From: MirceaKitsune Date: Thu, 17 Nov 2011 10:43:21 +0000 (+0200) Subject: Rename sbar.qc to hud.qc X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=254407325c0a0bc3ecfb875bb88c02e994dff564;p=voretournament%2Fvoretournament.git Rename sbar.qc to hud.qc --- diff --git a/data/qcsrc/client/Main.qc b/data/qcsrc/client/Main.qc index 0d73a9a2..43ce8601 100644 --- a/data/qcsrc/client/Main.qc +++ b/data/qcsrc/client/Main.qc @@ -714,7 +714,7 @@ void Ent_ReadPlayerScore() float isNew; entity o; - // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN + // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN // (no I've never heard of M-x replace-string, sed, or anything like that) isNew = !self.owner; // workaround for DP bug n = ReadByte()-1; diff --git a/data/qcsrc/client/hud.qc b/data/qcsrc/client/hud.qc new file mode 100644 index 00000000..82ce78b9 --- /dev/null +++ b/data/qcsrc/client/hud.qc @@ -0,0 +1,3549 @@ +void drawstringright(vector, string, vector, vector, float, float); +void drawstringcenter(vector, string, vector, vector, float, float); + +float teamnagger; + +float weapon_hits[WEP_MAXCOUNT]; +float weapon_fired[WEP_MAXCOUNT]; +float weapon_number; + +float last_weapon; +float weapontime; + +float sbar_alpha_fg; +float sbar_alpha_bg; +float sbar_color_bg_team; +float sbar_border_thickness; +float sbar_accuracy_border_thickness; +float sbar_scoreboard_alpha_bg; +float sbar_scoreboard_alpha_fg; +float sbar_scoreboard_highlight; +float sbar_scoreboard_highlight_alpha; +float sbar_scoreboard_highlight_alpha_self; +float sbar_hudselector; +float sbar_accuracy_hud; +float sbar_scoreboard_alpha_name; +float sbar_scoreboard_alpha_name_self; + +float ps_primary, ps_secondary; +float ts_primary, ts_secondary; + +vector color; + +void CSQC_kh_hudreset(); +void CSQC_kh_hud(); +void CSQC_ctf_hudreset(); +void CSQC_ctf_hud(); +void CSQC_race_hud(); +void MapVote_Draw(); +void Sbar_FinaleOverlay() +{ + /*vector pos; + pos_x = (vid_conwidth - 1)/2; + pos_y = 16; + pos_z = 0;*/ + + //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); + MapVote_Draw(); +} + +vector Sbar_AccuracyColor(float accuracy) +{ + vector rgb; + float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow + if(accuracy >= 100) { + rgb_x = 0; + rgb_y = 1; + } + else if(accuracy > yellow_accuracy) { + rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 + rgb_y = 1; + } + else { + rgb_x = 1; + rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 + } + rgb_z = 0; + return rgb; +} + +void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags) +{ + float l; + string str, tmp, l_length, final_num; + float minus, plus; + vector vsize; + + vsize_x = vsize_y = lettersize; + vsize_z = 0; + + // showminusplus 1: always prefix with minus sign (useful in race distribution display) + // showminusplus 2: always prefix with plus sign (useful in race distribution display) + // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) + + if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) + { + plus = true; + } else + plus = false; + + if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) + { + minus = true; + num = -num; + } else + minus = false; + + if(digits < 0) + { + tmp = ftos(num); + digits = -digits; + str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); + } else + str = ftos(num); + + l = strlen(str); + l_length = ftos(l); + + if(l > digits) + { + str = substring(str, l - digits, 999); + l = strlen(str); + } + + if(minus) + final_num = "-"; + else if(plus) + final_num = "+"; + + final_num = strcat(final_num, str); + drawstring(pos, final_num, vsize, rgb, alpha, dflags); +} + +vector Sbar_NumColor (float x) +{ + if(x > 200) { + color_x = 0; + color_y = 1; + color_z = 0; + } + else if(x > 150) { + color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 + color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 + color_z = 0; + } + else if(x > 100) { + color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 + color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 + color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 + } + else if(x > 50) { + color_x = 1; + color_y = 1; + color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 + } + else if(x > 25) { + color_x = 1; + color_y = (x-25)*90/27/100; // green value between 0 -> 1 + color_z = (x-25)*90/27/100 * 0.2; // blue value between 0 -> 0.2 + } + else { + color_x = 1; + color_y = 0; + color_z = 0; + } + return color; +} + +void Cmd_Sbar_SetFields(float argc); +void Sbar_InitScores() +{ + float i, f; + + ps_primary = ps_secondary = ts_primary = ts_secondary = -1; + for(i = 0; i < MAX_SCORE; ++i) + { + f = (scores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ps_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ps_secondary = i; + } + if(ps_secondary == -1) + ps_secondary = ps_primary; + + for(i = 0; i < MAX_TEAMSCORE; ++i) + { + f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); + if(f == SFL_SORT_PRIO_PRIMARY) + ts_primary = i; + if(f == SFL_SORT_PRIO_SECONDARY) + ts_secondary = i; + } + if(ts_secondary == -1) + ts_secondary = ts_primary; + + Cmd_Sbar_SetFields(0); +} + +void Sbar_UpdatePlayerPos(entity pl); +float SetTeam(entity pl, float Team); +//float lastpnum; +void Sbar_UpdatePlayerTeams() +{ + float Team; + entity pl, tmp; + float num; + + num = 0; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + num += 1; + Team = GetPlayerColor(pl.sv_entnum); + if(SetTeam(pl, Team)) + { + tmp = pl.sort_prev; + Sbar_UpdatePlayerPos(pl); + if(tmp) + pl = tmp; + else + pl = players.sort_next; + } + } + /* + if(num != lastpnum) + print(strcat("PNUM: ", ftos(num), "\n")); + lastpnum = num; + */ +} + +float Sbar_ComparePlayerScores(entity left, entity right) +{ + float vl, vr; + vl = GetPlayerColor(left.sv_entnum); + vr = GetPlayerColor(right.sv_entnum); + + if(!left.gotscores) + vl = COLOR_SPECTATOR; + if(!right.gotscores) + vr = COLOR_SPECTATOR; + + if(vl > vr) + return true; + if(vl < vr) + return false; + + if(vl == COLOR_SPECTATOR) + { + // FIRST the one with scores (spectators), THEN the ones without (downloaders) + // no other sorting + if(!left.gotscores && right.gotscores) + return true; + return false; + } + + vl = left.scores[ps_primary]; + vr = right.scores[ps_primary]; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_primary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_primary]); + + vl = left.scores[ps_secondary]; + vr = right.scores[ps_secondary]; + if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) + { + if(vl == 0 && vr != 0) + return 1; + if(vl != 0 && vr == 0) + return 0; + } + if(vl > vr) + return IS_INCREASING(scores_flags[ps_secondary]); + if(vl < vr) + return IS_DECREASING(scores_flags[ps_secondary]); + + return false; +} + +void Sbar_UpdatePlayerPos(entity player) +{ + for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) + { + SORT_SWAP(player, other); + } + for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) + { + SORT_SWAP(other, player); + } +} + +float Sbar_CompareTeamScores(entity left, entity right) +{ + float vl, vr; + + if(left.team == COLOR_SPECTATOR) + return 1; + if(right.team == COLOR_SPECTATOR) + return 0; + + vl = left.teamscores[ts_primary]; + vr = right.teamscores[ts_primary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_primary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_primary]); + + vl = left.teamscores[ts_secondary]; + vr = right.teamscores[ts_secondary]; + if(vl > vr) + return IS_INCREASING(teamscores_flags[ts_secondary]); + if(vl < vr) + return IS_DECREASING(teamscores_flags[ts_secondary]); + + return false; +} + +void Sbar_UpdateTeamPos(entity Team) +{ + for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) + { + SORT_SWAP(Team, other); + } + for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) + { + SORT_SWAP(other, Team); + } +} + +void Cmd_Sbar_Help(float argc) +{ + print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); + print("^3|---------------------------------------------------------------|\n"); + print("Usage:\n"); + print("^2sbar_columns_set default\n"); + print("^2sbar_columns_set ^7filed1 field2 ...\n"); + print("The following field names are recognized (case insensitive):\n"); + print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); + + print("^3name^7 or ^3nick^7 Name of a player\n"); + print("^3ping^7 Ping time\n"); + print("^3pl^7 Packet loss\n"); + print("^3kills^7 Number of kills\n"); + print("^3deaths^7 Number of deaths\n"); + print("^3suicides^7 Number of suicides\n"); + print("^3frags^7 kills - suicides\n"); + print("^3kd^7 The kill-death ratio\n"); + print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); + print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); + print("^3fckills^7 Number of flag carrier kills\n"); + print("^3returns^7 Number of flag returns\n"); + print("^3drops^7 Number of flag drops\n"); + print("^3lives^7 Number of lives (LMS)\n"); + print("^3rank^7 Player rank\n"); + print("^3pushes^7 Number of players pushed into void\n"); + print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); + print("^3kckills^7 Number of keys carrier kills\n"); + print("^3losses^7 Number of times a key was lost\n"); + print("^3laps^7 Number of laps finished (race/cts)\n"); + print("^3time^7 Total time raced (race/cts)\n"); + print("^3fastest^7 Time of fastest lap (race/cts)\n"); + print("^3ticks^7 Number of ticks (DOM)\n"); + print("^3takes^7 Number of domination points taken (DOM)\n"); + print("^3score^7 Total score\n\n"); + + print("Before a field you can put a + or - sign, then a comma separated list\n"); + print("of game types, then a slash, to make the field show up only in these\n"); + print("or in all but these game types. You can also specify 'all' as a\n"); + print("field to show all fields available for the current game mode.\n\n"); + + print("The special game type names 'teams' and 'noteams' can be used to\n"); + print("include/exclude ALL teams/noteams game modes.\n\n"); + + print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); + print("will display name, ping and pl aligned to the left, and the fields\n"); + print("right of the vertical bar aligned to the right.\n"); + print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); + print("other gamemodes except DM.\n"); +} + +string Sbar_DefaultColumnLayout() +{ + return strcat( // fteqcc sucks + "ping pl name | ", + "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" + "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", + "+lms/lives +lms/rank ", + "+kh/caps +kh/pushes +kh/destroyed ", + "?+race/laps ?+race/time ?+race/fastest ", + "-lms,race"); +} + +void Cmd_Sbar_SetFields(float argc) +{ + float i, j, slash; + string str, pattern; + float have_name, have_primary, have_secondary, have_separator; + float missing; + + // TODO: re enable with gametype dependant cvars? + if(argc < 2) // no arguments provided + argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); + + if(argc < 2) + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + + if(argc == 2) + { + if(argv(1) == "default") + argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); + else if(argv(1) == "all") + { + string s; + s = "ping pl color name |"; + for(i = 0; i < MAX_SCORE; ++i) + { + if(i != ps_primary) + if(i != ps_secondary) + if(scores_label[i] != "") + s = strcat(s, " ", scores_label[i]); + } + if(ps_secondary != ps_primary) + s = strcat(s, " ", scores_label[ps_secondary]); + s = strcat(s, " ", scores_label[ps_primary]); + argc = tokenizebyseparator(strcat("x ", s), " "); + } + } + + + sbar_num_fields = 0; + + drawfont = sbar_font; + + for(i = 0; i < argc - 1; ++i) + { + float nocomplain; + str = argv(i+1); + + nocomplain = FALSE; + if(substring(str, 0, 1) == "?") + { + nocomplain = TRUE; + str = substring(str, 1, strlen(str) - 1); + } + + slash = strstrofs(str, "/", 0); + if(slash >= 0) + { + pattern = substring(str, 0, slash); + str = substring(str, slash + 1, strlen(str) - (slash + 1)); + + if not(isGametypeInFilter(gametype, teamplay, pattern)) + continue; + } + + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(str); + sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); + str = strtolower(str); + + if(str == "ping") { + sbar_field[sbar_num_fields] = SP_PING; + } else if(str == "pl") { + sbar_field[sbar_num_fields] = SP_PL; + } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { + sbar_field[sbar_num_fields] = SP_KDRATIO; + } else if(str == "name" || str == "nick") { + sbar_field[sbar_num_fields] = SP_NAME; + have_name = 1; + } else if(str == "|") { + sbar_field[sbar_num_fields] = SP_SEPARATOR; + have_separator = 1; + } else { + if(gametype == GAME_RPG) + return; + + for(j = 0; j < MAX_SCORE; ++j) + if(str == strtolower(scores_label[j])) + goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" +:notfound + if(str == "frags") + j = SP_FRAGS; + else + { + if not(nocomplain) + print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); + continue; + } +:found + sbar_field[sbar_num_fields] = j; + if(j == ps_primary) + have_primary = 1; + if(j == ps_secondary) + have_secondary = 1; + } + ++sbar_num_fields; + if(sbar_num_fields >= MAX_SBAR_FIELDS) + break; + } + + if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) + have_primary = 1; + if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) + have_secondary = 1; + if(ps_primary == ps_secondary) + have_secondary = 1; + missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); + + if(sbar_num_fields+missing < MAX_SBAR_FIELDS) + { + if(!have_name) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 0; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[0] = strzone("name"); + sbar_field[0] = SP_NAME; + ++sbar_num_fields; + print("fixed missing field 'name'\n"); + + if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + for(i = sbar_num_fields; i > 1; --i) + { + sbar_title[i] = sbar_title[i-1]; + sbar_size[i] = sbar_size[i-1]; + sbar_field[i] = sbar_field[i-1]; + } + sbar_title[1] = strzone("|"); + sbar_field[1] = SP_SEPARATOR; + sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + } + else if(!have_separator) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone("|"); + sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = SP_SEPARATOR; + ++sbar_num_fields; + print("fixed missing field '|'\n"); + } + if(!have_secondary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_secondary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_secondary], "'\n"); + } + if(!have_primary) + { + strunzone(sbar_title[sbar_num_fields]); + sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); + sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); + sbar_field[sbar_num_fields] = ps_primary; + ++sbar_num_fields; + print("fixed missing field '", scores_label[ps_primary], "'\n"); + } + } + + sbar_field[sbar_num_fields] = SP_END; +} + +// MOVEUP:: +vector sbar_field_rgb; +string sbar_field_icon0; +string sbar_field_icon1; +string sbar_field_icon2; +vector sbar_field_icon0_rgb; +vector sbar_field_icon1_rgb; +vector sbar_field_icon2_rgb; +float sbar_field_icon0_alpha; +float sbar_field_icon1_alpha; +float sbar_field_icon2_alpha; +string Sbar_GetField(entity pl, float field) +{ + float tmp, num, denom, f; + string str; + sbar_field_rgb = '1 1 1'; + sbar_field_icon0 = ""; + sbar_field_icon1 = ""; + sbar_field_icon2 = ""; + sbar_field_icon0_rgb = '1 1 1'; + sbar_field_icon1_rgb = '1 1 1'; + sbar_field_icon2_rgb = '1 1 1'; + sbar_field_icon0_alpha = 1; + sbar_field_icon1_alpha = 1; + sbar_field_icon2_alpha = 1; + switch(field) + { + case SP_PING: + if not(pl.gotscores) + return "\x8D\x8D\x8D"; // >>> sign + //str = getplayerkey(pl.sv_entnum, "ping"); + f = pl.ping; + if(f == 0) + return "N/A"; + tmp = max(0, min(220, f-80)) / 220; + sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; + return ftos(f); + + case SP_PL: + if not(pl.gotscores) + return "N/A"; + f = pl.ping_packetloss; + tmp = pl.ping_movementloss; + if(f == 0 && tmp == 0) + return ""; + str = ftos(ceil(f * 100)); + if(tmp != 0) + str = strcat(str, "~", ftos(ceil(tmp * 100))); + tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl + sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; + return str; + + case SP_NAME: + if(ready_waiting && pl.ready) + { + sbar_field_icon0 = "gfx/sb_player_ready"; + } + else if(!teamplay) + { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + { + sbar_field_icon0 = "gfx/sb_playercolor_base"; + sbar_field_icon1 = "gfx/sb_playercolor_shirt"; + sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); + sbar_field_icon2 = "gfx/sb_playercolor_pants"; + sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); + } + } + return GetPlayerName(pl.sv_entnum); + + case SP_FRAGS: + f = pl.(scores[SP_KILLS]); + f -= pl.(scores[SP_SUICIDES]); + return ftos(f); + + case SP_KDRATIO: + num = pl.(scores[SP_KILLS]); + denom = pl.(scores[SP_DEATHS]); + + if(denom == 0) { + sbar_field_rgb = '0 1 0'; + str = ftos(num); + } else if(num <= 0) { + sbar_field_rgb = '1 0 0'; + str = ftos(num/denom); + } else + str = ftos(num/denom); + + tmp = strstrofs(str, ".", 0); + if(tmp > 0) + str = substring(str, 0, tmp+2); + return str; + + default: + tmp = pl.(scores[field]); + f = scores_flags[field]; + if(field == ps_primary) + sbar_field_rgb = '1 1 0'; + else if(field == ps_secondary) + sbar_field_rgb = '0 1 1'; + else + sbar_field_rgb = '1 1 1'; + return ScoreString(f, tmp); + } + //return "error"; +} + +string Sbar_GetStomachField(entity pl, float field) +{ + switch(field) + { + case ST_HIGHLIGHT: + return ""; // the returned value is not used, we only need the field + + case ST_NAME: + return GetPlayerName(pl.sv_entnum); + + case ST_HEALTH: + return ftos(pl.plhealth); + + default: + return "N/A"; + } + //return "error"; +} + +string Sbar_GetStomachFieldPred(entity pl, float field) +{ + switch(field) + { + case STP_NAME: + return GetPlayerName(pl.sv_entnum); + default: + return "N/A"; + } + //return "error"; +} + +float xmin, xmax, ymin, ymax, sbwidth; +float sbar_fixscoreboardcolumnwidth_len; +float sbar_fixscoreboardcolumnwidth_iconlen; +float sbar_fixscoreboardcolumnwidth_marginlen; + +float stringwidth_colors(string s, vector theSize) +{ + return stringwidth(s, TRUE, theSize); +} + +float stringwidth_nocolors(string s, vector theSize) +{ + return stringwidth(s, FALSE, theSize); +} + +string Sbar_FixScoreboardColumnWidth(float i, string str) +{ + float field, f; + vector sz; + field = sbar_field[i]; + + sbar_fixscoreboardcolumnwidth_iconlen = 0; + + if(sbar_field_icon0 != "") + { + sz = drawgetimagesize(sbar_field_icon0); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon1 != "") + { + sz = drawgetimagesize(sbar_field_icon1); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + if(sbar_field_icon2 != "") + { + sz = drawgetimagesize(sbar_field_icon2); + f = sz_x / sz_y; + if(sbar_fixscoreboardcolumnwidth_iconlen < f) + sbar_fixscoreboardcolumnwidth_iconlen = f; + } + + sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect + + if(sbar_fixscoreboardcolumnwidth_iconlen != 0) + sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); + else + sbar_fixscoreboardcolumnwidth_marginlen = 0; + + if(field == SP_NAME) // name gets all remaining space + { + float namesize, j; + namesize = sbwidth;// / sbar_fontsize_x; + for(j = 0; j < sbar_num_fields; ++j) + if(j != i) + if (sbar_field[i] != SP_SEPARATOR) + namesize -= sbar_size[j] + 1; + namesize += 1; + sbar_size[i] = namesize; + + if (sbar_fixscoreboardcolumnwidth_iconlen != 0) + namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); + } + else + sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); + + f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; + if(sbar_size[i] < f) + sbar_size[i] = f; + + return str; +} + +void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) +{ + vector tmp, rgb; + rgb = GetTeamRGB(pl.team); + string str; + float i, field; + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + + if((rgb == '1 1 1') && (!is_spec)) + rgb = stov(cvar_string("sbar_color_bg")) + '0.5 0.5 0.5'; + + // Layout: + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * 1.25; + tmp_z = 0; + + // alternated rows highlighting + if(is_self) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); + else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) + drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + + tmp_y = 0; + + for(i = 0; i < sbar_num_fields; ++i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x += sbar_size[i] + sbar_fontsize_x; + continue; + } + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + pos_x += sbar_size[i] + sbar_fontsize_x; + + if(field == SP_NAME) { + tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; + if (is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; + if (is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i] + sbar_fontsize_x; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + for(i = sbar_num_fields-1; i > 0; --i) + { + field = sbar_field[i]; + if(field == SP_SEPARATOR) + break; + + if(is_spec && field != SP_NAME && field != SP_PING) { + pos_x -= sbar_size[i] + sbar_fontsize_x; + continue; + } + + str = Sbar_GetField(pl, field); + str = Sbar_FixScoreboardColumnWidth(i, str); + + if(field == SP_NAME) { + tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... + if(is_self) + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } else { + tmp_x = sbar_fixscoreboardcolumnwidth_len; + if(is_self) + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + } + + tmp_x = sbar_size[i]; + if(sbar_field_icon0 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon1 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + if(sbar_field_icon2 != "") + if (is_self) + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); + else + drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); + pos_x -= sbar_size[i] + sbar_fontsize_x; + } + } +} + +float fieldcounter; +void Sbar_PrintStomachboardItem(vector pos, entity pl) +{ + // lists all players in the stomach + + string str; + float f, field, field_number; + vector hl_color; + field_number = 3; // the number of components each row has + + for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) + { + field = -fieldcounter; + str = Sbar_GetStomachField(pl, field); + + // row highlighting + if(field == ST_HIGHLIGHT) + { + if(getstati(STAT_VORE_EATEN)) + { + if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team + hl_color = stov(cvar_string("sbar_stomachboard_color2")); + else + hl_color = stov(cvar_string("sbar_stomachboard_color3")); + } + else + hl_color = stov(cvar_string("sbar_stomachboard_color1")); + drawfill(pos - '0 0 0', '193 11 0', hl_color, cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + if(field == ST_NAME) { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); + + pos_x += 24; + drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + if(field == ST_HEALTH) { + pos_x += 138; + if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) + drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + else + { + drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + pos_x += 9; + drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } + } +} + +float fieldcounter2; +void Sbar_PrintStomachboardItemPred(vector pos, entity pl) +{ + // shows the name of our predator + + string str; + float f, field, field_number; + field_number = 1; // the number of components each row has + + for(fieldcounter2 = 1; fieldcounter2 <= field_number; ++fieldcounter2) + { + field = -fieldcounter2; + str = Sbar_GetStomachFieldPred(pl, field); + + if(field == STP_NAME) { + f = stof(getplayerkey(pl.sv_entnum, "colors")); + drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); + + pos_x += 24; + drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } +} + +/* + * Sbar_Scoreboard_MakeTable + * + * Makes a table for a team (for all playing players in DM) and fills it + */ + +vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +{ + float body_table_height, i; + vector tmp, column_dim; + entity pl; + + body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line + + pos -= '1 1 0'; + + tmp_x = sbwidth + 2; + tmp_y = 1.25 * sbar_fontsize_y; + + // rounded header + drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // table border + tmp_y += sbar_border_thickness; + tmp_y += body_table_height; + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard + + // separator header/table + pos_y += 1.25 * sbar_fontsize_y; + tmp_y = sbar_border_thickness; + drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + pos_y += sbar_border_thickness; + + // table background + tmp_y = body_table_height; + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + + // anyway, apply some color + //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); + + // go back to the top to make alternated columns highlighting and to print the strings + pos_y -= 1.25 * sbar_fontsize_y; + pos_y -= sbar_border_thickness; + + pos += '1 1 0'; + + if (sbar_scoreboard_highlight) + { + column_dim_y = 1.25 * sbar_fontsize_y; // header + column_dim_y += sbar_border_thickness; + column_dim_y += body_table_height; + } + + // print the strings of the columns headers and draw the columns + for(i = 0; i < sbar_num_fields; ++i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + column_dim_x = sbar_size[i] + sbar_fontsize_x; + if (sbar_scoreboard_highlight) + { + if (mod(i,2)) + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x += column_dim_x; + } + if(sbar_field[i] == SP_SEPARATOR) + { + pos_x = xmax; + tmp_y = 0; + for(i = sbar_num_fields-1; i > 0; --i) + { + if(sbar_field[i] == SP_SEPARATOR) + break; + + pos_x -= sbar_size[i]; + + if (sbar_scoreboard_highlight) + { + if (!mod(i,2)) + { + if (i == sbar_num_fields-1) + column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; + else + column_dim_x = sbar_size[i] + sbar_fontsize_x; + drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + } + + tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); + tmp_x = sbar_size[i] - tmp_x; + drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_x -= sbar_fontsize_x; + } + } + + pos_x = xmin; + pos_y += 1.25 * sbar_fontsize_y; // skip the header + pos_y += sbar_border_thickness; + + // fill the table and draw the rows + i = 0; + if (teamplay) + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team != tm.team) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + else + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); + pos_y += 1.25 * sbar_fontsize_y; + ++i; + } + + if (i == 0) + pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table + pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) + + return pos; +} + +float Sbar_WouldDrawScoreboard() { + if (sb_showscores) + return 1; + else if (intermission == 1) + return 1; + else if (intermission == 2) + return 1; + else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) + return 1; + else if(sb_showscores_force) + return 1; + return 0; +} + +float average_accuracy; +vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +{ + float i; + float weapon_hit, weapon_damage, weapon_stats; + float fontsize = 40 * 1/3; + float xsave; + float weapon_cnt; + float rows; + if(cvar("sbar_accuracy_doublerows")) + rows = 2; + else + rows = 1; + float height = 40; + + if(warmup_stage) + { + return pos; + } + + xsave = pos_x; + drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += 18; + vector tmp; + tmp_x = sbwidth; + tmp_y = height * rows; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // column highlighting + for(i = 0; i < weapon_cnt/rows; ++i) + { + if(!mod(i, 2)) + drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); + } + + // row highlighting + for(i = 0; i < rows; ++i) + { + drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); + } + + // skip useless weapons + weapon_cnt = 0; + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + ++weapon_cnt; + } + + drawfont = sbar_bigfont; + average_accuracy = 0; + float weapons_with_stats; + weapons_with_stats = 0; + if(rows == 2) + pos_x += sbwidth/weapon_cnt / 2; + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + if(weapon_damage) + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + float weapon_alpha; + + if(weapon_damage) + weapon_alpha = sbar_scoreboard_alpha_fg; + else + weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; + + // weapon icon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); + // the accuracy + if(weapon_damage) { + weapons_with_stats += 1; + average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy + + string s; + s = strcat(ftos(weapon_stats),"%"); + + float padding; + padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value + + rgb = Sbar_AccuracyColor(weapon_stats); + drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + } + pos_x += sbwidth/weapon_cnt * rows; + if(rows == 2 && i == 6) { + pos_x -= sbwidth; + pos_y += height; + } + } + drawfont = sbar_font; + + if(weapons_with_stats) + average_accuracy = floor(average_accuracy / weapons_with_stats); + + pos_x = xsave; + pos_y += height; + return pos; +} + +string race_PlaceName(float pos) { + if(pos == 1) + return "1st"; + else if(pos == 2) + return "2nd"; + else if(pos == 3) + return "3rd"; + else + return strcat(ftos(pos), "th"); +} + +vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +{ + float i; + RANKINGS_RECEIVED_CNT = 0; + for (i=RANKINGS_CNT-1; i>=0; --i) + if (grecordtime[i]) + RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; + + if (RANKINGS_RECEIVED_CNT == 0) + return pos; + + float is_spec; + is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); + vector hl_rgb; + hl_rgb = stov(cvar_string("sbar_color_bg")) + '0.5 0.5 0.5'; + + pos_y += sbar_fontsize_y; + drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + pos_y += sbar_fontsize_y; + vector tmp; + tmp_x = sbwidth; + tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; + + drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); + + // row highlighting + for(i = 0; i 0) + str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); + } + else + { + if(tl > 0) + str = strcat(str, " for ^1", ftos(tl), " minutes^7"); + if(fl > 0 && !(gametype == GAME_RPG)) + { + if(tl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + if(ll > 0) + { + if(tl > 0 || fl > 0) + str = strcat(str, " or"); + if(teamplay) + { + str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); + if(teamscores_label[ts_primary] == "score") + str = strcat(str, " points^7"); + else if(teamscores_label[ts_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", teamscores_label[ts_primary]); + } + else + { + str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); + if(scores_label[ps_primary] == "score") + str = strcat(str, " points^7"); + else if(scores_label[ps_primary] == "fastest") + str = strcat(str, " is beaten^7"); + else + str = strcat(str, " ", scores_label[ps_primary]); + } + } + } + + + pos_y += 1.2 * sbar_fontsize_y; + drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); + + scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; +} + +string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) +{ + string col; + string timestr; + string cpname; + string lapstr; + lapstr = ""; + + if(histime == 0) // goal hit + { + if(mytime > 0) + { + timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); + col = "^1"; + } + else if(mytime == 0) + { + timestr = "+0.0"; + col = "^3"; + } + else + { + timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); + col = "^2"; + } + + if(lapdelta > 0) + { + lapstr = strcat(" (-", ftos(lapdelta), "L)"); + col = "^2"; + } + else if(lapdelta < 0) + { + lapstr = strcat(" (+", ftos(-lapdelta), "L)"); + col = "^1"; + } + } + else if(histime > 0) // anticipation + { + if(mytime >= histime) + timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); + else + timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); + col = "^3"; + } + else + col = "^7"; + + if(cp == 254) + cpname = "Start line"; + else if(cp == 255) + cpname = "Finish line"; + else if(cp) + cpname = strcat("Intermediate ", ftos(cp)); + else + cpname = "Finish line"; + + if(histime < 0) + return strcat(col, cpname); + else if(hisname == "") + return strcat(col, cpname, " (", timestr, ")"); + else + return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); +} + +float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) + float i; + for (i=RANKINGS_CNT-1;i>=0;--i) + if(grecordholder[i] == net_name) + return i+1; + return 0; +} + +float GetAmmoStat(float i) +{ + switch(i) + { + case 0: return STAT_FUEL; + default: return -1; + } +} + +float GetAmmoItemCode(float i) +{ + switch(i) + { + case 0: return IT_FUEL; + default: return -1; + } +} + +string GetAmmoPicture(float i) +{ + switch(i) + { + case 0: + if(getstati(STAT_ITEMS) & IT_FUEL_REGEN) + return "gfx/hud/sb_fuel_regen"; + else + return "gfx/hud/sb_fuel"; + default: + return ""; + } +} + +float race_status_time; +float race_status_prev; +string race_status_name_prev; +void Sbar_DrawRaceStatus(vector pos) +{ + if (race_status != race_status_prev || race_status_name != race_status_name_prev) { + race_status_time = time + 5; + race_status_prev = race_status; + if (race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = strzone(race_status_name); + } + + float a; + a = bound(0, race_status_time - time, 1); + + string s; + s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); + + float rank; + if(race_status > 0) + rank = race_CheckName(race_status_name); + string rankname; + rankname = race_PlaceName(rank); + + if(race_status == 0) + drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else if(race_status == 1) { + drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 2) { + if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) + drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + else + drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } else if(race_status == 3) { + drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if (race_status_time - time <= 0) { + race_status_prev = -1; + race_status = -1; + if(race_status_name) + strunzone(race_status_name); + race_status_name = string_null; + if(race_status_name_prev) + strunzone(race_status_name_prev); + race_status_name_prev = string_null; + } +} + +void Sbar_Score() +{ + float score, distribution, leader; + vector score_pos, secondary_score_pos, race_score_pos, distribution_color; + string racetime, secondary_racetime; + entity tm, pl, me; + me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; + + vector top; + top_x = vid_conwidth / 2; + top_y = 0; + top_z = 0; + + if(gametype == GAME_RPG) + return; + + score_pos = top + '-80 8 0'; + secondary_score_pos = score_pos + '80 -6 0'; + + if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) + if(pl.scores[ps_primary] == 0) + pl = world; + + score = me.(scores[ps_primary]); + + float racemin, racesec, racemsec; + float distsec, distmsec; + string s_racemin, s_racesec, s_racemsec; + + racemin = floor(score/(60 * TIME_FACTOR)); + racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); + racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; + + if(racemin < 10) s_racemin = strcat("0", ftos(racemin)); + else s_racemin = ftos(racemin); + if(racesec < 10) s_racesec = strcat("0", ftos(racesec)); + else s_racesec = ftos(racesec); + if(racemsec < 10) s_racemsec = strcat("0", ftos(racemsec)); + else s_racemsec = ftos(racemsec); + + if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { + // distribution display + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + + if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) + distmsec = fabs(distribution); + else { + distsec = floor(fabs(distribution) / TIME_FACTOR); + distmsec = fabs(distribution) - distsec * TIME_FACTOR; + } + + if (distribution < 0) { + distribution_color = '0 1 0'; + secondary_racetime = "-"; // always prefix with minus sign + } + else if (distribution > 0) { + distribution_color = '1 0 0'; + secondary_racetime = "+"; // minusplus 1: always prefix with plus sign + } + else + distribution_color = '1 1 1'; + + secondary_racetime = strcat(secondary_racetime, ftos(distsec), ".", ftos(distmsec)); + drawstring(score_pos + '222 0 0' - '14 0 0', secondary_racetime, '14 14 0', distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + racetime = strcat(s_racemin, " : ", s_racesec, " . ", s_racemsec); + race_score_pos = top + '0 0 0'; + race_score_pos -= '1 0 0' * stringwidth(racetime, FALSE, '30 30 0') * 0.5; + drawstring(race_score_pos, racetime, '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + } else if (!teamplay) { // non-teamgames, except race/cts + // me vector := [team/connected frags id] + pl = players.sort_next; + if(pl == me) + pl = pl.sort_next; + + if(pl) + distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); + else + distribution = 0; + + score = me.(scores[ps_primary]); + + if(distribution >= 5) { + distribution_color = '0 1 0'; + leader = 1; + } else if(distribution >= 0) { + distribution_color = '1 1 1'; + leader = 1; + } else if(distribution >= -5) + distribution_color = '1 1 0'; + else + distribution_color = '1 0 0'; + + Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { // teamgames + float max_fragcount; + max_fragcount = -999; + + for(tm = teams.sort_next; tm; tm = tm.sort_next) { + if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display + continue; + score = tm.(teamscores[ts_primary]); + leader = 0; + + if (score > max_fragcount) + max_fragcount = score; + + if(tm.team == myteam) { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(score_pos, score, 6, 0, 34, GetTeamRGB(tm.team), sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + if (max_fragcount == score) + leader = 1; + Sbar_DrawXNum(secondary_score_pos, score, 6, 3, 16, GetTeamRGB(tm.team), sbar_alpha_fg, DRAWFLAG_NORMAL); + secondary_score_pos = secondary_score_pos + '0 16 0'; + } + } + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + drawfont = sbar_bigfont; + float a, t; + vector m; + string s, forcetime; + + m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; + + if(race_checkpointtime) + { + a = bound(0, 2 - (time - race_checkpointtime), 1); + s = ""; + forcetime = ""; + if(a > 0) // just hit a checkpoint? + { + if(race_checkpoint != 254) + { + if(race_time && race_previousbesttime) + s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); + else + s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); + if(race_time) + forcetime = TIME_ENCODED_TOSTRING(race_time); + } + } + else + { + if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) + { + a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); + if(a > 0) // next one? + { + s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); + } + } + } + + if(s != "" && a > 0) + { + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime) + { + a = bound(0, 2 - (time - race_penaltyeventtime), 1); + if(a > 0) + { + s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + + if(forcetime != "") + { + a = bound(0, (time - race_checkpointtime) / 0.5, 1); + //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); + } + else + a = 1; + + if(race_laptime && race_checkpoint != 255) + { + s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); + //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + else + { + if(race_mycheckpointtime) + { + a = bound(0, 2 - (time - race_mycheckpointtime), 1); + s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + if(race_othercheckpointtime && race_othercheckpointenemy != "") + { + a = bound(0, 2 - (time - race_othercheckpointtime), 1); + s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + + if(race_penaltytime && !race_penaltyaccumulator) + { + t = race_penaltytime * 0.1 + race_penaltyeventtime; + a = bound(0, (1 + t - time), 1); + if(a > 0) + { + if(time < t) + s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); + else + s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); + dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) + //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); + } + } + } + + drawfont = sbar_font; + } +} + +void Sbar_Status() +{ + vector bottom; + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + float armor, health, x, a; + armor = getstati(STAT_ARMOR); + health = getstati(STAT_HEALTH); + + float stat_items; + stat_items = getstati(STAT_ITEMS); + + vector health_pos, armor_pos, pos; + health_pos = bottom - '43 58 0'; + armor_pos = bottom - '43 68 0'; + + if (cvar("viewsize") <= 100) { + if (teamplay) + drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color = stov(cvar_string("sbar_color_bg")); + + drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + // armor + x = armor; + if (x > 0) + { + drawpic(armor_pos + '-8 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + armor_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '12 12 0') * 0.5; + Sbar_DrawXNum(armor_pos, x, 3, 0, 12, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + // health + x = health; + drawpic(health_pos + '-11 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + health_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '22 22 0') * 0.5; + Sbar_DrawXNum(health_pos, x, 3, 0, 22, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); + + // ammo + pos_x = bottom_x + 140; + pos_y = bottom_y - 20; + + float weapon_clipload, weapon_clipsize; + vector ammo_pos_offset; + + // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon + if(stat_items & IT_JETPACK && button_jetpack) + { + a = getstati(GetAmmoStat(0)); // how much fuel do we have? + drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5; + Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else + { + float i; + for (i = 0; i < 1; ++i) + { + if (stat_items & GetAmmoItemCode(i)) + { + a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? + drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE); + // if the weapon we're holding is reloadable, show both its ammo and load + if(weapon_clipsize) + { + weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD); + if(weapon_clipload < 0) // we're reloading + { + ammo_pos_offset = '1 0 0' * stringwidth("- -", FALSE, '16 16 0') * 0.5; + drawstring(pos - '118 23 0' - ammo_pos_offset, "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else + { + ammo_pos_offset = '1 0 0' * stringwidth(ftos(weapon_clipload), FALSE, '16 16 0') * 0.5; + Sbar_DrawXNum(pos - '118 23 0' - ammo_pos_offset, weapon_clipload, 2, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '12 12 0') * 0.5; + Sbar_DrawXNum(pos - '118 7 0' - ammo_pos_offset, a, 3, 0, 12, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else + { + ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5; + Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } + } + } + + // weapon icon + entity e; + e = get_weaponinfo(activeweapon); + if (e && e.netname != "" && e.netname != "N/A") + drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_Timer() +{ + float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; + vector pos, bgpos, timer_color; + string finaltime; + bgpos = '0 0 0'; + + vector topright; + topright = '0 0 0'; + topright_x = vid_conwidth; + + float scale; + scale = cvar_or("sbar_timer_scale", 1); + timelimit = getstatf(STAT_TIMELIMIT); + + if(gametype == GAME_RPG && !timelimit) // don't draw the timer in rpg if there's no time limit + return; + + Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); + + timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + timeleft = ceil(timeleft); + minutesLeft = floor(timeleft / 60); + secondsLeft = timeleft - minutesLeft*60; + + if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit + timer_color = '1 1 1'; //white + else if(minutesLeft >= 1) + timer_color = '1 1 0'; //yellow + else + timer_color = '1 0 0'; //red + + if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { + if (time < getstatf(STAT_GAMESTARTTIME)) { + //while restart is still active, show 00:00 + minutes = seconds = 0; + } else { + elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 + minutes = floor(elapsedTime / 60); + seconds = elapsedTime - minutes*60; + } + if (minutes < 10) + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (62 + 17 + 12) * scale; + else + bgpos_x = topright_x - (70 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } else { + minutes = minutesLeft; + seconds = secondsLeft; + if (minutes < 10) // nudge the timer background left if more digits are drawn + bgpos_x = topright_x - (54 + 17 + 12) * scale; + else if (minutes < 100) + bgpos_x = topright_x - (62 + 17 + 12) * scale; + else + bgpos_x = topright_x - (70 + 17 + 12) * scale; + bgpos_y = 0; + bgpos_z = 0; + } + + if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 + if (teamplay) + drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color + else { + color = stov(cvar_string("sbar_color_bg")); + + drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + drawpic(topright - ('19 0 0' + '3 0 0' - '0 2 0'), "gfx/hud/sb_time", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + finaltime = strcat(ftos(minutes), ":"); + if(seconds < 10) + finaltime = strcat(finaltime, "0", ftos(seconds)); + else + finaltime = strcat(finaltime, ftos(seconds)); + + pos = topright - ('24 -2 0' + '3 0 0' - '0 2 0'); + pos -= '1 0 0' * stringwidth(finaltime, FALSE, 18 * scale * '1 1 0'); + drawstring(pos, finaltime, 18 * scale * '1 1 0', timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_Ring() +{ + vector ring_pos, ring1_color, ring2_color; + vector text_pos, text1_size, text2_size; + float ring1_alpha, ring2_alpha, ring1_size, ring1_clip, ring2_size, ring2_clip; + string text1_msg, text2_msg; + + ring_pos_x = vid_conwidth / 2; + ring_pos_y = vid_conheight - vid_conheight / 3.5; + ring1_size = cvar("sbar_ring1_scale"); + ring2_size = cvar("sbar_ring2_scale"); + ring1_alpha = sbar_alpha_fg * cvar("sbar_ring1_alpha"); + ring2_alpha = sbar_alpha_fg * cvar("sbar_ring2_alpha"); + text1_size = '1 1 0' * cvar("sbar_ring1_text_scale"); + text2_size = '1 1 0' * cvar("sbar_ring2_text_scale"); + + switch(getstati(STAT_SBRING1_TYPE)) + { + case 0: + // ring disabled + break; + case 1: + // ring shows predator swallow progress, fills with progress + ring1_color = '0.5 1 0.5'; + text1_msg = "Swallowing..."; + break; + case 2: + // ring shows vore system delay, empties with progress + ring1_color = '0.5 0.5 1'; + text1_msg = "Vore delay"; + break; + case 3: + // ring shows stomach kick delay, empties with progress + ring1_color = '1 1 0.5'; + text1_msg = "Kick delay"; + break; + default: + print(strcat("^1Error:^7 Unknown ring type: ", ftos(getstati(STAT_SBRING1_TYPE)), "\n")); + break; + } + switch(getstati(STAT_SBRING2_TYPE)) + { + case 0: + // ring disabled + break; + case 1: + // ring shows prey swallow progress, fills with progress + ring2_color = '1 0.5 0.5'; + text2_msg = "Swallowed..."; + break; + case 2: + // ring shows regurgitation preparing, fills with progress + ring2_color = '1 0.5 1'; + text2_msg = "Regurgitating..."; + break; + default: + print(strcat("^1Error:^7 Unknown ring type: ", ftos(getstati(STAT_SBRING1_TYPE)), "\n")); + break; + } + ring1_clip = getstatf(STAT_SBRING1_CLIP); + ring2_clip = getstatf(STAT_SBRING2_CLIP); + + if(text1_msg != "" && cvar("sbar_ring1")) + { + DrawCircleClippedPic(ring_pos, ring1_size, "gfx/hud/sb_ring.tga", ring1_clip, ring1_color, ring1_alpha, DRAWFLAG_ADDITIVE); + text_pos_x = ring_pos_x - stringwidth(text1_msg, FALSE, text1_size) / 2; + text_pos_y = ring_pos_y - ring1_size / 2; + drawstring(text_pos, text1_msg, text1_size, ring1_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } + if(text2_msg != "" && cvar("sbar_ring2")) + { + DrawCircleClippedPic(ring_pos, ring2_size, "gfx/hud/sb_ring.tga", ring2_clip, ring2_color, ring2_alpha, DRAWFLAG_ADDITIVE); + text_pos_x = ring_pos_x - stringwidth(text2_msg, FALSE, text2_size) / 2; + text_pos_y = ring_pos_y + ring1_size / 2; + drawstring(text_pos, text2_msg, text2_size, ring2_color, sbar_alpha_fg, DRAWFLAG_NORMAL); + } +} + +void CSQC_Strength_Timer() { + vector pos; + vector bottomright; + + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + float stat_items, dt; + stat_items = getstati(STAT_ITEMS); + /* + if not(stat_items & IT_STRENGTH) + if not(stat_items & IT_INVINCIBLE) + return; + */ + + if (getstati(STAT_HEALTH) <= 0) + return; + + vector picsize; + float strength_time, invincibility_time, countdown_fontsize; + + picsize = '22 22 0'; + countdown_fontsize = 18; + + pos = bottomright - '34 48 0'; + + //strength + strength_time = getstatf(STAT_STRENGTH_FINISHED); + invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); + + if (strength_time) { + dt = strength_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '30 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } + + //invincibility + if (invincibility_time) { + dt = invincibility_time - time; + if(dt > 0) + { + if(dt < 5) + { + drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, (ceil(dt) - dt) / 0.5, 1)); + } + else + { + drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); + } + Sbar_DrawXNum(pos - '30 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(dt > -1) + { + drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, + bound(0, -dt / 0.5, 1)); + } + } +} + +#define CENTERPRINT_MAX_LINES 30 +string centerprint_messages[CENTERPRINT_MAX_LINES]; +float centerprint_width[CENTERPRINT_MAX_LINES]; +vector centerprint_start; +float centerprint_expire; +float centerprint_num; +float centerprint_offset_hint; +vector centerprint_fontsize; + +void centerprint(string strMessage) +{ + float i, j, n, hcount; + string s; + + centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); + + centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out + + if(cvar("scr_centertime") <= 0) + return; + + if(strMessage == "") + return; + + // strip trailing newlines + j = strlen(strMessage) - 1; + while(substring(strMessage, j, 1) == "\n" && j >= 0) + j = j - 1; + strMessage = substring(strMessage, 0, j + 1); + + if(strMessage == "") + return; + + // strip leading newlines and remember them, they are a hint that the message should be lower on the screen + j = 0; + while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) + j = j + 1; + strMessage = substring(strMessage, j, strlen(strMessage) - j); + centerprint_offset_hint = j; + + if(strMessage == "") + return; + + // if we get here, we have a message. Initialize its height. + centerprint_num = 0; + + n = tokenizebyseparator(strMessage, "\n"); + i = hcount = 0; + for(j = 0; j < n; ++j) + { + getWrappedLine_remaining = argv(j); + while(getWrappedLine_remaining) + { + s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); + if(centerprint_messages[i]) + strunzone(centerprint_messages[i]); + centerprint_messages[i] = strzone(s); + centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); + ++i; + + // half height for empty lines looks better + if(s == "") + hcount += 0.5; + else + hcount += 1; + + if(i >= CENTERPRINT_MAX_LINES) + break; + } + } + + float h, havail; + h = centerprint_fontsize_y*hcount; + + havail = vid_conheight; + if(cvar("con_chatpos") < 0) + havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat + if(havail > vid_conheight / 4) + havail = vid_conheight / 4; // avoid overlapping HUD + + centerprint_start_x = 0; + +#if 0 + float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; + + // here, the centerprint would cover the crosshair. REALLY BAD. + forbiddenmin = vid_conheight * 0.5 - h - 16; + forbiddenmax = vid_conheight * 0.5 + 16; + + allowedmin = scoreboard_bottom; + allowedmax = havail - h; + preferred = (havail - h)/2; + + + // possible orderings (total: 4! / 4 = 6) + // allowedmin allowedmax forbiddenmin forbiddenmax + // forbiddenmin forbiddenmax allowedmin allowedmax + if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) + { + // forbidden doesn't matter in this case + centerprint_start_y = bound(allowedmin, preferred, allowedmax); + } + // allowedmin forbiddenmin allowedmax forbiddenmax + else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) + { + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + } + // allowedmin forbiddenmin forbiddenmax allowedmax + else if(allowedmin < forbiddenmin) + { + // make sure the forbidden zone is not covered + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); + else + centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); + } + // forbiddenmin allowedmin allowedmax forbiddenmax + else if(allowedmax < forbiddenmax) + { + // it's better to leave the allowed zone (overlap with scoreboard) than + // to cover the forbidden zone (crosshair) + if(preferred > (forbiddenmin + forbiddenmax) * 0.5) + centerprint_start_y = forbiddenmax; + else + centerprint_start_y = forbiddenmin; + } + // forbiddenmin allowedmin forbiddenmax allowedmax + else + { + centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); + } +#else + centerprint_start_y = + min( + max( + max(scoreboard_bottom, vid_conheight * 0.5 + 16), + (havail - h)/2 + ), + havail - h + ); +#endif + + centerprint_num = i; + centerprint_expire = time + cvar("scr_centertime"); +} + +void Sbar_DrawCenterPrint (void) +{ + float i; + vector pos; + string ts; + float a; + + //if(time > centerprint_expire) + // return; + + //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); + a = bound(0, 1 - 4 * (time - centerprint_expire), 1); + //sz = 1.2 / (a + 0.2); + + if(a <= 0) + return; + + pos = centerprint_start; + for (i=0; i 0) { + rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); + } + } + + if (acceleration > 0) + drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); + else if (acceleration < 0) + drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +} + +/*void Sbar_DrawAccuracyStats_Description_Splash(vector position) +{ + drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); +}*/ // we have no splash damage weapons, but keep this code just in case + +void Sbar_DrawAccuracyStats() +{ + float i, count_hitscan, /*count_splash,*/ row_hitscan/*, row_splash*/; // count is the number of 'colums' + float weapon_hit, weapon_damage, weapon_stats; + float left_border; // position where the weapons start, the description is in the border + vector fill_colour, fill_size; + vector pos; + vector border_colour; + + float col_margin = 20; // pixels between the columns + float row_margin = 20; // pixels between the rows + + fill_size_x = 5 * sbar_fontsize_x; // width of the background + fill_size_y = 10 * sbar_fontsize_y; // height of the background + + drawfont = sbar_bigfont; + pos_x = 0; + pos_y = cvar("sbar_scoreboard_offset"); + pos_z = 0; + drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + left_border = col_margin + 11 * sbar_fontsize_x; + + drawfont = sbar_font; + + if(warmup_stage) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + if(gametype == GAME_RACE || gametype == GAME_CTS) + { + pos_y += 40; + if(mod(time, 1) >= 0.4) + drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + return; + } + + float top_border_hitscan = cvar("sbar_scoreboard_offset") + 55; // position where the hitscan row starts: pixels down the screen + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); + +// float top_border_splash = cvar("sbar_scoreboard_offset") + 175; // position where the splash row starts: pixels down the screen +// Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); + + for(i = WEP_FIRST; i <= WEP_LAST; ++i) + { + self = get_weaponinfo(i); + if not(self.weapons) + continue; + weapon_hit = weapon_hits[i-WEP_FIRST]; + weapon_damage = weapon_fired[i-WEP_FIRST]; + border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border + + if (weapon_damage) { + /*if (self.spawnflags & WEP_TYPE_SPLASH) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) + { + count_splash = 0; + ++row_splash; + Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_splash * (fill_size_x + col_margin); + pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_splash; + } else*/ // we have no splash damage weapons, but keep this code just in case + + if (self.spawnflags & WEP_TYPE_HITSCAN) { + weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); + + fill_colour_x = 1 - 0.015 * weapon_stats; + fill_colour_y = 1 - 0.015 * (100 - weapon_stats); + + // how the background colour is calculated + // % red green red_2 green_2 + // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 + // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 + // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 + // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 + // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 + // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 + // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 + // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 + + if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) + { + count_hitscan = 0; + ++row_hitscan; + Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); + } + + pos_x = left_border + count_hitscan * (fill_size_x + col_margin); + pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); + + // background + drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); + + // the weapon + drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots fired or max damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of hits or actual damage + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the accuracy + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // the amount of shots missed or damage wasted + drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + ++count_hitscan; + } + } + } +} + +void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x -= 2 / 3 * strlen(text) * scale_x; + drawstring(position, text, scale, rgb, alpha, flag); +} + +void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) +{ + position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); + drawstring(position, text, scale, rgb, alpha, flag); +} + +void Sbar_Reset (void) +{ + // reset gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hudreset(); + else if(gametype == GAME_CTF) + CSQC_ctf_hudreset(); +} + +float vote_yescount; +float vote_nocount; +float vote_needed; +float vote_highlighted; // currently selected vote + +float vote_active; // is there an active vote? +float vote_prev; // previous state of vote_active to check for a change +float vote_alpha; +float vote_change; // "time" when vote_active changed + +vector stomachstatus_colorfade_current; +vector StomachStatus_ColorFade(vector target_color) +{ + local float step; + step = cvar("sbar_stomachboard_status_fade") * frametime; + + if(stomachstatus_colorfade_current_x >= target_color_x + step) + stomachstatus_colorfade_current_x -= step; + else if(stomachstatus_colorfade_current_x <= target_color_x - step) + stomachstatus_colorfade_current_x += step; + + if(stomachstatus_colorfade_current_y >= target_color_y + step) + stomachstatus_colorfade_current_y -= step; + else if(stomachstatus_colorfade_current_y <= target_color_y - step) + stomachstatus_colorfade_current_y += step; + + if(stomachstatus_colorfade_current_z >= target_color_z + step) + stomachstatus_colorfade_current_z -= step; + else if(stomachstatus_colorfade_current_z <= target_color_z - step) + stomachstatus_colorfade_current_z += step; + + return stomachstatus_colorfade_current; +} + +void Sbar_Draw (void) +{ + // vectors for top right, bottom right, bottom and bottom left corners + vector topright; + vector bottom; + vector bottomright; + vector bottomleft; + + topright_x = vid_conwidth; + topright_y = 0; + topright_z = 0; + + bottom_x = vid_conwidth/2; + bottom_y = vid_conheight; + bottom_z = 0; + + bottomright_x = vid_conwidth; + bottomright_y = vid_conheight; + bottomright_z = 0; + + bottomleft_x = 0; + bottomleft_y = vid_conheight; + bottomleft_z = 0; + + sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); + sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); + sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); + sbar_color_bg_team = cvar("sbar_color_bg_team"); + + float weapon_stats; + float fade; + + weapon_stats = getstati(STAT_DAMAGE_HITS); + weapon_number = weapon_stats & 63; + weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + weapon_stats = getstati(STAT_DAMAGE_FIRED); + weapon_number = weapon_stats & 63; + weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); + + vector o; o = '1 0 0' * vid_conwidth; + o_y = 28; // move spectator text slightly down to prevent overlapping the timer + + string s; + vector pos; + pos = '0 0 0'; + + sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); + sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); + if(sbar_fontsize != sbar_oldfontsize) + { + Cmd_Sbar_SetFields(0); + sbar_oldfontsize = sbar_fontsize; + } + + if(spectatee_status && !intermission) + { + drawfont = sbar_bigfont; + if(spectatee_status == -1) + s = "^1Observing"; + else + s = GetPlayerName(spectatee_status - 1); + // spectated player name between HUD and chat area, aligned to the left + pos_x = bottomleft_x; + pos_y = bottom_y - 200 - sbar_fontsize_spec_y; + s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); + drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); + drawfont = sbar_font; + + // spectator text in the upper right corner + if(spectatee_status == -1) + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); + else + s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); + o = Sbar_DrawNoteLine(o, s); + + if(spectatee_status == -1) + s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); + else + s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); + o = Sbar_DrawNoteLine(o, s); + + s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); + o = Sbar_DrawNoteLine(o, s); + + if(gametype == GAME_ARENA) + s = "^1Wait for your turn to join"; + else if(gametype == GAME_LMS) + { + entity sk; + sk = playerslots[player_localentnum - 1]; + if(sk.(scores[ps_primary]) >= 666) + s = "^1Match has already begun"; + else if(sk.(scores[ps_primary]) > 0) + s = "^1You have no more lives left"; + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + } + else + s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); + o = Sbar_DrawNoteLine(o, s); + + //show restart countdown: + if (time < getstatf(STAT_GAMESTARTTIME)) { + float countdown; + //we need to ceil, otherwise the countdown would be off by .5 when using round() + countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); + s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); + o = Sbar_DrawNoteLine(o, s); + } + } + if(warmup_stage && !intermission) + { + s = "^2Currently in ^1warmup^2 stage!"; + o = Sbar_DrawNoteLine(o, s); + } + + // move more important stuff more to the middle so its more visible + o_y = vid_conheight * 0.66; + + string blinkcolor; + if(mod(time, 1) >= 0.5) + blinkcolor = "^1"; + else + blinkcolor = "^3"; + + if(ready_waiting && !intermission && !spectatee_status) + { + if(ready_waiting_for_me) + { + if(warmup_stage) + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); + else + s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); + } + else + { + if(warmup_stage) + s = strcat("^2Waiting for others to ready up to end warmup..."); + else + s = strcat("^2Waiting for others to ready up..."); + } + o = Sbar_DrawNoteLine(o, s); + } + else if(warmup_stage && !intermission && !spectatee_status) + { + s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); + o = Sbar_DrawNoteLine(o, s); + } + + if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) + { + entity tm; + float ts_min, ts_max; + tm = teams.sort_next; + if (tm) + { + for(; tm.sort_next; tm = tm.sort_next) + { + if(!tm.team_size || tm.team == COLOR_SPECTATOR) + continue; + if(!ts_min) ts_min = tm.team_size; + else ts_min = min(ts_min, tm.team_size); + if(!ts_max) ts_max = tm.team_size; + else ts_max = max(ts_max, tm.team_size); + } + if ((ts_max - ts_min) > 1) + { + s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); + tm = GetTeam(myteam, false); + if (tm) + if (tm.team != COLOR_SPECTATOR) + if (tm.team_size == ts_max) + s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); + + o = Sbar_DrawNoteLine(o, s); + } + } + } + + if(vote_active != vote_prev) { + vote_change = time; + vote_prev = bound(0, vote_active, 1); + } + + if(vote_active) + vote_alpha = bound(0, (time - vote_change) * 2, 1); + else + vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); + + if(vote_alpha) { + float a; + a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); + + if (teamplay) + color = GetTeamRGB(myteam) * sbar_color_bg_team; + else + color = stov(cvar_string("sbar_color_bg")); + + vector voteorigin = bottomright - '290 135 0'; + vector votesize = '280 70 0'; + drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); + + s = "A vote has been called for: "; + drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); + drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // print the yes/no counts + s = strcat("Yes: ", ftos(vote_yescount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + s = strcat("No: ", ftos(vote_nocount)); + drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the progress bars + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the highlights + if(vote_highlighted == 1) { + drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + else if(vote_highlighted == 2) { + drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); + drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); + } + + drawresetcliparea(); + } + else if(!vote_active) { + vote_highlighted = 0; + } + + Sbar_UpdatePlayerTeams(); + if (intermission == 2) // map voting screen + { + Sbar_Timer(); + if(sb_showscores) + Sbar_DrawScoreboard(); + else + Sbar_FinaleOverlay(); + + Sbar_Reset(); + } + else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) + { + Sbar_DrawScoreboard(); + Sbar_Score(); + Sbar_Timer(); + if(getstati(STAT_VORE_EATEN)) + Sbar_Status(); + + Sbar_Reset(); + + StomachStatus_ColorFade('0 0 0'); + } + else + { + if(sb_showaccuracy && spectatee_status != -1) + Sbar_DrawAccuracyStats(); + else + Sbar_DrawScoreboard(); + + fade = 3.2 - 2 * (time - weapontime); + fade = bound(0.7, fade, 1); + + // when a player's armor is below the necessary level, subsystems will not work + if(getstati(STAT_HEALTH) > 0) + { + vector warn_pos; + warn_pos_x = vid_conwidth / 2; + warn_pos_y = vid_conheight - vid_conheight / 2.5; + if(getstati(STAT_ARMOR) < g_power) + { + // subsystems are down + drawpic(warn_pos - '128 0 0', "gfx/hud/sb_power_fail", '256 256 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(warn_pos - '16 0 0' + '0 150 0', "gfx/hud/sb_power_fail_icon", '32 32 0', '1 1 1', sbar_alpha_fg * (0.5 + sin(time * 5) / 2), DRAWFLAG_NORMAL); + power_boot = time + g_power_reboot; + return; // skip drawing the HUD + } + else if(time <= power_boot) + { + // subsystems are rebooting + drawpic(warn_pos - '128 0 0', "gfx/hud/sb_power_reboot", '256 256 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawpic(warn_pos - '16 0 0' + '0 150 0', "gfx/hud/sb_power_reboot_icon", '32 32 0', '1 1 1', sbar_alpha_fg * (0.5 + sin(time * 5) / 2), DRAWFLAG_NORMAL); + return; // skip drawing the HUD + } + } + + if(g_vore) // only when the vore system is active + { + // draw the stomach board + if (cvar("viewsize") <= 100) { + if (teamplay) + drawpic(bottomleft- '0 256 0', "gfx/hud/bg_stomach", '256 256 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color + else { + // allow for custom HUD colors in non-teamgames + color = stov(cvar_string("sbar_color_bg")); + + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach", '256 256 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); + } + } + + vector hl_color; + string hl_string; + if(getstati(STAT_VORE_EATEN)) + { + if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team + hl_color = stov(cvar_string("sbar_stomachboard_color2")); + else + hl_color = stov(cvar_string("sbar_stomachboard_color3")); + hl_string = "predator:"; + } + else + { + hl_color = stov(cvar_string("sbar_stomachboard_color1")); + hl_string = "self:"; + } + drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(hl_color), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(bottomleft - '-80 173 0', hl_string, '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + + float stomach_load, stomach_maxload; // shows the predator's stomach load when we are eaten, and ours otherwise + stomach_load = getstati(STAT_VORE_LOAD); + stomach_maxload = getstati(STAT_VORE_MAXLOAD); + + vector status_pos; + string status_text, status_color; + float status_size; + status_color = rgb_to_hexcolor('0.5 0.5 0.5' + Sbar_NumColor(stomach_maxload) * 0.5); // twice brighter than health / armor colors + if(stomach_load) + { + status_text = strcat(ftos(stomach_load), "^8/", status_color, ftos(stomach_maxload)); + status_pos = bottomleft - '-43 168 0'; + status_size = 16; + } + else if(g_healthsize_center >= 0) // no point in showing it otherwise + { + status_text = strcat(status_color, ftos(stomach_maxload)); + status_pos = bottomleft - '-43 170 0'; + status_size = 20; + } + status_pos -= '1 0 0' * stringwidth(status_text, TRUE, '1 0 0' * status_size) * 0.5; + drawcolorcodedstring(status_pos, status_text, '1 1 0' * status_size, sbar_alpha_fg, DRAWFLAG_NORMAL); + + if(getstati(STAT_VORE_DIGESTING)) // we are currently digesting + drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + else if(stomach_load) // we can digest at this time + drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0.25 0.25 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + else // we cannot digest at this time + drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0.25 0 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + + // draw the stomach board player list + entity pl, pred; + float f, l; + + pos = bottomleft; + for(pl = players.sort_next; pl; pl = pl.sort_next) + { + if(pl.team == COLOR_SPECTATOR) + continue; + + if(getstati(STAT_VORE_EATEN)) + f = pl.plpredator == getstati(STAT_VORE_EATEN); + else + { + if(spectatee_status) + f = pl.plpredator == spectatee_status; + else + f = pl.plpredator == player_localentnum; + } + + if(f && l <= 8) // limit the stomach board to 9 entries due to the HUD design + { + Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); + pos_y += 1.1 * sbar_fontsize_y; + l += 1; + } + + // set the predator's name + if(getstati(STAT_VORE_EATEN)) + { + if(pl.sv_entnum == getstati(STAT_VORE_EATEN) - 1) + pred = pl; + } + else if(pl.sv_entnum == player_localentnum - 1 || pl.sv_entnum == spectatee_status - 1) + pred = pl; // show us or the spectated player + } + + // draw the predator's name + Sbar_PrintStomachboardItemPred(bottomleft - '-76 150 0', pred); + } + + // draw status, scores, timer, and ring + Sbar_Status(); + Sbar_Score(); + Sbar_Timer(); + Sbar_Ring(); + + // draw strength/invincibility icon and timer + CSQC_Strength_Timer(); + + // draw gametype specific icons + if(gametype == GAME_KEYHUNT) + CSQC_kh_hud(); + else if(gametype == GAME_CTF) + CSQC_ctf_hud(); + else if(gametype == GAME_CTS || gametype == GAME_RACE) + CSQC_race_hud(); + + // draw the canleave message + if(getstati(STAT_VORE_CANLEAVE)) + if not(spectatee_status) // this message doesn't address spectated players + { + s = strcat("^7Press ^3", getcommandkey("jump", "+jump"), " ^7to exit"); + pos_x = bottom_x - stringwidth(s, TRUE, '0 0 0') * 16 / 2; + pos_y = bottom_y - 120; + drawcolorcodedstring(pos, s, '16 16 0', sbar_alpha_fg, DRAWFLAG_NORMAL); + } + } + return; +} + +// CTF HUD +float redflag_prevframe, blueflag_prevframe; // status during previous frame +float redflag_prevstatus, blueflag_prevstatus; // last remembered status +float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed + +void CSQC_ctf_hudreset(void) +{ + redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; +} + +void CSQC_ctf_hud(void) +{ + vector top, redflag_pos, blueflag_pos, sz; + float f; // every function should have that + top_x = vid_conwidth / 2; + top_y = 0; + top_z = 0; + + float redflag, blueflag; // current status + float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed + float stat_items; + + stat_items = getstati(STAT_ITEMS); + redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; + blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; + + // when status CHANGES, set old status into prevstatus and current status into status + if (redflag != redflag_prevframe) + { + redflag_statuschange_time = time; + redflag_prevstatus = redflag_prevframe; + redflag_prevframe = redflag; + } + + if (blueflag != blueflag_prevframe) + { + blueflag_statuschange_time = time; + blueflag_prevstatus = blueflag_prevframe; + blueflag_prevframe = blueflag; + } + + redflag_statuschange_elapsedtime = time - redflag_statuschange_time; + blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; + + float BLINK_FACTOR = 0.15; + float BLINK_BASE = 0.85; + // note: + // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) + // thus + // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) + // ensure RMS == 1 + float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz + + string red_icon, red_icon_prevstatus; + float red_alpha, red_alpha_prevstatus; + red_alpha = red_alpha_prevstatus = 1; + switch(redflag) { + case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon = "gfx/hud/sb_flag_red_shielded"; + else + red_icon = string_null; + break; + } + switch(redflag_prevstatus) { + case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; + case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; + case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(redflag == 3) + red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) + red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; + else + red_icon_prevstatus = string_null; + break; + } + + string blue_icon, blue_icon_prevstatus; + float blue_alpha, blue_alpha_prevstatus; + blue_alpha = blue_alpha_prevstatus = 1; + switch(blueflag) { + case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon = string_null; + break; + } + switch(blueflag_prevstatus) { + case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; + case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; + case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; + default: + if(blueflag == 3) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible + else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) + blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; + else + blue_icon_prevstatus = string_null; + break; + } + + if (myteam == COLOR_TEAM1) { // always draw own flag on left + redflag_pos = top + '-52 50 0'; + blueflag_pos = top + '0 40 0'; + } else { + blueflag_pos = top + '-52 50 0'; + redflag_pos = top + '0 40 0'; + } + + sz = '52 52 0'; + + f = bound(0, redflag_statuschange_elapsedtime*2, 1); + if(red_icon_prevstatus && f < 1) + drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(red_icon) + drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); + + f = bound(0, blueflag_statuschange_elapsedtime*2, 1); + if(blue_icon_prevstatus && f < 1) + drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); + if(blue_icon) + drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); +} + +// Keyhunt HUD +float kh_runheretime; + +void CSQC_kh_hudreset(void) +{ + kh_runheretime = 0; +} + +void CSQC_kh_hud(void) +{ + float kh_keys; + float keyteam; + float a, aa; + vector p, pa, kh_size, kh_asize; + + vector top; + top_x = vid_conwidth / 2; + top_y = 0; + top_z = 0; + + p = top + '-50 64 0'; + + kh_keys = getstati(STAT_KH_KEYS); + + kh_size = '19 34 0'; + kh_asize = '19 10 0'; + pa = p + '0 -10 0'; + + float i, key; + + float keycount; + keycount = 0; + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + if(keyteam == 30 && keycount <= 4) + keycount += 4; + if(keyteam == myteam || keyteam == -1 || keyteam == 30) + keycount += 1; + } + // this yields 8 exactly if "RUN HERE" shows + + if(keycount == 8) + { + if(!kh_runheretime) + kh_runheretime = time; + pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE + } + else + kh_runheretime = 0; + + for(i = 0; i < 4; ++i) + { + key = floor(kh_keys / pow(32, i)) & 31; + keyteam = key - 1; + switch(keyteam) + { + case 30: // my key + keyteam = myteam; + a = 1; + aa = 1; + break; + case -1: // no key + a = 0; + aa = 0; + break; + default: // owned or dropped + a = 0.2; + aa = 0.5; + break; + } + a = a * sbar_alpha_fg; + aa = aa * sbar_alpha_fg; + if(a > 0) + { + switch(keyteam) + { + case COLOR_TEAM1: + drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM2: + drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM3: + drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case COLOR_TEAM4: + drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key + break; + default: + break; + } + switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! + { + case 0: + drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 1: + drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 2: + drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + case 3: + drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key + break; + } + } + p_x += 24; + pa_x += 24; + } +} + +float crecordtime_prev; // last remembered crecordtime +float crecordtime_change_time; // time when crecordtime last changed +float srecordtime_prev; // last remembered srecordtime +float srecordtime_change_time; // time when srecordtime last changed +void CSQC_race_hud(void) +{ + entity me; + me = playerslots[player_localentnum - 1]; + float t, score; + float f; // yet another function has this + score = me.(scores[ps_primary]); + + if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD + return; // no records in the actual race + + drawfont = sbar_bigfont; + vector pos; + pos_x = 2; + pos_y = vid_conheight - 272; + + // clientside personal record + string rr; + if(gametype == GAME_CTS) + rr = CTS_RECORD; + else + rr = RACE_RECORD; + t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); + + if(score && score < t || !t) + db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); + + if(t != crecordtime_prev) { + crecordtime_prev = t; + crecordtime_change_time = time; + } + f = time - crecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + + // server record + pos_y += 26; + t = race_server_record; + if(t != srecordtime_prev) { + srecordtime_prev = t; + srecordtime_change_time = time; + } + f = time - srecordtime_change_time; + + if (f > 1) { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + } else { + drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); + drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); + } + drawfont = sbar_font; +} diff --git a/data/qcsrc/client/progs.src b/data/qcsrc/client/progs.src index a5be8b3c..8d8e56b8 100644 --- a/data/qcsrc/client/progs.src +++ b/data/qcsrc/client/progs.src @@ -35,7 +35,7 @@ teamplay.qc ctf.qc -sbar.qc +hud.qc mapvoting.qc rubble.qc diff --git a/data/qcsrc/client/sbar.qc b/data/qcsrc/client/sbar.qc deleted file mode 100644 index 82ce78b9..00000000 --- a/data/qcsrc/client/sbar.qc +++ /dev/null @@ -1,3549 +0,0 @@ -void drawstringright(vector, string, vector, vector, float, float); -void drawstringcenter(vector, string, vector, vector, float, float); - -float teamnagger; - -float weapon_hits[WEP_MAXCOUNT]; -float weapon_fired[WEP_MAXCOUNT]; -float weapon_number; - -float last_weapon; -float weapontime; - -float sbar_alpha_fg; -float sbar_alpha_bg; -float sbar_color_bg_team; -float sbar_border_thickness; -float sbar_accuracy_border_thickness; -float sbar_scoreboard_alpha_bg; -float sbar_scoreboard_alpha_fg; -float sbar_scoreboard_highlight; -float sbar_scoreboard_highlight_alpha; -float sbar_scoreboard_highlight_alpha_self; -float sbar_hudselector; -float sbar_accuracy_hud; -float sbar_scoreboard_alpha_name; -float sbar_scoreboard_alpha_name_self; - -float ps_primary, ps_secondary; -float ts_primary, ts_secondary; - -vector color; - -void CSQC_kh_hudreset(); -void CSQC_kh_hud(); -void CSQC_ctf_hudreset(); -void CSQC_ctf_hud(); -void CSQC_race_hud(); -void MapVote_Draw(); -void Sbar_FinaleOverlay() -{ - /*vector pos; - pos_x = (vid_conwidth - 1)/2; - pos_y = 16; - pos_z = 0;*/ - - //drawpic(pos, "gfx/finale", '0 0 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - //drawstring(pos, "END", sbar_fontsize, '1 1 1', 1, DRAWFLAG_NORMAL); - MapVote_Draw(); -} - -vector Sbar_AccuracyColor(float accuracy) -{ - vector rgb; - float yellow_accuracy = cvar("sbar_accuracy_yellow"); // value at which this function returns yellow - if(accuracy >= 100) { - rgb_x = 0; - rgb_y = 1; - } - else if(accuracy > yellow_accuracy) { - rgb_x = 1 - (accuracy-yellow_accuracy)/(100-yellow_accuracy); // red value between 1 -> 0 - rgb_y = 1; - } - else { - rgb_x = 1; - rgb_y = accuracy/yellow_accuracy; // green value between 0 -> 1 - } - rgb_z = 0; - return rgb; -} - -void Sbar_DrawXNum (vector pos, float num, float digits, float showminusplus, float lettersize, vector rgb, float alpha, float dflags) -{ - float l; - string str, tmp, l_length, final_num; - float minus, plus; - vector vsize; - - vsize_x = vsize_y = lettersize; - vsize_z = 0; - - // showminusplus 1: always prefix with minus sign (useful in race distribution display) - // showminusplus 2: always prefix with plus sign (useful in race distribution display) - // showminusplus 3: prefix with minus sign if negative, plus sign if positive (useful in score distribution display) - - if((showminusplus == 2 && num >= 0) || (num > 0 && showminusplus == 3)) - { - plus = true; - } else - plus = false; - - if(num < 0 || (num < 0 && showminusplus == 3) || (showminusplus == 1 && num <= 0)) - { - minus = true; - num = -num; - } else - minus = false; - - if(digits < 0) - { - tmp = ftos(num); - digits = -digits; - str = strcat(substring("0000000000", 0, digits - strlen(tmp)), tmp); - } else - str = ftos(num); - - l = strlen(str); - l_length = ftos(l); - - if(l > digits) - { - str = substring(str, l - digits, 999); - l = strlen(str); - } - - if(minus) - final_num = "-"; - else if(plus) - final_num = "+"; - - final_num = strcat(final_num, str); - drawstring(pos, final_num, vsize, rgb, alpha, dflags); -} - -vector Sbar_NumColor (float x) -{ - if(x > 200) { - color_x = 0; - color_y = 1; - color_z = 0; - } - else if(x > 150) { - color_x = 0.4 - (x-150)*0.02 * 0.4; //red value between 0.4 -> 0 - color_y = 0.9 + (x-150)*0.02 * 0.1; // green value between 0.9 -> 1 - color_z = 0; - } - else if(x > 100) { - color_x = 1 - (x-100)*0.02 * 0.6; //red value between 1 -> 0.4 - color_y = 1 - (x-100)*0.02 * 0.1; // green value between 1 -> 0.9 - color_z = 1 - (x-100)*0.02; // blue value between 1 -> 0 - } - else if(x > 50) { - color_x = 1; - color_y = 1; - color_z = 0.2 + (x-50)*0.02 * 0.8; // blue value between 0.2 -> 1 - } - else if(x > 25) { - color_x = 1; - color_y = (x-25)*90/27/100; // green value between 0 -> 1 - color_z = (x-25)*90/27/100 * 0.2; // blue value between 0 -> 0.2 - } - else { - color_x = 1; - color_y = 0; - color_z = 0; - } - return color; -} - -void Cmd_Sbar_SetFields(float argc); -void Sbar_InitScores() -{ - float i, f; - - ps_primary = ps_secondary = ts_primary = ts_secondary = -1; - for(i = 0; i < MAX_SCORE; ++i) - { - f = (scores_flags[i] & SFL_SORT_PRIO_MASK); - if(f == SFL_SORT_PRIO_PRIMARY) - ps_primary = i; - if(f == SFL_SORT_PRIO_SECONDARY) - ps_secondary = i; - } - if(ps_secondary == -1) - ps_secondary = ps_primary; - - for(i = 0; i < MAX_TEAMSCORE; ++i) - { - f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK); - if(f == SFL_SORT_PRIO_PRIMARY) - ts_primary = i; - if(f == SFL_SORT_PRIO_SECONDARY) - ts_secondary = i; - } - if(ts_secondary == -1) - ts_secondary = ts_primary; - - Cmd_Sbar_SetFields(0); -} - -void Sbar_UpdatePlayerPos(entity pl); -float SetTeam(entity pl, float Team); -//float lastpnum; -void Sbar_UpdatePlayerTeams() -{ - float Team; - entity pl, tmp; - float num; - - num = 0; - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - num += 1; - Team = GetPlayerColor(pl.sv_entnum); - if(SetTeam(pl, Team)) - { - tmp = pl.sort_prev; - Sbar_UpdatePlayerPos(pl); - if(tmp) - pl = tmp; - else - pl = players.sort_next; - } - } - /* - if(num != lastpnum) - print(strcat("PNUM: ", ftos(num), "\n")); - lastpnum = num; - */ -} - -float Sbar_ComparePlayerScores(entity left, entity right) -{ - float vl, vr; - vl = GetPlayerColor(left.sv_entnum); - vr = GetPlayerColor(right.sv_entnum); - - if(!left.gotscores) - vl = COLOR_SPECTATOR; - if(!right.gotscores) - vr = COLOR_SPECTATOR; - - if(vl > vr) - return true; - if(vl < vr) - return false; - - if(vl == COLOR_SPECTATOR) - { - // FIRST the one with scores (spectators), THEN the ones without (downloaders) - // no other sorting - if(!left.gotscores && right.gotscores) - return true; - return false; - } - - vl = left.scores[ps_primary]; - vr = right.scores[ps_primary]; - if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) - { - if(vl == 0 && vr != 0) - return 1; - if(vl != 0 && vr == 0) - return 0; - } - if(vl > vr) - return IS_INCREASING(scores_flags[ps_primary]); - if(vl < vr) - return IS_DECREASING(scores_flags[ps_primary]); - - vl = left.scores[ps_secondary]; - vr = right.scores[ps_secondary]; - if(scores_flags[ps_secondary] & SFL_ZERO_IS_WORST) - { - if(vl == 0 && vr != 0) - return 1; - if(vl != 0 && vr == 0) - return 0; - } - if(vl > vr) - return IS_INCREASING(scores_flags[ps_secondary]); - if(vl < vr) - return IS_DECREASING(scores_flags[ps_secondary]); - - return false; -} - -void Sbar_UpdatePlayerPos(entity player) -{ - for(other = player.sort_next; other && Sbar_ComparePlayerScores(player, other); other = player.sort_next) - { - SORT_SWAP(player, other); - } - for(other = player.sort_prev; other != players && Sbar_ComparePlayerScores(other, player); other = player.sort_prev) - { - SORT_SWAP(other, player); - } -} - -float Sbar_CompareTeamScores(entity left, entity right) -{ - float vl, vr; - - if(left.team == COLOR_SPECTATOR) - return 1; - if(right.team == COLOR_SPECTATOR) - return 0; - - vl = left.teamscores[ts_primary]; - vr = right.teamscores[ts_primary]; - if(vl > vr) - return IS_INCREASING(teamscores_flags[ts_primary]); - if(vl < vr) - return IS_DECREASING(teamscores_flags[ts_primary]); - - vl = left.teamscores[ts_secondary]; - vr = right.teamscores[ts_secondary]; - if(vl > vr) - return IS_INCREASING(teamscores_flags[ts_secondary]); - if(vl < vr) - return IS_DECREASING(teamscores_flags[ts_secondary]); - - return false; -} - -void Sbar_UpdateTeamPos(entity Team) -{ - for(other = Team.sort_next; other && Sbar_CompareTeamScores(Team, other); other = Team.sort_next) - { - SORT_SWAP(Team, other); - } - for(other = Team.sort_prev; other != teams && Sbar_CompareTeamScores(other, Team); other = Team.sort_prev) - { - SORT_SWAP(other, Team); - } -} - -void Cmd_Sbar_Help(float argc) -{ - print("You can modify the scoreboard using the ^2sbar_columns_set command.\n"); - print("^3|---------------------------------------------------------------|\n"); - print("Usage:\n"); - print("^2sbar_columns_set default\n"); - print("^2sbar_columns_set ^7filed1 field2 ...\n"); - print("The following field names are recognized (case insensitive):\n"); - print("You can use a ^3|^7 to start the right-aligned fields.