From: Rudolf Polzer Date: Fri, 21 May 2010 18:26:58 +0000 (+0200) Subject: turn off respawn ghosts by default (that should be a mutator and not default) X-Git-Tag: xonotic-v0.1.0preview~586 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=30dd6643071794c8745600f1d36013da191aaf15;p=xonotic%2Fxonotic-data.pk3dir.git turn off respawn ghosts by default (that should be a mutator and not default) --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 8766479bf..1f7f53522 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -307,7 +307,7 @@ set g_telefrags 1 set g_telefrags_avoid 0 set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" -set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns" +set g_respawn_ghosts 0 "if 1 dead bodies become ghosts and float away when the player respawns" set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate" set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would"