From: havoc Date: Wed, 26 Jan 2005 03:39:45 +0000 (+0000) Subject: fix a stupid reverse bug (was using ! where I shouldn't) X-Git-Tag: xonotic-v0.1.0preview~5181 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=3b121fa1fcc9d4b5be52cdaa221feac5c3185c16;p=xonotic%2Fdarkplaces.git fix a stupid reverse bug (was using ! where I shouldn't) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4968 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_backend.c b/gl_backend.c index 9d6c66dc..77269a94 100644 --- a/gl_backend.c +++ b/gl_backend.c @@ -840,7 +840,7 @@ unsigned int GL_Backend_CompileProgram(int vertexstrings_count, const char **ver // ATI R300 chip (Radeon 9500-9800/X300) is the most likely to use a // software fragment shader due to low instruction and dependent // texture limits. - if (!strstr(compilelog, "fragment shader will run in software")) + if (strstr(compilelog, "fragment shader will run in software")) programlinked = false; } CHECKGLERROR