From: Samual Lenks Date: Fri, 31 Aug 2012 20:08:22 +0000 (-0400) Subject: Add a unique sound for flag passing X-Git-Tag: xonotic-v0.7.0~240^2~66 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=28588a9cdf43ba3dbc2e2345455ce1eb1357ab1e;p=xonotic%2Fxonotic-data.pk3dir.git Add a unique sound for flag passing --- diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index 2eeee683e..70dafd500 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -226,7 +226,7 @@ void ctf_Handle_Retrieve(entity flag, entity player) flag.ctf_status = FLAG_CARRY; // messages and sounds - sound(player, CH_TRIGGER, "keepaway/respawn.wav", VOL_BASE, ATTN_NORM); // FIXCTF + sound(player, CH_TRIGGER, "ctf/pass.wav", VOL_BASE, ATTN_NORM); ctf_EventLog("recieve", flag.team, player); FOR_EACH_REALPLAYER(tmp_player) diff --git a/sound/ctf/pass.wav b/sound/ctf/pass.wav new file mode 100644 index 000000000..0be02d52b Binary files /dev/null and b/sound/ctf/pass.wav differ