From: terencehill Date: Fri, 7 Mar 2025 22:42:34 +0000 (+0100) Subject: Merge "Fix #2960 by adding a MixedSlider menu class" X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=2eba6ff12b14c56177a5e21d9c6f04a803e68a46;p=xonotic%2Fxonotic-data.pk3dir.git Merge "Fix #2960 by adding a MixedSlider menu class" Source branch: 'k9er/fix-2960' Target branch: 'master' Closes #2960 See merge request xonotic/xonotic-data.pk3dir!1419 --- 2eba6ff12b14c56177a5e21d9c6f04a803e68a46 diff --cc qcsrc/menu/xonotic/dialog_settings_game_weapons.qc index 0254e3d04,ddf4949b0..0bc3063a2 --- a/qcsrc/menu/xonotic/dialog_settings_game_weapons.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_weapons.qc @@@ -82,30 -82,26 +82,30 @@@ void XonoticGameWeaponsSettingsTab_fill _("Position of the weapon model; requires reconnect"))); setDependent(e, "r_drawviewmodel", 1, 1); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Weapon model opacity:"))); - setDependent(e, "r_drawviewmodel", 1, 1); - me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_viewmodel_alpha")); - setDependent(e, "r_drawviewmodel", 1, 1); - e.addValue(e, "15%", "0.15"); - e.addValue(e, "25%", "0.25"); - e.addValue(e, "50%", "0.5"); - e.addValue(e, "75%", "0.75"); - e.addValue(e, "100%", "1"); - e.configureXonoticTextSliderValues(e); + me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Weapon model opacity:"))); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TD(me, 1, 2, e = makeXonoticMixedSlider("cl_viewmodel_alpha")); + setDependent(e, "r_drawviewmodel", 1, 1); + e.addText(e, "15%", 0.15); + e.addText(e, "25%", 0.25); + e.addText(e, "50%", 0.5); + e.addText(e, "75%", 0.75); + e.addText(e, "100%", 1); + e.configureXonoticMixedSliderValues(e); me.TR(me); + me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Apply team colors to weapon beam effects:"))); me.TR(me); me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox_T(0, "cl_followmodel", _("Gun model swaying"), "-")); - makeMulti(e, "cl_leanmodel"); - setDependent(e, "r_drawviewmodel", 1, 1); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_tracers_teamcolor", "0", _("Never"))); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_tracers_teamcolor", "1", _("In team games"))); + me.TD(me, 1, 0.9, e = makeXonoticRadioButton(1, "cl_tracers_teamcolor", "2", _("Always"))); me.TR(me); - me.TDempty(me, 0.2); - me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing"))); - setDependent(e, "r_drawviewmodel", 1, 1); + me.TR(me); + me.TD(me, 1, 2.8 / 2, e = makeXonoticCheckBox_T(0, "cl_followmodel", _("Gun model swaying"), "-")); + makeMulti(e, "cl_leanmodel"); + setDependent(e, "r_drawviewmodel", 1, 1); + me.TD(me, 1, 2.8 / 2, e = makeXonoticCheckBox(0, "cl_bobmodel", _("Gun model bobbing"))); + setDependent(e, "r_drawviewmodel", 1, 1); me.gotoRC(me, me.rows - 1, 0); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, me.columns, weaponsApplyButton); }