From: Mario Date: Sat, 3 Mar 2018 06:59:27 +0000 (+1000) Subject: Don't use saved angles (seems to fix warpzones) X-Git-Tag: xonotic-v0.8.5~2256^2~2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=29708a14ce5a0fea06c57bffa87f4064352037d5;p=xonotic%2Fxonotic-data.pk3dir.git Don't use saved angles (seems to fix warpzones) --- diff --git a/qcsrc/common/weapons/weapon/arc.qc b/qcsrc/common/weapons/weapon/arc.qc index 7f17b2bb6..c8421d092 100644 --- a/qcsrc/common/weapons/weapon/arc.qc +++ b/qcsrc/common/weapons/weapon/arc.qc @@ -892,7 +892,7 @@ void Draw_ArcBeam(entity this) // into a weapon system for client code. // find where we are aiming - makevectors(warpzone_save_view_angles); + makevectors(view_angles); vector forward = v_forward; vector right = v_right; vector up = v_up;