From: Garux Date: Wed, 2 Aug 2017 06:10:43 +0000 (+0300) Subject: Radiant: X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=3a78d902017a780e65f21f12c709aa746dfcab84;p=xonotic%2Fnetradiant.git Radiant: binds... * m1 + shift drag: snapped modes of manipulators: freedrag: constrain to axis with biggest move amount rotate axis: snap to angles, multiple of 15' scale axis: scale all axes synchronously scale free: scale axes with non zero drag synchronously (i.e. two visible ones in projection views) misc... * fix: CameraFreeMoveUp, CameraFreeMoveDown shortcuts are editable * prism, cone prefabs: increased precision * fix: out of pivot rotating is active from start, no additional magic is needed for that * fix: could lock (but not set) transform origin in non-pivoted mode * arbitrary rotation dialog allows decimals * fix: grid rendering with ToggleGridSnap off * fix of: scale tool scale, locked to 1 for things w/o bbox with bigger grid (e.g. single misc_model) (snapped drag start was = 0, scale func depends on initial click point: closer to center = more extreme scaling) * fix: make detail / structural are undoable * default autosave period: 5 -> 15 minutes * texBro option: hide nonShaders in common folder; def = yes; are shown, if are in use --- diff --git a/libs/gtkutil/xorrectangle.h b/libs/gtkutil/xorrectangle.h index 03da9324..3c3d838f 100644 --- a/libs/gtkutil/xorrectangle.h +++ b/libs/gtkutil/xorrectangle.h @@ -122,6 +122,7 @@ void set( rectangle_t rectangle ){ glVertex2f( rectangle.x, rectangle.y ); glEnd(); + glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glDrawBuffer( GL_BACK ); GlobalOpenGL_debugAssertNoErrors(); //glwidget_swap_buffers( m_widget ); diff --git a/radiant/autosave.cpp b/radiant/autosave.cpp index fe42687c..cb66cf49 100644 --- a/radiant/autosave.cpp +++ b/radiant/autosave.cpp @@ -104,7 +104,7 @@ void Map_Snapshot(){ */ bool g_AutoSave_Enabled = true; -int m_AutoSave_Frequency = 5; +int m_AutoSave_Frequency = 15; bool g_SnapShots_Enabled = false; namespace diff --git a/radiant/brush.h b/radiant/brush.h index 611ad115..4c3d5fd1 100644 --- a/radiant/brush.h +++ b/radiant/brush.h @@ -376,7 +376,8 @@ SavedState( const FaceShader& faceShader ){ void exportState( FaceShader& faceShader ) const { faceShader.setShader( m_shader.c_str() ); - faceShader.setFlags( m_flags ); + //faceShader.setFlags( m_flags ); + faceShader.m_flags = m_flags; } }; diff --git a/radiant/brushmanip.cpp b/radiant/brushmanip.cpp index 884c1c0d..520af385 100644 --- a/radiant/brushmanip.cpp +++ b/radiant/brushmanip.cpp @@ -138,17 +138,22 @@ void Brush_ConstructPrism( Brush& brush, const AABB& bounds, std::size_t sides, double sv = sin( i * 3.14159265 * 2 / sides ); double cv = cos( i * 3.14159265 * 2 / sides ); - planepts[0][( axis + 1 ) % 3] = static_cast( floor( mid[( axis + 1 ) % 3] + radius * cv + 0.5 ) ); - planepts[0][( axis + 2 ) % 3] = static_cast( floor( mid[( axis + 2 ) % 3] + radius * sv + 0.5 ) ); +// planepts[0][( axis + 1 ) % 3] = static_cast( floor( mid[( axis + 1 ) % 3] + radius * cv + 0.5 ) ); +// planepts[0][( axis + 2 ) % 3] = static_cast( floor( mid[( axis + 2 ) % 3] + radius * sv + 0.5 ) ); + planepts[0][( axis + 1 ) % 3] = static_cast( mid[( axis + 1 ) % 3] + radius * cv ); + planepts[0][( axis + 2 ) % 3] = static_cast( mid[( axis + 2 ) % 3] + radius * sv ); planepts[0][axis] = mins[axis]; planepts[1][( axis + 1 ) % 3] = planepts[0][( axis + 1 ) % 3]; planepts[1][( axis + 2 ) % 3] = planepts[0][( axis + 2 ) % 3]; planepts[1][axis] = maxs[axis]; - planepts[2][( axis + 1 ) % 3] = static_cast( floor( planepts[0][( axis + 1 ) % 3] - radius * sv + 0.5 ) ); - planepts[2][( axis + 2 ) % 3] = static_cast( floor( planepts[0][( axis + 2 ) % 3] + radius * cv + 0.5 ) ); +// planepts[2][( axis + 1 ) % 3] = static_cast( floor( planepts[0][( axis + 1 ) % 3] - radius * sv + 0.5 ) ); +// planepts[2][( axis + 2 ) % 3] = static_cast( floor( planepts[0][( axis + 2 ) % 3] + radius * cv + 0.5 ) ); + planepts[2][( axis + 1 ) % 3] = static_cast( planepts[0][( axis + 1 ) % 3] - radius * sv ); + planepts[2][( axis + 2 ) % 3] = static_cast( planepts[0][( axis + 2 ) % 3] + radius * cv ); planepts[2][axis] = maxs[axis]; + //globalOutputStream() << planepts[0] << " " << planepts[2] << " #" << i << " sin " << sv << " cos " << cv << "\n"; brush.addPlane( planepts[0], planepts[1], planepts[2], shader, projection ); } @@ -189,16 +194,20 @@ void Brush_ConstructCone( Brush& brush, const AABB& bounds, std::size_t sides, c double sv = sin( i * 3.14159265 * 2 / sides ); double cv = cos( i * 3.14159265 * 2 / sides ); - planepts[0][0] = static_cast( floor( mid[0] + radius * cv + 0.5 ) ); - planepts[0][1] = static_cast( floor( mid[1] + radius * sv + 0.5 ) ); + planepts[0][0] = static_cast( mid[0] + radius * cv ); + planepts[0][1] = static_cast( mid[1] + radius * sv ); +// planepts[0][0] = static_cast( floor( mid[0] + radius * cv + 0.5 ) ); +// planepts[0][1] = static_cast( floor( mid[1] + radius * sv + 0.5 ) ); planepts[0][2] = mins[2]; planepts[1][0] = mid[0]; planepts[1][1] = mid[1]; planepts[1][2] = maxs[2]; - planepts[2][0] = static_cast( floor( planepts[0][0] - radius * sv + 0.5 ) ); - planepts[2][1] = static_cast( floor( planepts[0][1] + radius * cv + 0.5 ) ); + planepts[2][0] = static_cast( planepts[0][0] - radius * sv ); + planepts[2][1] = static_cast( planepts[0][1] + radius * cv ); +// planepts[2][0] = static_cast( floor( planepts[0][0] - radius * sv + 0.5 ) ); +// planepts[2][1] = static_cast( floor( planepts[0][1] + radius * cv + 0.5 ) ); planepts[2][2] = maxs[2]; brush.addPlane( planepts[0], planepts[1], planepts[2], shader, projection ); @@ -428,12 +437,12 @@ void Scene_BrushSetTexdef_Component_Selected( scene::Graph& graph, const Texture class FaceSetFlags { -const ContentsFlagsValue& m_projection; +const ContentsFlagsValue& m_flags; public: -FaceSetFlags( const ContentsFlagsValue& flags ) : m_projection( flags ){ +FaceSetFlags( const ContentsFlagsValue& flags ) : m_flags( flags ){ } void operator()( Face& face ) const { - face.SetFlags( m_projection ); + face.SetFlags( m_flags ); } }; diff --git a/radiant/camwindow.cpp b/radiant/camwindow.cpp index 45f59016..01a7f491 100644 --- a/radiant/camwindow.cpp +++ b/radiant/camwindow.cpp @@ -319,17 +319,17 @@ void Camera_FreeMove( camera_t& camera, int dx, int dy ){ } void Cam_MouseControl( camera_t& camera, int x, int y ){ - int xl, xh; - int yl, yh; +// int xl, xh; +// int yl, yh; float xf, yf; xf = (float)( x - camera.width / 2 ) / ( camera.width / 2 ); yf = (float)( y - camera.height / 2 ) / ( camera.height / 2 ); - xl = camera.width / 3; - xh = xl * 2; - yl = camera.height / 3; - yh = yl * 2; +// xl = camera.width / 3; +// xh = xl * 2; +// yl = camera.height / 3; +// yh = yl * 2; xf *= 1.0f - fabsf( yf ); if ( xf < 0 ) { @@ -913,101 +913,101 @@ void KeyEvent_disconnect( const char* name ){ } void CamWnd_registerCommands( CamWnd& camwnd ){ - GlobalKeyEvents_insert( "CameraForward", Accelerator( GDK_Up ), + GlobalKeyEvents_insert( "CameraForward", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraBack", Accelerator( GDK_Down ), + GlobalKeyEvents_insert( "CameraBack", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraLeft", Accelerator( GDK_Left ), + GlobalKeyEvents_insert( "CameraLeft", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraRight", Accelerator( GDK_Right ), + GlobalKeyEvents_insert( "CameraRight", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraStrafeRight", Accelerator( GDK_period ), + GlobalKeyEvents_insert( "CameraStrafeRight", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraStrafeLeft", Accelerator( GDK_comma ), + GlobalKeyEvents_insert( "CameraStrafeLeft", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraUp", Accelerator( 'D' ), + GlobalKeyEvents_insert( "CameraUp", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraDown", Accelerator( 'C' ), + GlobalKeyEvents_insert( "CameraDown", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraAngleDown", Accelerator( 