From: LegendaryGuard Date: Tue, 6 Apr 2021 19:59:07 +0000 (+0200) Subject: Spectator HUD: Added 2 lacked teams and cvars to enable/disable HUD (helping z411... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=351a740a6651d839aabaf2bfe8a3292598109177;p=xonotic%2Fxonotic-data.pk3dir.git Spectator HUD: Added 2 lacked teams and cvars to enable/disable HUD (helping z411 to improve stuff) --- diff --git a/qcsrc/client/hud/panel/spect.qc b/qcsrc/client/hud/panel/spect.qc index 8f1e3cd41..10cadf16d 100644 --- a/qcsrc/client/hud/panel/spect.qc +++ b/qcsrc/client/hud/panel/spect.qc @@ -6,6 +6,8 @@ vector teamscore_size; vector teamscore_fontsize; vector teamname_fontsize; +bool autocvar_hud_spectatorteamdisplay = true; //LegendGuard adds a bool to enable/disable team display HUD 06-04-2021 +bool autocvar_hud_spectatorplayernamedisplay = true; //LegendGuard adds a bool to enable/disable player name display HUD 06-04-2021 void HUD_SpectHUD_Export(int fh) { @@ -66,6 +68,10 @@ void HUD_SpectHUD_drawTeamPlayers(vector pos, entity tm, vector rgb, bool invert icon = "gfx/hud/luma/player_red"; else if(tm.team == NUM_TEAM_2) icon = "gfx/hud/luma/player_blue"; + else if(tm.team == NUM_TEAM_3) + icon = "gfx/hud/luma/player_yellow"; + else if(tm.team == NUM_TEAM_4) + icon = "gfx/hud/luma/player_pink"; else icon = "gfx/hud/luma/player_neutral"; } @@ -162,37 +168,63 @@ void HUD_SpectHUD() hud_fontsize = HUD_GetFontsize("hud_fontsize"); // Spectator name - if(spectatee_status != -1) { - ammo_y = stov(cvar_string("hud_panel_ammo_pos")).y * vid_conheight; - pos = panel_pos + vec2((vid_conwidth - 1) / 2, (ammo_y - (hud_fontsize.y * 2))); - HUD_SpectHUD_drawCurrentName(pos); + if (autocvar_hud_spectatorplayernamedisplay) + { + if(spectatee_status != -1) { + ammo_y = stov(cvar_string("hud_panel_ammo_pos")).y * vid_conheight; + pos = panel_pos + vec2((vid_conwidth - 1) / 2, (ammo_y - (hud_fontsize.y * 2))); + HUD_SpectHUD_drawCurrentName(pos); + } } if(!teamplay) return; - - // Set vars - teamscore_fontsize = hud_fontsize * 3; - teamname_fontsize = hud_fontsize * 2; - teamscore_size = vec2(teamscore_fontsize.x * 1.5, teamscore_fontsize.y * 1.25); - timer_width = stov(cvar_string("hud_panel_timer_size")).x * vid_conwidth; - - // Team 1 - pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0); - tm = GetTeam(NUM_TEAM_1, false); - rgb = Team_ColorRGB(tm.team); - pos.x -= (timer_width * 1.3) / 2; - HUD_SpectHUD_drawTeamScore(pos, tm, rgb, true); - - pos = panel_pos + vec2(0, (vid_conheight - 1) / 4 + hud_fontsize.y); - HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, false); - - // Team 2 - pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0); - tm = GetTeam(NUM_TEAM_2, false); - rgb = Team_ColorRGB(tm.team); - pos.x += (timer_width * 1.3) / 2; - HUD_SpectHUD_drawTeamScore(pos, tm, rgb, false); - - pos = panel_pos + vec2(vid_conwidth - 1, (vid_conheight - 1) / 4 + hud_fontsize.y); - HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, true); + + if (autocvar_hud_spectatorteamdisplay) + { + // Set vars + teamscore_fontsize = hud_fontsize * 3; + teamname_fontsize = hud_fontsize * 2; + teamscore_size = vec2(teamscore_fontsize.x * 1.5, teamscore_fontsize.y * 1.25); + timer_width = stov(cvar_string("hud_panel_timer_size")).x * vid_conwidth; + + // Team 1 + pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0); + tm = GetTeam(NUM_TEAM_1, false); + rgb = Team_ColorRGB(tm.team); + pos.x -= (timer_width * 1.3) / 2; + HUD_SpectHUD_drawTeamScore(pos, tm, rgb, true); + + pos = panel_pos + vec2(0, (vid_conheight - 1) / 4 + hud_fontsize.y); + HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, false); + + // Team 2 + pos = panel_pos + vec2((vid_conwidth - 1) / 2, 0); + tm = GetTeam(NUM_TEAM_2, false); + rgb = Team_ColorRGB(tm.team); + pos.x += (timer_width * 1.3) / 2; + HUD_SpectHUD_drawTeamScore(pos, tm, rgb, false); + + pos = panel_pos + vec2(vid_conwidth - 1, (vid_conheight - 1) / 4 + hud_fontsize.y); + HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, true); + + // Team 3 + pos = panel_pos + vec2((vid_conwidth - 1) / 2, 41); + tm = GetTeam(NUM_TEAM_3, false); + rgb = Team_ColorRGB(tm.team); + pos.x -= (timer_width * 1.3) / 2; + HUD_SpectHUD_drawTeamScore(pos, tm, rgb, true); + + pos = panel_pos + vec2(0, (vid_conheight + 450) / 4 + hud_fontsize.y); + HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, false); + + // Team 4 + pos = panel_pos + vec2((vid_conwidth - 1) / 2, 41); + tm = GetTeam(NUM_TEAM_4, false); + rgb = Team_ColorRGB(tm.team); + pos.x += (timer_width * 1.3) / 2; + HUD_SpectHUD_drawTeamScore(pos, tm, rgb, false); + + pos = panel_pos + vec2(vid_conwidth - 1, (vid_conheight + 450) / 4 + hud_fontsize.y); + HUD_SpectHUD_drawTeamPlayers(pos, tm, rgb, true); + } }