From: FruitieX Date: Thu, 4 Nov 2010 15:28:43 +0000 (+0200) Subject: set g_projectiles_spread_style 7 (i think divVerent wanted this :P) X-Git-Tag: xonotic-v0.1.0preview~183^2~18 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=346bcbc69a3e677171f35581932c4e19da3a8c05;p=xonotic%2Fxonotic-data.pk3dir.git set g_projectiles_spread_style 7 (i think divVerent wanted this :P) --- diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 2cb3392eb..7b14673a2 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -164,7 +164,7 @@ set g_projectiles_newton_style 2 // 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets) set g_projectiles_newton_style_2_minfactor 0.7 set g_projectiles_newton_style_2_maxfactor 5 -set g_projectiles_spread_style 4 +set g_projectiles_spread_style 7 // possible values: // 0: forward + solid sphere (like Quake) - varies velocity // 1: forward + flattened solid sphere