From: Mario Date: Fri, 8 Feb 2013 01:17:14 +0000 (+1100) Subject: Don't keep following a dead teammate X-Git-Tag: xonotic-v0.8.0~241^2^2~528 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=39c55ca58e303d4bc0b0ed6fc615325d0907b0a8;p=xonotic%2Fxonotic-data.pk3dir.git Don't keep following a dead teammate --- diff --git a/qcsrc/server/mutators/gamemode_rts.qc b/qcsrc/server/mutators/gamemode_rts.qc index 4ea8582d9..6bebbabe6 100644 --- a/qcsrc/server/mutators/gamemode_rts.qc +++ b/qcsrc/server/mutators/gamemode_rts.qc @@ -247,6 +247,9 @@ MUTATOR_HOOKFUNCTION(rts_MonsterThink) if not(IsDifferentTeam(monster_target, self)) { // following a fellow teammate, so attack their enemy + if(monster_target.deadflag != DEAD_NO) + monster_target = world; // teammate died + if(monster_target.enemy) { self.enemy = monster_target.enemy;