From: MirceaKitsune Date: Mon, 20 Sep 2010 13:50:11 +0000 (+0300) Subject: Update some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=355a78471f2416706d7c60b9c85fdcd307a94821;p=voretournament%2Fvoretournament.git Update some parts of defaultVoretournament.cfg from Xonotic. Should fix the sliding players issue (if you sit on a small slop you keep sliding down) --- diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index fb392077..d3c3e91b 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -1187,7 +1187,7 @@ sys_ticrate 0.0166667 cl_netfps 60 // should match sv_gameplayfix_delayprojectiles 0 sv_gameplayfix_q2airaccelerate 1 -sv_gameplayfix_consistentplayerprethink 1 +sv_gameplayfix_stepmultipletimes 1 // delay for "kill" to prevent abuse set g_balance_kill_delay 5 @@ -1577,3 +1577,13 @@ seta _cl_userid "" "player ID (e.g. for tournaments)" // FIXME workaround for engine bug sv_gameplayfix_nudgeoutofsolid 0 // to div0: remove this once 5b7ac1706712977bbc0297d2d53294e73574c7cd (svn r9537) is in the stable branch of the engine again + +// otherwise, antilag breaks +sv_gameplayfix_consistentplayerprethink 1 + +// support Q1BSP maps +mod_q1bsp_polygoncollisions 1 + +// improve some minor details +sv_gameplayfix_gravityunaffectedbyticrate 1 +sv_gameplayfix_nogravityonground 1 \ No newline at end of file