From: MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>
Date: Sat, 16 Jul 2011 14:15:16 +0000 (+0300)
Subject: Revert everything. Neither the old method nor the new one fix the issue...
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=26226159c0b283300257726c80bfe81ade915db8;p=voretournament%2Fvoretournament.git

Revert everything. Neither the old method nor the new one fix the issue...
---

diff --git a/data/qcsrc/server/vore.qc b/data/qcsrc/server/vore.qc
index 74a6fb1e..76dca406 100644
--- a/data/qcsrc/server/vore.qc
+++ b/data/qcsrc/server/vore.qc
@@ -765,9 +765,7 @@ void Vore()
 // Code that addresses predators:
 // --------------------------------
 
-	// only scan prey between server frames, else we get major breakage in multiplayer and jitter
-	if(!frametime)
-		self.prey = Swallow_player_check();
+	self.prey = Swallow_player_check();
 
 	// attempt to swallow our new prey if we pressed the attack button, and there's any in range
 	self.stat_canswallow = 0;