From: Mario Date: Thu, 7 Feb 2013 05:31:05 +0000 (+1100) Subject: Fix zombie checking if its enemy is valid every time it attacks X-Git-Tag: xonotic-v0.8.0~241^2^2~537 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=23801142b661bba508b203159f6f93d1b810e040;p=xonotic%2Fxonotic-data.pk3dir.git Fix zombie checking if its enemy is valid every time it attacks --- diff --git a/qcsrc/server/monsters/monster/zombie.qc b/qcsrc/server/monsters/monster/zombie.qc index 113ea6451..a6692a725 100644 --- a/qcsrc/server/monsters/monster/zombie.qc +++ b/qcsrc/server/monsters/monster/zombie.qc @@ -101,7 +101,7 @@ void zombie_attack_standing() Damage(self.enemy, self, self, bigdmg * monster_skill, DEATH_MONSTER_MELEE, self.origin, '0 0 0'); } - if (!monster_isvalidtarget(self.enemy, self, FALSE)) + if(self.enemy.health < 1) self.enemy = world; if (rand < 0.33)