From: terencehill Date: Wed, 18 Apr 2018 17:47:02 +0000 (+0200) Subject: Bot AI: ignore frozen players too when deciding to leave an item to human players X-Git-Tag: xonotic-v0.8.5~1923^2~62 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=282dce7218b0590fd21454892192f7fe9e1a43d0;p=xonotic%2Fxonotic-data.pk3dir.git Bot AI: ignore frozen players too when deciding to leave an item to human players --- diff --git a/qcsrc/server/bot/default/havocbot/roles.qc b/qcsrc/server/bot/default/havocbot/roles.qc index 3909f5900..42106588c 100644 --- a/qcsrc/server/bot/default/havocbot/roles.qc +++ b/qcsrc/server/bot/default/havocbot/roles.qc @@ -72,7 +72,7 @@ bool havocbot_goalrating_item_pickable_check_players(entity this, vector org, en float enemy_distance = FLOAT_MAX; float dist; - FOREACH_CLIENT(IS_PLAYER(it) && it != this && !IS_DEAD(it), + FOREACH_CLIENT(IS_PLAYER(it) && it != this && !(IS_DEAD(it) || STAT(FROZEN, it)), { if (it.team == this.team) {