From: havoc Date: Sun, 9 May 2010 00:17:27 +0000 (+0000) Subject: changed R_Mesh_PrepareVertices_*_Unlock and _Lock functions to always X-Git-Tag: xonotic-v0.1.0preview~230^2~299 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=2b5bf11a5c533a36544f9529f9be03ff3de9c482;p=xonotic%2Fdarkplaces.git changed R_Mesh_PrepareVertices_*_Unlock and _Lock functions to always use the rsurface.preparevertices_ arrays, rather than having an unnecessary renderpath check git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10179 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_backend.c b/gl_backend.c index 8122aa02..92f90ab7 100644 --- a/gl_backend.c +++ b/gl_backend.c @@ -2080,47 +2080,29 @@ void R_Mesh_ResetTextureState(void) r_vertexposition_t *R_Mesh_PrepareVertices_Position_Lock(int numvertices) { size_t size; - switch(vid.renderpath) + size = sizeof(r_vertexposition_t) * numvertices; + if (gl_state.preparevertices_tempdatamaxsize < size) { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - size = sizeof(r_vertexposition_t) * numvertices; - if (gl_state.preparevertices_tempdatamaxsize < size) - { - gl_state.preparevertices_tempdatamaxsize = size; - gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); - } - gl_state.preparevertices_vertexposition = (r_vertexposition_t *)gl_state.preparevertices_tempdata; - gl_state.preparevertices_numvertices = numvertices; - return gl_state.preparevertices_vertexposition; - default: - Sys_Error("R_Mesh_PrepareVertices_Position_Lock: unrecognized vid.renderpath\n"); - return NULL; + gl_state.preparevertices_tempdatamaxsize = size; + gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); } + gl_state.preparevertices_vertexposition = (r_vertexposition_t *)gl_state.preparevertices_tempdata; + gl_state.preparevertices_numvertices = numvertices; + return gl_state.preparevertices_vertexposition; } qboolean R_Mesh_PrepareVertices_Position_Unlock(void) { - switch(vid.renderpath) - { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - R_Mesh_PrepareVertices_Position(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexposition, NULL); - gl_state.preparevertices_vertexposition = NULL; - gl_state.preparevertices_numvertices = 0; - return true; - default: - Sys_Error("R_Mesh_PrepareVertices_Position_Lock: unrecognized vid.renderpath\n"); - return false; - } + R_Mesh_PrepareVertices_Position(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexposition, NULL); + gl_state.preparevertices_vertexposition = NULL; + gl_state.preparevertices_numvertices = 0; + return true; } void R_Mesh_PrepareVertices_Position_Arrays(int numvertices, const float *vertex3f) { + int i; + r_vertexposition_t *vertex; switch(vid.renderpath) { case RENDERPATH_GL20: @@ -2143,10 +2125,14 @@ void R_Mesh_PrepareVertices_Position_Arrays(int numvertices, const float *vertex if (vid.texunits >= 3) R_Mesh_TexCoordPointer(2, 2, GL_FLOAT, sizeof(float[2]), NULL, NULL, 0); break; - default: - Sys_Error("R_Mesh_PrepareVertices_Position_Lock: unrecognized vid.renderpath\n"); - return; } + + // no quick path for this case, convert to vertex structs + vertex = R_Mesh_PrepareVertices_Position_Lock(numvertices); + for (i = 0;i < numvertices;i++) + VectorCopy(vertex3f + 3*i, vertex[i].vertex3f); + R_Mesh_PrepareVertices_Position_Unlock(); + R_Mesh_PrepareVertices_Position(numvertices, vertex, NULL); } void R_Mesh_PrepareVertices_Position(int numvertices, const r_vertexposition_t *vertex, const r_meshbuffer_t *vertexbuffer) @@ -2203,43 +2189,23 @@ void R_Mesh_PrepareVertices_Position(int numvertices, const r_vertexposition_t * r_vertexgeneric_t *R_Mesh_PrepareVertices_Generic_Lock(int numvertices) { size_t size; - switch(vid.renderpath) + size = sizeof(r_vertexgeneric_t) * numvertices; + if (gl_state.preparevertices_tempdatamaxsize < size) { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - size = sizeof(r_vertexgeneric_t) * numvertices; - if (gl_state.preparevertices_tempdatamaxsize < size) - { - gl_state.preparevertices_tempdatamaxsize = size; - gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); - } - gl_state.preparevertices_vertexgeneric = (r_vertexgeneric_t *)gl_state.preparevertices_tempdata; - gl_state.preparevertices_numvertices = numvertices; - return gl_state.preparevertices_vertexgeneric; - default: - Sys_Error("R_Mesh_PrepareVertices_Generic_Lock: unrecognized vid.renderpath\n"); - return NULL; + gl_state.preparevertices_tempdatamaxsize = size; + gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); } + gl_state.preparevertices_vertexgeneric = (r_vertexgeneric_t *)gl_state.preparevertices_tempdata; + gl_state.preparevertices_numvertices = numvertices; + return gl_state.preparevertices_vertexgeneric; } qboolean R_Mesh_PrepareVertices_Generic_Unlock(void) { - switch(vid.renderpath) - { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - R_Mesh_PrepareVertices_Generic(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexgeneric, NULL); - gl_state.preparevertices_vertexgeneric = NULL; - gl_state.preparevertices_numvertices = 0; - return true; - default: - Sys_Error("R_Mesh_PrepareVertices_Generic_Lock: unrecognized vid.renderpath\n"); - return false; - } + R_Mesh_PrepareVertices_Generic(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexgeneric, NULL); + gl_state.preparevertices_vertexgeneric = NULL; + gl_state.preparevertices_numvertices = 0; + return true; } void R_Mesh_PrepareVertices_Generic_Arrays(int numvertices, const float *vertex3f, const float *color4f, const float *texcoord2f) @@ -2276,9 +2242,6 @@ void R_Mesh_PrepareVertices_Generic_Arrays(int numvertices, const float *vertex3 return; } break; - default: - Sys_Error("R_Mesh_PrepareVertices_Position_Lock: unrecognized vid.renderpath\n"); - return; } // no quick path for this case, convert to vertex structs @@ -2363,43 +2326,23 @@ void R_Mesh_PrepareVertices_Generic(int numvertices, const r_vertexgeneric_t *ve r_vertexmesh_t *R_Mesh_PrepareVertices_Mesh_Lock(int numvertices) { size_t size; - switch(vid.renderpath) + size = sizeof(r_vertexmesh_t) * numvertices; + if (gl_state.preparevertices_tempdatamaxsize < size) { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - size = sizeof(r_vertexmesh_t) * numvertices; - if (gl_state.preparevertices_tempdatamaxsize < size) - { - gl_state.preparevertices_tempdatamaxsize = size; - gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); - } - gl_state.preparevertices_vertexmesh = (r_vertexmesh_t *)gl_state.preparevertices_tempdata; - gl_state.preparevertices_numvertices = numvertices; - return gl_state.preparevertices_vertexmesh; - default: - Sys_Error("R_Mesh_PrepareVertices_Mesh_Lock: unrecognized vid.renderpath\n"); - return NULL; + gl_state.preparevertices_tempdatamaxsize = size; + gl_state.preparevertices_tempdata = Mem_Realloc(r_main_mempool, gl_state.preparevertices_tempdata, gl_state.preparevertices_tempdatamaxsize); } + gl_state.preparevertices_vertexmesh = (r_vertexmesh_t *)gl_state.preparevertices_tempdata; + gl_state.preparevertices_numvertices = numvertices; + return gl_state.preparevertices_vertexmesh; } qboolean R_Mesh_PrepareVertices_Mesh_Unlock(void) { - switch(vid.renderpath) - { - case RENDERPATH_GL20: - case RENDERPATH_CGGL: - case RENDERPATH_GL13: - case RENDERPATH_GL11: - R_Mesh_PrepareVertices_Mesh(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexmesh, NULL); - gl_state.preparevertices_vertexmesh = NULL; - gl_state.preparevertices_numvertices = 0; - return true; - default: - Sys_Error("R_Mesh_PrepareVertices_Mesh_Lock: unrecognized vid.renderpath\n"); - return false; - } + R_Mesh_PrepareVertices_Mesh(gl_state.preparevertices_numvertices, gl_state.preparevertices_vertexmesh, NULL); + gl_state.preparevertices_vertexmesh = NULL; + gl_state.preparevertices_numvertices = 0; + return true; } void R_Mesh_PrepareVertices_Mesh_Arrays(int numvertices, const float *vertex3f, const float *svector3f, const float *tvector3f, const float *normal3f, const float *color4f, const float *texcoordtexture2f, const float *texcoordlightmap2f) @@ -2436,9 +2379,6 @@ void R_Mesh_PrepareVertices_Mesh_Arrays(int numvertices, const float *vertex3f, return; } break; - default: - Sys_Error("R_Mesh_PrepareVertices_Position_Lock: unrecognized vid.renderpath\n"); - return; } vertex = R_Mesh_PrepareVertices_Mesh_Lock(numvertices);