From: Mario Date: Mon, 28 Sep 2015 04:53:35 +0000 (+1000) Subject: Port fireball X-Git-Tag: xonotic-v0.8.2~1874^2~75^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=257b7f1634592cfc266c1ef295dbf8b43a44d284;p=xonotic%2Fxonotic-data.pk3dir.git Port fireball --- diff --git a/qcsrc/common/weapons/weapon/fireball.qc b/qcsrc/common/weapons/weapon/fireball.qc index a83009cd5..1ff37df00 100644 --- a/qcsrc/common/weapons/weapon/fireball.qc +++ b/qcsrc/common/weapons/weapon/fireball.qc @@ -1,19 +1,21 @@ #ifndef IMPLEMENTATION -REGISTER_WEAPON( -/* WEP_##id */ FIREBALL, -/* function */ W_Fireball, -/* ammotype */ ammo_none, -/* impulse */ 9, -/* flags */ WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH, -/* rating */ BOT_PICKUP_RATING_MID, -/* color */ '1 0.5 0', -/* modelname */ "fireball", -/* model */ MDL_FIREBALL_ITEM, -/* crosshair */ "gfx/crosshairfireball", -/* wepimg */ "weaponfireball", -/* refname */ "fireball", -/* wepname */ _("Fireball") -); +CLASS(Fireball, Weapon) +/* ammotype */ //ATTRIB(Fireball, ammo_field, .int, ammo_none) +/* impulse */ ATTRIB(Fireball, impulse, int, 9) +/* flags */ ATTRIB(Fireball, spawnflags, int, WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH); +/* rating */ ATTRIB(Fireball, bot_pickupbasevalue, float, BOT_PICKUP_RATING_MID); +/* color */ ATTRIB(Fireball, wpcolor, vector, '1 0.5 0'); +/* modelname */ ATTRIB(Fireball, mdl, string, "fireball"); +#ifndef MENUQC +/* model */ ATTRIB(Fireball, m_model, Model, MDL_FIREBALL_ITEM); +#endif +/* crosshair */ ATTRIB(Fireball, w_crosshair, string, "gfx/crosshairfireball"); +/* crosshair */ //ATTRIB(Fireball, w_crosshair_size, float, 0.65); +/* wepimg */ ATTRIB(Fireball, model2, string, "weaponfireball"); +/* refname */ ATTRIB(Fireball, netname, string, "fireball"); +/* wepname */ ATTRIB(Fireball, message, string, _("Fireball")); +ENDCLASS(Fireball) +REGISTER_WEAPON(FIREBALL, NEW(Fireball)); #define FIREBALL_SETTINGS(w_cvar,w_prop) FIREBALL_SETTINGS_LIST(w_cvar, w_prop, FIREBALL, fireball) #define FIREBALL_SETTINGS_LIST(w_cvar,w_prop,id,sn) \ @@ -348,11 +350,7 @@ void W_Fireball_Attack2(void) MUTATOR_CALLHOOK(EditProjectile, self, proj); } -bool W_Fireball(entity thiswep, int req) -{SELFPARAM(); - switch(req) - { - case WR_AIM: + METHOD(Fireball, wr_aim, bool(entity thiswep)) { self.BUTTON_ATCK = false; self.BUTTON_ATCK2 = false; @@ -375,7 +373,7 @@ bool W_Fireball(entity thiswep, int req) return true; } - case WR_THINK: + METHOD(Fireball, wr_think, bool(entity thiswep)) { if(self.BUTTON_ATCK) { @@ -397,55 +395,53 @@ bool W_Fireball(entity thiswep, int req) return true; } - case WR_INIT: + METHOD(Fireball, wr_init, bool(entity thiswep)) { FIREBALL_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP); return true; } - case WR_SETUP: + METHOD(Fireball, wr_setup, bool(entity thiswep)) { self.ammo_field = ammo_none; return true; } - case WR_CHECKAMMO1: - case WR_CHECKAMMO2: + METHOD(Fireball, wr_checkammo1, bool(entity thiswep)) + { + return true; // infinite ammo + } + METHOD(Fireball, wr_checkammo2, bool(entity thiswep)) { return true; // fireball has infinite ammo } - case WR_CONFIG: + METHOD(Fireball, wr_config, bool(entity thiswep)) { FIREBALL_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS); return true; } - case WR_RESETPLAYER: + METHOD(Fireball, wr_resetplayer, bool(entity thiswep)) { self.fireball_primarytime = time; return true; } - case WR_SUICIDEMESSAGE: + METHOD(Fireball, wr_suicidemessage, bool(entity thiswep)) { if(w_deathtype & HITTYPE_SECONDARY) return WEAPON_FIREBALL_SUICIDE_FIREMINE; else return WEAPON_FIREBALL_SUICIDE_BLAST; } - case WR_KILLMESSAGE: + METHOD(Fireball, wr_killmessage, bool(entity thiswep)) { if(w_deathtype & HITTYPE_SECONDARY) return WEAPON_FIREBALL_MURDER_FIREMINE; else return WEAPON_FIREBALL_MURDER_BLAST; } - } - return false; -} + #endif #ifdef CSQC -bool W_Fireball(entity thiswep, int req) -{SELFPARAM(); - switch(req) - { - case WR_IMPACTEFFECT: + + METHOD(Fireball, wr_impacteffect, bool(entity thiswep)) { vector org2; if(w_deathtype & HITTYPE_SECONDARY) @@ -462,17 +458,15 @@ bool W_Fireball(entity thiswep, int req) return true; } - case WR_INIT: + METHOD(Fireball, wr_init, bool(entity thiswep)) { return true; } - case WR_ZOOMRETICLE: + METHOD(Fireball, wr_zoomreticle, bool(entity thiswep)) { // no weapon specific image for this weapon return false; } - } - return false; -} + #endif #endif