'A' ), - ReferenceCaller( camwnd.getCamera() ), - ReferenceCaller( camwnd.getCamera() ) - ); - GlobalKeyEvents_insert( "CameraAngleUp", Accelerator( 'Z' ), + GlobalKeyEvents_insert( "CameraAngleUp", accelerator_null(), ReferenceCaller( camwnd.getCamera() ), ReferenceCaller( camwnd.getCamera() ) ); + GlobalKeyEvents_insert( "CameraAngleDown", accelerator_null(), + ReferenceCaller( camwnd.getCamera() ), + ReferenceCaller( camwnd.getCamera() ) + ); - GlobalKeyEvents_insert( "CameraFreeMoveForward", Accelerator( 'W' ), + GlobalKeyEvents_insert( "CameraFreeMoveForward", accelerator_null(), FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveBack", Accelerator( 'S' ), + GlobalKeyEvents_insert( "CameraFreeMoveBack", accelerator_null(), FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveLeft", Accelerator( 'A' ), + GlobalKeyEvents_insert( "CameraFreeMoveLeft", accelerator_null(), FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveRight", Accelerator( 'D' ), + GlobalKeyEvents_insert( "CameraFreeMoveRight", accelerator_null(), FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveForward2", Accelerator( GDK_Up ), + GlobalKeyEvents_insert( "CameraFreeMoveForward2", accelerator_null(), FreeMoveCameraMoveForwardKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveForwardKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveBack2", Accelerator( GDK_Down ), + GlobalKeyEvents_insert( "CameraFreeMoveBack2", accelerator_null(), FreeMoveCameraMoveBackKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveBackKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveLeft2", Accelerator( GDK_Left ), + GlobalKeyEvents_insert( "CameraFreeMoveLeft2", accelerator_null(), FreeMoveCameraMoveLeftKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveLeftKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveRight2", Accelerator( GDK_Right ), + GlobalKeyEvents_insert( "CameraFreeMoveRight2", accelerator_null(), FreeMoveCameraMoveRightKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveRightKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveUp", Accelerator( GDK_period ), + GlobalKeyEvents_insert( "CameraFreeMoveUp", accelerator_null(), FreeMoveCameraMoveUpKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveUpKeyUpCaller( camwnd.getCamera() ) ); - GlobalKeyEvents_insert( "CameraFreeMoveDown", Accelerator( GDK_comma ), + GlobalKeyEvents_insert( "CameraFreeMoveDown", accelerator_null(), FreeMoveCameraMoveDownKeyDownCaller( camwnd.getCamera() ), FreeMoveCameraMoveDownKeyUpCaller( camwnd.getCamera() ) ); - GlobalCommands_insert( "CameraForward", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Up ) ); - GlobalCommands_insert( "CameraBack", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Down ) ); - GlobalCommands_insert( "CameraLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Left ) ); - GlobalCommands_insert( "CameraRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_Right ) ); - GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_period ) ); - GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller( camwnd.getCamera() ), Accelerator( GDK_comma ) ); + GlobalCommands_insert( "CameraForward", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraBack", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraLeft", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraRight", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraStrafeRight", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraStrafeLeft", ReferenceCaller( camwnd.getCamera() ) ); - GlobalCommands_insert( "CameraUp", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'D' ) ); - GlobalCommands_insert( "CameraDown", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'C' ) ); - GlobalCommands_insert( "CameraAngleUp", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'A' ) ); - GlobalCommands_insert( "CameraAngleDown", ReferenceCaller( camwnd.getCamera() ), Accelerator( 'Z' ) ); + GlobalCommands_insert( "CameraUp", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraDown", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraAngleUp", ReferenceCaller( camwnd.getCamera() ) ); + GlobalCommands_insert( "CameraAngleDown", ReferenceCaller( camwnd.getCamera() ) ); } void