\n\n"); - - print("^3name^7 or ^3nick^7 Name of a player\n"); - print("^3ping^7 Ping time\n"); - print("^3pl^7 Packet loss\n"); - print("^3kills^7 Number of kills\n"); - print("^3deaths^7 Number of deaths\n"); - print("^3suicides^7 Number of suicides\n"); - print("^3frags^7 kills - suicides\n"); - print("^3kd^7 The kill-death ratio\n"); - print("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"); - print("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) was picked up\n"); - print("^3fckills^7 Number of flag carrier kills\n"); - print("^3returns^7 Number of flag returns\n"); - print("^3drops^7 Number of flag drops\n"); - print("^3lives^7 Number of lives (LMS)\n"); - print("^3rank^7 Player rank\n"); - print("^3pushes^7 Number of players pushed into void\n"); - print("^3destroyed^7 Number of keys destroyed by pushing them into void\n"); - print("^3kckills^7 Number of keys carrier kills\n"); - print("^3losses^7 Number of times a key was lost\n"); - print("^3laps^7 Number of laps finished (race/cts)\n"); - print("^3time^7 Total time raced (race/cts)\n"); - print("^3fastest^7 Time of fastest lap (race/cts)\n"); - print("^3ticks^7 Number of ticks (DOM)\n"); - print("^3takes^7 Number of domination points taken (DOM)\n"); - print("^3score^7 Total score\n\n"); - - print("Before a field you can put a + or - sign, then a comma separated list\n"); - print("of game types, then a slash, to make the field show up only in these\n"); - print("or in all but these game types. You can also specify 'all' as a\n"); - print("field to show all fields available for the current game mode.\n\n"); - - print("The special game type names 'teams' and 'noteams' can be used to\n"); - print("include/exclude ALL teams/noteams game modes.\n\n"); - - print("Example: sbar_columns_set name ping pl | +ctf/field3 -dm/field4\n"); - print("will display name, ping and pl aligned to the left, and the fields\n"); - print("right of the vertical bar aligned to the right.\n"); - print("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"); - print("other gamemodes except DM.\n"); -} - -string Sbar_DefaultColumnLayout() -{ - return strcat( // fteqcc sucks - "ping pl name | ", - "-teams,race,lms/kills -teams,lms/deaths -teams,lms,race/suicides -race,dm,tdm/frags ", // tdm already has this in "score" - "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ", - "+lms/lives +lms/rank ", - "+kh/caps +kh/pushes +kh/destroyed ", - "?+race/laps ?+race/time ?+race/fastest ", - "-lms,race"); -} - -void Cmd_Sbar_SetFields(float argc) -{ - float i, j, slash; - string str, pattern; - float have_name, have_primary, have_secondary, have_separator; - float missing; - - // TODO: re enable with gametype dependant cvars? - if(argc < 2) // no arguments provided - argc = tokenizebyseparator(strcat("x ", cvar_string("sbar_columns")), " "); - - if(argc < 2) - argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); - - if(argc == 2) - { - if(argv(1) == "default") - argc = tokenizebyseparator(strcat("x ", Sbar_DefaultColumnLayout()), " "); - else if(argv(1) == "all") - { - string s; - s = "ping pl color name |"; - for(i = 0; i < MAX_SCORE; ++i) - { - if(i != ps_primary) - if(i != ps_secondary) - if(scores_label[i] != "") - s = strcat(s, " ", scores_label[i]); - } - if(ps_secondary != ps_primary) - s = strcat(s, " ", scores_label[ps_secondary]); - s = strcat(s, " ", scores_label[ps_primary]); - argc = tokenizebyseparator(strcat("x ", s), " "); - } - } - - - sbar_num_fields = 0; - - drawfont = sbar_font; - - for(i = 0; i < argc - 1; ++i) - { - float nocomplain; - str = argv(i+1); - - nocomplain = FALSE; - if(substring(str, 0, 1) == "?") - { - nocomplain = TRUE; - str = substring(str, 1, strlen(str) - 1); - } - - slash = strstrofs(str, "/", 0); - if(slash >= 0) - { - pattern = substring(str, 0, slash); - str = substring(str, slash + 1, strlen(str) - (slash + 1)); - - if not(isGametypeInFilter(gametype, teamplay, pattern)) - continue; - } - - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(str); - sbar_size[sbar_num_fields] = stringwidth(str, FALSE, sbar_fontsize); - str = strtolower(str); - - if(str == "ping") { - sbar_field[sbar_num_fields] = SP_PING; - } else if(str == "pl") { - sbar_field[sbar_num_fields] = SP_PL; - } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") { - sbar_field[sbar_num_fields] = SP_KDRATIO; - } else if(str == "name" || str == "nick") { - sbar_field[sbar_num_fields] = SP_NAME; - have_name = 1; - } else if(str == "|") { - sbar_field[sbar_num_fields] = SP_SEPARATOR; - have_separator = 1; - } else { - if(gametype == GAME_RPG) - return; - - for(j = 0; j < MAX_SCORE; ++j) - if(str == strtolower(scores_label[j])) - goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code" -:notfound - if(str == "frags") - j = SP_FRAGS; - else - { - if not(nocomplain) - print(strcat("^1Error:^7 Unknown score field: '", str, "'\n")); - continue; - } -:found - sbar_field[sbar_num_fields] = j; - if(j == ps_primary) - have_primary = 1; - if(j == ps_secondary) - have_secondary = 1; - } - ++sbar_num_fields; - if(sbar_num_fields >= MAX_SBAR_FIELDS) - break; - } - - if(scores_flags[ps_primary] & SFL_ALLOW_HIDE) - have_primary = 1; - if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE) - have_secondary = 1; - if(ps_primary == ps_secondary) - have_secondary = 1; - missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name); - - if(sbar_num_fields+missing < MAX_SBAR_FIELDS) - { - if(!have_name) - { - strunzone(sbar_title[sbar_num_fields]); - for(i = sbar_num_fields; i > 0; --i) - { - sbar_title[i] = sbar_title[i-1]; - sbar_size[i] = sbar_size[i-1]; - sbar_field[i] = sbar_field[i-1]; - } - sbar_title[0] = strzone("name"); - sbar_field[0] = SP_NAME; - ++sbar_num_fields; - print("fixed missing field 'name'\n"); - - if(!have_separator) - { - strunzone(sbar_title[sbar_num_fields]); - for(i = sbar_num_fields; i > 1; --i) - { - sbar_title[i] = sbar_title[i-1]; - sbar_size[i] = sbar_size[i-1]; - sbar_field[i] = sbar_field[i-1]; - } - sbar_title[1] = strzone("|"); - sbar_field[1] = SP_SEPARATOR; - sbar_size[1] = stringwidth("|", FALSE, sbar_fontsize); - ++sbar_num_fields; - print("fixed missing field '|'\n"); - } - } - else if(!have_separator) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone("|"); - sbar_size[sbar_num_fields] = stringwidth("|", FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = SP_SEPARATOR; - ++sbar_num_fields; - print("fixed missing field '|'\n"); - } - if(!have_secondary) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(scores_label[ps_secondary]); - sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = ps_secondary; - ++sbar_num_fields; - print("fixed missing field '", scores_label[ps_secondary], "'\n"); - } - if(!have_primary) - { - strunzone(sbar_title[sbar_num_fields]); - sbar_title[sbar_num_fields] = strzone(scores_label[ps_primary]); - sbar_size[sbar_num_fields] = stringwidth(sbar_title[sbar_num_fields], FALSE, sbar_fontsize); - sbar_field[sbar_num_fields] = ps_primary; - ++sbar_num_fields; - print("fixed missing field '", scores_label[ps_primary], "'\n"); - } - } - - sbar_field[sbar_num_fields] = SP_END; -} - -// MOVEUP:: -vector sbar_field_rgb; -string sbar_field_icon0; -string sbar_field_icon1; -string sbar_field_icon2; -vector sbar_field_icon0_rgb; -vector sbar_field_icon1_rgb; -vector sbar_field_icon2_rgb; -float sbar_field_icon0_alpha; -float sbar_field_icon1_alpha; -float sbar_field_icon2_alpha; -string Sbar_GetField(entity pl, float field) -{ - float tmp, num, denom, f; - string str; - sbar_field_rgb = '1 1 1'; - sbar_field_icon0 = ""; - sbar_field_icon1 = ""; - sbar_field_icon2 = ""; - sbar_field_icon0_rgb = '1 1 1'; - sbar_field_icon1_rgb = '1 1 1'; - sbar_field_icon2_rgb = '1 1 1'; - sbar_field_icon0_alpha = 1; - sbar_field_icon1_alpha = 1; - sbar_field_icon2_alpha = 1; - switch(field) - { - case SP_PING: - if not(pl.gotscores) - return "\x8D\x8D\x8D"; // >>> sign - //str = getplayerkey(pl.sv_entnum, "ping"); - f = pl.ping; - if(f == 0) - return "N/A"; - tmp = max(0, min(220, f-80)) / 220; - sbar_field_rgb = '1 1 1' - '0 1 1'*tmp; - return ftos(f); - - case SP_PL: - if not(pl.gotscores) - return "N/A"; - f = pl.ping_packetloss; - tmp = pl.ping_movementloss; - if(f == 0 && tmp == 0) - return ""; - str = ftos(ceil(f * 100)); - if(tmp != 0) - str = strcat(str, "~", ftos(ceil(tmp * 100))); - tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl - sbar_field_rgb = '1 0.5 0.5' - '0 0.5 0.5'*tmp; - return str; - - case SP_NAME: - if(ready_waiting && pl.ready) - { - sbar_field_icon0 = "gfx/sb_player_ready"; - } - else if(!teamplay) - { - f = stof(getplayerkey(pl.sv_entnum, "colors")); - { - sbar_field_icon0 = "gfx/sb_playercolor_base"; - sbar_field_icon1 = "gfx/sb_playercolor_shirt"; - sbar_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0); - sbar_field_icon2 = "gfx/sb_playercolor_pants"; - sbar_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1); - } - } - return GetPlayerName(pl.sv_entnum); - - case SP_FRAGS: - f = pl.(scores[SP_KILLS]); - f -= pl.(scores[SP_SUICIDES]); - return ftos(f); - - case SP_KDRATIO: - num = pl.(scores[SP_KILLS]); - denom = pl.(scores[SP_DEATHS]); - - if(denom == 0) { - sbar_field_rgb = '0 1 0'; - str = ftos(num); - } else if(num <= 0) { - sbar_field_rgb = '1 0 0'; - str = ftos(num/denom); - } else - str = ftos(num/denom); - - tmp = strstrofs(str, ".", 0); - if(tmp > 0) - str = substring(str, 0, tmp+2); - return str; - - default: - tmp = pl.(scores[field]); - f = scores_flags[field]; - if(field == ps_primary) - sbar_field_rgb = '1 1 0'; - else if(field == ps_secondary) - sbar_field_rgb = '0 1 1'; - else - sbar_field_rgb = '1 1 1'; - return ScoreString(f, tmp); - } - //return "error"; -} - -string Sbar_GetStomachField(entity pl, float field) -{ - switch(field) - { - case ST_HIGHLIGHT: - return ""; // the returned value is not used, we only need the field - - case ST_NAME: - return GetPlayerName(pl.sv_entnum); - - case ST_HEALTH: - return ftos(pl.plhealth); - - default: - return "N/A"; - } - //return "error"; -} - -string Sbar_GetStomachFieldPred(entity pl, float field) -{ - switch(field) - { - case STP_NAME: - return GetPlayerName(pl.sv_entnum); - default: - return "N/A"; - } - //return "error"; -} - -float xmin, xmax, ymin, ymax, sbwidth; -float sbar_fixscoreboardcolumnwidth_len; -float sbar_fixscoreboardcolumnwidth_iconlen; -float sbar_fixscoreboardcolumnwidth_marginlen; - -float stringwidth_colors(string s, vector theSize) -{ - return stringwidth(s, TRUE, theSize); -} - -float stringwidth_nocolors(string s, vector theSize) -{ - return stringwidth(s, FALSE, theSize); -} - -string Sbar_FixScoreboardColumnWidth(float i, string str) -{ - float field, f; - vector sz; - field = sbar_field[i]; - - sbar_fixscoreboardcolumnwidth_iconlen = 0; - - if(sbar_field_icon0 != "") - { - sz = drawgetimagesize(sbar_field_icon0); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - if(sbar_field_icon1 != "") - { - sz = drawgetimagesize(sbar_field_icon1); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - if(sbar_field_icon2 != "") - { - sz = drawgetimagesize(sbar_field_icon2); - f = sz_x / sz_y; - if(sbar_fixscoreboardcolumnwidth_iconlen < f) - sbar_fixscoreboardcolumnwidth_iconlen = f; - } - - sbar_fixscoreboardcolumnwidth_iconlen *= sbar_fontsize_y / sbar_fontsize_x; // fix icon aspect - - if(sbar_fixscoreboardcolumnwidth_iconlen != 0) - sbar_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, sbar_fontsize); - else - sbar_fixscoreboardcolumnwidth_marginlen = 0; - - if(field == SP_NAME) // name gets all remaining space - { - float namesize, j; - namesize = sbwidth;// / sbar_fontsize_x; - for(j = 0; j < sbar_num_fields; ++j) - if(j != i) - if (sbar_field[i] != SP_SEPARATOR) - namesize -= sbar_size[j] + 1; - namesize += 1; - sbar_size[i] = namesize; - - if (sbar_fixscoreboardcolumnwidth_iconlen != 0) - namesize -= sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; - str = textShortenToWidth(str, namesize, sbar_fontsize, stringwidth_colors); - sbar_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, sbar_fontsize); - } - else - sbar_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, sbar_fontsize); - - f = sbar_fixscoreboardcolumnwidth_len + sbar_fixscoreboardcolumnwidth_marginlen + sbar_fixscoreboardcolumnwidth_iconlen; - if(sbar_size[i] < f) - sbar_size[i] = f; - - return str; -} - -void Sbar_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number) -{ - vector tmp, rgb; - rgb = GetTeamRGB(pl.team); - string str; - float i, field; - float is_spec; - is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); - - if((rgb == '1 1 1') && (!is_spec)) - rgb = stov(cvar_string("sbar_color_bg")) + '0.5 0.5 0.5'; - - // Layout: - tmp_x = sbwidth; - tmp_y = sbar_fontsize_y * 1.25; - tmp_z = 0; - - // alternated rows highlighting - if(is_self) - drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL); - else if((sbar_scoreboard_highlight) && (!mod(pl_number,2))) - drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); - - tmp_y = 0; - - for(i = 0; i < sbar_num_fields; ++i) - { - field = sbar_field[i]; - if(field == SP_SEPARATOR) - break; - - if(is_spec && field != SP_NAME && field != SP_PING) { - pos_x += sbar_size[i] + sbar_fontsize_x; - continue; - } - str = Sbar_GetField(pl, field); - str = Sbar_FixScoreboardColumnWidth(i, str); - - pos_x += sbar_size[i] + sbar_fontsize_x; - - if(field == SP_NAME) { - tmp_x = sbar_size[i] - sbar_fontsize_x*sbar_fixscoreboardcolumnwidth_iconlen - sbar_fixscoreboardcolumnwidth_marginlen + sbar_fontsize_x; - if (is_self) - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } else { - tmp_x = sbar_fixscoreboardcolumnwidth_len + sbar_fontsize_x; - if (is_self) - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - tmp_x = sbar_size[i] + sbar_fontsize_x; - if(sbar_field_icon0 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon1 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon2 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - if(sbar_field[i] == SP_SEPARATOR) - { - pos_x = xmax; - for(i = sbar_num_fields-1; i > 0; --i) - { - field = sbar_field[i]; - if(field == SP_SEPARATOR) - break; - - if(is_spec && field != SP_NAME && field != SP_PING) { - pos_x -= sbar_size[i] + sbar_fontsize_x; - continue; - } - - str = Sbar_GetField(pl, field); - str = Sbar_FixScoreboardColumnWidth(i, str); - - if(field == SP_NAME) { - tmp_x = sbar_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right... - if(is_self) - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawcolorcodedstring(pos - tmp, str, sbar_fontsize, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } else { - tmp_x = sbar_fixscoreboardcolumnwidth_len; - if(is_self) - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawstring(pos - tmp, str, sbar_fontsize, sbar_field_rgb, sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - } - - tmp_x = sbar_size[i]; - if(sbar_field_icon0 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon0, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon0_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon1 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon1, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon1_rgb, sbar_field_icon1_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - if(sbar_field_icon2 != "") - if (is_self) - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name_self, DRAWFLAG_NORMAL); - else - drawpic(pos - tmp, sbar_field_icon2, '0 1 0' * sbar_fontsize_y + '1 0 0' * sbar_fontsize_x * sbar_fixscoreboardcolumnwidth_iconlen, sbar_field_icon2_rgb, sbar_field_icon2_alpha * sbar_scoreboard_alpha_name, DRAWFLAG_NORMAL); - pos_x -= sbar_size[i] + sbar_fontsize_x; - } - } -} - -float fieldcounter; -void Sbar_PrintStomachboardItem(vector pos, entity pl) -{ - // lists all players in the stomach - - string str; - float f, field, field_number; - vector hl_color; - field_number = 3; // the number of components each row has - - for(fieldcounter = 1; fieldcounter <= field_number; ++fieldcounter) - { - field = -fieldcounter; - str = Sbar_GetStomachField(pl, field); - - // row highlighting - if(field == ST_HIGHLIGHT) - { - if(getstati(STAT_VORE_EATEN)) - { - if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team - hl_color = stov(cvar_string("sbar_stomachboard_color2")); - else - hl_color = stov(cvar_string("sbar_stomachboard_color3")); - } - else - hl_color = stov(cvar_string("sbar_stomachboard_color1")); - drawfill(pos - '0 0 0', '193 11 0', hl_color, cvar("sbar_stomachboard_highlight_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - if(field == ST_NAME) { - f = stof(getplayerkey(pl.sv_entnum, "colors")); - drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); - - pos_x += 24; - drawcolorcodedstring(pos, textShortenToWidth(str, 138, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - if(field == ST_HEALTH) { - pos_x += 138; - if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1)) - drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - else - { - drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - pos_x += 9; - drawcolorcodedstring(pos, str, '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - } - } -} - -float fieldcounter2; -void Sbar_PrintStomachboardItemPred(vector pos, entity pl) -{ - // shows the name of our predator - - string str; - float f, field, field_number; - field_number = 1; // the number of components each row has - - for(fieldcounter2 = 1; fieldcounter2 <= field_number; ++fieldcounter2) - { - field = -fieldcounter2; - str = Sbar_GetStomachFieldPred(pl, field); - - if(field == STP_NAME) { - f = stof(getplayerkey(pl.sv_entnum, "colors")); - drawpic(pos, "gfx/sb_playercolor_base", '22 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_shirt", '22 11 0', colormapPaletteColor(floor(f / 16), 0), sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(pos, "gfx/sb_playercolor_pants", '22 11 0', colormapPaletteColor(mod(f, 16), 1), sbar_alpha_fg, DRAWFLAG_NORMAL); - - pos_x += 24; - drawcolorcodedstring(pos, textShortenToWidth(str, 122, '11 11 0', stringwidth_colors), '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - } -} - -/* - * Sbar_Scoreboard_MakeTable - * - * Makes a table for a team (for all playing players in DM) and fills it - */ - -vector Sbar_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) -{ - float body_table_height, i; - vector tmp, column_dim; - entity pl; - - body_table_height = 1.25 * sbar_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line - - pos -= '1 1 0'; - - tmp_x = sbwidth + 2; - tmp_y = 1.25 * sbar_fontsize_y; - - // rounded header - drawpic(pos, "gfx/hud/sb_scoreboard_tableheader", tmp, (rgb * sbar_color_bg_team) + '0.5 0.5 0.5', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - // table border - tmp_y += sbar_border_thickness; - tmp_y += body_table_height; - drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard - - // separator header/table - pos_y += 1.25 * sbar_fontsize_y; - tmp_y = sbar_border_thickness; - drawfill(pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - pos_y += sbar_border_thickness; - - // table background - tmp_y = body_table_height; - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - - // anyway, apply some color - //drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL); - - // go back to the top to make alternated columns highlighting and to print the strings - pos_y -= 1.25 * sbar_fontsize_y; - pos_y -= sbar_border_thickness; - - pos += '1 1 0'; - - if (sbar_scoreboard_highlight) - { - column_dim_y = 1.25 * sbar_fontsize_y; // header - column_dim_y += sbar_border_thickness; - column_dim_y += body_table_height; - } - - // print the strings of the columns headers and draw the columns - for(i = 0; i < sbar_num_fields; ++i) - { - if(sbar_field[i] == SP_SEPARATOR) - break; - column_dim_x = sbar_size[i] + sbar_fontsize_x; - if (sbar_scoreboard_highlight) - { - if (mod(i,2)) - drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - drawstring(pos, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_x += column_dim_x; - } - if(sbar_field[i] == SP_SEPARATOR) - { - pos_x = xmax; - tmp_y = 0; - for(i = sbar_num_fields-1; i > 0; --i) - { - if(sbar_field[i] == SP_SEPARATOR) - break; - - pos_x -= sbar_size[i]; - - if (sbar_scoreboard_highlight) - { - if (!mod(i,2)) - { - if (i == sbar_num_fields-1) - column_dim_x = sbar_size[i] + sbar_fontsize_x / 2 + 1; - else - column_dim_x = sbar_size[i] + sbar_fontsize_x; - drawfill(pos - '0 1 0' - sbar_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - } - - tmp_x = stringwidth(sbar_title[i], FALSE, sbar_fontsize); - tmp_x = sbar_size[i] - tmp_x; - drawstring(pos + tmp, sbar_title[i], sbar_fontsize, rgb * 1.5, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_x -= sbar_fontsize_x; - } - } - - pos_x = xmin; - pos_y += 1.25 * sbar_fontsize_y; // skip the header - pos_y += sbar_border_thickness; - - // fill the table and draw the rows - i = 0; - if (teamplay) - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team != tm.team) - continue; - Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); - pos_y += 1.25 * sbar_fontsize_y; - ++i; - } - else - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team == COLOR_SPECTATOR) - continue; - Sbar_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localentnum - 1), i); - pos_y += 1.25 * sbar_fontsize_y; - ++i; - } - - if (i == 0) - pos_y += 1.25 * sbar_fontsize_y; // move to the end of the table - pos_y += 1.25 * sbar_fontsize_y; // move empty row (out of the table) - - return pos; -} - -float Sbar_WouldDrawScoreboard() { - if (sb_showscores) - return 1; - else if (intermission == 1) - return 1; - else if (intermission == 2) - return 1; - else if (getstati(STAT_HEALTH) <= 0 && cvar("cl_deathscoreboard")) - return 1; - else if(sb_showscores_force) - return 1; - return 0; -} - -float average_accuracy; -vector Sbar_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) -{ - float i; - float weapon_hit, weapon_damage, weapon_stats; - float fontsize = 40 * 1/3; - float xsave; - float weapon_cnt; - float