From: terencehill Date: Fri, 23 Nov 2012 23:11:56 +0000 (+0100) Subject: Abort revival of frozen players when the game ends X-Git-Tag: xonotic-v0.7.0~61^2~111 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=315b6b0b8a59d45bc99c0190473e502cd3b7493d;p=xonotic%2Fxonotic-data.pk3dir.git Abort revival of frozen players when the game ends --- diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index 97ab68546..06f1c2c39 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -360,6 +360,8 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink) float n; vector revive_extra_size; + if(gameover) + return 1; if(self.freezetag_frozen && !self.freezetag_revive_progress) self.health = 1; if(next_round || (time > warmup - autocvar_g_freezetag_warmup && time < warmup))