CamWnd_Move_Enable( CamWnd& camwnd ){ @@ -1997,6 +1997,9 @@ void CamWnd_Construct(){ GlobalShortcuts_insert( "CameraFreeMoveLeft2", Accelerator( GDK_Left ) ); GlobalShortcuts_insert( "CameraFreeMoveRight2", Accelerator( GDK_Right ) ); + GlobalShortcuts_insert( "CameraFreeMoveUp", accelerator_null() ); + GlobalShortcuts_insert( "CameraFreeMoveDown", accelerator_null() ); + GlobalToggles_insert( "ShowStats", FreeCaller(), ToggleItem::AddCallbackCaller( g_show_stats ) ); GlobalPreferenceSystem().registerPreference( "ShowStats", BoolImportStringCaller( g_camwindow_globals_private.m_showStats ), BoolExportStringCaller( g_camwindow_globals_private.m_showStats ) ); diff --git a/radiant/select.cpp b/radiant/select.cpp index 83435db0..240c05f4 100644 --- a/radiant/select.cpp +++ b/radiant/select.cpp @@ -1169,7 +1169,7 @@ void DoRotateDlg(){ } { GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) ); - GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) ); + GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) ); gtk_widget_show( GTK_WIDGET( spin ) ); gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 0, 1, (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ), @@ -1183,7 +1183,7 @@ void DoRotateDlg(){ } { GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) ); - GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) ); + GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) ); gtk_widget_show( GTK_WIDGET( spin ) ); gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 1, 2, (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ), @@ -1195,7 +1195,7 @@ void DoRotateDlg(){ } { GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) ); - GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 0 ) ); + GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 1 ) ); gtk_widget_show( GTK_WIDGET( spin ) ); gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 2, 3, (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ), diff --git a/radiant/selection.cpp b/radiant/selection.cpp index e4364c10..13255cfc 100644 --- a/radiant/selection.cpp +++ b/radiant/selection.cpp @@ -193,7 +193,7 @@ class Manipulatable { public: virtual void Construct( const Matrix4& device2manip, const float x, const float y ) = 0; -virtual void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ) = 0; +virtual void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ) = 0; }; void transform_local2object( Matrix4& object, const Matrix4& local, const Matrix4& local2object ){ @@ -221,12 +221,26 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){ point_on_sphere( m_start, device2manip, x, y ); vector3_normalise( m_start ); } -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ Vector3 current; - point_on_sphere( current, device2manip, x, y ); - vector3_normalise( current ); + if( snap ){ + Vector3 axis( 0, 0, 0 ); + for( std::size_t i = 0; i < 3; ++i ){ + if( current[i] == 0.0f ){ + axis[i] = 1.0f; + break; + } + } + if( vector3_length_squared( axis ) != 0 ){ + constrain_to_axis( current, axis ); + m_rotatable.rotate( quaternion_for_axisangle( axis, float_snapped( angle_for_axis( m_start, current, axis ), static_cast( c_pi / 12.0 ) ) ) ); + return; + } + } + + vector3_normalise( current ); m_rotatable.rotate( quaternion_for_unit_vectors( m_start, current ) ); } }; @@ -245,12 +259,17 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){ constrain_to_axis( m_start, m_axis ); } /// \brief Converts current position to a normalised vector orthogonal to axis. -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ Vector3 current; point_on_sphere( current, device2manip, x, y ); constrain_to_axis( current, m_axis ); - m_rotatable.rotate( quaternion_for_axisangle( m_axis, angle_for_axis( m_start, current, m_axis ) ) ); + if( snap ){ + m_rotatable.rotate( quaternion_for_axisangle( m_axis, float_snapped( angle_for_axis( m_start, current, m_axis ), static_cast( c_pi / 12.0 ) ) ) ); + } + else{ + m_rotatable.rotate( quaternion_for_axisangle( m_axis, angle_for_axis( m_start, current, m_axis ) ) ); + } } void SetAxis( const Vector3& axis ){ @@ -285,7 +304,7 @@ TranslateAxis( Translatable& translatable ) void Construct( const Matrix4& device2manip, const float x, const float y ){ point_on_axis( m_start, m_axis, device2manip, x, y ); } -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ Vector3 current; point_on_axis( current, m_axis, device2manip, x, y ); current = vector3_scaled( m_axis, distance_for_axis( m_start, current, m_axis ) ); @@ -313,11 +332,22 @@ TranslateFree( Translatable& translatable ) void Construct( const Matrix4& device2manip, const float x, const float y ){ point_on_plane( m_start, device2manip, x, y ); } -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ Vector3 current; point_on_plane( current, device2manip, x, y ); current = vector3_subtracted( current, m_start ); + if( snap ){ + for ( std::size_t i = 0; i < 3 ; ++i ){ + if( fabs( current[i] ) >= fabs( current[(i + 1) % 3] ) ){ + current[(i + 1) % 3] = 0.0f; + } + else{ + current[i] = 0.0f; + } + } + } + translation_local2object( current, current, manip2object ); vector3_snap( current, GetSnapGridSize() ); @@ -326,7 +356,7 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const }; void GetSelectionAABB( AABB& bounds ); -const Matrix4& ssGetPivot2World(); +const Matrix4& SelectionSystem_GetPivot2World(); class Scalable { @@ -353,14 +383,15 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){ AABB aabb; GetSelectionAABB( aabb ); - Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() ); - m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ), + Vector3 transform_origin = vector4_to_vector3( SelectionSystem_GetPivot2World().t() ); + m_choosen_extent = Vector3( + std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ), std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ), std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] ) ); } -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ //globalOutputStream() << "manip2object: " << manip2object << " device2manip: " << device2manip << " x: " << x << " y:" << y <<"\n"; Vector3 current; point_on_axis( current, m_axis, device2manip, x, y ); @@ -369,8 +400,13 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const translation_local2object( delta, delta, manip2object ); vector3_snap( delta, GetSnapGridSize() ); - Vector3 start( vector3_snapped( m_start, GetSnapGridSize() ) ); - //globalOutputStream() << "start: " << start << " delta: " << delta <<"\n"; + Vector3 start( vector3_snapped( m_start, GetSnapGridSize() != 0.0f ? GetSnapGridSize() : 0.001f ) ); + for ( std::size_t i = 0; i < 3 ; ++i ){ //prevent snapping to 0 with big gridsize + if( float_snapped( m_start[i], 0.001f ) != 0.0f && start[i] == 0.0f ){ + start[i] = GetSnapGridSize(); + } + } + //globalOutputStream() << "m_start: " << m_start << " start: " << start << " delta: " << delta <<"\n"; Vector3 scale( start[0] == 0 ? 1 : 1 + delta[0] / start[0], start[1] == 0 ? 1 : 1 + delta[1] / start[1], @@ -378,11 +414,18 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const ); for( std::size_t i = 0; i < 3; i++ ){ - if( m_choosen_extent[i] > 0.0625 ){ //epsilon to prevent too high scale for set of models, having really small extent, formed by origins + if( m_choosen_extent[i] > 0.0625f ){ //epsilon to prevent super high scale for set of models, having really small extent, formed by origins scale[i] = ( m_choosen_extent[i] + delta[i] ) / m_choosen_extent[i]; } } - + if( snap ){ + for( std::size_t i = 0; i < 3; i++ ){ + if( scale[i] == 1.0f ){ + scale[i] = vector3_dot( scale, m_axis ); + } + } + } + //globalOutputStream() << "scale: " << scale <<"\n"; m_scalable.scale( scale ); } @@ -408,13 +451,14 @@ void Construct( const Matrix4& device2manip, const float x, const float y ){ AABB aabb; GetSelectionAABB( aabb ); - Vector3 transform_origin = vector4_to_vector3( ssGetPivot2World().t() ); - m_choosen_extent = Vector3( std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ), + Vector3 transform_origin = vector4_to_vector3( SelectionSystem_GetPivot2World().t() ); + m_choosen_extent = Vector3( + std::max( aabb.origin[0] + aabb.extents[0] - transform_origin[0], - aabb.origin[0] + aabb.extents[0] + transform_origin[0] ), std::max( aabb.origin[1] + aabb.extents[1] - transform_origin[1], - aabb.origin[1] + aabb.extents[1] + transform_origin[1] ), std::max( aabb.origin[2] + aabb.extents[2] - transform_origin[2], - aabb.origin[2] + aabb.extents[2] + transform_origin[2] ) ); } -void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y ){ +void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const float x, const float y, const bool snap ){ Vector3 current; point_on_plane( current, device2manip, x, y ); Vector3 delta = vector3_subtracted( current, m_start ); @@ -422,19 +466,41 @@ void Transform( const Matrix4& manip2object, const Matrix4& device2manip, const translation_local2object( delta, delta, manip2object ); vector3_snap( delta, GetSnapGridSize() ); - Vector3 start( vector3_snapped( m_start, GetSnapGridSize() ) ); + Vector3 start( vector3_snapped( m_start, GetSnapGridSize() != 0.0f ? GetSnapGridSize() : 0.001f ) ); + for ( std::size_t i = 0; i < 3 ; ++i ){ //prevent snapping to 0 with big gridsize + if( float_snapped( m_start[i], 0.001f ) != 0.0f && start[i] == 0.0f ){ + start[i] = GetSnapGridSize(); + } + } Vector3 scale( start[0] == 0 ? 1 : 1 + delta[0] / start[0], start[1] == 0 ? 1 : 1 + delta[1] / start[1], start[2] == 0 ? 1 : 1 + delta[2] / start[2] ); + //globalOutputStream() << "m_start: " << m_start << " start: " << start << " delta: " << delta <<"\n"; for( std::size_t i = 0; i < 3; i++ ){ - if( m_choosen_extent[i] > 0.0625 ){ + if( m_choosen_extent[i] > 0.0625f ){ scale[i] = ( m_choosen_extent[i] + delta[i] ) / m_choosen_extent[i]; } } - + //globalOutputStream() << "pre snap scale: " << scale <<"\n"; + if( snap ){ + float bestscale = scale[0]; + for( std::size_t i = 1; i < 3; i++ ){ + //if( fabs( 1.0f - fabs( scale[i] ) ) > fabs( 1.0f - fabs( bestscale ) ) ){ + if( fabs( scale[i] ) > fabs( bestscale ) && scale[i] != 1.0f ){ //harder to scale down with this, but glitchier with upper one + bestscale = scale[i]; + } + //globalOutputStream() << "bestscale: " << bestscale <<"\n"; + } + for( std::size_t i = 0; i < 3; i++ ){ + if( start[i] != 0.0f ){ // !!!!check grid == 0 case + scale[i] = ( scale[i] < 0.0f ) ? -fabs( bestscale ) : fabs( bestscale ); + } + } + } + //globalOutputStream() << "scale: " << scale <<"\n"; m_scalable.scale( scale ); } }; @@ -940,6 +1006,8 @@ RotateManipulator( Rotatable& rotatable, std::size_t segments, float radius ) : draw_circle( segments, radius * 1.15f, m_circle_screen.m_vertices.data(), RemapXYZ() ); draw_circle( segments, radius, m_circle_sphere.m_vertices.data(), RemapXYZ() ); + + m_selectable_sphere.setSelected( true ); } @@ -3216,7 +3284,7 @@ void scaleSelected( const Vector3& scaling ){ freezeTransforms(); } -void MoveSelected( const View& view, const float device_point[2] ){ +void MoveSelected( const View& view, const float device_point[2], bool snap ){ if ( m_manipulator->isSelected() ) { if ( !m_undo_begun ) { m_undo_begun = true; @@ -3225,7 +3293,7 @@ void MoveSelected( const View& view, const float device_point[2] ){ Matrix4 device2manip; ConstructDevice2Manip( device2manip, m_pivot2world_start, view.GetModelview(), view.GetProjection(), view.GetViewport() ); - m_manipulator->GetManipulatable()->Transform( m_manip2pivot_start, device2manip, device_point[0], device_point[1] ); + m_manipulator->GetManipulatable()->Transform( m_manip2pivot_start, device2manip, device_point[0], device_point[1], snap ); } } @@ -3617,11 +3685,6 @@ void RadiantSelectionSystem::ConstructPivot() const { } void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const { - /*if ( !m_pivotChanged || m_pivot_moving ) { - return; - }*/ - //m_pivotChanged = false; - if ( !nothingSelected() && ( m_manipulator_mode == eTranslate || m_manipulator_mode == eRotate || m_manipulator_mode == eScale ) ) { AABB bounds; if ( Mode() == eComponent ) { @@ -3632,11 +3695,8 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const { Scene_BoundsSelected( GlobalSceneGraph(), bounds ); } //globalOutputStream() << point << "\n"; - const float gridsize = GetSnapGridSize(); - //const float bbox_epsilon = gridsize / 4.0; - for( std::size_t i = 0; i < 3; i++ ){ - if( point[i] < 900000 ){ + if( point[i] < 900000.0f ){ float bestsnapDist = fabs( bounds.origin[i] - point[i] ); float bestsnapTo = bounds.origin[i]; float othersnapDist = fabs( bounds.origin[i] + bounds.extents[i] - point[i] ); @@ -3649,20 +3709,13 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const { bestsnapDist = othersnapDist; bestsnapTo = bounds.origin[i] - bounds.extents[i]; } - othersnapDist = fabs( float_snapped( point[i], gridsize ) - point[i] ); + othersnapDist = fabs( float_snapped( point[i], GetSnapGridSize() ) - point[i] ); if( othersnapDist < bestsnapDist ){ bestsnapDist = othersnapDist; - bestsnapTo = float_snapped( point[i], gridsize ); + bestsnapTo = float_snapped( point[i], GetSnapGridSize() ); } point[i] = bestsnapTo; -/* if( float_equal_epsilon( point[i], bestsnapTo, bbox_epsilon ) ){ - point[i] = bestsnapTo; - } - else{ - point[i] = float_snapped( point[i], gridsize ); - } - */ m_pivot2world[i + 12] = point[i]; //m_pivot2world.tx() .ty() .tz() } } @@ -3692,8 +3745,9 @@ void RadiantSelectionSystem::setCustomPivotOrigin( Vector3& point ) const { default: break; } + + m_pivotIsCustom = true; } - m_pivotIsCustom = true; } void RadiantSelectionSystem::getSelectionAABB( AABB& bounds ) const { @@ -3712,7 +3766,7 @@ void GetSelectionAABB( AABB& bounds ){ getSelectionSystem().getSelectionAABB( bounds ); } -const Matrix4& ssGetPivot2World(){ +const Matrix4& SelectionSystem_GetPivot2World(){ return getSelectionSystem().GetPivot2World(); } @@ -3979,13 +4033,17 @@ class Manipulator_ public: DeviceVector m_epsilon; const View* m_view; +ModifierFlags m_state; + +Manipulator_() : m_state( c_modifierNone ){ +} bool mouseDown( DeviceVector position ){ return getSelectionSystem().SelectManipulator( *m_view, &position[0], &m_epsilon[0] ); } void mouseMoved( DeviceVector position ){ - getSelectionSystem().MoveSelected( *m_view, &position[0] ); + getSelectionSystem().MoveSelected( *m_view, &position[0], ( m_state & c_modifierShift ) == c_modifierShift ); } typedef MemberCaller1 MouseMovedCaller; @@ -3995,6 +4053,21 @@ void mouseUp( DeviceVector position ){ g_mouseUpCallback.clear(); } typedef MemberCaller1 MouseUpCaller; + +void setState( ModifierFlags state ){ + m_state = state; +} + +ModifierFlags getState() const { + return m_state; +} + +void modifierEnable( ModifierFlags type ){ + setState( bitfield_enable( getState(), type ) ); +} +void modifierDisable( ModifierFlags type ){ + setState( bitfield_disable( getState(), type ) ); +} }; void Scene_copyClosestTexture( SelectionTest& test ); @@ -4099,9 +4172,11 @@ void onMouseUp( const WindowVector& position, ButtonIdentifier button, ModifierF } void onModifierDown( ModifierFlags type ){ m_selector.modifierEnable( type ); + m_manipulator.modifierEnable( type ); } void onModifierUp( ModifierFlags type ){ m_selector.modifierDisable( type ); + m_manipulator.modifierDisable( type ); } }; diff --git a/radiant/texwindow.cpp b/radiant/texwindow.cpp index ba6c59e4..819d4bc3 100644 --- a/radiant/texwindow.cpp +++ b/radiant/texwindow.cpp @@ -276,6 +276,8 @@ bool m_move_started; // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true. int m_uniformTextureSize; int m_uniformTextureMinSize; + +bool m_hideNonShadersInCommon; // Return the display width of a texture in the texture browser void getTextureWH( qtexture_t* tex, int &W, int &H ){ // Don't use uniform size @@ -335,6 +337,7 @@ TextureBrowser() : m_tags( false ), m_uniformTextureSize( 160 ), m_uniformTextureMinSize( 48 ), + m_hideNonShadersInCommon( true ), m_move_started( false ){ } }; @@ -476,7 +479,7 @@ CopiedString g_notex; CopiedString