rows; - if(cvar("sbar_accuracy_doublerows")) - rows = 2; - else - rows = 1; - float height = 40; - - if(warmup_stage) - { - return pos; - } - - xsave = pos_x; - drawstring(pos, strcat("Accuracy stats (average ", ftos(average_accuracy), "%)"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_y += 18; - vector tmp; - tmp_x = sbwidth; - tmp_y = height * rows; - - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_accuracy_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); - - // column highlighting - for(i = 0; i < weapon_cnt/rows; ++i) - { - if(!mod(i, 2)) - drawfill(pos + '1 0 0' * (sbwidth/weapon_cnt) * rows * i, '0 1 0' * height * rows + '1 0 0' * (sbwidth/weapon_cnt) * rows, '0 0 0', sbar_scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL); - } - - // row highlighting - for(i = 0; i < rows; ++i) - { - drawfill(pos + '0 1 0' * height * (2/3) + '0 1 0' * height * i, '1 0 0' * sbwidth + '0 1 0' * fontsize, '1 1 1', sbar_scoreboard_highlight_alpha, DRAWFLAG_NORMAL); - } - - // skip useless weapons - weapon_cnt = 0; - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - ++weapon_cnt; - } - - drawfont = sbar_bigfont; - average_accuracy = 0; - float weapons_with_stats; - weapons_with_stats = 0; - if(rows == 2) - pos_x += sbwidth/weapon_cnt / 2; - - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - weapon_hit = weapon_hits[i-WEP_FIRST]; - weapon_damage = weapon_fired[i-WEP_FIRST]; - if(weapon_damage) - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - float weapon_alpha; - - if(weapon_damage) - weapon_alpha = sbar_scoreboard_alpha_fg; - else - weapon_alpha = 0.2 * sbar_scoreboard_alpha_fg; - - // weapon icon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0 0' * sbwidth * (1/weapon_cnt) + '0 1 0' * height * (2/3), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL); - // the accuracy - if(weapon_damage) { - weapons_with_stats += 1; - average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy - - string s; - s = strcat(ftos(weapon_stats),"%"); - - float padding; - padding = ((sbwidth/weapon_cnt) - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value - - rgb = Sbar_AccuracyColor(weapon_stats); - drawstring(pos + '1 0 0' * padding + '0 1 0' * height * (2/3), s, '1 1 0' * fontsize, rgb, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - } - pos_x += sbwidth/weapon_cnt * rows; - if(rows == 2 && i == 6) { - pos_x -= sbwidth; - pos_y += height; - } - } - drawfont = sbar_font; - - if(weapons_with_stats) - average_accuracy = floor(average_accuracy / weapons_with_stats); - - pos_x = xsave; - pos_y += height; - return pos; -} - -string race_PlaceName(float pos) { - if(pos == 1) - return "1st"; - else if(pos == 2) - return "2nd"; - else if(pos == 3) - return "3rd"; - else - return strcat(ftos(pos), "th"); -} - -vector Sbar_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) -{ - float i; - RANKINGS_RECEIVED_CNT = 0; - for (i=RANKINGS_CNT-1; i>=0; --i) - if (grecordtime[i]) - RANKINGS_RECEIVED_CNT = RANKINGS_RECEIVED_CNT + 1; - - if (RANKINGS_RECEIVED_CNT == 0) - return pos; - - float is_spec; - is_spec = (GetPlayerColor(pl.sv_entnum) == COLOR_SPECTATOR); - vector hl_rgb; - hl_rgb = stov(cvar_string("sbar_color_bg")) + '0.5 0.5 0.5'; - - pos_y += sbar_fontsize_y; - drawstring(pos, strcat("Rankings"), sbar_fontsize, '1 1 1', sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - pos_y += sbar_fontsize_y; - vector tmp; - tmp_x = sbwidth; - tmp_y = sbar_fontsize_y * RANKINGS_RECEIVED_CNT; - - drawpic_tiled(pos, "gfx/hud/sb_scoreboard_bg", bg_size, tmp, rgb * sbar_color_bg_team, sbar_scoreboard_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, tmp, '0 0 0', sbar_scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL); - - // row highlighting - for(i = 0; i 0) - str = strcat(str, " for up to ^1", ftos(tl), " minutes^7"); - } - else - { - if(tl > 0) - str = strcat(str, " for ^1", ftos(tl), " minutes^7"); - if(fl > 0 && !(gametype == GAME_RPG)) - { - if(tl > 0) - str = strcat(str, " or"); - if(teamplay) - { - str = strcat(str, " until ^3", ScoreString(teamscores_flags[ts_primary], fl)); - if(teamscores_label[ts_primary] == "score") - str = strcat(str, " points^7"); - else if(teamscores_label[ts_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", teamscores_label[ts_primary]); - } - else - { - str = strcat(str, " until ^3", ScoreString(scores_flags[ps_primary], fl)); - if(scores_label[ps_primary] == "score") - str = strcat(str, " points^7"); - else if(scores_label[ps_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", scores_label[ps_primary]); - } - } - if(ll > 0) - { - if(tl > 0 || fl > 0) - str = strcat(str, " or"); - if(teamplay) - { - str = strcat(str, " until a lead of ^3", ScoreString(teamscores_flags[ts_primary], ll)); - if(teamscores_label[ts_primary] == "score") - str = strcat(str, " points^7"); - else if(teamscores_label[ts_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", teamscores_label[ts_primary]); - } - else - { - str = strcat(str, " until a lead of ^3", ScoreString(scores_flags[ps_primary], ll)); - if(scores_label[ps_primary] == "score") - str = strcat(str, " points^7"); - else if(scores_label[ps_primary] == "fastest") - str = strcat(str, " is beaten^7"); - else - str = strcat(str, " ", scores_label[ps_primary]); - } - } - } - - - pos_y += 1.2 * sbar_fontsize_y; - drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, sbar_fontsize)), str, sbar_fontsize, sbar_scoreboard_alpha_fg, DRAWFLAG_NORMAL); - - scoreboard_bottom = pos_y + 2 * sbar_fontsize_y; -} - -string MakeRaceString(float cp, float mytime, float histime, float lapdelta, string hisname) -{ - string col; - string timestr; - string cpname; - string lapstr; - lapstr = ""; - - if(histime == 0) // goal hit - { - if(mytime > 0) - { - timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS)); - col = "^1"; - } - else if(mytime == 0) - { - timestr = "+0.0"; - col = "^3"; - } - else - { - timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS)); - col = "^2"; - } - - if(lapdelta > 0) - { - lapstr = strcat(" (-", ftos(lapdelta), "L)"); - col = "^2"; - } - else if(lapdelta < 0) - { - lapstr = strcat(" (+", ftos(-lapdelta), "L)"); - col = "^1"; - } - } - else if(histime > 0) // anticipation - { - if(mytime >= histime) - timestr = strcat("+", ftos_decimals(mytime - histime, TIME_DECIMALS)); - else - timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(histime)); - col = "^3"; - } - else - col = "^7"; - - if(cp == 254) - cpname = "Start line"; - else if(cp == 255) - cpname = "Finish line"; - else if(cp) - cpname = strcat("Intermediate ", ftos(cp)); - else - cpname = "Finish line"; - - if(histime < 0) - return strcat(col, cpname); - else if(hisname == "") - return strcat(col, cpname, " (", timestr, ")"); - else - return strcat(col, cpname, " (", timestr, " ", strcat(hisname, col, lapstr), ")"); -} - -float race_CheckName(string net_name) { // Does the name already exist in rankings? In that case, where? (otherwise 0) - float i; - for (i=RANKINGS_CNT-1;i>=0;--i) - if(grecordholder[i] == net_name) - return i+1; - return 0; -} - -float GetAmmoStat(float i) -{ - switch(i) - { - case 0: return STAT_FUEL; - default: return -1; - } -} - -float GetAmmoItemCode(float i) -{ - switch(i) - { - case 0: return IT_FUEL; - default: return -1; - } -} - -string GetAmmoPicture(float i) -{ - switch(i) - { - case 0: - if(getstati(STAT_ITEMS) & IT_FUEL_REGEN) - return "gfx/hud/sb_fuel_regen"; - else - return "gfx/hud/sb_fuel"; - default: - return ""; - } -} - -float race_status_time; -float race_status_prev; -string race_status_name_prev; -void Sbar_DrawRaceStatus(vector pos) -{ - if (race_status != race_status_prev || race_status_name != race_status_name_prev) { - race_status_time = time + 5; - race_status_prev = race_status; - if (race_status_name_prev) - strunzone(race_status_name_prev); - race_status_name_prev = strzone(race_status_name); - } - - float a; - a = bound(0, race_status_time - time, 1); - - string s; - s = textShortenToWidth(race_status_name, 120, '10 10 0', stringwidth_colors); - - float rank; - if(race_status > 0) - rank = race_CheckName(race_status_name); - string rankname; - rankname = race_PlaceName(rank); - - if(race_status == 0) - drawpic(pos, "gfx/hud/race/newfail", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - else if(race_status == 1) { - drawpic(pos, "gfx/hud/race/newtime", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } else if(race_status == 2) { - if(race_status_name == GetPlayerName(player_localentnum -1) || !race_myrank || race_myrank < rank) - drawpic(pos, "gfx/hud/race/newrankgreen", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - else - drawpic(pos, "gfx/hud/race/newrankyellow", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } else if(race_status == 3) { - drawpic(pos, "gfx/hud/race/newrecordserver", '80 80 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(pos + '40 80 0' - '1 0 0' * stringwidth(s, TRUE, '5 0 0'), s, '10 10 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(pos + '40 20 0' - '1 0 0' * stringwidth(rankname, TRUE, '7 0 0'), rankname, '14 14 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if (race_status_time - time <= 0) { - race_status_prev = -1; - race_status = -1; - if(race_status_name) - strunzone(race_status_name); - race_status_name = string_null; - if(race_status_name_prev) - strunzone(race_status_name_prev); - race_status_name_prev = string_null; - } -} - -void Sbar_Score() -{ - float score, distribution, leader; - vector score_pos, secondary_score_pos, race_score_pos, distribution_color; - string racetime, secondary_racetime; - entity tm, pl, me; - me = (spectatee_status > 0) ? playerslots[spectatee_status - 1] : playerslots[player_localentnum - 1]; - - vector top; - top_x = vid_conwidth / 2; - top_y = 0; - top_z = 0; - - if(gametype == GAME_RPG) - return; - - score_pos = top + '-80 8 0'; - secondary_score_pos = score_pos + '80 -6 0'; - - if((scores_flags[ps_primary] & SFL_TIME) && !teamplay) { // race/cts record display on HUD - pl = players.sort_next; - if(pl == me) - pl = pl.sort_next; - if(scores_flags[ps_primary] & SFL_ZERO_IS_WORST) - if(pl.scores[ps_primary] == 0) - pl = world; - - score = me.(scores[ps_primary]); - - float racemin, racesec, racemsec; - float distsec, distmsec; - string s_racemin, s_racesec, s_racemsec; - - racemin = floor(score/(60 * TIME_FACTOR)); - racesec = floor((score - racemin*(60 * TIME_FACTOR))/TIME_FACTOR); - racemsec = score - racemin*60*TIME_FACTOR - racesec*TIME_FACTOR; - - if(racemin < 10) s_racemin = strcat("0", ftos(racemin)); - else s_racemin = ftos(racemin); - if(racesec < 10) s_racesec = strcat("0", ftos(racesec)); - else s_racesec = ftos(racesec); - if(racemsec < 10) s_racemsec = strcat("0", ftos(racemsec)); - else s_racemsec = ftos(racemsec); - - if (pl && ((!(scores_flags[ps_primary] & SFL_ZERO_IS_WORST)) || score)) { - // distribution display - distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); - - if (distribution < TIME_FACTOR && distribution > -TIME_FACTOR) - distmsec = fabs(distribution); - else { - distsec = floor(fabs(distribution) / TIME_FACTOR); - distmsec = fabs(distribution) - distsec * TIME_FACTOR; - } - - if (distribution < 0) { - distribution_color = '0 1 0'; - secondary_racetime = "-"; // always prefix with minus sign - } - else if (distribution > 0) { - distribution_color = '1 0 0'; - secondary_racetime = "+"; // minusplus 1: always prefix with plus sign - } - else - distribution_color = '1 1 1'; - - secondary_racetime = strcat(secondary_racetime, ftos(distsec), ".", ftos(distmsec)); - drawstring(score_pos + '222 0 0' - '14 0 0', secondary_racetime, '14 14 0', distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - racetime = strcat(s_racemin, " : ", s_racesec, " . ", s_racemsec); - race_score_pos = top + '0 0 0'; - race_score_pos -= '1 0 0' * stringwidth(racetime, FALSE, '30 30 0') * 0.5; - drawstring(race_score_pos, racetime, '30 30 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - } else if (!teamplay) { // non-teamgames, except race/cts - // me vector := [team/connected frags id] - pl = players.sort_next; - if(pl == me) - pl = pl.sort_next; - - if(pl) - distribution = me.(scores[ps_primary]) - pl.(scores[ps_primary]); - else - distribution = 0; - - score = me.(scores[ps_primary]); - - if(distribution >= 5) { - distribution_color = '0 1 0'; - leader = 1; - } else if(distribution >= 0) { - distribution_color = '1 1 1'; - leader = 1; - } else if(distribution >= -5) - distribution_color = '1 1 0'; - else - distribution_color = '1 0 0'; - - Sbar_DrawXNum(secondary_score_pos, distribution, 6, 3, 16, distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - Sbar_DrawXNum(score_pos, score, 6, 0, 34, distribution_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { // teamgames - float max_fragcount; - max_fragcount = -999; - - for(tm = teams.sort_next; tm; tm = tm.sort_next) { - if(tm.team == COLOR_SPECTATOR || !tm.team_size) // no players? don't display - continue; - score = tm.(teamscores[ts_primary]); - leader = 0; - - if (score > max_fragcount) - max_fragcount = score; - - if(tm.team == myteam) { - if (max_fragcount == score) - leader = 1; - Sbar_DrawXNum(score_pos, score, 6, 0, 34, GetTeamRGB(tm.team), sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - if (max_fragcount == score) - leader = 1; - Sbar_DrawXNum(secondary_score_pos, score, 6, 3, 16, GetTeamRGB(tm.team), sbar_alpha_fg, DRAWFLAG_NORMAL); - secondary_score_pos = secondary_score_pos + '0 16 0'; - } - } - } - - if(gametype == GAME_RACE || gametype == GAME_CTS) - { - drawfont = sbar_bigfont; - float a, t; - vector m; - string s, forcetime; - - m = '0.5 0 0' * vid_conwidth + '0 1 0' * cvar_or("cl_racetimer_position", 0.25) * vid_conheight; - - if(race_checkpointtime) - { - a = bound(0, 2 - (time - race_checkpointtime), 1); - s = ""; - forcetime = ""; - if(a > 0) // just hit a checkpoint? - { - if(race_checkpoint != 254) - { - if(race_time && race_previousbesttime) - s = MakeRaceString(race_checkpoint, TIME_DECODE(race_time) - TIME_DECODE(race_previousbesttime), 0, 0, race_previousbestname); - else - s = MakeRaceString(race_checkpoint, 0, -1, 0, race_previousbestname); - if(race_time) - forcetime = TIME_ENCODED_TOSTRING(race_time); - } - } - else - { - if(race_laptime && race_nextbesttime && race_nextcheckpoint != 254) - { - a = bound(0, 2 - ((race_laptime + TIME_DECODE(race_nextbesttime)) - (time + TIME_DECODE(race_penaltyaccumulator))), 1); - if(a > 0) // next one? - { - s = MakeRaceString(race_nextcheckpoint, (time + TIME_DECODE(race_penaltyaccumulator)) - race_laptime, TIME_DECODE(race_nextbesttime), 0, race_nextbestname); - } - } - } - - if(s != "" && a > 0) - { - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if(race_penaltytime) - { - a = bound(0, 2 - (time - race_penaltyeventtime), 1); - if(a > 0) - { - s = strcat("^1PENALTY: ", ftos_decimals(race_penaltytime * 0.1, 1), " (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - - if(forcetime != "") - { - a = bound(0, (time - race_checkpointtime) / 0.5, 1); - //drawstring_expanding(m - '16 0 0' * stringwidth(forcetime, FALSE), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); - drawstring_expanding(m - '1 0 0' * stringwidth(forcetime, FALSE, '16 0 0'), forcetime, '32 32 0', '1 1 1', sbar_alpha_fg, 0, a); - } - else - a = 1; - - if(race_laptime && race_checkpoint != 255) - { - s = TIME_ENCODED_TOSTRING(TIME_ENCODE(time + TIME_DECODE(race_penaltyaccumulator) - race_laptime)); - //drawstring(m - '16 0 0' * stringwidth(s, FALSE), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawstring(m - '0.5 0 0' * stringwidth(s, FALSE, '32 32 0'), s, '32 32 0', '1 1 1', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - else - { - if(race_mycheckpointtime) - { - a = bound(0, 2 - (time - race_mycheckpointtime), 1); - s = MakeRaceString(race_mycheckpoint, TIME_DECODE(race_mycheckpointdelta), -!race_mycheckpointenemy, race_mycheckpointlapsdelta, race_mycheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 16 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 16 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - if(race_othercheckpointtime && race_othercheckpointenemy != "") - { - a = bound(0, 2 - (time - race_othercheckpointtime), 1); - s = MakeRaceString(race_othercheckpoint, -TIME_DECODE(race_othercheckpointdelta), -!race_othercheckpointenemy, race_othercheckpointlapsdelta, race_othercheckpointenemy); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 0 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 0 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - - if(race_penaltytime && !race_penaltyaccumulator) - { - t = race_penaltytime * 0.1 + race_penaltyeventtime; - a = bound(0, (1 + t - time), 1); - if(a > 0) - { - if(time < t) - s = strcat("^1PENALTY: ", ftos_decimals(t - time, 1), " (", race_penaltyreason, ")"); - else - s = strcat("^2PENALTY: 0.0 (", race_penaltyreason, ")"); - dummyfunction(0, 0, 0, 0, 0, 0, 0, 0); // work around DP bug (set OFS_PARAM5 to 0) - //drawcolorcodedstring(m - '0 32 0' - '8 0 0' * stringwidth(s, TRUE), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - drawcolorcodedstring(m - '0 32 0' - '0.5 0 0' * stringwidth(s, TRUE, '16 16 0'), s, '16 16 0', sbar_alpha_fg * a, DRAWFLAG_NORMAL); - } - } - } - - drawfont = sbar_font; - } -} - -void Sbar_Status() -{ - vector bottom; - bottom_x = vid_conwidth/2; - bottom_y = vid_conheight; - bottom_z = 0; - - float armor, health, x, a; - armor = getstati(STAT_ARMOR); - health = getstati(STAT_HEALTH); - - float stat_items; - stat_items = getstati(STAT_ITEMS); - - vector health_pos, armor_pos, pos; - health_pos = bottom - '43 58 0'; - armor_pos = bottom - '43 68 0'; - - if (cvar("viewsize") <= 100) { - if (teamplay) - drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color - else { - // allow for custom HUD colors in non-teamgames - color = stov(cvar_string("sbar_color_bg")); - - drawpic(bottom - '96 96 0', "gfx/hud/bg_status", '192 96 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } - - // armor - x = armor; - if (x > 0) - { - drawpic(armor_pos + '-8 -13.5 0', "gfx/hud/sb_armor", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - armor_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '12 12 0') * 0.5; - Sbar_DrawXNum(armor_pos, x, 3, 0, 12, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - // health - x = health; - drawpic(health_pos + '-11 16 0', "gfx/hud/sb_health", '32 32 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - health_pos -= '1 0 0' * stringwidth(ftos(x), FALSE, '22 22 0') * 0.5; - Sbar_DrawXNum(health_pos, x, 3, 0, 22, Sbar_NumColor(x), sbar_alpha_fg, DRAWFLAG_NORMAL); - - // ammo - pos_x = bottom_x + 140; - pos_y = bottom_y - 20; - - float weapon_clipload, weapon_clipsize; - vector ammo_pos_offset; - - // if we are using the jetpack, show fuel ammo. Otherwise show the ammo of our weapon - if(stat_items & IT_JETPACK && button_jetpack) - { - a = getstati(GetAmmoStat(0)); // how much fuel do we have? - drawpic(pos - '98 18 0', GetAmmoPicture(0), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5; - Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else - { - float i; - for (i = 0; i < 1; ++i) - { - if (stat_items & GetAmmoItemCode(i)) - { - a = getstati(GetAmmoStat(i)); // how much ammo do we have of type i? - drawpic(pos - '98 18 0', GetAmmoPicture(i), '20 20 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - weapon_clipsize = getstati(STAT_WEAPON_CLIPSIZE); - // if the weapon we're holding is reloadable, show both its ammo and load - if(weapon_clipsize) - { - weapon_clipload = getstati(STAT_WEAPON_CLIPLOAD); - if(weapon_clipload < 0) // we're reloading - { - ammo_pos_offset = '1 0 0' * stringwidth("- -", FALSE, '16 16 0') * 0.5; - drawstring(pos - '118 23 0' - ammo_pos_offset, "- -", '16 16 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else - { - ammo_pos_offset = '1 0 0' * stringwidth(ftos(weapon_clipload), FALSE, '16 16 0') * 0.5; - Sbar_DrawXNum(pos - '118 23 0' - ammo_pos_offset, weapon_clipload, 2, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '12 12 0') * 0.5; - Sbar_DrawXNum(pos - '118 7 0' - ammo_pos_offset, a, 3, 0, 12, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else - { - ammo_pos_offset = '1 0 0' * stringwidth(ftos(a), FALSE, '16 16 0') * 0.5; - Sbar_DrawXNum(pos - '118 16 0' - ammo_pos_offset, a, 3, 0, 16, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - } - } - } - - // weapon icon - entity e; - e = get_weaponinfo(activeweapon); - if (e && e.netname != "" && e.netname != "N/A") - drawpic(bottom - '96 96 0', strcat("gfx/hud/bg_status_activeweapon_", e.netname), '192 96 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_Timer() -{ - float timelimit, elapsedTime, minutes, seconds, timeleft, minutesLeft, secondsLeft; - vector pos, bgpos, timer_color; - string finaltime; - bgpos = '0 0 0'; - - vector topright; - topright = '0 0 0'; - topright_x = vid_conwidth; - - float scale; - scale = cvar_or("sbar_timer_scale", 1); - timelimit = getstatf(STAT_TIMELIMIT); - - if(gametype == GAME_RPG && !timelimit) // don't draw the timer in rpg if there's no time limit - return; - - Sbar_DrawRaceStatus((topright_x - 100) * '1 0 0' + '0 30 0' * scale); - - timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); - timeleft = ceil(timeleft); - minutesLeft = floor(timeleft / 60); - secondsLeft = timeleft - minutesLeft*60; - - if(minutesLeft >= 5 || warmup_stage || timelimit == 0) //don't use red or yellow in warmup or when there is no timelimit - timer_color = '1 1 1'; //white - else if(minutesLeft >= 1) - timer_color = '1 1 0'; //yellow - else - timer_color = '1 0 0'; //red - - if (cvar("sbar_increment_maptime") || timelimit == 0 || warmup_stage) { - if (time < getstatf(STAT_GAMESTARTTIME)) { - //while restart is still active, show 00:00 - minutes = seconds = 0; - } else { - elapsedTime = floor(time - getstatf(STAT_GAMESTARTTIME)); //127 - minutes = floor(elapsedTime / 60); - seconds = elapsedTime - minutes*60; - } - if (minutes < 10) - bgpos_x = topright_x - (54 + 17 + 12) * scale; - else if (minutes < 100) // nudge the timer background left if more digits are drawn - bgpos_x = topright_x - (62 + 17 + 12) * scale; - else - bgpos_x = topright_x - (70 + 17 + 12) * scale; - bgpos_y = 0; - bgpos_z = 0; - } else { - minutes = minutesLeft; - seconds = secondsLeft; - if (minutes < 10) // nudge the timer background left if more digits are drawn - bgpos_x = topright_x - (54 + 17 + 12) * scale; - else if (minutes < 100) - bgpos_x = topright_x - (62 + 17 + 12) * scale; - else - bgpos_x = topright_x - (70 + 17 + 12) * scale; - bgpos_y = 0; - bgpos_z = 0; - } - - if (cvar("viewsize") <= 100) { // draw timer background when viewsize <= 100 - if (teamplay) - drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // timer bg color = myteam color - else { - color = stov(cvar_string("sbar_color_bg")); - - drawpic(bgpos, "gfx/hud/bg_timer", '120 30 0' * scale, color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } - - drawpic(topright - ('19 0 0' + '3 0 0' - '0 2 0'), "gfx/hud/sb_time", '22 22 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - finaltime = strcat(ftos(minutes), ":"); - if(seconds < 10) - finaltime = strcat(finaltime, "0", ftos(seconds)); - else - finaltime = strcat(finaltime, ftos(seconds)); - - pos = topright - ('24 -2 0' + '3 0 0' - '0 2 0'); - pos -= '1 0 0' * stringwidth(finaltime, FALSE, 18 * scale * '1 1 0'); - drawstring(pos, finaltime, 18 * scale * '1 1 0', timer_color, sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_Ring() -{ - vector ring_pos, ring1_color, ring2_color; - vector text_pos, text1_size, text2_size; - float ring1_alpha, ring2_alpha, ring1_size, ring1_clip, ring2_size, ring2_clip; - string text1_msg, text2_msg; - - ring_pos_x = vid_conwidth / 2; - ring_pos_y = vid_conheight - vid_conheight / 3.5; - ring1_size = cvar("sbar_ring1_scale"); - ring2_size = cvar("sbar_ring2_scale"); - ring1_alpha = sbar_alpha_fg * cvar("sbar_ring1_alpha"); - ring2_alpha = sbar_alpha_fg * cvar("sbar_ring2_alpha"); - text1_size = '1 1 0' * cvar("sbar_ring1_text_scale"); - text2_size = '1 1 0' * cvar("sbar_ring2_text_scale"); - - switch(getstati(STAT_SBRING1_TYPE)) - { - case 0: - // ring disabled - break; - case 1: - // ring shows predator swallow progress, fills with progress - ring1_color = '0.5 1 0.5'; - text1_msg = "Swallowing..."; - break; - case 2: - // ring shows vore system delay, empties with progress - ring1_color = '0.5 0.5 1'; - text1_msg = "Vore delay"; - break; - case 3: - // ring shows stomach kick delay, empties with progress - ring1_color = '1 1 0.5'; - text1_msg = "Kick delay"; - break; - default: - print(strcat("^1Error:^7 Unknown ring type: ", ftos(getstati(STAT_SBRING1_TYPE)), "\n")); - break; - } - switch(getstati(STAT_SBRING2_TYPE)) - { - case 0: - // ring disabled - break; - case 1: - // ring shows prey swallow progress, fills with progress - ring2_color = '1 0.5 0.5'; - text2_msg = "Swallowed..."; - break; - case 2: - // ring shows regurgitation preparing, fills with progress - ring2_color = '1 0.5 1'; - text2_msg = "Regurgitating..."; - break; - default: - print(strcat("^1Error:^7 Unknown ring type: ", ftos(getstati(STAT_SBRING1_TYPE)), "\n")); - break; - } - ring1_clip = getstatf(STAT_SBRING1_CLIP); - ring2_clip = getstatf(STAT_SBRING2_CLIP); - - if(text1_msg != "" && cvar("sbar_ring1")) - { - DrawCircleClippedPic(ring_pos, ring1_size, "gfx/hud/sb_ring.tga", ring1_clip, ring1_color, ring1_alpha, DRAWFLAG_ADDITIVE); - text_pos_x = ring_pos_x - stringwidth(text1_msg, FALSE, text1_size) / 2; - text_pos_y = ring_pos_y - ring1_size / 2; - drawstring(text_pos, text1_msg, text1_size, ring1_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - } - if(text2_msg != "" && cvar("sbar_ring2")) - { - DrawCircleClippedPic(ring_pos, ring2_size, "gfx/hud/sb_ring.tga", ring2_clip, ring2_color, ring2_alpha, DRAWFLAG_ADDITIVE); - text_pos_x = ring_pos_x - stringwidth(text2_msg, FALSE, text2_size) / 2; - text_pos_y = ring_pos_y + ring1_size / 2; - drawstring(text_pos, text2_msg, text2_size, ring2_color, sbar_alpha_fg, DRAWFLAG_NORMAL); - } -} - -void CSQC_Strength_Timer() { - vector pos; - vector bottomright; - - bottomright_x = vid_conwidth; - bottomright_y = vid_conheight; - bottomright_z = 0; - - float stat_items, dt; - stat_items = getstati(STAT_ITEMS); - /* - if not(stat_items & IT_STRENGTH) - if not(stat_items & IT_INVINCIBLE) - return; - */ - - if (getstati(STAT_HEALTH) <= 0) - return; - - vector picsize; - float strength_time, invincibility_time, countdown_fontsize; - - picsize = '22 22 0'; - countdown_fontsize = 18; - - pos = bottomright - '34 48 0'; - - //strength - strength_time = getstatf(STAT_STRENGTH_FINISHED); - invincibility_time = getstatf(STAT_INVINCIBLE_FINISHED); - - if (strength_time) { - dt = strength_time - time; - if(dt > 0) - { - if(dt < 5) - { - drawpic_expanding_two(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, (ceil(dt) - dt) / 0.5, 1)); - } - else - { - drawpic(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - } - Sbar_DrawXNum(pos - '30 -2 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(dt > -1) - { - drawpic_expanding(pos, "gfx/hud/sb_str", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, -dt / 0.5, 1)); - } - } - - //invincibility - if (invincibility_time) { - dt = invincibility_time - time; - if(dt > 0) - { - if(dt < 5) - { - drawpic_expanding_two(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, (ceil(dt) - dt) / 0.5, 1)); - } - else - { - drawpic(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE); - } - Sbar_DrawXNum(pos - '30 -24 0', ceil(dt), 2, 0, countdown_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(dt > -1) - { - drawpic_expanding(pos - '0 -22 0', "gfx/hud/sb_invinc", picsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_ADDITIVE, - bound(0, -dt / 0.5, 1)); - } - } -} - -#define CENTERPRINT_MAX_LINES 30 -string centerprint_messages[CENTERPRINT_MAX_LINES]; -float centerprint_width[CENTERPRINT_MAX_LINES]; -vector centerprint_start; -float centerprint_expire; -float centerprint_num; -float centerprint_offset_hint; -vector centerprint_fontsize; - -void centerprint(string strMessage) -{ - float i, j, n, hcount; - string s; - - centerprint_fontsize = Sbar_GetFontsize("scr_centersize"); - - centerprint_expire = min(centerprint_expire, time); // if any of the returns happens, this message will fade out - - if(cvar("scr_centertime") <= 0) - return; - - if(strMessage == "") - return; - - // strip trailing newlines - j = strlen(strMessage) - 1; - while(substring(strMessage, j, 1) == "\n" && j >= 0) - j = j - 1; - strMessage = substring(strMessage, 0, j + 1); - - if(strMessage == "") - return; - - // strip leading newlines and remember them, they are a hint that the message should be lower on the screen - j = 0; - while(substring(strMessage, j, 1) == "\n" && j < strlen(strMessage)) - j = j + 1; - strMessage = substring(strMessage, j, strlen(strMessage) - j); - centerprint_offset_hint = j; - - if(strMessage == "") - return; - - // if we get here, we have a message. Initialize its height. - centerprint_num = 0; - - n = tokenizebyseparator(strMessage, "\n"); - i = hcount = 0; - for(j = 0; j < n; ++j) - { - getWrappedLine_remaining = argv(j); - while(getWrappedLine_remaining) - { - s = getWrappedLine(vid_conwidth * 0.75, centerprint_fontsize, stringwidth_colors); - if(centerprint_messages[i]) - strunzone(centerprint_messages[i]); - centerprint_messages[i] = strzone(s); - centerprint_width[i] = stringwidth(s, TRUE, centerprint_fontsize); - ++i; - - // half height for empty lines looks better - if(s == "") - hcount += 0.5; - else - hcount += 1; - - if(i >= CENTERPRINT_MAX_LINES) - break; - } - } - - float h, havail; - h = centerprint_fontsize_y*hcount; - - havail = vid_conheight; - if(cvar("con_chatpos") < 0) - havail -= (-cvar("con_chatpos") + cvar("con_chat")) * cvar("con_chatsize"); // avoid overlapping chat - if(havail > vid_conheight / 4) - havail = vid_conheight / 4; // avoid overlapping HUD - - centerprint_start_x = 0; - -#if 0 - float forbiddenmin, forbiddenmax, allowedmin, allowedmax, preferred; - - // here, the centerprint would cover the crosshair. REALLY BAD. - forbiddenmin = vid_conheight * 0.5 - h - 16; - forbiddenmax = vid_conheight * 0.5 + 16; - - allowedmin = scoreboard_bottom; - allowedmax = havail - h; - preferred = (havail - h)/2; - - - // possible orderings (total: 4! / 4 = 6) - // allowedmin allowedmax forbiddenmin forbiddenmax - // forbiddenmin forbiddenmax allowedmin allowedmax - if(allowedmax < forbiddenmin || allowedmin > forbiddenmax) - { - // forbidden doesn't matter in this case - centerprint_start_y = bound(allowedmin, preferred, allowedmax); - } - // allowedmin forbiddenmin allowedmax forbiddenmax - else if(allowedmin < forbiddenmin && allowedmax < forbiddenmax) - { - centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); - } - // allowedmin forbiddenmin forbiddenmax allowedmax - else if(allowedmin < forbiddenmin) - { - // make sure the forbidden zone is not covered - if(preferred > (forbiddenmin + forbiddenmax) * 0.5) - centerprint_start_y = bound(allowedmin, preferred, forbiddenmin); - else - centerprint_start_y = bound(forbiddenmax, preferred, allowedmin); - } - // forbiddenmin allowedmin allowedmax forbiddenmax - else if(allowedmax < forbiddenmax) - { - // it's better to leave the allowed zone (overlap with scoreboard) than - // to cover the forbidden zone (crosshair) - if(preferred > (forbiddenmin + forbiddenmax) * 0.5) - centerprint_start_y = forbiddenmax; - else - centerprint_start_y = forbiddenmin; - } - // forbiddenmin allowedmin forbiddenmax allowedmax - else - { - centerprint_start_y = bound(forbiddenmax, preferred, allowedmax); - } -#else - centerprint_start_y = - min( - max( - max(scoreboard_bottom, vid_conheight * 0.5 + 16), - (havail - h)/2 - ), - havail - h - ); -#endif - - centerprint_num = i; - centerprint_expire = time + cvar("scr_centertime"); -} - -void Sbar_DrawCenterPrint (void) -{ - float i; - vector pos; - string ts; - float a; - - //if(time > centerprint_expire) - // return; - - //a = bound(0, 1 - 2 * (time - centerprint_expire), 1); - a = bound(0, 1 - 4 * (time - centerprint_expire), 1); - //sz = 1.2 / (a + 0.2); - - if(a <= 0) - return; - - pos = centerprint_start; - for (i=0; i 0) { - rgb = '.5 1 .5' - '.5 0 .5' * bound(0, +acceleration * 0.2, 1); - } - } - - if (acceleration > 0) - drawpic(pos, "gfx/hud/accelerometer_gradient", acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); - else if (acceleration < 0) - drawpic(pos + acceleration * scale * '40 0 0', "gfx/hud/accelerometer_gradient", -acceleration * scale * '40 0 0' + sz * '0 1 0', rgb, alpha * sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -void Sbar_DrawAccuracyStats_Description_Hitscan(vector position) -{ - drawstring(position + '0 3 0' * sbar_fontsize_y, "Shots fired:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 5 0' * sbar_fontsize_y, "Shots hit:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 9 0' * sbar_fontsize_y, "Shots missed:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -} - -/*void Sbar_DrawAccuracyStats_Description_Splash(vector position) -{ - drawstring(position + '0 3 0' * sbar_fontsize_y, "Maximum damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 5 0' * sbar_fontsize_y, "Actual damage:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 7 0' * sbar_fontsize_y, "Accuracy:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(position + '0 9 0' * sbar_fontsize_y, "Damage wasted:", sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); -}*/ // we have no splash damage weapons, but keep this code just in case - -void Sbar_DrawAccuracyStats() -{ - float i, count_hitscan, /*count_splash,*/ row_hitscan/*, row_splash*/; // count is the number of 'colums' - float weapon_hit, weapon_damage, weapon_stats; - float left_border; // position where the weapons start, the description is in the border - vector fill_colour, fill_size; - vector pos; - vector border_colour; - - float col_margin = 20; // pixels between the columns - float row_margin = 20; // pixels between the rows - - fill_size_x = 5 * sbar_fontsize_x; // width of the background - fill_size_y = 10 * sbar_fontsize_y; // height of the background - - drawfont = sbar_bigfont; - pos_x = 0; - pos_y = cvar("sbar_scoreboard_offset"); - pos_z = 0; - drawstringcenter(pos, "Weapon Accuracy", 2 * sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - left_border = col_margin + 11 * sbar_fontsize_x; - - drawfont = sbar_font; - - if(warmup_stage) - { - pos_y += 40; - if(mod(time, 1) >= 0.4) - drawstringcenter(pos, "Stats are not tracked during warmup stage", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - - return; - } - - if(gametype == GAME_RACE || gametype == GAME_CTS) - { - pos_y += 40; - if(mod(time, 1) >= 0.4) - drawstringcenter(pos, "Stats are not tracked in Race/CTS", sbar_fontsize, '1 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - - return; - } - - float top_border_hitscan = cvar("sbar_scoreboard_offset") + 55; // position where the hitscan row starts: pixels down the screen - Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * top_border_hitscan); - -// float top_border_splash = cvar("sbar_scoreboard_offset") + 175; // position where the splash row starts: pixels down the screen -// Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * top_border_splash); - - for(i = WEP_FIRST; i <= WEP_LAST; ++i) - { - self = get_weaponinfo(i); - if not(self.weapons) - continue; - weapon_hit = weapon_hits[i-WEP_FIRST]; - weapon_damage = weapon_fired[i-WEP_FIRST]; - border_colour = (i == activeweapon) ? '1 1 1' : '0 0 0'; // white or black border - - if (weapon_damage) { - /*if (self.spawnflags & WEP_TYPE_SPLASH) { - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - - fill_colour_x = 1 - 0.015 * weapon_stats; - fill_colour_y = 1 - 0.015 * (100 - weapon_stats); - - // how the background colour is calculated - // % red green red_2 green_2 - // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 10 0.85 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 - // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 - // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 - // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 - // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 - // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 - // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 - - if ((left_border + count_splash * (fill_size_x + col_margin) + fill_size_x) >= vid_conwidth) - { - count_splash = 0; - ++row_splash; - Sbar_DrawAccuracyStats_Description_Splash('1 0 0' * col_margin + '0 1 0' * (top_border_splash + row_splash * (fill_size_y + row_margin))); - } - - pos_x = left_border + count_splash * (fill_size_x + col_margin); - pos_y = top_border_splash + row_splash * (fill_size_y + row_margin); - - // background - drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - - // the weapon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots fired or max damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of hits or actual damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the accuracy - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots missed or damage wasted - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - ++count_splash; - } else*/ // we have no splash damage weapons, but keep this code just in case - - if (self.spawnflags & WEP_TYPE_HITSCAN) { - weapon_stats = bound(0, floor(100 * weapon_hit / weapon_damage), 100); - - fill_colour_x = 1 - 0.015 * weapon_stats; - fill_colour_y = 1 - 0.015 * (100 - weapon_stats); - - // how the background colour is calculated - // % red green red_2 green_2 - // 0 1 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 10 0.850 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 20 0.70 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 30 0.55 0 1 - % * 0.015 1 - (100 - %) * 0.015 - // 40 0.40 0.10 1 - % * 0.015 1 - (100 - %) * 0.015 - // 50 0.25 0.25 1 - % * 0.015 1 - (100 - %) * 0.015 - // 60 0.10 0.40 1 - % * 0.015 1 - (100 - %) * 0.015 - // 70 0 0.55 1 - % * 0.015 1 - (100 - %) * 0.015 - // 80 0 0.70 1 - % * 0.015 1 - (100 - %) * 0.015 - // 90 0 0.85 1 - % * 0.015 1 - (100 - %) * 0.015 - // 100 0 1 1 - % * 0.015 1 - (100 - %) * 0.015 - - if ((left_border + count_hitscan * (fill_size_x + col_margin) + fill_size_x + cvar("stats_right_margin")) >= vid_conwidth) - { - count_hitscan = 0; - ++row_hitscan; - Sbar_DrawAccuracyStats_Description_Hitscan('1 0 0' * col_margin + '0 1 0' * (top_border_hitscan + row_hitscan * (fill_size_y + row_margin))); - } - - pos_x = left_border + count_hitscan * (fill_size_x + col_margin); - pos_y = top_border_hitscan + row_hitscan * (fill_size_y + row_margin); - - // background - drawpic(pos, "gfx/hud/sb_accuracy", fill_size , fill_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - drawborderlines(sbar_border_thickness, pos, fill_size, border_colour, sbar_alpha_bg, DRAWFLAG_NORMAL); - - // the weapon - drawpic(pos, strcat("gfx/hud/inv_weapon", self.netname), '1 0.5 0' * fill_size_x , '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots fired or max damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 3 0' * sbar_fontsize_y, ftos(weapon_damage), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of hits or actual damage - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 5 0' * sbar_fontsize_y, ftos(weapon_hit), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the accuracy - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 7 0' * sbar_fontsize_y, strcat(ftos(weapon_stats),"%"), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // the amount of shots missed or damage wasted - drawstringright(pos + '4.5 0 0' * sbar_fontsize_x + '0 9 0' * sbar_fontsize_y, ftos(max(0, weapon_damage - weapon_hit)), sbar_fontsize, '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - ++count_hitscan; - } - } - } -} - -void drawstringright(vector position, string text, vector scale, vector rgb, float alpha, float flag) -{ - position_x -= 2 / 3 * strlen(text) * scale_x; - drawstring(position, text, scale, rgb, alpha, flag); -} - -void drawstringcenter(vector position, string text, vector scale, vector rgb, float alpha, float flag) -{ - position_x = 0.5 * (vid_conwidth - 0.6025 * strlen(text) * scale_x); - drawstring(position, text, scale, rgb, alpha, flag); -} - -void Sbar_Reset (void) -{ - // reset gametype specific icons - if(gametype == GAME_KEYHUNT) - CSQC_kh_hudreset(); - else if(gametype == GAME_CTF) - CSQC_ctf_hudreset(); -} - -float vote_yescount; -float vote_nocount; -float vote_needed; -float vote_highlighted; // currently selected vote - -float vote_active; // is there an active vote? -float vote_prev; // previous state of vote_active to check for a change -float vote_alpha; -float vote_change; // "time" when vote_active changed - -vector stomachstatus_colorfade_current; -vector StomachStatus_ColorFade(vector target_color) -{ - local float step; - step = cvar("sbar_stomachboard_status_fade") * frametime; - - if(stomachstatus_colorfade_current_x >= target_color_x + step) - stomachstatus_colorfade_current_x -= step; - else if(stomachstatus_colorfade_current_x <= target_color_x - step) - stomachstatus_colorfade_current_x += step; - - if(stomachstatus_colorfade_current_y >= target_color_y + step) - stomachstatus_colorfade_current_y -= step; - else if(stomachstatus_colorfade_current_y <= target_color_y - step) - stomachstatus_colorfade_current_y += step; - - if(stomachstatus_colorfade_current_z >= target_color_z + step) - stomachstatus_colorfade_current_z -= step; - else if(stomachstatus_colorfade_current_z <= target_color_z - step) - stomachstatus_colorfade_current_z += step; - - return stomachstatus_colorfade_current; -} - -void Sbar_Draw (void) -{ - // vectors for top right, bottom right, bottom and bottom left corners - vector topright; - vector bottom; - vector bottomright; - vector bottomleft; - - topright_x = vid_conwidth; - topright_y = 0; - topright_z = 0; - - bottom_x = vid_conwidth/2; - bottom_y = vid_conheight; - bottom_z = 0; - - bottomright_x = vid_conwidth; - bottomright_y = vid_conheight; - bottomright_z = 0; - - bottomleft_x = 0; - bottomleft_y = vid_conheight; - bottomleft_z = 0; - - sbar_alpha_bg = cvar("sbar_alpha_bg") * (1 - cvar("_menu_alpha")); - sbar_border_thickness = bound(0, cvar("sbar_border_thickness"), 5); - sbar_accuracy_border_thickness = bound(0, cvar_or("sbar_accuracy_border_thickness", 1), 5); - sbar_color_bg_team = cvar("sbar_color_bg_team"); - - float weapon_stats; - float fade; - - weapon_stats = getstati(STAT_DAMAGE_HITS); - weapon_number = weapon_stats & 63; - weapon_hits[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); - - weapon_stats = getstati(STAT_DAMAGE_FIRED); - weapon_number = weapon_stats & 63; - weapon_fired[weapon_number-WEP_FIRST] = floor(weapon_stats / 64); - - vector o; o = '1 0 0' * vid_conwidth; - o_y = 28; // move spectator text slightly down to prevent overlapping the timer - - string s; - vector pos; - pos = '0 0 0'; - - sbar_fontsize = Sbar_GetFontsize("sbar_fontsize"); - sbar_fontsize_spec = Sbar_GetFontsize("sbar_fontsize_spec"); - if(sbar_fontsize != sbar_oldfontsize) - { - Cmd_Sbar_SetFields(0); - sbar_oldfontsize = sbar_fontsize; - } - - if(spectatee_status && !intermission) - { - drawfont = sbar_bigfont; - if(spectatee_status == -1) - s = "^1Observing"; - else - s = GetPlayerName(spectatee_status - 1); - // spectated player name between HUD and chat area, aligned to the left - pos_x = bottomleft_x; - pos_y = bottom_y - 200 - sbar_fontsize_spec_y; - s = textShortenToWidth(s, vid_conwidth/2.5, sbar_fontsize_spec, stringwidth_colors); - drawcolorcodedstring(pos, s, sbar_fontsize_spec, sbar_alpha_fg, DRAWFLAG_NORMAL); - drawfont = sbar_font; - - // spectator text in the upper right corner - if(spectatee_status == -1) - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 to spectate"); - else - s = strcat("^1Press ^3", getcommandkey("primary fire", "+attack"), "^1 for another player"); - o = Sbar_DrawNoteLine(o, s); - - if(spectatee_status == -1) - s = strcat("^1Use ^3", getcommandkey("next weapon", "weapnext"), "^1 or ^3", getcommandkey("previous weapon", "weapprev"), "^1 to change the speed"); - else - s = strcat("^1Press ^3", getcommandkey("secondary fire", "+attack2"), "^1 to observe"); - o = Sbar_DrawNoteLine(o, s); - - s = strcat("^1Press ^3", getcommandkey("server info", "+show_info"), "^1 for gamemode info"); - o = Sbar_DrawNoteLine(o, s); - - if(gametype == GAME_ARENA) - s = "^1Wait for your turn to join"; - else if(gametype == GAME_LMS) - { - entity sk; - sk = playerslots[player_localentnum - 1]; - if(sk.