if(cl_teamradar_position == '1 0 0') - { - if(cl_teamradar_nohudhack < 2) - teamradar_origin2d_y += 25; - if(cl_teamradar_nohudhack < 1) - teamradar_extraclip_mins_y -= 25; - } - else if(cl_teamradar_position == '0 1 0' || cl_teamradar_position == '1 1 0') - { - if(cl_teamradar_nohudhack < 2) - teamradar_origin2d_y -= 50; - //if(cl_teamradar_nohudhack < 1) - //teamradar_extraclip_size_y += 50; // don't, the HUD looks nice - } - - // pixels per world qu to match the teamradar_size2d_x range in the longest dimension - if(cl_teamradar_rotation == 0) - { - // max-min distance must fit the radar in any rotation - bigsize = vlen_minnorm2d(teamradar_size2d) * scale2d / (1.05 * vlen2d(mi_max - mi_min)); - } - else - { - vector c0, c1, c2, c3, span; - c0 = rotate(mi_min, teamradar_angle * DEG2RAD); - c1 = rotate(mi_max, teamradar_angle * DEG2RAD); - c2 = rotate('1 0 0' * mi_min_x + '0 1 0' * mi_max_y, teamradar_angle * DEG2RAD); - c3 = rotate('1 0 0' * mi_max_x + '0 1 0' * mi_min_y, teamradar_angle * DEG2RAD); - span = '0 0 0'; - span_x = max4(c0_x, c1_x, c2_x, c3_x) - min4(c0_x, c1_x, c2_x, c3_x); - span_y = max4(c0_y, c1_y, c2_y, c3_y) - min4(c0_y, c1_y, c2_y, c3_y); - - // max-min distance must fit the radar in x=x, y=y - bigsize = min( - teamradar_size2d_x * scale2d / (1.05 * span_x), - teamradar_size2d_y * scale2d / (1.05 * span_y) - ); - } - - normalsize = vlen_maxnorm2d(teamradar_size2d) * scale2d / cl_teamradar_scale; - if(bigsize > normalsize) - normalsize = bigsize; - - teamradar_size = - f * bigsize - + (1 - f) * normalsize; - teamradar_origin3d_in_texcoord = teamradar_3dcoord_to_texcoord( - f * (mi_min + mi_max) * 0.5 - + (1 - f) * view_origin); - - color1 = GetPlayerColor(player_localentnum-1); - rgb = GetTeamRGB(color1); - - drawsetcliparea( - teamradar_origin2d_x - teamradar_size2d_x * 0.5 + teamradar_extraclip_mins_x, - teamradar_origin2d_y - teamradar_size2d_y * 0.5 + teamradar_extraclip_mins_y, - teamradar_size2d_x + teamradar_extraclip_maxs_x - teamradar_extraclip_mins_x, - teamradar_size2d_y + teamradar_extraclip_maxs_y - teamradar_extraclip_mins_y - ); - - draw_teamradar_background(cl_teamradar_background_alpha, cl_teamradar_foreground_alpha); - - if(ons_showmap) - { - drawresetcliparea(); - - vector frame_origin, frame_size; - frame_origin = frame_size = '0 0 0'; - - frame_origin_x = teamradar_origin2d_x - teamradar_size2d_x * 0.55859375; // matches the picture - frame_origin_y = teamradar_origin2d_y - teamradar_size2d_y * 0.55859375; // matches the picture - frame_size_x = teamradar_size2d_x * 1.1171875; // matches the picture - frame_size_y = teamradar_size2d_y * 1.1171875; // matches the picture - drawpic(frame_origin, "gfx/ons-frame.tga", frame_size, '1 1 1', sbar_alpha_fg, 0); - drawpic(frame_origin, "gfx/ons-frame-team.tga", frame_size, rgb, sbar_alpha_fg, 0); - - drawsetcliparea( - teamradar_origin2d_x - teamradar_size2d_x * 0.5, - teamradar_origin2d_y - teamradar_size2d_y * 0.5, - teamradar_size2d_x, - teamradar_size2d_y - ); - } - - for(tm = world; (tm = find(tm, classname, "radarlink")); ) - draw_teamradar_link(tm.origin, tm.velocity, tm.team); - for(tm = world; (tm = findflags(tm, teamradar_icon, 0xFFFFFF)); ) - draw_teamradar_icon(tm.origin, tm.teamradar_icon, tm, tm.teamradar_color, tm.alpha * sbar_alpha_fg); - for(tm = world; (tm = find(tm, classname, "entcs_receiver")); ) - { - color2 = GetPlayerColor(tm.sv_entnum); - //if(color == COLOR_SPECTATOR || color == color2) - draw_teamradar_player(tm.origin, tm.angles, GetTeamRGB(color2)); - } - draw_teamradar_player(view_origin, view_angles, '1 1 1'); - - drawresetcliparea(); -}; - - - // radar links void Ent_RadarLink() diff --git a/qcsrc/client/waypointsprites.qc b/qcsrc/client/waypointsprites.qc index 6c7dc9480..bd45b413b 100644 --- a/qcsrc/client/waypointsprites.qc +++ b/qcsrc/client/waypointsprites.qc @@ -166,7 +166,7 @@ void Draw_WaypointSprite() dist = vlen(self.origin - view_origin); float a; - a = self.alpha * sbar_alpha_fg; + a = self.alpha * hud_alpha_fg; if(self.maxdistance > waypointsprite_normdistance) a *= pow(bound(0, (self.maxdistance - dist) / (self.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent); diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 92ef9844e..6d5655824 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -286,6 +286,9 @@ const float HUD_NORMAL = 0; const float HUD_SPIDERBOT = 10; const float HUD_WAKIZASHI = 11; const float HUD_RAPTOR = 12; +const vector eX = '1 0 0'; +const vector eY = '0 1 0'; +const vector eZ = '0 0 1'; const float STAT_VEHICLESTAT_HEALTH = 60; const float STAT_VEHICLESTAT_SHIELD = 61; @@ -501,3 +504,6 @@ float WATERLEVEL_SWIMMING = 2; float WATERLEVEL_SUBMERGED = 3; float MAX_SHOT_DISTANCE = 32768; + +// panel hud constants +float panel_cnt = 9; // NOTE: IDs start from 0! diff --git a/qcsrc/menu/menu.qh b/qcsrc/menu/menu.qh index 0ee4e9137..903700d5d 100644 --- a/qcsrc/menu/menu.qh +++ b/qcsrc/menu/menu.qh @@ -5,10 +5,6 @@ // constants -const vector eX = '1 0 0'; -const vector eY = '0 1 0'; -const vector eZ = '0 0 1'; - const float GAME_ISSERVER = 1; const float GAME_CONNECTED = 2; const float GAME_DEVELOPER = 4;