g_shadernotex; // if texture_showinuse jump over non in-use textures -bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){ +bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused, bool hideNonShadersInCommon ){ // filter notex / shadernotex images if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) { return false; @@ -511,6 +514,11 @@ bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bo return false; } + if( hideNonShadersInCommon && shader->IsDefault() && !shader->IsInUse() //&& g_TextureBrowser_currentDirectory != "" + && shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getComonShadersDir() ) ){ + return false; + } + if ( GlobalTextureBrowser().m_searchedTags ) { if ( !TextureSearch_IsShown( shader->getName() ) ) { return false; @@ -547,7 +555,7 @@ void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){ { IShader* shader = QERApp_ActiveShaders_IteratorCurrent(); - if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) { + if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) { continue; } @@ -864,13 +872,7 @@ void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){ typedef FreeCaller1 TextureBrowser_enableAlphaExport; void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){ - if ( hideUnused ) { - textureBrowser.m_hideUnused = true; - } - else - { - textureBrowser.m_hideUnused = false; - } + textureBrowser.m_hideUnused = hideUnused; textureBrowser.m_hideunused_item.update(); @@ -898,7 +900,7 @@ void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){ { IShader* shader = QERApp_ActiveShaders_IteratorCurrent(); - if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) { + if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) { continue; } @@ -942,7 +944,7 @@ IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){ { IShader* shader = QERApp_ActiveShaders_IteratorCurrent(); - if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) { + if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) { continue; } @@ -1086,7 +1088,7 @@ void Texture_Draw( TextureBrowser& textureBrowser ){ { IShader* shader = QERApp_ActiveShaders_IteratorCurrent(); - if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) { + if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) { continue; } @@ -2717,6 +2719,14 @@ void TextureBrowser_constructPreferences( PreferencesPage& page ){ const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() }; page.appendCombo( "Load Shaders at Startup", reinterpret_cast( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) ); } + { + StringOutputStream sstream( 256 ); + sstream << "Hide nonShaders in " << TextureBrowser_getComonShadersDir() << " folder"; + page.appendCheckBox( + "", sstream.c_str(), + GlobalTextureBrowser().m_hideNonShadersInCommon + ); + } } void TextureBrowser_constructPage( PreferenceGroup& group ){ PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) ); @@ -2778,6 +2788,7 @@ void TextureBrowser_Construct(){ GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast( GlobalTextureBrowser().m_startupShaders ) ) ); GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) ); + GlobalPreferenceSystem().registerPreference( "HideNonShadersInCommon", BoolImportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ), BoolExportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ) ); g_TextureBrowser.shader = texdef_name_default(); diff --git a/radiant/xywindow.cpp b/radiant/xywindow.cpp index 0f785741..bab35a07 100644 --- a/radiant/xywindow.cpp +++ b/radiant/xywindow.cpp @@ -2155,6 +2155,7 @@ void XYWnd::UpdateCameraIcon( void ){ XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) ); glDisable( GL_BLEND ); + glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); } glDrawBuffer( GL_BACK ); @@ -2601,6 +2602,7 @@ void XYWnd::XY_Draw(){ glEnable( GL_BLEND ); glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO ); DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) ); + glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glDisable( GL_BLEND ); Feedback_draw2D( m_viewType );