(scores[ps_primary]) >= 666) - s = "^1Match has already begun"; - else if(sk.(scores[ps_primary]) > 0) - s = "^1You have no more lives left"; - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - } - else - s = strcat("^1Press ^3", getcommandkey("jump", "+jump"), "^1 to join"); - o = Sbar_DrawNoteLine(o, s); - - //show restart countdown: - if (time < getstatf(STAT_GAMESTARTTIME)) { - float countdown; - //we need to ceil, otherwise the countdown would be off by .5 when using round() - countdown = ceil(getstatf(STAT_GAMESTARTTIME) - time); - s = strcat("^1Game starts in ^3", ftos(countdown), "^1 seconds"); - o = Sbar_DrawNoteLine(o, s); - } - } - if(warmup_stage && !intermission) - { - s = "^2Currently in ^1warmup^2 stage!"; - o = Sbar_DrawNoteLine(o, s); - } - - // move more important stuff more to the middle so its more visible - o_y = vid_conheight * 0.66; - - string blinkcolor; - if(mod(time, 1) >= 0.5) - blinkcolor = "^1"; - else - blinkcolor = "^3"; - - if(ready_waiting && !intermission && !spectatee_status) - { - if(ready_waiting_for_me) - { - if(warmup_stage) - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " to end warmup"); - else - s = strcat(blinkcolor, "Press ^3", getcommandkey("ready", "ready"), blinkcolor, " once you are ready"); - } - else - { - if(warmup_stage) - s = strcat("^2Waiting for others to ready up to end warmup..."); - else - s = strcat("^2Waiting for others to ready up..."); - } - o = Sbar_DrawNoteLine(o, s); - } - else if(warmup_stage && !intermission && !spectatee_status) - { - s = strcat("^2Press ^3", getcommandkey("ready", "ready"), "^2 to end warmup"); - o = Sbar_DrawNoteLine(o, s); - } - - if(teamplay && !intermission && !spectatee_status && gametype != GAME_CA && teamnagger) - { - entity tm; - float ts_min, ts_max; - tm = teams.sort_next; - if (tm) - { - for(; tm.sort_next; tm = tm.sort_next) - { - if(!tm.team_size || tm.team == COLOR_SPECTATOR) - continue; - if(!ts_min) ts_min = tm.team_size; - else ts_min = min(ts_min, tm.team_size); - if(!ts_max) ts_max = tm.team_size; - else ts_max = max(ts_max, tm.team_size); - } - if ((ts_max - ts_min) > 1) - { - s = strcat(blinkcolor, "Teamnumbers are unbalanced!"); - tm = GetTeam(myteam, false); - if (tm) - if (tm.team != COLOR_SPECTATOR) - if (tm.team_size == ts_max) - s = strcat(s, " Press ^3", getcommandkey("team menu", "menu_showteamselect"), blinkcolor, " to adjust"); - - o = Sbar_DrawNoteLine(o, s); - } - } - } - - if(vote_active != vote_prev) { - vote_change = time; - vote_prev = bound(0, vote_active, 1); - } - - if(vote_active) - vote_alpha = bound(0, (time - vote_change) * 2, 1); - else - vote_alpha = bound(0, 1 - (time - vote_change) * 2, 1); - - if(vote_alpha) { - float a; - a = vote_alpha * bound(cvar_or("sbar_vote_alreadyvoted_alpha", 0.75), 1 - vote_highlighted, 1); - - if (teamplay) - color = GetTeamRGB(myteam) * sbar_color_bg_team; - else - color = stov(cvar_string("sbar_color_bg")); - - vector voteorigin = bottomright - '290 135 0'; - vector votesize = '280 70 0'; - drawpic(voteorigin, "gfx/hud/voteprogress_back", votesize, color, a * sbar_alpha_bg, DRAWFLAG_NORMAL); - - s = "A vote has been called for: "; - drawstring(voteorigin + '0.5 0 0' * votesize_x + '0 0.1 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '6 0 0'), s, '12 12 0', '1 1 1', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - s = textShortenToWidth(vote_called_vote, votesize_x * 0.96, '10 0 0', stringwidth_colors); - drawcolorcodedstring(voteorigin + '0.52 0 0' * votesize_x + '0 0.3 0' * votesize_y - '1 0 0' * stringwidth(s, FALSE, '5 0 0'), s, '10 10 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // print the yes/no counts - s = strcat("Yes: ", ftos(vote_yescount)); - drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.02 0 0' * votesize_x, s, '12 12 0', '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - s = strcat("No: ", ftos(vote_nocount)); - drawstring(voteorigin + '0 0.6 0' * votesize_y + '0.98 0 0' * votesize_x - '1 0 0' * stringwidth(s, FALSE, '12 0 0'), s, '12 12 0', '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the progress bars - drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5 * (vote_yescount/vote_needed), votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - drawsetcliparea(voteorigin_x + votesize_x - votesize_x * 0.5 * (vote_nocount/vote_needed), voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_prog", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the highlights - if(vote_highlighted == 1) { - drawsetcliparea(voteorigin_x, voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '0 1 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - } - else if(vote_highlighted == 2) { - drawsetcliparea(voteorigin_x + 0.5 * votesize_x, voteorigin_y, votesize_x * 0.5, votesize_y); - drawpic(voteorigin, "gfx/hud/voteprogress_voted", votesize, '1 0 0', a * sbar_alpha_fg, DRAWFLAG_NORMAL); - } - - drawresetcliparea(); - } - else if(!vote_active) { - vote_highlighted = 0; - } - - Sbar_UpdatePlayerTeams(); - if (intermission == 2) // map voting screen - { - Sbar_Timer(); - if(sb_showscores) - Sbar_DrawScoreboard(); - else - Sbar_FinaleOverlay(); - - Sbar_Reset(); - } - else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1) - { - Sbar_DrawScoreboard(); - Sbar_Score(); - Sbar_Timer(); - if(getstati(STAT_VORE_EATEN)) - Sbar_Status(); - - Sbar_Reset(); - - StomachStatus_ColorFade('0 0 0'); - } - else - { - if(sb_showaccuracy && spectatee_status != -1) - Sbar_DrawAccuracyStats(); - else - Sbar_DrawScoreboard(); - - fade = 3.2 - 2 * (time - weapontime); - fade = bound(0.7, fade, 1); - - // when a player's armor is below the necessary level, subsystems will not work - if(getstati(STAT_HEALTH) > 0) - { - vector warn_pos; - warn_pos_x = vid_conwidth / 2; - warn_pos_y = vid_conheight - vid_conheight / 2.5; - if(getstati(STAT_ARMOR) < g_power) - { - // subsystems are down - drawpic(warn_pos - '128 0 0', "gfx/hud/sb_power_fail", '256 256 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(warn_pos - '16 0 0' + '0 150 0', "gfx/hud/sb_power_fail_icon", '32 32 0', '1 1 1', sbar_alpha_fg * (0.5 + sin(time * 5) / 2), DRAWFLAG_NORMAL); - power_boot = time + g_power_reboot; - return; // skip drawing the HUD - } - else if(time <= power_boot) - { - // subsystems are rebooting - drawpic(warn_pos - '128 0 0', "gfx/hud/sb_power_reboot", '256 256 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawpic(warn_pos - '16 0 0' + '0 150 0', "gfx/hud/sb_power_reboot_icon", '32 32 0', '1 1 1', sbar_alpha_fg * (0.5 + sin(time * 5) / 2), DRAWFLAG_NORMAL); - return; // skip drawing the HUD - } - } - - if(g_vore) // only when the vore system is active - { - // draw the stomach board - if (cvar("viewsize") <= 100) { - if (teamplay) - drawpic(bottomleft- '0 256 0', "gfx/hud/bg_stomach", '256 256 0', GetTeamRGB(myteam) * sbar_color_bg_team, sbar_alpha_bg, DRAWFLAG_NORMAL); // hud color = myteam color - else { - // allow for custom HUD colors in non-teamgames - color = stov(cvar_string("sbar_color_bg")); - - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach", '256 256 0', color, sbar_alpha_bg, DRAWFLAG_NORMAL); - } - } - - vector hl_color; - string hl_string; - if(getstati(STAT_VORE_EATEN)) - { - if(teamplay && (GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(player_localentnum - 1) || GetPlayerColor(getstati(STAT_VORE_EATEN) - 1) == GetPlayerColor(spectatee_status - 1))) // same team - hl_color = stov(cvar_string("sbar_stomachboard_color2")); - else - hl_color = stov(cvar_string("sbar_stomachboard_color3")); - hl_string = "predator:"; - } - else - { - hl_color = stov(cvar_string("sbar_stomachboard_color1")); - hl_string = "self:"; - } - drawpic(bottomleft - '0 256 0', "gfx/hud/bg_stomach_status", '256 256 0', StomachStatus_ColorFade(hl_color), cvar("sbar_stomachboard_status_alpha") * sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(bottomleft - '-80 173 0', hl_string, '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - - float stomach_load, stomach_maxload; // shows the predator's stomach load when we are eaten, and ours otherwise - stomach_load = getstati(STAT_VORE_LOAD); - stomach_maxload = getstati(STAT_VORE_MAXLOAD); - - vector status_pos; - string status_text, status_color; - float status_size; - status_color = rgb_to_hexcolor('0.5 0.5 0.5' + Sbar_NumColor(stomach_maxload) * 0.5); // twice brighter than health / armor colors - if(stomach_load) - { - status_text = strcat(ftos(stomach_load), "^8/", status_color, ftos(stomach_maxload)); - status_pos = bottomleft - '-43 168 0'; - status_size = 16; - } - else if(g_healthsize_center >= 0) // no point in showing it otherwise - { - status_text = strcat(status_color, ftos(stomach_maxload)); - status_pos = bottomleft - '-43 170 0'; - status_size = 20; - } - status_pos -= '1 0 0' * stringwidth(status_text, TRUE, '1 0 0' * status_size) * 0.5; - drawcolorcodedstring(status_pos, status_text, '1 1 0' * status_size, sbar_alpha_fg, DRAWFLAG_NORMAL); - - if(getstati(STAT_VORE_DIGESTING)) // we are currently digesting - drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0 1 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - else if(stomach_load) // we can digest at this time - drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0.25 0.25 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - else // we cannot digest at this time - drawpic(bottomleft - '-35 149 0', "gfx/hud/sb_digestion", '16 16 0', '0.25 0 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - - // draw the stomach board player list - entity pl, pred; - float f, l; - - pos = bottomleft; - for(pl = players.sort_next; pl; pl = pl.sort_next) - { - if(pl.team == COLOR_SPECTATOR) - continue; - - if(getstati(STAT_VORE_EATEN)) - f = pl.plpredator == getstati(STAT_VORE_EATEN); - else - { - if(spectatee_status) - f = pl.plpredator == spectatee_status; - else - f = pl.plpredator == player_localentnum; - } - - if(f && l <= 8) // limit the stomach board to 9 entries due to the HUD design - { - Sbar_PrintStomachboardItem(pos - '-16 124 0', pl); - pos_y += 1.1 * sbar_fontsize_y; - l += 1; - } - - // set the predator's name - if(getstati(STAT_VORE_EATEN)) - { - if(pl.sv_entnum == getstati(STAT_VORE_EATEN) - 1) - pred = pl; - } - else if(pl.sv_entnum == player_localentnum - 1 || pl.sv_entnum == spectatee_status - 1) - pred = pl; // show us or the spectated player - } - - // draw the predator's name - Sbar_PrintStomachboardItemPred(bottomleft - '-76 150 0', pred); - } - - // draw status, scores, timer, and ring - Sbar_Status(); - Sbar_Score(); - Sbar_Timer(); - Sbar_Ring(); - - // draw strength/invincibility icon and timer - CSQC_Strength_Timer(); - - // draw gametype specific icons - if(gametype == GAME_KEYHUNT) - CSQC_kh_hud(); - else if(gametype == GAME_CTF) - CSQC_ctf_hud(); - else if(gametype == GAME_CTS || gametype == GAME_RACE) - CSQC_race_hud(); - - // draw the canleave message - if(getstati(STAT_VORE_CANLEAVE)) - if not(spectatee_status) // this message doesn't address spectated players - { - s = strcat("^7Press ^3", getcommandkey("jump", "+jump"), " ^7to exit"); - pos_x = bottom_x - stringwidth(s, TRUE, '0 0 0') * 16 / 2; - pos_y = bottom_y - 120; - drawcolorcodedstring(pos, s, '16 16 0', sbar_alpha_fg, DRAWFLAG_NORMAL); - } - } - return; -} - -// CTF HUD -float redflag_prevframe, blueflag_prevframe; // status during previous frame -float redflag_prevstatus, blueflag_prevstatus; // last remembered status -float redflag_statuschange_time, blueflag_statuschange_time; // time when the status changed - -void CSQC_ctf_hudreset(void) -{ - redflag_prevstatus = blueflag_prevstatus = redflag_prevframe = blueflag_prevframe = redflag_statuschange_time = blueflag_statuschange_time = 0; -} - -void CSQC_ctf_hud(void) -{ - vector top, redflag_pos, blueflag_pos, sz; - float f; // every function should have that - top_x = vid_conwidth / 2; - top_y = 0; - top_z = 0; - - float redflag, blueflag; // current status - float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime; // time since the status changed - float stat_items; - - stat_items = getstati(STAT_ITEMS); - redflag = (stat_items/IT_RED_FLAG_TAKEN) & 3; - blueflag = (stat_items/IT_BLUE_FLAG_TAKEN) & 3; - - // when status CHANGES, set old status into prevstatus and current status into status - if (redflag != redflag_prevframe) - { - redflag_statuschange_time = time; - redflag_prevstatus = redflag_prevframe; - redflag_prevframe = redflag; - } - - if (blueflag != blueflag_prevframe) - { - blueflag_statuschange_time = time; - blueflag_prevstatus = blueflag_prevframe; - blueflag_prevframe = blueflag; - } - - redflag_statuschange_elapsedtime = time - redflag_statuschange_time; - blueflag_statuschange_elapsedtime = time - blueflag_statuschange_time; - - float BLINK_FACTOR = 0.15; - float BLINK_BASE = 0.85; - // note: - // RMS = sqrt(BLINK_BASE^2 + 0.5 * BLINK_FACTOR^2) - // thus - // BLINK_BASE = sqrt(RMS^2 - 0.5 * BLINK_FACTOR^2) - // ensure RMS == 1 - float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz - - string red_icon, red_icon_prevstatus; - float red_alpha, red_alpha_prevstatus; - red_alpha = red_alpha_prevstatus = 1; - switch(redflag) { - case 1: red_icon = "gfx/hud/sb_flag_red_taken"; break; - case 2: red_icon = "gfx/hud/sb_flag_red_lost"; break; - case 3: red_icon = "gfx/hud/sb_flag_red_carrying"; red_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) - red_icon = "gfx/hud/sb_flag_red_shielded"; - else - red_icon = string_null; - break; - } - switch(redflag_prevstatus) { - case 1: red_icon_prevstatus = "gfx/hud/sb_flag_red_taken"; break; - case 2: red_icon_prevstatus = "gfx/hud/sb_flag_red_lost"; break; - case 3: red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; red_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if(redflag == 3) - red_icon_prevstatus = "gfx/hud/sb_flag_red_carrying"; // make it more visible - else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM2)) - red_icon_prevstatus = "gfx/hud/sb_flag_red_shielded"; - else - red_icon_prevstatus = string_null; - break; - } - - string blue_icon, blue_icon_prevstatus; - float blue_alpha, blue_alpha_prevstatus; - blue_alpha = blue_alpha_prevstatus = 1; - switch(blueflag) { - case 1: blue_icon = "gfx/hud/sb_flag_blue_taken"; break; - case 2: blue_icon = "gfx/hud/sb_flag_blue_lost"; break; - case 3: blue_icon = "gfx/hud/sb_flag_blue_carrying"; blue_alpha = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) - blue_icon = "gfx/hud/sb_flag_blue_shielded"; - else - blue_icon = string_null; - break; - } - switch(blueflag_prevstatus) { - case 1: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_taken"; break; - case 2: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_lost"; break; - case 3: blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; blue_alpha_prevstatus = BLINK_BASE + BLINK_FACTOR * cos(time * BLINK_FREQ); break; - default: - if(blueflag == 3) - blue_icon_prevstatus = "gfx/hud/sb_flag_blue_carrying"; // make it more visible - else if((stat_items & IT_CTF_SHIELDED) && (myteam == COLOR_TEAM1)) - blue_icon_prevstatus = "gfx/hud/sb_flag_blue_shielded"; - else - blue_icon_prevstatus = string_null; - break; - } - - if (myteam == COLOR_TEAM1) { // always draw own flag on left - redflag_pos = top + '-52 50 0'; - blueflag_pos = top + '0 40 0'; - } else { - blueflag_pos = top + '-52 50 0'; - redflag_pos = top + '0 40 0'; - } - - sz = '52 52 0'; - - f = bound(0, redflag_statuschange_elapsedtime*2, 1); - if(red_icon_prevstatus && f < 1) - drawpic_expanding(redflag_pos, red_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * red_alpha_prevstatus, DRAWFLAG_NORMAL, f); - if(red_icon) - drawpic(redflag_pos, red_icon, sz, '1 1 1', sbar_alpha_fg * red_alpha * f, DRAWFLAG_NORMAL); - - f = bound(0, blueflag_statuschange_elapsedtime*2, 1); - if(blue_icon_prevstatus && f < 1) - drawpic_expanding(blueflag_pos, blue_icon_prevstatus, sz, '1 1 1', sbar_alpha_fg * blue_alpha_prevstatus, DRAWFLAG_NORMAL, f); - if(blue_icon) - drawpic(blueflag_pos, blue_icon, sz, '1 1 1', sbar_alpha_fg * blue_alpha * f, DRAWFLAG_NORMAL); -} - -// Keyhunt HUD -float kh_runheretime; - -void CSQC_kh_hudreset(void) -{ - kh_runheretime = 0; -} - -void CSQC_kh_hud(void) -{ - float kh_keys; - float keyteam; - float a, aa; - vector p, pa, kh_size, kh_asize; - - vector top; - top_x = vid_conwidth / 2; - top_y = 0; - top_z = 0; - - p = top + '-50 64 0'; - - kh_keys = getstati(STAT_KH_KEYS); - - kh_size = '19 34 0'; - kh_asize = '19 10 0'; - pa = p + '0 -10 0'; - - float i, key; - - float keycount; - keycount = 0; - for(i = 0; i < 4; ++i) - { - key = floor(kh_keys / pow(32, i)) & 31; - keyteam = key - 1; - if(keyteam == 30 && keycount <= 4) - keycount += 4; - if(keyteam == myteam || keyteam == -1 || keyteam == 30) - keycount += 1; - } - // this yields 8 exactly if "RUN HERE" shows - - if(keycount == 8) - { - if(!kh_runheretime) - kh_runheretime = time; - pa_y -= fabs(sin((time - kh_runheretime) * 3.5)) * 6; // make the arrows jump in case of RUN HERE - } - else - kh_runheretime = 0; - - for(i = 0; i < 4; ++i) - { - key = floor(kh_keys / pow(32, i)) & 31; - keyteam = key - 1; - switch(keyteam) - { - case 30: // my key - keyteam = myteam; - a = 1; - aa = 1; - break; - case -1: // no key - a = 0; - aa = 0; - break; - default: // owned or dropped - a = 0.2; - aa = 0.5; - break; - } - a = a * sbar_alpha_fg; - aa = aa * sbar_alpha_fg; - if(a > 0) - { - switch(keyteam) - { - case COLOR_TEAM1: - drawpic (pa, "gfx/hud/sb_kh_redarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM2: - drawpic (pa, "gfx/hud/sb_kh_bluearrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM3: - drawpic (pa, "gfx/hud/sb_kh_yellowarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case COLOR_TEAM4: - drawpic (pa, "gfx/hud/sb_kh_pinkarrow", kh_asize, '1 1 1', aa, DRAWFLAG_NORMAL); // show 30% alpha key - break; - default: - break; - } - switch(i) // YAY! switch(i) inside a for loop for i. DailyWTF, here we come! - { - case 0: - drawpic (p, "gfx/hud/sb_kh_red", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 1: - drawpic (p, "gfx/hud/sb_kh_blue", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 2: - drawpic (p, "gfx/hud/sb_kh_yellow", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - case 3: - drawpic (p, "gfx/hud/sb_kh_pink", kh_size, '1 1 1', a, DRAWFLAG_NORMAL); // show 30% alpha key - break; - } - } - p_x += 24; - pa_x += 24; - } -} - -float crecordtime_prev; // last remembered crecordtime -float crecordtime_change_time; // time when crecordtime last changed -float srecordtime_prev; // last remembered srecordtime -float srecordtime_change_time; // time when srecordtime last changed -void CSQC_race_hud(void) -{ - entity me; - me = playerslots[player_localentnum - 1]; - float t, score; - float f; // yet another function has this - score = me.(scores[ps_primary]); - - if not((scores_flags[ps_primary] & SFL_TIME) && !teamplay) // race/cts record display on HUD - return; // no records in the actual race - - drawfont = sbar_bigfont; - vector pos; - pos_x = 2; - pos_y = vid_conheight - 272; - - // clientside personal record - string rr; - if(gametype == GAME_CTS) - rr = CTS_RECORD; - else - rr = RACE_RECORD; - t = stof(db_get(ClientProgsDB, strcat(shortmapname, rr, "time"))); - - if(score && score < t || !t) - db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score)); - - if(t != crecordtime_prev) { - crecordtime_prev = t; - crecordtime_change_time = time; - } - f = time - crecordtime_change_time; - - if (f > 1) { - drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - drawstring(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring_expanding(pos, "Personal best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - } - - // server record - pos_y += 26; - t = race_server_record; - if(t != srecordtime_prev) { - srecordtime_prev = t; - srecordtime_change_time = time; - } - f = time - srecordtime_change_time; - - if (f > 1) { - drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - } else { - drawstring(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL); - drawstring_expanding(pos, "Server best ", '10 10 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - drawstring_expanding(pos + '0 10 0', TIME_ENCODED_TOSTRING(t),'14 14 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL, f); - } - drawfont = sbar_font; -} diff --git a/data/qcsrc/client/teamradar.qc b/data/qcsrc/client/teamradar.qc index fbac9afe..9e668653 100644 --- a/data/qcsrc/client/teamradar.qc +++ b/data/qcsrc/client/teamradar.qc @@ -227,7 +227,7 @@ void teamradar_loadcvars() void() teamradar_view = { - local float color1, color2; // color already declared as a global in sbar.qc + local float color1, color2; // color already declared as a global in hud.qc local vector rgb; local entity tm; float scale2d, normalsize, bigsize;